local L = LibStub("AceLocale-3.0"):NewLocale("NeatPlates", "zhTW")
if not L then return end


L = L or {}
L["%yellow%Holding down %blue%Shift %yellow%while clicking %red%Reset Configuration %yellow%will clear your saved settings, AND reload the user interface."] = "%yellow%按住 %blue%Shift %yellow%再按下 %red%重置設定 %yellow%會清空已儲存的設定，並且重新載入介面。"
L["%yellow%Resetting %orange%NeatPlates%yellow% Theme Selection to Default"] = "%yellow%重置 %orange%Neat 血條%yellow% 主題為預設值。"
L["A profile with this name already exists, do you wish to overwrite it?"] = "已有相同名稱的設定檔，是否要取代?"
L["AbsorbWidget"] = "吸收量套件"
L["AbsorbWidget_tooltip"] = "在血條上顯示吸收量"
L["Active"] = "戰鬥中"
L["Active Profile"] = "目前設定檔"
L["Active/Damaged Units"] = "戰鬥中/受攻擊單位"
L["Add Profile"] = "新增設定檔"
L["Additional Auras"] = "其他光環"
L["Additional settings"] = "更多設定"
L["Advanced"] = "進階"
L["All NPCs"] = "所有 NPC"
L["All Theme Customizations have been reset."] = "全部的主題自訂選項都已重置。"
L["All Units"] = "所有單位"
L["Allows some CVars to work(Might require a /reload)"] = "允許使用某些 CVar 遊戲參數 (可能需要重新載入介面)"
L["Always keep Target Nameplate on Screen"] = "當前目標的血條永遠保持在畫面中"
L["Amount of Emphasized Auras"] = "強調光環數量"
L["Anyones"] = "任何"
L["Approximate Health"] = "近似血量"
L["Arcane"] = "祕法"
L["Are you sure you want to reset all Theme Customizations?"] = "是否要重置全部的主題自訂選項?"
L["Are you sure you wish to delete the profile '%1'?"] = "是否確定要刪除設定檔 '%1'?"
L["Arena"] = "競技場"
L["Arena ID"] = "競技場 ID"
L["Arena ID, Health, and Power"] = "競技場 ID、血量和能量"
L["ArenaIcon"] = "競技場圖示"
L["ArenaIcon_tooltip"] = "競技場 ID 圖示"
L["Arrow(Left)"] = "箭頭 (左)"
L["Arrow(Right)"] = "箭頭 (右)"
L["Arrow(Sides)"] = "箭頭 (兩側)"
L["Arrow(Top)"] = "箭頭 (上)"
L["Attacking another Tank"] = "攻擊另一個坦克"
L["Aura Alignment"] = "光環對齊位置"
L["Aura Filter"] = "光環過濾方式"
L["Aura Name/ID"] = "光環名稱 / ID"
L["Aura Offsets"] = "光環位置偏移"
L["Aura Scale"] = "光環縮放大小"
L["Aura Type"] = "光環類型"
L["Aura Widget"] = "光環套件"
L["AURA_TIP"] = "提示: |cffCCCCCC必須使用完全正確的光環名稱或法術 ID 數字，一行一個。可以在前面加上 'My' 或 'All' 來區分單體傷害法術和群體控場法術。前面加上 'Not' 會忽略這個光環。清單上方的光環會比下方的優先顯示。"
L["Auto (Color Swap)"] = "自動 (對調顏色)"
L["Automation"] = "自動"
L["Battleground"] = "戰場"
L["Blizzard Nameplate Motion & Visibility..."] = "遊戲內建的名稱和單位名條設定..."
