;{mission
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		{xform zl -143.14}
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	{Entity "kubel_mgun" 0xa000
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		{xform zl -122.92}
		{Player 1}
		{MID 1}
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	{Entity "sandbag2_round" 0xa002
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		{xform zl 53.49}
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	{Entity "kubel_mgun" 0xa003
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		{xform zl 35.79 y 9.28 zw 14.23}
		{SpawnedInFog}
		{Player 1}
		{MID 2}
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	{Entity "pz1b" 0xa005
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		{xform zl 84.14}
		{SpawnedInFog}
		{Volume "ram"
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		{Player 1}
		{MID 3}
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	{Entity "sandbag2_round" 0xa006
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		{xform zl 60.96}
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	{Entity "sandbag2_round" 0xa007
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		{xform zl 105.48}
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	{Entity "kubel" 0xa008
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		{xform zl 100.32}
		{Extender "enumerator"
			{number 804}
			{digit_folder "ger"}
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		{Player 1}
		{MID 4}
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	{Entity "mg42_stan" 0xa009
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		{xform zl 94.41}
		{SpawnedInFog}
		{Placer
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			{State "driver2" {Disable}}
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		{Extender "cannon"
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		}
		{Player 1}
		{MID 5}
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	{Entity "crate1" 0xe000
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		{xform zl -130.59}
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	{Entity "crate2" 0xe002
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		{xform zl 156.36}
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	{Entity "crate5" 0xe003
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	{Entity "crate5" 0xe004
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	{Entity "crate2" 0xe005
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		{TexMod "3a"}
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	{Entity "crate5" 0xe006
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	{Entity "coil6" 0xc000
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	{Entity "cart" 0xc001
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	{Entity "pz3f" 0x8001
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		{Placer
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		{Extender "enumerator"
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			{digit_folder "ger"}
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		{Player 1}
		{MID 7}
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	{Entity "pz3f" 0x8002
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		{xform zl 18.84 y 0.5 zw -2.92}
		{Volume "ram"
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		{Placer
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		{Extender "enumerator"
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			{digit_folder "ger"}
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		{Player 1}
		{MID 8}
		{Able "-ally_crew" "-repaired" "-talk" "-select" "-unmask" "-emit_passangers_on_enemy"}
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	{Entity "sdkfz251_1" 0x8003
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		{xform y 0.17 zw -92.84}
		{Placer
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		{Extender "enumerator"
			{number 831}
			{digit_folder "ger"}
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		{Player 1}
		{MID 9}
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	{Entity "sdkfz222" 0x8005
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		{xform zl -59.8 y 1.08 zw 67.82}
		{Volume "ram"
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		{Extender "enumerator"
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			{digit_folder "ger"}
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		{Player 1}
		{MID 10}
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	{Entity "sandbag2_round" 0x8007
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		{xform zl 17.8}
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	{Entity "pak36" 0x8008
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		{xform zl 178.53 y 2.27 zw 71.96}
		{Placer
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			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
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		{Extender "cannon"
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		}
		{AreaDisable "close"}
		{Player 1}
		{MID 11}
		{Able "-ally_crew" "-repaired" "-talk" "-select" "-unmask" "-emit_passangers_on_enemy" "-emit_crew_on_injure"}
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	{Entity "pak36" 0x8009
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		{xform zl 178.53 y 2.27 zw -92.74}
		{Placer
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			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
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		{Extender "cannon"
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		}
		{AreaDisable "close"}
		{Player 1}
		{MID 12}
		{Able "-ally_crew" "-repaired" "-talk" "-select" "-unmask" "-emit_passangers_on_enemy" "-emit_crew_on_injure"}
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	{Entity "nebelwerfer41" 0x800a
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		{xform zl 180 y 3.36 zw 93.12}
		{Placer
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			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
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		{Extender "cannon"
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		}
		{AreaDisable "close"}
		{Player 1}
		{MID 13}
		{Able "-ally_crew" "-repaired" "-talk" "-select" "-unmask" "-emit_passangers_on_enemy" "-emit_crew_on_injure"}
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	{Human "mp/ger/squadleader2" 0x800b
		{Position 102.33 2959.93}
		{xform zl -2.37 y 0.08 zw 96.78}
		{Player 1}
		{MID 14}
		{NameId 137 115}
		{LastItem "sg44"}
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	{Human "mp/ger/rifle" 0x800d
		{Position -131.89 2936.78}
		{xform zl 69.18}
		{SpawnedInFog}
		{Player 1}
		{MID 15}
		{NameId 34 92}
		{LastItem "mauzer"}
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	{Human "mp/ger/rifle" 0x800f
		{Position 86.72 2909.45}
		{xform zl 168.32}
		{SpawnedInFog}
		{Player 1}
		{MID 16}
		{NameId 67 66}
		{LastItem "mauzer"}
		{FsmState "stand"}
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	{Human "mp/ger/smg" 0xc003
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		{xform zl 22.71}
		{SpawnedInFog}
		{Player 1}
		{MID 17}
		{NameId 107 131}
		{LastItem "mp40"}
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	{Human "mp/ger/smg" 0xc005
		{Position 101.22 2901.84}
		{xform zl -118.75}
		{SpawnedInFog}
		{Player 1}
		{MID 18}
		{NameId 29 58}
		{LastItem "mp40"}
		{Cover
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				{link 0x2d2a}
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		{FsmState "squat"}
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	{Human "mp/ger/squadleader2" 0xc00c
		{Position 822.42 1080.11}
		{xform zl 26.87}
		{SpawnedInFog}
		{Player 1}
		{MID 19}
		{NameId 65 106}
		{LastItem "sg44"}
		{FsmState "stand"}
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	{Human "mp/ger/rifle" 0xc00d
		{Position 805.35 1026.65}
		{xform zl -142.51}
		{SpawnedInFog}
		{Player 1}
		{MID 20}
		{NameId 37 142}
		{LastItem "mauzer"}
		{FsmState "stand"}
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	{Human "mp/ger/smg" 0xc00f
		{Position 823.06 944.31}
		{xform zl 34.51 y 9.34 zw 14.52}
		{Player 1}
		{MID 22}
		{NameId 103 8}
		{LastItem "mp40"}
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	{Human "mp/ger/squadleader2" 0xa00e
		{Position 647.59 -49.74}
		{xform zl 53.5}
		{Player 1}
		{MID 21}
		{NameId 114 56}
		{LastItem "sg44"}
		{FsmState "stand"}
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	{Human "mp/ger/rifle" 0xa00f
		{Position 678.91 -81.29}
		{xform zl -13.25}
		{Player 1}
		{MID 23}
		{NameId 53 3}
		{LastItem "mauzer"}
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	{Human "mp/ger/smg" 0xa010
		{Position 679.56 -115.83}
		{xform zl 169.19}
		{Player 1}
		{MID 24}
		{NameId 86 65}
		{LastItem "mp40"}
		{FsmState "stand"}
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	{Human "mp/ger/squadleader2" 0xa014
		{Position -508.94 -20}
		{xform zl -135.12}
		{Player 1}
		{MID 25}
		{NameId 109 77}
		{LastItem "sg44"}
		{FsmState "stand"}
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	{Human "mp/ger/rifle" 0xa015
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		{xform zl -2.38 y 0.08 zw -121.54}
		{Player 1}
		{MID 26}
		{NameId 51 117}
		{LastItem "mauzer"}
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	{Human "mp/ger/smg" 0xa016
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		{xform zl 35.05}
		{Player 1}
		{MID 27}
		{NameId 8 31}
		{LastItem "mp40"}
		{FsmState "stand"}
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	{Human "mp/ger/sniper" 0xe007
		{Position 17.19 1145.96}
		{xform zl -167.45}
		{SpawnedInFog}
		{Player 1}
		{MID 28}
		{Weaponry
			{State
				{AccuracyByMotion
					{value 0.8}
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		{NameId 73 63}
