	local L = AutoBarGlobalDataObject.locale

	BINDING_HEADER_AUTOBAR_SEP = "AutoBar";
	BINDING_NAME_AUTOBAR_CONFIG = L["CONFIG_WINDOW"];

	BINDING_HEADER_AutoBarButtonHeader = L["AutoBarButtonHeader"]
	BINDING_NAME_AutoBarButtonHearth_X = L["AutoBarButtonHearth"]
	BINDING_NAME_AutoBarButtonMount_X = L["AutoBarButtonMount"]
	BINDING_NAME_AutoBarButtonBandages_X = L["AutoBarButtonBandages"]
	BINDING_NAME_AutoBarButtonCrafting_X = L["AutoBarButtonCrafting"]
	BINDING_NAME_AutoBarButtonHeal_X = L["AutoBarButtonHeal"]
	BINDING_NAME_AutoBarButtonRecovery_X = L["AutoBarButtonRecovery"]
	BINDING_NAME_AutoBarButtonFood_X = L["AutoBarButtonFood"]
	BINDING_NAME_AutoBarButtonWater_X = L["AutoBarButtonWater"]
	BINDING_NAME_AutoBarButtonFoodBuff_X = L["AutoBarButtonFoodBuff"]
	BINDING_NAME_AutoBarButtonFoodCombo_X = L["AutoBarButtonFoodCombo"]
	BINDING_NAME_AutoBarButtonBuff_X = L["AutoBarButtonBuff"]
	BINDING_NAME_AutoBarButtonBuffWeapon1_X = L["AutoBarButtonBuffWeapon1"]

	BINDING_HEADER_AutoBarClassBarExtras = L["AutoBarClassBarExtras"]
	BINDING_NAME_AutoBarButtonCharge_X = L["AutoBarButtonCharge"]
	BINDING_NAME_AutoBarButtonClassBuff_X = L["AutoBarButtonClassBuff"]
	BINDING_NAME_AutoBarButtonShields_X = L["AutoBarButtonShields"]
	BINDING_NAME_AutoBarButtonClassPet_X = L["AutoBarButtonClassPet"]
	BINDING_NAME_AutoBarButtonClassPets2_X = L["AutoBarButtonClassPets2"]
	BINDING_NAME_AutoBarButtonFreeAction_X = L["AutoBarButtonFreeAction"]
	BINDING_NAME_AutoBarButtonER_X = L["AutoBarButtonER"]
	BINDING_NAME_AutoBarButtonExplosive_X = L["AutoBarButtonExplosive"]
	BINDING_NAME_AutoBarButtonFishing_X = L["AutoBarButtonFishing"]
	BINDING_NAME_AutoBarButtonBattleStandards_X = L["AutoBarButtonBattleStandards"]
	BINDING_NAME_AutoBarButtonTrinket1_X = L["AutoBarButtonTrinket1"]
	BINDING_NAME_AutoBarButtonTrinket2_X = L["AutoBarButtonTrinket2"]
	BINDING_NAME_AutoBarButtonPets_X = L["AutoBarButtonPets"]
	BINDING_NAME_AutoBarButtonQuest_X = L["AutoBarButtonQuest"]
	BINDING_NAME_AutoBarButtonMiscFun_X = L["AutoBarButtonMiscFun"]
	BINDING_NAME_AutoBarButtonGuildSpell_X = L["AutoBarButtonGuildSpell"]
	BINDING_NAME_AutoBarButtonSpeed_X = L["AutoBarButtonSpeed"]
	BINDING_NAME_AutoBarButtonStance_X = L["AutoBarButtonStance"]
	BINDING_NAME_AutoBarButtonStealth_X = L["AutoBarButtonStealth"]
	BINDING_NAME_AutoBarButtonSunsongRanch_X = L["AutoBarButtonSunsongRanch"]
	BINDING_NAME_AutoBarButtonGarrison_X = L["AutoBarButtonGarrison"]
	BINDING_NAME_AutoBarButtonOrderHall_X = L["AutoBarButtonOrderHall"]