L["Blizzlike"] = "暴雪風格"
L["Border Color"] = "邊框顏色"
L["Border/Warning Glow"] = "邊框/發光警告效果"
L["Boss"] = "首領"
L["BOTTOM"] = "下"
L["BOTTOMLEFT"] = "左下"
L["BOTTOMRIGHT"] = "右下"
L["Buff Filter"] = "增益過濾方式"
L["Buff Separation Mode"] = "增益分離模式"
L["Buffs & Debuffs"] = "增益 & 減益"
L["By Class"] = "職業"
L["By Duration"] = "持續時間"
L["By Health"] = "血量"
L["By Level Color"] = "等級顏色"
L["By Normal/Elite/Boss"] = "普通/精英/首領"
L["By Reaction"] = "互動關係"
L["By Threat"] = "仇恨值"
L["Cast Bar Colors"] = "施法條顏色"
L["Cast Bar Width (%)"] = "施法條寬度 (%)"
L["Cast Bars"] = "施法條"
L["castbar"] = "施法條"
L["Castbar Duration Style"] = "施法條持續時間風格"
L["castbar_tooltip"] = "單位的施法條"
L["castborder"] = "施法條邊框"
L["castborder_tooltip"] = "一般的施法條邊框"
L["castnostop"] = "施法條邊框 (不能斷法)"
L["castnostop_tooltip"] = "不能斷法的施法條邊框材質"
L["Categories"] = "類別"
L["Center"] = "中"
L["CENTER"] = "中"
L["Class Icon"] = "職業圖示"
L["Class Icon Scale Options"] = "職業圖示縮放大小選項"
L["ClassIcon"] = "職業圖示"
L["ClassIcon_tooltip"] = "職業圖示"
L["Clear Cache"] = "清空快取"
L["Clear Spell Database"] = "清空法術資料庫"
L["Cleared Spell Database of entries."] = "已清除法術資料庫項目。"
L["Clickable Height of Nameplates"] = "血條可點擊範圍寬度"
L["Clickable Width of Nameplates"] = "血條可點擊範圍寬度"
L["Clickthrough"] = "滑鼠點擊穿透"
L["Close Range"] = "近距離範圍"
L["Color Cast Bars by School"] = "施法條顯示法術類型顏色"
L["Color is defined under the 'Reaction' category."] = "顏色是在 '互動關係' 分類中設定。"
L["Color of the border highlight"] = "顯著標示邊框顏色"
L["Color Select"] = "先選擇顏色"
L["Combat"] = "戰鬥中"
L["ComboWidget"] = "個人資源套件"
L["ComboWidget_tooltip"] = "顯示個人資源/連擊點數"
L["Compact (May require UI reload to take effect)"] = "精簡 (需要重新載入介面)"
L["Configuration"] = "設定選項"
L["Copy Profile"] = "複製設定檔"
L["Couldn't update the targets role."] = "無法更新目標的角色。"
L["Current Target Opacity"] = "當前目標不透明度"
L["Curse"] = "詛咒"
L["Custom Color Conditions"] = "自訂顏色的條件"
L["CUSTOM_COLOR_CONDITION_TIP"] = [=[|cffCCCCCC顏色為16進位碼(#) 後面加上:
- 單位名稱
- 增益/減益名稱/法術ID
- 血量門檻
(例如: #A300FF 古翰幼體)
|cffff9320優先順序為上到下]=]
L["customtext"] = "狀態文字"
L["customtext_tooltip"] = "通常會和血條一起顯示的狀態文字"
L["CVars could not applied due to combat"] = "戰鬥中無法套用 CVar 遊戲參數"
L["Debuff Filter"] = "減益過濾方式"
L["DebuffWidget"] = "光環套件"
L["DebuffWidget_tooltip"] = "顯示增益/減益效果"
L["Default"] = "預設"
L["Default Profile"] = "預設設定檔"
L["Default/Healthbar"] = "預設/血條"
L["Disable Cast Bars"] = "停用施法條"
L["Disease"] = "疾病"
L["Display all auras that have been applied regardless of source or duration."] = "顯示身上的所有光環，不論是誰施放的和持續時間。"
L["Display beneficial auras that can be removed by Dispel/Purge"] = "顯示可以驅散/淨化的增益光環"
L["Display Buffs that have been applied by you"] = "顯示你施放的增益"
L["Display Debuffs that have been applied by you"] = "顯示你施放的減益"
L["Display Enrage effects that can be removed by Soothe"] = "顯示可以被安撫移除的狂怒效果"
L["Display Scale Options"] = "顯示縮放大小選項"
L["Do not import settings from TidyPlatesContinued. And do not show this message again."] = "不要從舊版 Tidy 血條 (TidyPlatesContinued) 匯入設定，並且不要再顯示這個訊息。"
L["Do you really want to make '%1' the default profile?"] = "是否確定要將 '%1' 設為預設設定檔?"