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	{Human "mp/ger/mgun" 0x9000
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		{xform zl -145.73}
		{Player 1}
		{MID 29}
		{NameId 126 85}
		{LastItem "mg42"}
		{FsmState "stand"}
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	{Human "mp/ger/mgun" 0x9002
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		{xform zl -1.23}
		{Player 1}
		{MID 30}
		{NameId 46 28}
		{LastItem "mg42"}
		{Cover
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	{Human "mp/ger/mgun" 0x9004
		{Position -299.98 2024.91}
		{xform zl 116.8}
		{SpawnedInFog}
		{Player 1}
		{MID 31}
		{NameId 3 0}
		{LastItem "mg42"}
		{Cover
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				{link 0x61de}
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		{FsmState "snipe"}
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	{Human "mp/ger/smg" 0x9006
		{Position 628.11 1247.67}
		{xform zl 43.04}
		{SpawnedInFog}
		{Player 1}
		{MID 32}
		{NameId 27 108}
		{LastItem "mp40"}
		{FsmState "stand"}
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	{Human "mp/ger/smg" 0x9008
		{Position -182.75 1224.36}
		{xform zl -145.32}
		{SpawnedInFog}
		{Player 1}
		{MID 33}
		{Weaponry
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				{AccuracyByMotion
					{value 0.8}
					{prevposition -197.421 1222.74 22.6891}
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		{NameId 78 119}
		{LastItem "mp40"}
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	{Human "mp/ger/smg" 0x900a
		{Position 71.96 1371.49}
		{xform zl -98.29}
		{SpawnedInFog}
		{Player 1}
		{MID 34}
		{NameId 38 82}
		{LastItem "mp40"}
		{FsmState "stand"}
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	{Human "mp/ger/smg" 0x900c
		{Position 50.31 1372.64}
		{xform zl -98.29}
		{SpawnedInFog}
		{Player 1}
		{MID 35}
		{NameId 142 75}
		{LastItem "mp40"}
		{FsmState "stand"}
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	{Human "mp/ger/smg" 0x900e
		{Position 624.2 1274.46}
		{xform zl -42.21}
		{SpawnedInFog}
		{Player 1}
		{MID 36}
		{NameId 61 86}
		{LastItem "mp40"}
		{FsmState "stand"}
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	{Human "mp/ger/smg" 0x9010
		{Position 656.32 1259.71}
		{xform zl 144.36}
		{SpawnedInFog}
		{Player 1}
		{MID 37}
		{NameId 66 15}
		{LastItem "mp40"}
		{FsmState "stand"}
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	{Human "mp/ger/smg" 0x9012
		{Position -89.78 -147.52}
		{xform zl -122.8}
		{Player 1}
		{MID 38}
		{NameId 137 140}
		{LastItem "mp40"}
		{LastThrowItem "smoke grenade"}
		{FsmState "stand"}
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	{Human "mp/ger/smg" 0x9014
		{Position -195.29 1247.86}
		{xform zl -155.05}
		{SpawnedInFog}
		{Player 1}
		{MID 39}
		{NameId 12 101}
		{LastItem "mp40"}
		{FsmState "stand"}
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	{Human "mp/ger/rifle" 0x9016
		{Position 359.29 787.07}
		{xform zl -1}
		{Player 1}
		{MID 40}
		{NameId 115 79}
		{LastItem "mauzer"}
		{Cover
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	{Human "mp/ger/rifle" 0x9018
		{Position 414.57 692.69}
		{xform zl -75.05}
		{Player 1}
		{MID 41}
		{NameId 76 105}
		{LastItem "mauzer"}
		{Cover
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	{Human "mp/ger/rifle" 0x901a
		{Position 242.4 892.47}
		{xform zl -34.46}
		{Player 1}
		{MID 42}
		{NameId 21 81}
		{LastItem "mauzer"}
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	{Human "mp/ger/rifle" 0x901c
		{Position 948.51 1556.37}
		{xform zl 114.51}
		{SpawnedInFog}
		{Player 1}
		{MID 43}
		{NameId 101 103}
		{LastItem "mauzer"}
		{FsmState "stand"}
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	{Human "mp/ger/rifle" 0x901e
		{Position 71.49 -113.36}
		{xform zl -97.58}
		{Player 1}
		{MID 44}
		{NameId 78 136}
		{LastItem "mauzer"}
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	{Human "mp/ger/rifle" 0x9020
		{Position 101.85 -115.73}
		{xform zl -51.49}
		{Player 1}
		{MID 45}
		{NameId 77 78}
		{LastItem "mauzer"}
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	{Human "mp/ger/rifle" 0x9022
		{Position 383.33 879.21}
		{xform zl -64.25}
		{Player 1}
		{MID 46}
		{NameId 24 39}
		{LastItem "mauzer"}
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	{Human "mp/ger/rifle" 0x9024
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		{xform zl -2.94}
		{SpawnedInFog}
		{Player 1}
		{MID 47}
		{NameId 129 149}
		{FsmState "stand"}
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	{Human "mp/ger/rifle" 0x9026
		{Position 968.24 1565.49}
		{xform zl 114.51}
		{SpawnedInFog}
		{Player 1}
		{MID 48}
		{NameId 56 22}
		{LastItem "mauzer"}
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	{Human "mp/ger/rifle" 0x9028
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		{xform zl -2.94}
		{SpawnedInFog}
		{Player 1}
		{MID 49}
		{NameId 100 142}
		{LastItem "mauzer"}
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	{Human "mp/ger/rifle" 0x902a
		{Position -388.55 1285.6}
		{xform zl 97.48}
		{SpawnedInFog}
		{Player 1}
		{MID 50}
		{NameId 39 115}
		{LastItem "mauzer"}
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	{Human "mp/ger/rifle" 0xd002
		{Position -413.33 1293.42}
		{xform zl -89.82}
		{SpawnedInFog}
		{Player 1}
		{MID 51}
		{NameId 78 109}
		{LastItem "mauzer"}
		{Cover
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	{Human "mp/ger/rifle" 0xd005
		{Position 93.42 1166.88}
		{xform zl -92.23}
		{SpawnedInFog}
		{Player 1}
		{MID 52}
		{NameId 105 107}
		{LastItem "mauzer"}
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	{Human "mp/ger/rifle" 0xd006
		{Position -367.16 -157.03}
		{xform zl -176.27}
		{Player 1}
		{MID 53}
		{NameId 110 17}
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	{Human "mp/ger/rifle" 0xd009
		{Position 73.1 1168.3}
		{xform zl -123.39}
		{SpawnedInFog}
		{Player 1}
		{MID 54}
		{NameId 141 82}
		{FsmState "stand"}
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	{Human "mp/ger/rifle" 0xd00a
		{Position -355.93 -134.01}
		{xform zl 145.93}
		{Player 1}
		{MID 55}
		{NameId 43 37}
		{FsmState "stand"}
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	{Human "mp/ger/oficer" 0xd00b
		{Position 248.92 1127.74}
		{xform zl 68.77}
		{SpawnedInFog}
		{Player 1}
		{MID 56}
		{NameId 109 32}
		{FsmState "stand"}
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	{Human "mp/ger/sturmovik" 0xd00d
		{Position 222.37 1121.05}
		{xform zl 68.71}
		{SpawnedInFog}
		{Player 1}
		{MID 57}
		{NameId 37 141}
		{LastItem "sg44"}
		{FsmState "stand"}
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	{Human "mp/ger/sturmovik" 0xd00f
		{Position 267.67 1103.58}
		{xform zl 68.71}
		{SpawnedInFog}
		{Player 1}
		{MID 58}
		{NameId 135 4}
		{LastItem "sg44"}
		{FsmState "stand"}
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	{Human "mp/ger/medic" 0xb000
		{Position 257.61 -31.26}
		{xform zl -150.44}
		{DisableObstacles}
		{Player 1}
		{MID 59}
		{NameId 61 149}
		{LastDyingAnimation "lie_die"}
		{FsmState "stand"}
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	{Human "mp/ger/radioman" 0x8800
		{Position 168.67 1366.22}
		{xform zl -168.15}
		{SpawnedInFog}
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		{MID 60}
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	{Human "mp/ger/at_rifle" 0xc804
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	{Human "mp/ger/at_rifle" 0xc807
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	{Human "mp/ger/tankman" 0xc80a
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	{Human "mp/ger/tankman2" 0xc80e
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	{Human "mp/ger/tankman2" 0xc011
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	{Human "mp/ger/tankman2" 0xc019
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	{Human "mp/ger/squadleader2" 0xa027
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		{Extender "enumerator"
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			{digit_folder "ger"}
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	{Entity "kubel_mgun" 0x80fa
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	{Tags "switch_right" 0x96}
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	{Tags "player" "dead_assaulter" 0xb001}
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	{Tags "player" "dead_mgun" 0xb003}
	{Tags "player" "dead_officer" 0xb004}
	{Tags "player" "dead_sniper" 0xb005}
	{Tags "truck" 0xa020}
	{Tags "car" 0x8400}
	{Tags "car" 0x8011}
	{Tags "car" 0x805f}
	{Tags "enemy_post3" 0x8060}
	{Tags "sleeper" "enemy_post3" 0x8061}
	{Tags "sleeper" "enemy_post3" 0x8062}
	{Tags "patrol" "patrol_8" 0xe009}
	{Tags "patrol" "patrol_8" 0xe00b}
	{Tags "mine_planted" 0xf001}
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	{Tags "mine_planted" 0x8079}
	{Tags "mine_planted" 0x807a}
	{Tags "mine_planted" 0x807b}
	{Tags "enemy_convoy_1" "hidden" "enemy_convoy_1_2" "enemy_convoy" 0x805b}
	{Tags "enemy_convoy_1" "hidden" "enemy_convoy_1_3" "enemy_convoy" 0xc006}
	{Tags "enemy_convoy_1" "hidden" "enemy_convoy_1_1" "enemy_convoy" 0xc007}
	{Tags "hidden" 0x807d}
	{Tags "hidden" 0x807f}
	{Tags "hidden" 0x8081}
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	{Tags "enemy_convoy_2" "hidden" "enemy_convoy_2_3" "enemy_convoy" 0xb006}
	{Tags "enemy_convoy_2" "hidden" "enemy_convoy_2_2" "enemy_convoy" 0xb01b}
	{Tags "enemy_convoy_2" "hidden" "enemy_convoy_2_1" "enemy_convoy" 0xb021}
	{Tags "enemy_convoy_3" "hidden" "enemy_convoy_3_2" "enemy_convoy" 0xf006}
	{Tags "enemy_convoy_3" "hidden" "enemy_convoy_3_3" "enemy_convoy" 0xf007}
	{Tags "enemy_convoy_3" "hidden" "enemy_convoy_3_1" "enemy_convoy" 0xf009}
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	{Tags "enemy_convoy_4" "hidden" "enemy_convoy_4_2" "enemy_convoy" 0xa02a}
