{game_entity
	(include "/properties/marine.ext")
;	(include "/properties/selection/vehicle_elongate.inc" scalex(0.9) scaley(0.6))
	(include "/properties/selection/vehicle.inc" scale(1.0))
	{mass 100}
	(define "armor_light" arg 0.01)
	{chassis
		{waterline -0.1}
	}
	{patherid "shallow_water"}
;	{props "vehicle" "marine" "flag"}
	{props "vehicle" "marine"}
	{Volume "ballast"
		{tags "float"}
		{Able clear {float}}
	}
	{Volume "bady"
		{tags "body"}
		{component "body"}
		{thickness 1}
	}
	{Volume "engine"
		{tags "body"}
		{component "body"}
		{thickness 1}
	}
	{component "body"}
	{extension "crew.ext"}
	{Extension "air-bag.mdl"}

}