L["Don't show this again"] = "不要再顯示"
L["DPS/Healer"] = "傷害輸出/治療者"
L["Dungeon"] = "地城"
L["durationtext"] = "持續時間/施法時間文字"
L["durationtext_tooltip"] = "施法條上的施法時間文字"
L["Element Enabled"] = "已啟用的元素"
L["Elite"] = "精英"
L["Elite Units"] = "精英單位"
L["eliteicon"] = "精英圖示/邊框"
L["eliteicon_tooltip"] = "單位為 '精英' 時所顯示的圖示"
L["Emphasize Hides Normal Aura"] = "強調會隱藏一般光環"
L["Emphasized"] = "強調"
L["Emphasized Aura Offsets"] = "強調光環位置偏移"
L["Emphasized Aura Scale"] = "強調光環縮放大小"
L["Emphasized Aura Widget"] = "強調光環小套件"
L["Emphasized Auras"] = "強調光環"
L["Empty aura"] = "空的光環"
L["Emulate Target Nameplate"] = "模擬目標血條"
L["Enable Aura Widget"] = "啟用光環套件"
L["Enable Healer Warning Glow"] = "啟用治療者發光警告效果"
L["Enable Pandemic Highlighting"] = "啟用顯著標示感染"
L["Enable Range Indicator"] = "啟用範圍指示"
L["Enable Threat while Solo"] = "啟用單人時的仇恨值"
L["Enable Title Caching"] = "啟用頭銜快取"
L["Enable Warning Glow"] = "啟用發光警告效果"
L["Enemy Bar Color"] = "敵方血條顏色"
L["Enemy Headline Color"] = "敵方名字顏色"
L["Enemy Headline Subtext"] = "敵方名字檢視副標文字 "
L["Enemy Health Bars"] = "敵方血條"
L["Enemy Name Color"] = "敵方名字顏色"
L["Enemy Nameplates"] = "敵方血條"
L["Enemy Spotlight Mode"] = "敵方顯著標示"
L["Enemy Status Text"] = "敵方狀態文字"
L["Enemy Subtext"] = "敵方副標文字 "
L["Enemy Units"] = "敵方單位"
L["Enforce required CVars"] = "強制設定必要的 CVar 遊戲參數"
L["Everything"] = "全部"
L["Exact Health"] = "精確血量"
L["Exact Health & Percent"] = "精確血量 & 百分比"
L["Exclude"] = "排除"
L["Exclude Instances"] = "副本除外"
L["Exclude Minions"] = "不包含小小怪"
L["Exclude Totems"] = "不包含圖騰"
L["Export"] = "匯出"
L["Export Profile"] = "匯出設定檔"
L["Export_tooltip"] = "匯出設定選項"
L["extrabar"] = "額外/保鑣條"
L["extrabar_tooltip"] = "納沙塔爾保鑣的經驗條"
L["extraborder"] = "額外/保鑣邊框"
L["extraborder_tooltip"] = "納沙塔爾保鑣 '額外條' 的邊框"
L["extratext"] = "額外/保鑣文字"
L["extratext_tooltip"] = "納沙塔爾保鑣 '額外條' 的文字"
L["Far Range"] = "遠距離範圍"
L["Filter"] = "過濾方式"
L["Filter By Unit Name"] = "依單位名稱過濾"
L["Filter Enemy NPC"] = "過濾敵方 NPC"
L["Filter Enemy Pets"] = "過濾敵方寵物"
L["Filter Enemy Players"] = "過濾敵方玩家"
L["Filter Friendly NPC"] = "過濾友方 NPC"
L["Filter Friendly Pets"] = "過濾友方寵物"
L["Filter Friendly Players"] = "過濾友方玩家"
L["Filter Inactive"] = "過濾不在戰鬥中的"
L["Filter Low Level Units"] = "過濾低等級單位"
L["Filter Mini-Mobs"] = "過濾小小怪"
L["Filter Neutral Units"] = "過濾中立單位"
L["Filter Non-Elite"] = "過濾非精英怪"
L["Filter Non-Party/Raid Members"] = "過濾非隊伍/團隊成員"
L["Filter Non-Titled Friendly NPC"] = "過濾沒有頭銜的友方 NPC"
L["Filter Party/Raid Members"] = "過濾隊伍/團隊成員"
L["Filter Players"] = "過濾玩家"
L["Filtered Unit Opacity"] = "被過濾單位的不透明度"
L["Filtered Unit Scale"] = "被過濾單位的縮放大小"
L["Fire"] = "火焰"
L["First Spec"] = "第一專精"
L["focus"] = "專注目標顯著標示"
L["Focus Highlighting"] = "專注目標顯著標示"
L["Focus Unit"] = "專注目標單位"
L["focus_tooltip"] = "專注目標的顯著標示材質"
L["Font Size"] = "文字大小"
L["Force Bars on Targets"] = "當前目標永遠顯示血條"
L["Force Headline on Mini-Mobs"] = "小小怪只顯示名字"
L["Force Headline on Neutral Units"] = "中立單位只顯示名字"
L["Force Headline while Out-of-Combat"] = "非戰鬥中只顯示名字"
L["Force Health Updates"] = "強制血量更新"
L["Force Multi-Lingual Font (Requires /reload)"] = "永遠使用多國語言字體 (需要重新載入介面)"