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	{Tags "player" "hidden" "dead_mgun" 0x80d3}
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	{Inventory 0xa000
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			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "plant" {cell 0 2}}
			{item "plant" {cell 3 2}}
			{item "plant" {cell 0 4}}
			{item "knife_ger" {cell 4 1}}
			{item "fieldcap1_ger" {cell 3 4}{user "head"}}
		}
	}
	{Inventory 0x9000
		{box
			{clear}
			{item "mg42" filled {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 50 {cell 0 2}}
			{item "sandbag_kit" {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9002
		{box
			{clear}
			{item "mg42" filled {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 50 {cell 0 2}}
			{item "sandbag_kit" {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9004
		{box
			{clear}
			{item "mg42" filled {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 50 {cell 0 2}}
			{item "sandbag_kit" {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9006
		{box
			{clear}
			{item "mp40" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "helmet1_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x9008
		{box
			{clear}
			{item "mp40" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "helmet1_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x900a
		{box
			{clear}
			{item "mp40" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "helmet1_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x900c
		{box
			{clear}
			{item "mp40" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "helmet1_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x900e
		{box
			{clear}
			{item "mp40" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "helmet1_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x9010
		{box
			{clear}
			{item "mp40" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "helmet1_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x9012
		{box
			{clear}
			{item "mp40" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "helmet1_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x9014
		{box
			{clear}
			{item "mp40" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "helmet1_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x9016
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x9018
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x901a
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x901c
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x901e
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x9020
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x9022
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x9024
		{box
			{clear}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
			{item "g43" {cell 0 0}}
		}
	}
	{Inventory 0x9026
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x9028
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x902a
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xd002
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xd005
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xd006
		{box
			{clear}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
			{item "g43" {cell 0 0}}
		}
	}
	{Inventory 0xd009
		{box
			{clear}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
			{item "g43" {cell 0 0}}
		}
	}
	{Inventory 0xd00a
		{box
			{clear}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
			{item "g43" {cell 0 0}}
		}
	}
	{Inventory 0xd00b
		{box
			{clear}
			{item "cap1_ger" {cell 0 1}{user "head"}}
			{item "mauser" {cell 0 0}}
			{item "rifle" "ammo" 10 {cell 2 0}}
			{item "rifle" "ammo" 10 {cell 3 0}}
		}
	}
	{Inventory 0xd00d
		{box
			{clear}
			{item "sg44" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m39" "grenade" {cell 4 1}}
			{item "m39" "grenade" {cell 5 1}}
			{item "pwm1" "grenade" {cell 0 2}}
			{item "smoke" "grenade" {cell 2 2}}
			{item "smoke" "grenade" {cell 4 2}}
			{item "helmet4_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xd00f
		{box
			{clear}
			{item "sg44" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m39" "grenade" {cell 4 1}}
			{item "m39" "grenade" {cell 5 1}}
			{item "pwm1" "grenade" {cell 0 2}}
			{item "smoke" "grenade" {cell 2 2}}
			{item "smoke" "grenade" {cell 4 2}}
			{item "helmet4_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xb000
		{box
			{clear}
			{item "bandage" 5 {cell 0 0}}
			{item "medkit" filled {cell 2 0}}
			{item "helmet3_ger" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x8800
		{box
			{clear}
			{item "valter" filling 8 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 8 {cell 2 0}}
			{item "radioman_hat" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xc801
		{box
			{clear}
			{item "panzershreck" "weapon" filled {cell 0 0}{user "hand_right"}}
			{item "m24x5" "grenade" {cell 0 2}}
			{item "panzershreck" "ammo" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc804
		{box
			{clear}
			{item "pzb39" filled {cell 0 0}}
			{item "m24x5" "grenade" {cell 0 2}}
			{item "ptr" "ammo" 2 {cell 2 2}}
			{item "ptr" "ammo" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xc807
		{box
			{clear}
			{item "pzb39" filled {cell 0 0}{user "hand_right"}}
			{item "m24x5" "grenade" {cell 0 2}}
			{item "ptr" "ammo" 2 {cell 2 2}}
			{item "ptr" "ammo" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xc80a
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 8 {cell 2 0}}
			{item "tank_cap2_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xc80c
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 8 {cell 2 0}}
			{item "tank_cap2_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xc80e
		{box
			{clear}
			{item "mp40" filled {cell 0 0}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "tank_cap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc009
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 8 {cell 2 0}}
			{item "tank_cap2_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xc00e
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 8 {cell 2 0}}
			{item "tank_cap2_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xc011
		{box
			{clear}
			{item "mp40" filled {cell 0 0}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "tank_cap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc013
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 8 {cell 2 0}}
			{item "tank_cap2_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xc015
		{box
			{clear}
			{item "mp40" filled {cell 0 0}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "tank_cap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc017
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 8 {cell 2 0}}
			{item "tank_cap2_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xc019
		{box
			{clear}
			{item "mp40" filled {cell 0 0}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "tank_cap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc01b
		{box
			{clear}
			{item "mp40" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 50 {cell 4 0}}
			{item "pistol" "ammo" 50 {cell 4 1}}
			{item "pistol" "ammo" 50 {cell 0 2}}
			{item "pistol" "ammo" 50 {cell 2 2}}
			{item "mine_detector" {cell 0 3}}
			{item "helmet1_ger" {cell 0 5}{user "head"}}
		}
	}
	{Inventory 0xa01d
		{box
			{clear}
			{item "mp40" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24x5" "grenade" {cell 0 2}}
			{item "smoke" "grenade" {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xa025
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xa027
		{box
			{clear}
			{item "sg44" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 50 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "m24x5" "grenade" {cell 2 2}}
			{item "smoke" "grenade" {cell 4 2}}
			{item "fieldcap1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xe00a
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xe00c
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xe00e
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xd801
		{box
			{clear}
			{item "mp40" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24x5" "grenade" {cell 0 2}}
			{item "smoke" "grenade" {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xd803
		{box
			{clear}
			{item "mp40" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24x5" "grenade" {cell 0 2}}
			{item "smoke" "grenade" {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xd805
		{box
			{clear}
			{item "mp40" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24x5" "grenade" {cell 0 2}}
			{item "smoke" "grenade" {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xb001
		{box
			{clear}
			{item "tt" filled {cell 0 0}}
			{item "body_armor" {cell 0 1}{user "body"}}
			{item "rg42x3" "grenade" {cell 0 7}}
			{item "beret_commando" {cell 4 0}{user "head"}}
			{item "knife_union" {cell 0 5}}
			{item 0x80de {cell 4 6}}
		}
	}
	{Inventory 0xb002
		{box
			{clear}
			{item "tt" filled {cell 0 0}}
			{item "radioman_hat" {cell 4 0}{user "head"}}
			{item 0x80dd {cell 4 6}}
			{item "dynamite_clockwork" {cell 0 6}}
			{item "dynamite_clockwork" {cell 2 6}}
		}
	}
	{Inventory 0xb003
		{box
			{clear}
			{item "tt" filled {cell 0 0}}
			{item "usmc-cap1" {cell 4 0}{user "head"}}
			{item "plant" {cell 0 6}}
			{item "plant" {cell 3 6}}
			{item 0x80dc {cell 4 4}}
		}
	}
	{Inventory 0xb004
		{box
			{clear}
			{item "tt" filled {cell 0 0}}
			{item "rw_cap" {cell 4 0}{user "head"}}
			{item "matchbox" {cell 0 1}}
			{item "matchbox" {cell 1 1}}
			{item 0x80e0 {cell 4 6}}
		}
	}
	{Inventory 0xb005
		{box
			{clear}
			{item "tt" filled {cell 0 0}}
			{item "knife_rus" {cell 0 1}}
			{item "knife_rus" {cell 0 2}}
			{item "knife_rus" {cell 0 3}}
			{item "usmc-cap1" {cell 4 0}{user "head"}}
			{item 0x80df {cell 4 6}}
		}
	}
	{Inventory 0xa020
		{box
			{clear}
			{item "dp" {cell 0 0}}
			{item "pps43" {cell 0 8}}