--	BINDING_NAME_AutoBarButtonToyBox_X = L["AutoBarButtonToyBox"]

	BINDING_HEADER_AutoBarCooldownHeader = L["AutoBarCooldownHeader"]
	BINDING_NAME_AutoBarButtonDrums_X = L["AutoBarButtonDrums"]
	BINDING_NAME_AutoBarButtonCooldownPotionCombat_X = L["AutoBarButtonCooldownPotionCombat"]
	BINDING_NAME_AutoBarButtonCooldownPotionHealth_X = L["AutoBarButtonCooldownPotionHealth"]
	BINDING_NAME_AutoBarButtonCooldownStoneHealth_X = L["AutoBarButtonCooldownStoneHealth"]
	BINDING_NAME_AutoBarButtonCooldownStoneMana_X = L["AutoBarButtonCooldownStoneMana"]
	BINDING_NAME_AutoBarButtonCooldownPotionRejuvenation_X = L["AutoBarButtonCooldownPotionRejuvenation"]
	BINDING_NAME_AutoBarButtonCooldownStoneRejuvenation_X = L["AutoBarButtonCooldownStoneRejuvenation"]

	BINDING_HEADER_AutoBarClassBarHeader = L["AutoBarClassBarHeader"]
	BINDING_NAME_AutoBarButtonDebuff_X = L["AutoBarButtonDebuff"]

	BINDING_HEADER_AutoBarClassBarDeathKnight = L["AutoBarClassBarDeathKnight"]
	BINDING_HEADER_AutoBarClassBarMonk = L["AutoBarClassBarMonk"]
	BINDING_HEADER_AutoBarClassBarDemonHunter = L["AutoBarClassBarDemonHunter"]

	BINDING_HEADER_AutoBarClassBarDruid = L["AutoBarClassBarDruid"]
	BINDING_NAME_AutoBarButtonBear_X = L["AutoBarButtonBear"]
	BINDING_NAME_AutoBarButtonBoomkinTree_X = L["AutoBarButtonBoomkinTree"]
	BINDING_NAME_AutoBarButtonCat_X = L["AutoBarButtonCat"]
	BINDING_NAME_AutoBarButtonTravel_X = L["AutoBarButtonTravel"]

	BINDING_HEADER_AutoBarClassBarHunter = L["AutoBarClassBarHunter"]
	BINDING_NAME_AutoBarButtonFoodPet_X = L["AutoBarButtonFoodPet"]
	BINDING_NAME_AutoBarButtonTrap_X = L["AutoBarButtonTrap"]

	BINDING_HEADER_AutoBarClassBarMage = L["AutoBarClassBarMage"]

	BINDING_HEADER_AutoBarClassBarPaladin = L["AutoBarClassBarPaladin"]

	BINDING_HEADER_AutoBarClassBarPriest = L["AutoBarClassBarPriest"]

	BINDING_HEADER_AutoBarClassBarRogue = L["AutoBarClassBarRogue"]
	BINDING_NAME_AutoBarButtonPickLock_X = L["AutoBarButtonPickLock"]

	BINDING_HEADER_AutoBarClassBarShaman = L["AutoBarClassBarShaman"]
	BINDING_NAME_AutoBarButtonTotemAir_X = L["AutoBarButtonTotemAir"]
	BINDING_NAME_AutoBarButtonTotemEarth_X = L["AutoBarButtonTotemEarth"]
	BINDING_NAME_AutoBarButtonTotemFire_X = L["AutoBarButtonTotemFire"]
	BINDING_NAME_AutoBarButtonTotemWater_X = L["AutoBarButtonTotemWater"]

	BINDING_HEADER_AutoBarClassBarWarlock = L["AutoBarClassBarWarlock"]

	BINDING_HEADER_AutoBarClassBarWarrior = L["AutoBarClassBarWarrior"]