L["Force Shadow on Status Text"] = "狀態文字強制開啟陰影"
L["Forces health to update every .25sec, try this if you are having health update issues"] = "強制每 0.25 秒更新血量，如果遇到血量更新的問題可以試試此選項。"
L["Fourth Spec"] = "第四專精"
L["Frame Anchor"] = "框架對齊"
L["Friendly Bar Color"] = "友方血條顏色"
L["Friendly Headline Color"] = "友方名字顏色"
L["Friendly Headline Subtext"] = "友方名字檢視副標文字 "
L["Friendly Health Bars"] = "友方血條"
L["Friendly Name Color"] = "友方名字顏色"
L["Friendly Nameplates"] = "友方血條"
L["Friendly NPC"] = "友方 NPC"
L["Friendly Player"] = "友方玩家"
L["Friendly Spotlight Mode"] = "友方顯著標示"
L["Friendly Status Text"] = "友方狀態文字"
L["Friendly Subtext"] = "友方副標文字 "
L["Friendly Units"] = "友方單位"
L["Frost"] = "冰霜"
L["Funky Stuff"] = "有趣的東西"
L["General Aura Filters"] = "一般光環過濾方式"
L["Glow"] = "發光效果"
L["Group Member Aggro"] = "隊友獲得仇恨"
L["Guild Member"] = "公會成員"
L["Headline View (Text-Only)"] = "名字檢視 (只有文字)"
L["Headline/Text-Only"] = "名字檢視/只有文字"
L["Health"] = "血量"
L["Health Bar Color"] = "血條顏色"
L["Health Bar View"] = "血條檢視"
L["Health Bar Width (%)"] = "血條寬度 (%)"
L["Health Colors"] = "血量顏色"
L["Health Deficit"] = "失去血量"
L["Health Percent Precision"] = "血量百分比精確度"
L["Health Total & Percent"] = "總血量 & 百分比"
L["Healthbar"] = "血量條"
L["healthbar"] = "血條"
L["healthbar_tooltip"] = "顯示單位的血量"
L["healthborder"] = "血條邊框"
L["healthborder_tooltip"] = "血條周圍的邊框"
L["Helps ensure that everything is working as intended by enforcing certain CVars"] = "強制設定某些 CVar 遊戲參數以保證所有東西都能如預期的運作。"
L["Hide"] = "隱藏"
L["Hide Aura Duration"] = "隱藏光環持續時間"
L["Hide Aura Stacks"] = "隱藏光環層數"
L["Hide Aura Widget in Headline Mode"] = "名字檢視時隱藏光環套件"
L["Hide Cooldown Spiral"] = "隱藏倒數轉圈動畫"
L["Hides the aura widget when in 'Headline/Text-Only' mode"] = "名字/只有文字的模式時隱藏光環套件"
L["Hides the Cooldown Spiral on Auras"] = "隱藏光環的倒數轉圈動畫"
L["Hides the duration text on Auras. (Use this if you want something like OmniCC to handle the aura durations."] = "隱藏光環上面的持續時間文字。(想要讓 OmniCC 這類的插件來處理光環持續時間時使用)"
L["Hides the regular aura from the aura widget if it is currently emphasized"] = "有強調的光環時，隱藏一般光環"
L["High Health"] = "高血量"
L["High Health Threshold"] = "高血量門檻"
L["highlight"] = "顯著標示"
L["Highlight auras when they have less than 30% of their original duration remaining"] = "顯著標示剩餘時間不到 30% 的光環"
L["Highlight Group Members holding Aggro"] = "顯著標示吸住仇恨的隊友"
L["Highlight Mobs on Off-Tanks"] = "顯著標示副坦克的怪"
L["highlight_tooltip"] = "一般性的顯著標示 (只有特定幾個主題仍然使用此功能)"
L["HITBOX_TIP"] = "提示: |cffCCCCCC編輯這些值時會在血條上顯示綠色的半透明圖層，以方便識別區域大小。"
L["Holy"] = "神聖"
L["Horizontal Overlap"] = "水平重疊"
L["Hostile NPC"] = "敵方 NPC"
L["Hostile Player"] = "敵方玩家"
L["Icon"] = "圖示"
L["Icon Style"] = "圖示風格"
L["Ignore Inactive Units"] = "忽略非戰鬥中的單位"
L["Ignore Neutral Units"] = "忽略中立單位"
L["Ignore Non-Elite Units"] = "忽略非精英單位"
L["Import"] = "匯入"
L["Import Profile"] = "匯入設定檔"
L["Import Settings from TidyPlatesContinued."] = "從舊版 Tidy 血條 (TidyPlatesContinued) 匯入設定。"
L["Import TPC Settings"] = "匯入舊版設定"
L["IMPORT_PROMPT_TEXT"] = [=[你似乎同時載入 Neat 血條和舊版 Tidy 血條 (TidyPlatesContinued)。
是否要將此角色的舊版 Tidy 血條設定匯入到 Neat 血條中?