			{item "ptrd" {cell 0 6}}
			{item "pistol" "ammo" 50 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 0 3}}
			{item "ptr" "ammo" 5 {cell 2 2}}
		}
	}
	{Inventory 0x8400
		{box
			{clear}
			{item "mosin" 2 {cell 0 0}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 10 {cell 4 1}}
		}
	}
	{Inventory 0x8011
		{box
			{clear}
		}
	}
	{Inventory 0x805f
		{box
			{clear}
			{item "mg42" {cell 0 3}{user "mgun"}}
			{item "can" filling "fuel" 60 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
		}
	}
	{Inventory 0x8060
		{box
			{clear}
			{item "sg44" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 50 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "m24x5" "grenade" {cell 2 2}}
			{item "smoke" "grenade" {cell 4 2}}
			{item "fieldcap1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8061
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x8062
		{box
			{clear}
			{item "mp40" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "helmet1_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x9003
		{box
			{clear}
			{item "bandage" 5 {cell 0 0}}
			{item "bandage" 5 {cell 2 0}}
			{item "bandage" 5 {cell 4 0}}
			{item "bandage" 5 {cell 6 0}}
			{item "medkit" filled {cell 0 4}}
			{item "medkit" filled {cell 3 4}}
			{item "medkit" filled {cell 0 2}}
			{item "medkit" filled {cell 3 2}}
			{item "knife_ger" {cell 6 5}}
		}
	}
	{Inventory 0xe009
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xe00b
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x805b
		{box
			{clear}
			{item "g43" 5 {cell 0 0}}
			{item "mp40" 15 {cell 0 2}}
			{item "fg42" 5 {cell 0 4}}
			{item "mauzer" 15 {cell 0 6}}
		}
	}
	{Inventory 0xc006
		{box
			{clear}
			{item "pistol" "ammo" 75 {cell 0 0}}
			{item "pistol" "ammo" 75 {cell 2 0}}
			{item "pistol" "ammo" 75 {cell 4 0}}
			{item "pistol" "ammo" 75 {cell 4 1}}
			{item "pistol" "ammo" 75 {cell 2 1}}
			{item "pistol" "ammo" 75 {cell 0 1}}
			{item "rifle" "ammo" 5 {cell 1 2}}
			{item "rifle" "ammo" 5 {cell 0 2}}
			{item "rifle" "ammo" 5 {cell 2 2}}
			{item "rifle" "ammo" 5 {cell 3 2}}
			{item "rifle" "ammo" 5 {cell 4 2}}
			{item "rifle" "ammo" 5 {cell 5 2}}
			{item "rifle" "ammo" 5 {cell 5 3}}
			{item "rifle" "ammo" 5 {cell 4 3}}
			{item "rifle" "ammo" 5 {cell 2 3}}
			{item "rifle" "ammo" 5 {cell 1 3}}
			{item "rifle" "ammo" 5 {cell 0 3}}
			{item "rifle" "ammo" 5 {cell 3 3}}
			{item "mgun" "ammo" 100 {cell 0 4}}
			{item "mgun" "ammo" 100 {cell 2 4}}
			{item "mgun" "ammo" 100 {cell 4 4}}
			{item "mgun" "ammo" 100 {cell 4 5}}
			{item "mgun" "ammo" 100 {cell 2 5}}
			{item "mgun" "ammo" 100 {cell 0 5}}
			{item "m24" "grenade" 5 {cell 0 6}}
			{item "m24" "grenade" 5 {cell 2 6}}
			{item "m24" "grenade" 5 {cell 4 6}}
			{item "m24x5" "grenade" 2 {cell 0 7}}
			{item "m24x5" "grenade" 2 {cell 2 7}}
			{item "m24x5" "grenade" 2 {cell 4 7}}
		}
	}
	{Inventory 0xc007
		{box
			{clear}
			{item "repair_kit" {cell 0 0}}
			{item "can" filling "fuel" 60 {cell 2 0}}
			{item "mg42" filled {cell 0 2}{user "mgun"}}
			{item "mgun" "ammo" 200 {cell 4 0}}
		}
	}
	{Inventory 0x807d
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x807f
		{box
			{clear}
			{item "sg44" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 50 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "m24x5" "grenade" {cell 2 2}}
			{item "smoke" "grenade" {cell 4 2}}
			{item "fieldcap1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8081
		{box
			{clear}
			{item "mp40" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "helmet1_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x8083
		{box
			{clear}
			{item "mg42" filled {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 50 {cell 0 2}}
			{item "sandbag_kit" {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8085
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x8087
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x8089
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x808b
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xc00b
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xc012
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xa00b
		{box
			{clear}
			{item "sg44" filled {cell 0 0}}
			{item "pistol" "ammo" 50 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "m24x5" "grenade" {cell 2 2}}
			{item "smoke" "grenade" {cell 4 2}}
			{item "fieldcap1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa00d
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xa012
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xa017
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xe018
		{box
			{clear}
			{item "mg42" filled {cell 0 0}}
			{item "mgun" "ammo" 50 {cell 0 2}}
			{item "sandbag_kit" {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xe01a
		{box
			{clear}
			{item "mp40" filled {cell 0 0}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "helmet1_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xe01c
		{box
			{clear}
			{item "mp40" filled {cell 0 0}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "helmet1_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xe01e
		{box
			{clear}
			{item "mp40" filled {cell 0 0}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "helmet1_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x901d
		{box
			{clear}
			{item "mp40" filled {cell 0 0}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "helmet1_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x9021
		{box
			{clear}
			{item "mp40" filled {cell 0 0}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "helmet1_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x9025
		{box
			{clear}
			{item "mp40" filled {cell 0 0}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "helmet1_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xd001
		{box
			{clear}
			{item "sg44" filled {cell 0 0}}
			{item "pistol" "ammo" 50 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "m24x5" "grenade" {cell 2 2}}
			{item "smoke" "grenade" {cell 4 2}}
			{item "fieldcap1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xd004
		{box
			{clear}
			{item "mg42" filled {cell 0 0}}
			{item "mgun" "ammo" 50 {cell 0 2}}
			{item "sandbag_kit" {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xd008
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xd010
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xd015
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xb006
		{box
			{clear}
			{item "sandbag_kit" 10 {cell 2 0}}
			{item "sandbag_kit" 10 {cell 4 0}}
			{item "dynamite" 5 {cell 2 8}}
			{item "repair_kit" {cell 4 8}}
			{item "antipersonnel" "mine" 30 {cell 0 0}}
			{item "antipersonnel" "mine" 30 {cell 1 0}}
			{item "antitank" "mine" 20 {cell 0 1}}
			{item "barrel" filling "fuel" 500 {cell 0 7}}
		}
	}
	{Inventory 0xb008
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xb00a
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xb00c
		{box
			{clear}
			{item "mp40" {cell 0 0}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "helmet1_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xb00e
		{box
			{clear}
			{item "mp40" {cell 0 0}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "helmet1_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xb010
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xb012
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 50 {cell 0 2}}
			{item "sandbag_kit" {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xb014
		{box
			{clear}
			{item "mp40" {cell 0 0}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "helmet1_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xb016
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xb018
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xb01a
		{box
			{clear}
			{item "sg44" {cell 0 0}}
			{item "pistol" "ammo" 50 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "m24x5" "grenade" {cell 2 2}}
			{item "smoke" "grenade" {cell 4 2}}
			{item "fieldcap1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xb01b
		{box
			{clear}
			{item "pistol" "ammo" 75 {cell 0 0}}
			{item "pistol" "ammo" 75 {cell 2 0}}
			{item "pistol" "ammo" 75 {cell 4 0}}
			{item "pistol" "ammo" 75 {cell 4 1}}
			{item "pistol" "ammo" 75 {cell 2 1}}
			{item "pistol" "ammo" 75 {cell 0 1}}
			{item "rifle" "ammo" 5 {cell 1 2}}
			{item "rifle" "ammo" 5 {cell 0 2}}
			{item "rifle" "ammo" 5 {cell 2 2}}
			{item "rifle" "ammo" 5 {cell 3 2}}
			{item "rifle" "ammo" 5 {cell 4 2}}
			{item "rifle" "ammo" 5 {cell 5 2}}
			{item "rifle" "ammo" 5 {cell 5 3}}
			{item "rifle" "ammo" 5 {cell 4 3}}
			{item "rifle" "ammo" 5 {cell 2 3}}
			{item "rifle" "ammo" 5 {cell 1 3}}
			{item "rifle" "ammo" 5 {cell 0 3}}
			{item "rifle" "ammo" 5 {cell 3 3}}
			{item "mgun" "ammo" 100 {cell 0 4}}
			{item "mgun" "ammo" 100 {cell 2 4}}
			{item "mgun" "ammo" 100 {cell 4 4}}
			{item "mgun" "ammo" 100 {cell 4 5}}
			{item "mgun" "ammo" 100 {cell 2 5}}
			{item "mgun" "ammo" 100 {cell 0 5}}
			{item "m24" "grenade" 5 {cell 0 6}}
			{item "m24" "grenade" 5 {cell 2 6}}
			{item "m24" "grenade" 5 {cell 4 6}}
			{item "m24x5" "grenade" 2 {cell 0 7}}
			{item "m24x5" "grenade" 2 {cell 2 7}}
			{item "m24x5" "grenade" 2 {cell 4 7}}
		}
	}
	{Inventory 0xb01e
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xb020
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xb021
		{box
			{clear}
			{item "repair_kit" {cell 0 0}}
			{item "can" filling "fuel" 60 {cell 2 0}}
			{item "mg42" filled {cell 0 2}{user "mgun"}}
			{item "mgun" "ammo" 200 {cell 4 0}}
		}
	}
	{Inventory 0xb023
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xb025
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xf007
		{box
			{clear}
			{item "repair_kit" {cell 0 0}}
			{item "can" filling "fuel" 60 {cell 2 0}}
			{item "mgun" "ammo" 200 {cell 2 2}}
			{item "mg34_x2" filled {cell 0 3}{user "mgun"}}
		}
	}