(一旦匯入完成後便會停用舊版 Tidy 血條並且重新載入介面。
你將會需要重新幫專精選擇設定檔，抱歉造成不便...)]=]
L["Import_tooltip"] = "匯入設定選項"
L["Imported Theme Customizations."] = "已匯入的主題自訂選項"
L["Include Dispellable Debuffs on Friendly Units"] = "包含友方單位身上可驅散的減益"
L["Include Enrage Buffs"] = "包含狂怒增益"
L["Include Purgeable Buffs"] = "包含可淨化的增益"
L["Interrupted"] = "已打斷"
L["Left"] = "左"
L["LEFT"] = "左"
L["level"] = "顯示等級"
L["Level"] = "等級"
L["Level and Approx Health"] = "等級和近似血量"
L["level_tooltip"] = "單位的等級"
L["Line"] = "直線"
L["Low Health"] = "低血量"
L["Low Health Threshold"] = "低血量門檻"
L["Magic"] = "魔法"
L["Main"] = "主要"
L["Makes the Nameplates non-interactable"] = "讓血條無法互動/點擊"
L["Max Distance"] = "最大距離"
L["Maximum Alpha"] = "最大透明度"
L["Maximum Alpha Distance"] = "最大透明度距離"
L["Medium Health"] = "中血量"
L["Melee Range"] = "近戰範圍"
L["Mid Range"] = "中距離範圍"
L["Might require a '/reload' to display correctly"] = "可能會需要輸入 /reload 重新載入介面後才能正確顯示。"
L["Might resolve some issues with health not updating properly"] = "可能會解決一些血量沒有正確更新的問題"
L["Mine only"] = "只有我的"
L["Minimum Alpha"] = "最小透明度"
L["Minimum Alpha Distance"] = "最小透明度距離"
L["Mode"] = "模式"
L["mouseover"] = "滑鼠指向顯著標示"
L["Mouseover Highlighting"] = "滑鼠指向顯著標示"
L["Mouseover Unit"] = "滑鼠指向單位"
L["mouseover_tooltip"] = "滑鼠指向的顯著標示材質"
L["name"] = "單位名字"
L["Name Text Color"] = "名字文字顏色"
L["name_tooltip"] = "單位的名字"
L["Nameplate Horizontal Overlap"] = "血條水平重疊"
L["Nameplate Max Distance"] = "血條最遠可視距離"
L["Nameplate Motion & Visibility"] = "血條堆疊 & 顯示"
L["Nameplate Occluded Alpha Multiplier"] = "被擋住的血條透明度比例"
L["Nameplate Style"] = "血條風格"
L["Nameplate Vertical Overlap"] = "血條垂直重疊"
L["Nature"] = "自然"
L["NeatPlates"] = "Neat 血條"
L["NeatPlatesTraditional"] = "Neat 血條 (傳統)"
L["Neutral"] = "中立"
L["New Aura"] = "新增光環"
L["No Automation"] = "不要自動"
L["No Space"] = "沒有間距"
L["None"] = "無"
L["Non-target Alpha"] = "非目標透明度"
L["Non-Target Opacity"] = "非當前目標的不透明度"
L["Normal"] = "一般"
L["Normal Scale"] = "一般縮放大小"
L["NPC Role"] = "NPC 角色"
L["NPC Role, Guild"] = "NPC 角色、公會"
L["NPC Role, Guild, or Level"] = "NPC 角色、公會或等級"
L["NPC Role, Guild, or Quest"] = "NPC 角色、公會或任務"
L["Occluded Alpha Multiplier"] = "被擋住的透明度比例"
L["Offset Height"] = "偏移高度"
L["Offset Width"] = "偏移寬度"
L["Offset X"] = "水平位置"
L["Offset Y"] = "垂直位置"
L["On Active/Damaged Units"] = "戰鬥中/受攻擊單位"
L["On Bosses"] = "首領"
L["On Damaged Units"] = "受攻擊單位"
L["On Elite Units"] = "精英單位"
L["On Enemy Healers"] = "敵方治療者"
L["On Enemy Units"] = "敵方單位"
L["On Low-Health Units"] = "低血量單位"
L["On NPC"] = "NPC"
L["On NPCs"] = "NPC"
L["On Party Members"] = "隊友"
L["On Players"] = "玩家"
L["On Raid Targets"] = "團隊標記目標"
L["Only uses the 'Mid Range' & 'Out of Range' colors to indicate unit range"] = "只使用 '中距離範圍' & '超出範圍' 顏色來指示單位的距離範圍"
L["Opacity"] = "不透明度"
L["Other Colors"] = "其他顏色"
L["Other Options"] = "其他選項"
L["Other Widgets"] = "其他套件"
L["Out of Range"] = "超出範圍"
L["Outline Override"] = "取代外框風格"
L["Overlay"] = "重疊"
L["Override Target/Spotlight Scale"] = "取代當前目標/顯著標示縮放大小"
L["Party Member"] = "隊友"
L["Percent Health"] = "血量百分比"
L["Percent Health (Colored)"] = "百分比血量 (顏色)"
L["Personal Resource Style"] = "個人資源風格"
L["Physical"] = "物理"
L["Players"] = "玩家"
L["Poison"] = "中毒"
L["powerbar"] = "能量條"
L["powerbar_tooltip"] = "顯示單位的能量/資源"
L["powerbar_unfinished_warning"] = "某些主題的能量條仍然存在重疊問題，可能會需要你在 '主題自訂選項' 中手動調整。"
L["Precise Aura Duration Threshold"] = "精確的光環持續時間閾值"
L["Priority"] = "優先順序"
L["Profile"] = "設定檔"
L["Profile Management"] = "設定檔管理"
L["Profile Name"] = "設定檔名稱"
L["Profile Selection"] = "設定檔選擇"
L["Quest"] = "任務"
L["QuestWidget"] = "任務套件"
L["QuestWidget_tooltip"] = "血條檢視時的任務圖示"
L["QuestWidgetNameOnly"] = "任務套件 (名字檢視)"
L["QuestWidgetNameOnly_tooltip"] = "名字檢視時的任務圖示"
L["Raid"] = "團隊"
L["raidicon"] = "團隊圖示"
L["raidicon_tooltip"] = "單位的團隊標記圖示"
L["Range Indicator"] = "範圍指示"
L["Range Indicator Colors"] = "範圍指示顏色"
L["Range Threshold"] = "範圍條件"
L["RangeWidget"] = "顯示距離"
L["RangeWidget_tooltip"] = "距離指示套件"
L["Reaction"] = "互動關係"
L["Remove Profile"] = "刪除設定檔"
L["Replace Unit Name with Arena ID"] = "使用競技場 ID 取代單位名字"
L["Requires 'All NPCs' to be unchecked"] = "需要取消勾選 '所有 NPC'"
L["Reset"] = "重置"
L["Reset All"] = "全部重置"
L["Reset Configuration"] = "重置設定"
L["ResetAll_tooltip"] = "重置全部的主題自訂選項"
L["RIGHT"] = "右"
L["Right"] = "右"
L["Safe"] = "安全"
L["Scale"] = "縮放大小"
L["Scale based on distance"] = "依據距離縮放大小"
L["Scale Spotlight Mode"] = "顯著標示縮放大小"
L["Scale X"] = "水平縮放大小"
L["Scale Y"] = "垂直縮放大小"
L["Scenario"] = "事件"
L["Second Spec"] = "第二專精"
L["Separate Row"] = "另一列"
L["Shadow"] = "暗影"
L["SHORT_MILLION"] = "百萬"
L["SHORT_ONE_HUNDRED_MILLION"] = "億"
L["SHORT_TEN_THOUSAND"] = "萬"
L["SHORT_THOUSAND"] = "千"
L["Show"] = "顯示"
L["Show Absorb Bars"] = "顯示吸收條"
L["Show All"] = "全部顯示"
L["Show Arena ID"] = "顯示競技場 ID"
L["Show Different Server Indicator (*)"] = "顯示不同伺服器的標示符號 (*)"
L["Show Elite Icon"] = "顯示精英圖示"
L["Show Enemy Cast Bars"] = "顯示敵方施法條"
L["Show Enemy Class Art"] = "顯示敵方職業圖案"
L["Show Enemy Unit Powerbar"] = "顯示敵方單位能量條"
L["Show Friendly Cast Bars"] = "顯示友方施法條"
L["Show Friendly Class Art"] = "顯示友方職業圖案"
L["Show Friendly NPCs Nameplates"] = "顯示友方 NPC 血條"
L["Show Friendly Unit Powerbar"] = "顯示友方單位能量條"
L["Show Interrupted Cast Bar"] = "顯示已打斷施法條"
L["Show Mine"] = "顯示我施放的"
L["Show None"] = "全部隱藏"
L["Show on"] = "顯示於"
L["Show Personal Resource"] = "顯示個人資源"
L["Show Personal Resource on Target"] = "在當前目標血條上顯示個人資源"
L["Show Quest Icon on Units"] = "顯示任務圖示"
L["Show Spell Icon"] = "顯示法術圖示"
L["Show Status Text on Active/Damaged Units"] = "戰鬥中/受攻擊單位顯示狀態文字"
L["Show Status Text on Target & Mouseover"] = "當前目標 & 滑鼠指向單位顯示狀態文字"
L["Show Subtext in Bar View"] = "血條檢視時顯示副標文字"
L["Show Target Highlight"] = "顯著標示當前目標"
L["Show Target of Spell"] = "顯示法術目標"
L["Show Threat Percentage"] = "顯示仇恨值百分比"
L["Show Totem Art"] = "顯示圖騰圖案"