	{Inventory 0xf009
		{box
			{clear}
			{item "can" filling "fuel" 60 {cell 0 0}}
			{item "mgun" "ammo" 200 {cell 2 0}}
			{item "mg34_x2" filled {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0xf00b
		{box
			{clear}
			{item "sg44" filled {cell 0 0}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m39" "grenade" {cell 4 1}}
			{item "m39" "grenade" {cell 5 1}}
			{item "pwm1" "grenade" {cell 0 2}}
			{item "smoke" "grenade" {cell 2 2}}
			{item "smoke" "grenade" {cell 4 2}}
			{item "helmet4_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8801
		{box
			{clear}
			{item "g43" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "m39" "grenade" {cell 4 1}}
			{item "m39" "grenade" {cell 5 1}}
			{item "pwm1" "grenade" {cell 0 2}}
			{item "helmet4_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8803
		{box
			{clear}
			{item "knife_ger" {cell 4 0}}
			{item "cap1_ger" {cell 0 1}{user "head"}}
			{item "binocular" {cell 2 1}}
			{item "rifle" "ammo" 10 {cell 2 0}}
			{item "rifle" "ammo" 10 {cell 3 0}}
			{item "mauser" {cell 0 0}}
		}
	}
	{Inventory 0xc802
		{box
			{clear}
			{item "sg44" filled {cell 0 0}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m39" "grenade" {cell 4 1}}
			{item "m39" "grenade" {cell 5 1}}
			{item "pwm1" "grenade" {cell 0 2}}
			{item "smoke" "grenade" {cell 2 2}}
			{item "smoke" "grenade" {cell 4 2}}
			{item "helmet4_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa801
		{box
			{clear}
			{item "g43" filled {cell 0 0}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "m39" "grenade" {cell 4 1}}
			{item "m39" "grenade" {cell 5 1}}
			{item "pwm1" "grenade" {cell 0 2}}
			{item "helmet4_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xa803
		{box
			{clear}
			{item "sg44" filled {cell 0 0}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m39" "grenade" {cell 4 1}}
			{item "m39" "grenade" {cell 5 1}}
			{item "pwm1" "grenade" {cell 0 2}}
			{item "smoke" "grenade" {cell 2 2}}
			{item "smoke" "grenade" {cell 4 2}}
			{item "helmet4_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa805
		{box
			{clear}
			{item "sg44" filled {cell 0 0}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m39" "grenade" {cell 4 1}}
			{item "m39" "grenade" {cell 5 1}}
			{item "pwm1" "grenade" {cell 0 2}}
			{item "smoke" "grenade" {cell 2 2}}
			{item "smoke" "grenade" {cell 4 2}}
			{item "helmet4_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa807
		{box
			{clear}
			{item "g43" filled {cell 0 0}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "m39" "grenade" {cell 4 1}}
			{item "m39" "grenade" {cell 5 1}}
			{item "pwm1" "grenade" {cell 0 2}}
			{item "helmet4_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xa80b
		{box
			{clear}
			{item "g43" filled {cell 0 0}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "m39" "grenade" {cell 4 1}}
			{item "m39" "grenade" {cell 5 1}}
			{item "pwm1" "grenade" {cell 0 2}}
			{item "helmet4_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xa80c
		{box
			{clear}
			{item "sg44" filled {cell 0 0}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m39" "grenade" {cell 4 1}}
			{item "m39" "grenade" {cell 5 1}}
			{item "pwm1" "grenade" {cell 0 2}}
			{item "smoke" "grenade" {cell 2 2}}
			{item "smoke" "grenade" {cell 4 2}}
			{item "helmet4_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa80d
		{box
			{clear}
			{item "sg44" filled {cell 0 0}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m39" "grenade" {cell 4 1}}
			{item "m39" "grenade" {cell 5 1}}
			{item "pwm1" "grenade" {cell 0 2}}
			{item "smoke" "grenade" {cell 2 2}}
			{item "smoke" "grenade" {cell 4 2}}
			{item "helmet4_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa80f
		{box
			{clear}
			{item "sg44" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m39" "grenade" {cell 4 1}}
			{item "m39" "grenade" {cell 5 1}}
			{item "pwm1" "grenade" {cell 0 2}}
			{item "smoke" "grenade" {cell 2 2}}
			{item "smoke" "grenade" {cell 4 2}}
			{item "helmet4_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa01e
		{box
			{clear}
			{item "repair_kit" {cell 0 0}}
			{item "can" filling "fuel" 60 {cell 2 0}}
			{item "smoke" "grenade" 10 {cell 0 2}}
			{item "bandage" 10 {cell 2 2}}
			{item "dynamite" {cell 4 0}}
			{item "mgun" "ammo" 100 {cell 4 2}}
			{item "mg34_x2" filled {cell 0 3}{user "mgun"}}
		}
	}
	{Inventory 0xa024
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xa028
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xa029
		{box
			{clear}
			{item "repair_kit" {cell 0 0}}
			{item "can" filling "fuel" 60 {cell 2 0}}
			{item "mg42" filled {cell 0 2}{user "mgun"}}
			{item "mgun" "ammo" 200 {cell 4 0}}
		}
	}
	{Inventory 0xa02a
		{box
			{clear}
			{item "medkit" filled {cell 0 0}}
			{item "medkit" filled {cell 3 0}}
			{item "medkit" filled {cell 0 2}}
			{item "medkit" filled {cell 3 2}}
			{item "medkit" filled {cell 0 4}}
			{item "medkit" filled {cell 3 4}}
			{item "medkit" filled {cell 0 6}}
			{item "medkit" filled {cell 3 6}}
			{item "medkit" filled {cell 0 8}}
			{item "medkit" filled {cell 3 8}}
			{item "bandage" 500 {cell 6 0}}
		}
	}
	{Inventory 0xa02d
		{box
			{clear}
			{item "g43" filled {cell 0 0}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "m39" "grenade" {cell 4 1}}
			{item "m39" "grenade" {cell 5 1}}
			{item "pwm1" "grenade" {cell 0 2}}
			{item "helmet4_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xa02e
		{box
			{clear}
			{item "sg44" filled {cell 0 0}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m39" "grenade" {cell 4 1}}
			{item "m39" "grenade" {cell 5 1}}
			{item "pwm1" "grenade" {cell 0 2}}
			{item "smoke" "grenade" {cell 2 2}}
			{item "smoke" "grenade" {cell 4 2}}
			{item "helmet4_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa030
		{box
			{clear}
			{item "g43" filled {cell 0 0}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "m39" "grenade" {cell 4 1}}
			{item "m39" "grenade" {cell 5 1}}
			{item "pwm1" "grenade" {cell 0 2}}
			{item "helmet4_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xa032
		{box
			{clear}
			{item "sg44" filled {cell 0 0}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m39" "grenade" {cell 4 1}}
			{item "m39" "grenade" {cell 5 1}}
			{item "pwm1" "grenade" {cell 0 2}}
			{item "smoke" "grenade" {cell 2 2}}
			{item "smoke" "grenade" {cell 4 2}}
			{item "helmet4_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa034
		{box
			{clear}
			{item "sg44" filled {cell 0 0}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m39" "grenade" {cell 4 1}}
			{item "m39" "grenade" {cell 5 1}}
			{item "pwm1" "grenade" {cell 0 2}}
			{item "smoke" "grenade" {cell 2 2}}
			{item "smoke" "grenade" {cell 4 2}}
			{item "helmet4_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa036
		{box
			{clear}
			{item "sg44" filled {cell 0 0}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "m39" "grenade" {cell 4 1}}
			{item "m39" "grenade" {cell 5 1}}
			{item "pwm1" "grenade" {cell 0 2}}
			{item "smoke" "grenade" {cell 2 2}}
			{item "smoke" "grenade" {cell 4 2}}
			{item "helmet4_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xb026
		{box
			{clear}
			{item "mgun" "ammo" 50 {cell 0 0}}
			{item "mgun" "ammo" 50 {cell 2 0}}
			{item "m39" "grenade" {cell 5 0}}
			{item "m39" "grenade" {cell 5 1}}
			{item "smoke" "grenade" {cell 2 6}}
			{item "smoke" "grenade" {cell 4 6}}
			{item "sandbag_kit" {cell 0 1}}
			{item "helmet4_ger" {cell 2 1}{user "head"}}
			{item "mg34_x2" {cell 0 3}}
		}
	}
	{Inventory 0xf802
		{box
			{clear}
			{item "g43" filled {cell 0 0}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "m39" "grenade" {cell 4 1}}
			{item "m39" "grenade" {cell 5 1}}
			{item "pwm1" "grenade" {cell 0 2}}
			{item "helmet4_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xf804
		{box
			{clear}
			{item "g43" filled {cell 0 0}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "m39" "grenade" {cell 4 1}}
			{item "m39" "grenade" {cell 5 1}}
			{item "pwm1" "grenade" {cell 0 2}}
			{item "helmet4_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xf806
		{box
			{clear}
			{item "g43" filled {cell 0 0}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "m39" "grenade" {cell 4 1}}
			{item "m39" "grenade" {cell 5 1}}
			{item "pwm1" "grenade" {cell 0 2}}
			{item "helmet4_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x808f
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x8091
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xc014
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
		}
	}
	{Inventory 0xc018
		{box
			{clear}
			{item "cap_eng" {cell 0 0}{user "head"}}
		}
	}
	{Inventory 0x808c
		{box
			{clear}
			{item "pistol" "ammo" 30 {cell 2 0}}
			{item "cap3_rus" {cell 4 0}{user "head"}}
			{item "binocular" {cell 0 1}}
		}
	}
	{Inventory 0x8092
		{box
			{clear}
			{item "cap1_usa" {cell 0 0}{user "head"}}
		}
	}
	{Inventory 0xd016
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			{clear}
		}
	}
	{Inventory 0xd017
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			{clear}
		}
	}
	{Inventory 0x80cf
		{box
			{clear}
		}
	}
	{Inventory 0x80d0
		{box
			{clear}
		}
	}
	{Inventory 0x80d1
		{box
			{clear}
		}
	}
	{Inventory 0x80d2
		{box
			{clear}
		}
	}
	{Inventory 0x80d3
		{box
			{clear}
		}
	}
	{Inventory 0x80da
		{box
			{clear}
			{item "antitank" "mine" 10 {cell 0 0}}
			{item "dynamite" 3 {cell 2 0}}
			{item "sandbag_kit" 5 {cell 4 0}}
			{item "mp40" 5 {cell 0 2}}
			{item "sg44" 2 {cell 0 4}}
			{item "mauzer" 10 {cell 0 6}}
		}
	}
	{Inventory 0x80db
		{box
			{clear}
			{item "can" filling "fuel" 60 {cell 3 0}}
		}
	}
	{Inventory 0x80e1
		{box
			{clear}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
			{item "g43" {cell 0 0}}
		}
	}
	{Inventory 0x80e3
		{box
			{clear}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
			{item "g43" {cell 0 0}}
		}
	}
	{Inventory 0x80e5
		{box
			{clear}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "sandbag_kit" {cell 0 2}}
			{item "fieldcap_ger" {cell 2 2}{user "head"}}
			{item "g43" {cell 0 0}}
		}
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	{Inventory 0xc022
		{box
			{clear}
			{item "rifle" "ammo" 5 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
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			{item "fieldcap_ger" {cell 2 2}{user "head"}}
			{item "g43" {cell 0 0}}
		}
	}
	{Inventory 0x80f7
		{box
			{clear}
			{item "mg42" filled {cell 0 0}{user "mgun"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
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	}
	{Inventory 0x80f9
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			{clear}
			{item "rifle" "ammo" 10 {cell 0 0}}
			{item "rifle" "ammo" 10 {cell 1 0}}
			{item "rifle" "ammo" 10 {cell 2 0}}
			{item "rifle" "ammo" 10 {cell 3 0}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 10 {cell 5 0}}
			{item "rifle" "ammo" 10 {cell 0 1}}
			{item "rifle" "ammo" 10 {cell 1 1}}
			{item "rifle" "ammo" 10 {cell 2 1}}
			{item "rifle" "ammo" 10 {cell 4 1}}
			{item "rifle" "ammo" 10 {cell 3 1}}
			{item "rifle" "ammo" 10 {cell 5 1}}
			{item "pistol" "ammo" 120 {cell 0 2}}
			{item "pistol" "ammo" 120 {cell 2 2}}
			{item "pistol" "ammo" 120 {cell 4 2}}
			{item "pistol" "ammo" 120 {cell 4 3}}
			{item "pistol" "ammo" 120 {cell 2 3}}
			{item "pistol" "ammo" 120 {cell 0 3}}
			{item "mgun" "ammo" 100 {cell 2 4}}
			{item "mgun" "ammo" 100 {cell 4 4}}
			{item "mgun" "ammo" 100 {cell 4 5}}
			{item "mgun" "ammo" 100 {cell 2 5}}
			{item "mgun" "ammo" 100 {cell 0 5}}
			{item "mgun" "ammo" 100 {cell 0 4}}
		}
	}
	{Inventory 0x80fa
		{box
			{clear}
			{item "mg42" filled {cell 0 3}{user "mgun"}}
			{item "can" filling "fuel" 60 {cell 0 0}}
			{item "mgun" "ammo" 200 {cell 2 0}}
		}
	}
	{Brain 0x400b
		{Properties
			{fire_mode hold}
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	{Brain 0x405b
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			{fire_mode hold}
		}
	}
	{Brain 0x4073
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			{fire_mode hold}
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	{Brain 0x408b
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			{look_around 0}
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			{move_mode hold}
		}
		{LookAt -1439.11 1053.13 -3.05176e-005}
	}
	{Brain 0x8061
		{Properties
			{move_mode hold}
		}
	}
	{Brain 0x8062
		{Properties
			{move_mode hold}
		}
	}
	{Brain 0x805b
		{Properties
			{fire_mode hold}
		}
	}
	{Brain 0xc006
		{Properties
			{fire_mode hold}
		}
	}
	{Brain 0xc007
		{Properties
			{look_around 0}
		}
	}
	{Brain 0x8081
		{LookAt -230.201 1191.53 -0.00050354}
	}
	{Brain 0x8083
		{LookAt -1081.68 -218.884 -6.10352e-005}
	}
	{Brain 0xb006
		{Properties
			{fire_mode hold}
		}
	}
	{Brain 0xb01b
		{Properties
			{fire_mode hold}
		}
	}
	{Brain 0xb021
		{Properties
			{look_around 0}
		}
	}
	{Brain 0xf006
		{Properties
			{fire_mode hold}
		}
	}
	{Brain 0xa01e
		{Properties
			{look_around 0}
		}
	}
	{Brain 0xa029
		{Properties
			{look_around 0}
		}
	}
	{Brain 0xa02a
		{Properties
			{fire_mode hold}
		}
	}
	{Brain 0x80cf
		{Properties
			{control user}
			{move_mode hold}
		}
		{LookAt 1515.56 -6609.58 -0.000221252}
	}
	{Brain 0x80d0
		{Properties
			{control user}
			{move_mode hold}
		}
		{LookAt 1459.04 -6695.56 0.000701904}
	}
	{Brain 0x80d1
		{Properties
			{control user}
			{move_mode hold}
		}
		{LookAt 1376.35 -6614.23 0.000167847}
	}
	{Brain 0x80d2
		{Properties
			{control user}
			{move_mode hold}
		}
		{LookAt 1404.91 -6585.23 0.000717163}
	}
	{Brain 0x80d3
		{Properties
			{control user}
			{move_mode hold}
		}
		{LookAt 1401.15 -6699.77 0.00062561}
	}
	{Brain 0x80da
		{Properties
			{fire_mode hold}
		}
	}
	{Brain 0x80db
		{Properties
			{fire_mode hold}
		}
	}
	{Brain 0xc008
		{Properties
			{fire_mode hold}
		}
	}
	{Brain 0xc00a
		{Properties
			{fire_mode hold}
		}
	}
	{Brain 0xc010
		{Properties
			{fire_mode hold}
		}
	}
	{Brain 0xc016
		{Properties
			{fire_mode hold}
		}
	}
	{Brain 0xc01a
		{Properties
			{fire_mode hold}
		}
	}
	{Brain 0xc01c
		{Properties
			{fire_mode hold}
		}
	}
	{Brain 0xc01d
		{Properties
			{fire_mode hold}
		}
	}
	{Brain 0xc01e
		{Properties
			{fire_mode hold}
		}
	}
	{Brain 0xc01f
		{Properties
			{fire_mode hold}
		}
	}
	{Brain 0xc020
		{Properties
			{fire_mode hold}
		}
	}
	{Brain 0x80e7
		{Properties
			{fire_mode hold}
		}
	}
	{Brain 0x80ec
		{Properties
			{fire_mode hold}
		}
	}
	{Brain 0x80f9
		{Properties
			{fire_mode hold}
		}
	}
	{Environment "skirmish/deb2"}
	{Helpers
		{event "random_convoy"}
		{event "target_1"}
		{event "target_2"}
		{event "target_3"}
		{event "underattack"}
		{zone "circle"
			{position -1.73183 1185.81 0}
			{Name "base"}
			{Radius 3334.99}
		}
		{zone "circle"
			{position 1464.99 -4520.25 17}
			{Name "dead_assaulter"}
			{Radius 32.1789}
		}
		{zone "circle"
			{position 1437.95 -4405.13 17.2523}
			{Name "dead_mgun_demolition"}
			{Radius 31.7939}
		}
		{zone "circle"
			{position 1341.4 -4594.7 19}
			{Name "dead_officer_sniper"}
			{Radius 34.2899}
		}
		{zone "poly"
			{position -5.43811 -2.23706 0}
			{Name "gamezone"}
			{Point -5118.32 -6363.05}
			{Point -5112.79 6353.46}
			{Point 5113.3 6392.71}
			{Point 5117.8 -6383.12}
		}
		{zone "circle"
			{position 1358.61 -4495.34 18}
			{Name "house"}
			{Radius 150}
		}
		{tasks
			{"target1"
				{desc "$/tar1"}
				{primary}
				{state hidden}
				{point target1point}
			}
			{"target2"
				{desc "$/tar2"}
				{primary}
				{state hidden}
				{point target2point}
			}
			{"target3"
				{desc "$/tar3"}
				{primary}
				{state hidden}
				{point target3point}
			}
		}
		{reinforcements
			{scoreTotal 0}
			{scoreCurrent 0}
		}
		{cameras
			{"start"
				{"key000"
					{position 1558.14 -4070.93 385.137}
					{look_at 1391.09 -4499.61 0}
					{fov 65}
				}
				{"key001"
					{time 6}
					{position 1075.25 -4146.04 367.744}
					{look_at 1391.09 -4499.61 0}
					{fov 65}
				}
			}
		}
		{triggers
			{"enemy/normal/patrol"
				{condition
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag patrol_1}
							}
						}
						{action
							{type start}
							{waypoint "0"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag patrol_2}
							}
						}
						{action
							{type start}
							{waypoint "8"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag patrol_3}
							}
						}
						{action
							{type start}
							{waypoint "17"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag patrol_4}
							}
						}
						{action
							{type start}
							{waypoint "23"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag patrol_5}
							}
						}
						{action
							{type start}
							{waypoint "29"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag patrol_6}
							}
						}
						{action
							{type start}
							{waypoint "37"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag patrol_7}
							}
						}
						{action
							{type start}
							{waypoint "40"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag patrol_8}
							}
						}
						{action
							{type start}
							{waypoint "46"}
						}
					}
					{"actor_state"
						{selector
							{player "1"}
							{type human}
						}
						{weapon_prepare off}
						{movement
							{speed sneak}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag patrol_sniper}
							}
						}
						{action
							{type start}
							{waypoint "54"}
						}
					}
				}
			}
			{"enemy/normal/unready"
				{condition
				}
				{actions
					{"animation"
						{selector
							{tag sleeper}
						}
						{collage idle_passive_squat_ground_gun_strap_sleep}
						{cicledelay 0}
						{delay 0}
						{flags loop}
					}
					{"animation"
						{selector
							{tag repairer}
						}
						{collage squat_repair_2}
						{cicledelay 0}
						{delay 0}
						{flags loop}
					}
				}
			}
			{"target_1"
				{condition
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag target_1}
										}
									}
									{include
										{tag
											{tag crushed}
										}
									}
								}
							}
							{count
								{op "=="}
								{value 6}
							}
						}
					}
				}
				{actions
					{"event"
						{event "target_1"}
						{mode set}
						{delay 0}
					}
					{"delete"
						{selector
							{tag target_1end}
						}
					}
					{"task"
						{name "target1"}
						{state complete}
					}
				}
			}
			{"target_2"
				{condition
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag target_2_1}
										}
									}
									{include
										{tag
											{tag destroyed}
										}
									}
								}
							}
							{count
								{op "=="}
								{value 1}
							}
						}
						{"2.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag target_2_2}
										}
									}
									{include
										{tag
											{tag destroyed}
										}
									}
								}
							}
							{count
								{op "=="}
								{value 1}
							}
						}
						{"3.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag target_2_3}
										}
									}
									{include
										{tag
											{tag destroyed}
										}
									}
								}
							}
							{count
								{op "=="}
								{value 1}
							}
						}
					}
				}
				{actions
					{"event"
						{event "target_2"}
						{mode set}
						{delay 0}
					}
					{"delete"
						{selector
							{tag target_2end}
						}
					}
					{"task"
						{name "target2"}
						{state complete}
					}
				}
			}
			{"target_3"
				{condition
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag target_3_1}
										}
									}
									{include
										{tag
											{tag destroyed}
										}
									}