L["Show Tug-o-Threat Indicator"] = "顯示 Tug-o-Threat 仇恨指示"
L["Show Unit Level"] = "顯示單位等級"
L["Show Unit Powerbar"] = "顯示單位能量條"
L["Show Unit Title"] = "顯示單位頭銜"
L["Show who Interrupted Cast"] = "顯示誰斷法"
L["Simple"] = "簡單"
L["skullicon"] = "骷髏圖示"
L["skullicon_tooltip"] = "通常是等級顯示為 '??' 的單位會出現的圖示"
L["Some settings could not be applied properly due to certain combat restrictions."] = "由於戰鬥中的限制，無法正確套用一些設定。"
L["Sorry, can't delete the Default profile :("] = "抱歉，無法刪除預設設定檔 :("
L["Sorting Mode"] = "排序方式"
L["Space Between"] = "間距"
L["Space Between buffs & debuffs"] = "增益 & 減益的間距"
L["Spell School Colors"] = "法術類型顏色"
L["spellicon"] = "法術圖示"
L["spellicon_tooltip"] = "施法條上的法術圖示"
L["spelltarget"] = "施法條法術目標"
L["spelltarget_tooltip"] = "法術的目標會顯示在施法條下方"
L["spelltext"] = "施法條法術文字"
L["spelltext_tooltip"] = "施法條上的法術名稱"
L["Spotlight Casting Units"] = "顯著標示正在施法的單位"
L["Spotlight Casting Units (Interruptible)"] = "顯著標示施法單位 (可斷法)"
L["Spotlight Mouseover"] = "顯著標示滑鼠指向"
L["Spotlight Mouseover Units"] = "顯著標示滑鼠指向單位"
L["Spotlight Opacity"] = "顯著標示的不透明度"
L["Spotlight Raid Marked"] = "顯著標示團隊標記單位"
L["Spotlight Scale"] = "顯著標示的縮放大小"
L["Spotlight Target Units"] = "顯著標示當前目標"
L["Stacking Nameplates"] = "堆疊血條"
L["Style"] = "風格"
L["Style Mode"] = "風格模式"
L["subtext"] = "單位副標文字"
L["subtext_tooltip"] = "單位的副標文字"
L["Tank"] = "坦克"
L["Tapped Unit"] = "無效單位"
L["target"] = "當前目標顯著標示"
L["Target Highlighting"] = "當前目標顯著標示"
L["Target Of"] = "目標屬於誰"
L["Target Of (Class Colored)"] = "目標屬於誰 (職業顏色)"
L["Target Only"] = "只有當前目標"
L["Target Unit"] = "當前目標單位"
L["target_tooltip"] = "目標的顯著標示材質"
L["Text Align"] = "文字對齊"
L["Text Color"] = "文字顏色"
L["The amount of Emphasized auras that can be displayed at once"] = "同時能夠顯示出來的強調光環最多數量"
L[ [=[The amount of empty aura slots between Buffs & Debuffs.
Max value means they never share a row]=] ] = [=[增益 & 減益之間的空光環個數。
最大數值表示兩者永遠不會在同一個橫列。]=]
L["The distance from the camera that nameplates will reach their maxmimum alpha"] = "鏡頭距離多遠時血條會達到最大的透明度"
L["The distance from the camera that nameplates will reach their minimum alpha"] = "鏡頭距離多遠時血條會達到最小的透明度"
L["The horizontal distance between nameplates when overlapping (Requires 'Stacking Nameplates')"] = "血條重疊時，血條與血條之間的水平距離 (需要啟用 '堆疊名條')"
L["The maximum opacity of nameplates for 'Nameplate Maximum Alpha Distance'"] = "'血條最大透明度距離' 的血條最大不透明度"
L["The minimum amount of empty aura slots allowed between Buffs & Debuffs"] = "增益與減益之間允許的最小光環欄位數量"
L["The minimum opacity of nameplates for 'Nameplate Minimum Alpha Distance'"] = "'血條最小透明度距離' 的血條最小不透明度"
L["The opacity multiplier for units occluded by line of sight"] = "視角被擋住的單位的透明度比例"
L["The opacity of nameplates when not selected, there is also options for this per profile"] = "當無選擇目標時的名條透明度，每個設定檔也有此選項。"
L["The profile '%1' already exists, try a different name."] = "設定檔 '%1' 已經存在，請試試其他名稱。"
L["The profile '%1' is now the Default profile."] = "'%1' 現在是預設設定檔。"
L["The profile '%1' was successfully deleted."] = "設定檔 '%1' 已經刪除成功。"
L["The profile '%1' was successfully overwritten."] = "設定檔 '%1' 已經取代成功。"
L["The size of the interactable area of the nameplates"] = "血條可互動區域的大小"
L["The vertical distance between nameplates when overlapping (Requires 'Stacking Nameplates')"] = "血條重疊時，血條與血條之間的垂直距離 (需要啟用 '堆疊名條')"
L["Theme"] = "外觀主題"
L["Theme Customization"] = "主題自訂選項"
L["Theme Default"] = "主題預設值"
L["Thick Outline"] = "粗外框"
L["Thin Outline"] = "細外框"
L["Third Spec"] = "第三專精"
L["This feature is highly experimental, use on your own risk"] = "這個功能是高度的實驗性質，要使用的話請自行承擔風險。"
L["Threat & Highlighting"] = "仇恨值 & 顯著標示"
L["Threat Colors"] = "仇恨值顏色"
L["Threat Mode"] = "仇恨值模式"
L["threatborder"] = "仇恨值發光"
L["threatborder_tooltip"] = "仇恨值發光的邊框"
L["ThreatLineWidget"] = "仇恨指示線套件"
L["ThreatLineWidget_tooltip"] = "'Tug-o-Threat' 套件"
L["ThreatPercentageWidget"] = "仇恨百分比套件"
L["ThreatPercentageWidget_tooltip"] = "仇恨百分比文字"
L["Time Elapsed"] = "經過時間"
L["Time Elapsed/Cast Time"] = "經過時間/施法時間"
L["Time Remaining"] = "剩餘時間"
L["Tip"] = "小提示"
L["TOP"] = "上"
L["TOPLEFT"] = "左上"
L["TOPRIGHT"] = "右上"
L["TotemIcon"] = "圖騰圖示"
L["TotemIcon_tooltip"] = "圖騰圖示"
L["Transition"] = "轉換效果"
L["Treat Focus as a Target"] = "專注目標和當前目標相同"
L["Type"] = "類型"
L["Type of highlighting to use"] = "顯著標示類型"
L["Typing '/nptank', will toggle the role assignment of your target manually"] = "輸入 '/nptank' 會手動切換你的目標的角色分配。"
L["Un-interruptible"] = "不可打斷"
L["Unit Filter"] = "單位過濾方式"
L["Unit Title"] = "單位頭銜"
L["Use Blizzard Bar Widgets"] = "使用遊戲內建的條列套件"
L["Use Blizzard Font"] = "使用遊戲內建的字體"
L["Use Blizzard Name Visibility"] = "使用遊戲內建的顯示名字設定"
L["Use Blizzard Scaling"] = "使用遊戲內建的縮放大小"
L["Use Chinese Number Shortening"] = "數字縮寫使用中文單位"
L["Use Custom Focus Color"] = "使用自訂專注目標顏色"
L["Use Custom Mouseover Color"] = "使用自訂滑鼠指向顏色"
L["Use Custom Target Color"] = "使用自訂當前目標顏色"
L["Use default blizzard bar widgets where applicable rather than the simpler widget bar built into NeatPlates (Might require a /reload)"] = "在適用的情況下，使用預設的暴雪條列套件，而不是 Neat 血條的簡單條列套件。"
L["Use Frequent Health Updates"] = "更頻繁的更新血量"
L["Use Safe Color while Solo"] = "單人時使用安全顏色"
L["Use Target Opacity When No Target Exists"] = "沒有當前目標時使用當前目標的不透明度"
L["Uses multiple colors to indicate unit range"] = "使用多種顏色來指示單位的距離範圍"
L["VERSION_WARNING_PROMPT_TEXT"] = "你所安裝的插件版本錯誤，和目前遊戲版本不相容，功能很可能無法正常運作。請先確定安裝了符合遊戲版本 (經典版或正式版) 的插件再繼續使用。"
L["Vertical Overlap"] = "垂直重疊"
L["Vertical Position of Artwork: (May cause targeting problems)"] = "名字和底圖垂直位置: (選取目標有問題時可調整)"
L["Warning"] = "警告"
L["When aura durations should start to display tenths of a second"] = "光環持續時間何時要開始顯示十分之一秒"
L["White"] = "白色"
L["Wide"] = "較寬"
L["Widgets"] = "套件"
L["World"] = "野外"
L["You"] = "你"
L["You need to specify a 'Profile Name'."] = "請輸入 '設定檔名稱'。"
L["Your 'Out of Range' distance"] = "你的 '超出範圍' 距離"