								}
							}
							{count
								{op "=="}
								{value 1}
							}
						}
						{"2.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag target_3_2}
										}
									}
									{include
										{tag
											{tag destroyed}
										}
									}
								}
							}
							{count
								{op "=="}
								{value 1}
							}
						}
					}
				}
				{actions
					{"event"
						{event "target_3"}
						{mode set}
						{delay 0}
					}
					{"delete"
						{selector
							{tag target_3end}
						}
					}
					{"task"
						{name "target3"}
						{state complete}
					}
				}
			}
			{"enemy/alert/recon"
				{autoreset}
				{condition
					{terms
						{"1.entities"
							{selector
								{zone "base"}
								{player "0"}
							}
						}
						{"2.see_enemy"
							{selector
								{player "1"}
							}
						}
						{"3.signal"
							{zone "base"}
							{signals "shot hit injure explosion ally_info"}
						}
					}
				}
				{actions
					{"action"
						{selector
							{tag recon}
						}
						{action move}
						{target
							{source advanced}
							{group
								{select
									{tag
										{tag player}
									}
								}
								{include
									{discovered}
									{zone
										{zone "base"}
									}
								}
							}
						}
					}
					{"event"
						{event "underattack"}
						{mode set}
						{delay 1}
					}
				}
			}
			{"state"
				{condition
				}
				{actions
					{"actor_state"
						{selector
							{tag car}
						}
						{movement
							{max_speed_kph 50}
						}
					}
					{"actor_state"
						{selector
							{tag truck}
						}
						{movement
							{max_speed_kph 35}
						}
					}
				}
			}
			{"dead_players/officer"
				{autoreset}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag dead_officer}
								{zone "dead_officer_sniper"}
								{state dead}
							}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag dead_officer}
								{state "not dead"}
							}
						}
						{action
							{type start}
							{waypoint "169"}
							{clone}
							{approach teleport}
						}
					}
					{"delay"
						{time 0.01}
					}
					{"animation"
						{selector
							{tag dead_officer}
							{state "not dead"}
						}
						{collage lie_sleep_idle_2}
						{speed 1e+009}
						{cicledelay 0}
						{delay 0}
						{flags loop}
					}
					{"delay"
						{time 0.01}
					}
					{"inventory"
						{selector
							{tag dead_officer}
						}
						{action drop_to}
						{entity
							{tag dead_officer}
							{state "not dead"}
						}
					}
					{"delay"
						{time 0.01}
					}
					{"delete"
						{selector
							{tag dead_officer}
							{state dead}
						}
					}
					{"delay"
						{time 0.01}
					}
					{"player"
						{selector
							{tag dead_officer}
						}
						{operation set}
						{player "2"}
					}
					{"delay"
						{time 180}
					}
					{"action"
						{selector
							{tag dead_officer}
						}
						{action cancel}
						{target
							{tag car}
						}
					}
					{"delay"
						{time 0.01}
					}
					{"animation"
						{selector
							{tag dead_officer}
							{state "not dead"}
						}
						{collage stand_from_lie_back}
						{speed 0.4}
						{cicledelay 0}
						{delay 0}
					}
					{"delay"
						{time 4.5}
					}
					{"player"
						{selector
							{tag dead_officer}
						}
						{operation set}
						{player "0"}
					}
					{"delay"
						{time 0.01}
					}
					{"actor_state"
						{selector
							{tag dead_officer}
							{state "not dead"}
						}
						{human
							{health 50}
							{energy 30}
						}
					}
					{"autoassign"
						{selector
							{tag dead_officer}
							{zone "gamezone"}
						}
					}
				}
			}
			{"dead_players/sniper"
				{autoreset}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag dead_sniper}
								{zone "dead_officer_sniper"}
								{state dead}
							}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag dead_sniper}
								{state "not dead"}
							}
						}
						{action
							{type start}
							{waypoint "170"}
							{clone}
							{approach teleport}
						}
					}
					{"delay"
						{time 0.01}
					}
					{"animation"
						{selector
							{tag dead_sniper}
							{state "not dead"}
						}
						{collage lie_sleep_idle_2}
						{speed 1e+009}
						{cicledelay 0}
						{delay 0}
						{flags loop}
					}
					{"delay"
						{time 0.01}
					}
					{"inventory"
						{selector
							{tag dead_sniper}
						}
						{action drop_to}
						{entity
							{tag dead_sniper}
							{state "not dead"}
						}
					}
					{"delay"
						{time 0.01}
					}
					{"delete"
						{selector
							{tag dead_sniper}
							{state dead}
						}
					}
					{"delay"
						{time 0.01}
					}
					{"player"
						{selector
							{tag dead_sniper}
						}
						{operation set}
						{player "2"}
					}
					{"delay"
						{time 180}
					}
					{"action"
						{selector
							{tag dead_sniper}
						}
						{action cancel}
						{target
							{tag car}
						}
					}
					{"delay"
						{time 0.01}
					}
					{"animation"
						{selector
							{tag dead_sniper}
							{state "not dead"}
						}
						{collage stand_from_lie_back}
						{speed 0.4}
						{cicledelay 0}
						{delay 0}
					}
					{"delay"
						{time 4.5}
					}
					{"player"
						{selector
							{tag dead_sniper}
						}
						{operation set}
						{player "0"}
					}
					{"delay"
						{time 0.01}
					}
					{"actor_state"
						{selector
							{tag dead_sniper}
							{state "not dead"}
						}
						{human
							{health 50}
							{energy 30}
						}
					}
					{"autoassign"
						{selector
							{tag dead_sniper}
							{zone "gamezone"}
						}
					}
				}
			}
			{"dead_players/assaulter"
				{autoreset}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag dead_assaulter}
								{zone "dead_assaulter"}
								{state dead}
							}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag dead_assaulter}
								{state "not dead"}
							}
						}
						{action
							{type start}
							{waypoint "172"}
							{clone}
							{approach teleport}
						}
					}
					{"delay"
						{time 0.01}
					}
					{"animation"
						{selector
							{tag dead_assaulter}
							{state "not dead"}
						}
						{collage lie_sleep_idle_2}
						{speed 1e+009}
						{cicledelay 0}
						{delay 0}
						{flags loop}
					}
					{"delay"
						{time 0.01}
					}
					{"inventory"
						{selector
							{tag dead_assaulter}
							{state dead}
						}
						{action drop_to}
						{entity
							{tag dead_assaulter}
							{state "not dead"}
						}
					}
					{"delay"
						{time 0.01}
					}
					{"delete"
						{selector
							{tag dead_assaulter}
							{state dead}
						}
					}
					{"delay"
						{time 0.01}
					}
					{"player"
						{selector
							{tag dead_assaulter}
						}
						{operation set}
						{player "2"}
					}
					{"delay"
						{time 180}
					}
					{"action"
						{selector
							{tag dead_assaulter}
						}
						{action cancel}
						{target
							{tag car}
						}
					}
					{"delay"
						{time 0.01}
					}
					{"animation"
						{selector
							{tag dead_assaulter}
							{state "not dead"}
						}
						{collage stand_from_lie_back}
						{speed 0.4}
						{cicledelay 0}
						{delay 0}
					}
					{"delay"
						{time 4.5}
					}
					{"player"
						{selector
							{tag dead_assaulter}
						}
						{operation set}
						{player "0"}
					}
					{"delay"
						{time 0.01}
					}
					{"actor_state"
						{selector
							{tag dead_assaulter}
							{state "not dead"}
						}
						{human
							{health 50}
							{energy 30}
						}
					}
					{"autoassign"
						{selector
							{tag dead_assaulter}
							{zone "gamezone"}
						}
					}
				}
			}
			{"dead_players/demolition"
				{autoreset}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag dead_demolition}
								{zone "dead_mgun_demolition"}
								{state dead}
							}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag dead_demolition}
								{state "not dead"}
							}
						}
						{action
							{type start}
							{waypoint "171"}
							{clone}
							{approach teleport}
						}
					}
					{"delay"
						{time 0.01}
					}
					{"animation"
						{selector
							{tag dead_demolition}
							{state "not dead"}
						}
						{collage lie_sleep_idle_2}
						{speed 1e+009}
						{cicledelay 0}
						{delay 0}
						{flags loop}
					}
					{"delay"
						{time 0.01}
					}
					{"inventory"
						{selector
							{tag dead_demolition}
						}
						{action drop_to}
						{entity
							{tag dead_demolition}
							{state "not dead"}
						}
					}
					{"delay"
						{time 0.01}
					}
					{"delete"
						{selector
							{tag dead_demolition}
							{state dead}
						}
					}
					{"delay"
						{time 0.01}
					}
					{"player"
						{selector
							{tag dead_demolition}
						}
						{operation set}
						{player "2"}
					}
					{"delay"
						{time 180}
					}
					{"action"
						{selector
							{tag dead_demolition}
						}
						{action cancel}
						{target
							{tag car}
						}
					}
					{"delay"
						{time 0.01}
					}
					{"animation"
						{selector
							{tag dead_demolition}
							{state "not dead"}
						}
						{collage stand_from_lie_back}
						{speed 0.4}
						{cicledelay 0}
						{delay 0}
					}
					{"delay"
						{time 4.5}
					}
					{"player"
						{selector
							{tag dead_demolition}
						}
						{operation set}
						{player "0"}
					}
					{"delay"
						{time 0.01}
					}
					{"actor_state"
						{selector
							{tag dead_demolition}
							{state "not dead"}
						}
						{human
							{health 50}
							{energy 30}
						}
					}
					{"autoassign"
						{selector
							{tag dead_demolition}
							{zone "gamezone"}
						}
					}
				}
			}
			{"dead_players/mgun"
				{autoreset}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag dead_mgun}
								{zone "dead_mgun_demolition"}
								{state dead}
							}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag dead_mgun}
								{state "not dead"}
							}
						}
						{action
							{type start}
							{waypoint "173"}
							{clone}
							{approach teleport}
						}
					}
					{"delay"
						{time 0.01}
					}
					{"animation"
						{selector
							{tag dead_mgun}
							{state "not dead"}
						}
						{collage lie_sleep_idle_2}
						{speed 1e+009}
						{cicledelay 0}
						{delay 0}
						{flags loop}
					}
					{"delay"
						{time 0.01}
					}
					{"inventory"
						{selector
							{tag dead_mgun}
						}
						{action drop_to}
						{entity
							{tag dead_mgun}
							{state "not dead"}
						}
					}
					{"delay"
						{time 0.01}
					}
					{"delete"
						{selector
							{tag dead_mgun}
							{state dead}
						}
					}
					{"delay"
						{time 0.01}
					}
					{"player"
						{selector
							{tag dead_mgun}
						}
						{operation set}
						{player "2"}
					}
					{"delay"
						{time 180}
					}
					{"action"
						{selector
							{tag dead_mgun}
						}
						{action cancel}
						{target
							{tag car}
						}
					}
					{"delay"
						{time 0.01}
					}
					{"animation"
						{selector
							{tag dead_mgun}
							{state "not dead"}
						}
						{collage stand_from_lie_back}
						{speed 0.4}
						{cicledelay 0}
						{delay 0}
					}
					{"delay"
						{time 4.5}
					}
					{"player"
						{selector
							{tag dead_mgun}
						}
						{operation set}
						{player "0"}
					}
					{"delay"
						{time 0.01}
					}
					{"actor_state"
						{selector
							{tag dead_mgun}
							{state "not dead"}
						}
						{human
							{health 50}
							{energy 30}
						}
					}
					{"autoassign"
						{selector
							{tag dead_mgun}
							{zone "gamezone"}
						}
					}
				}
			}
			{"enemy/convoy/random_convoy"
				{autoreset}
				{condition
					{terms
						{"1.event"
							{id "random_convoy"}
						}
					}
				}
				{actions
					{"switch"
						{"default"
							{"switch"
								{"default"
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_1_1}
											}
										}
										{action
											{type start}
											{waypoint "55"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_1_2}
											}
										}
										{action
											{type start}
											{waypoint "55"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_1_3}
											}
										}
										{action
											{type start}
											{waypoint "55"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.25}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_2_1}
											}
										}
										{action
											{type start}
											{waypoint "55"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_2_2}
											}
										}
										{action
											{type start}
											{waypoint "55"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_2_3}
											}
										}
										{action
											{type start}
											{waypoint "55"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.25}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_3_1}
											}
										}
										{action
											{type start}
											{waypoint "55"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_3_2}
											}
										}
										{action
											{type start}
											{waypoint "55"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_3_3}
											}
										}
										{action
											{type start}
											{waypoint "55"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.25}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_4_1}
											}
										}
										{action
											{type start}
											{waypoint "55"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_4_2}
											}
										}
										{action
											{type start}
											{waypoint "55"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_4_3}
											}
										}
										{action
											{type start}
											{waypoint "55"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.1}
							}
							{"switch"
								{"default"
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_1_1}
											}
										}
										{action
											{type start}
											{waypoint "56"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_1_2}
											}
										}
										{action
											{type start}
											{waypoint "56"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_1_3}
											}
										}
										{action
											{type start}
											{waypoint "56"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.25}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_2_1}
											}
										}
										{action
											{type start}
											{waypoint "56"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_2_2}
											}
										}
										{action
											{type start}
											{waypoint "56"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_2_3}
											}
										}
										{action
											{type start}
											{waypoint "56"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.25}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_3_1}
											}
										}
										{action
											{type start}
											{waypoint "56"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_3_2}
											}
										}
										{action
											{type start}
											{waypoint "56"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_3_3}
											}
										}
										{action
											{type start}
											{waypoint "56"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.25}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_4_1}
											}
										}
										{action
											{type start}
											{waypoint "56"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_4_2}
											}
										}
										{action
											{type start}
											{waypoint "56"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_4_3}
											}
										}
										{action
											{type start}
											{waypoint "56"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.1}
							}
							{"switch"
								{"default"
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_1_1}
											}
										}
										{action
											{type start}
											{waypoint "57"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_1_2}
											}
										}
										{action
											{type start}
											{waypoint "57"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_1_3}
											}
										}
										{action
											{type start}
											{waypoint "57"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.25}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_2_1}
											}
										}
										{action
											{type start}
											{waypoint "57"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_2_2}
											}
										}
										{action
											{type start}
											{waypoint "57"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_2_3}
											}
										}
										{action
											{type start}
											{waypoint "57"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.25}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_3_1}
											}
										}
										{action
											{type start}
											{waypoint "57"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_3_2}
											}
										}
										{action
											{type start}
											{waypoint "57"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_3_3}
											}
										}
										{action
											{type start}
											{waypoint "57"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.25}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_4_1}
											}
										}
										{action
											{type start}
											{waypoint "57"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_4_2}
											}
										}
										{action
											{type start}
											{waypoint "57"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_4_3}
											}
										}
										{action
											{type start}
											{waypoint "57"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.1}
							}
							{"switch"
								{"default"
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_1_1}
											}
										}
										{action
											{type start}
											{waypoint "58"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_1_2}
											}
										}
										{action
											{type start}
											{waypoint "58"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_1_3}
											}
										}
										{action
											{type start}
											{waypoint "58"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.25}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_2_1}
											}
										}
										{action
											{type start}
											{waypoint "58"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_2_2}
											}
										}
										{action
											{type start}
											{waypoint "58"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_2_3}
											}
										}
										{action
											{type start}
											{waypoint "58"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.25}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_3_1}
											}
										}
										{action
											{type start}
											{waypoint "58"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_3_2}
											}
										}
										{action
											{type start}
											{waypoint "58"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_3_3}
											}
										}
										{action
											{type start}
											{waypoint "58"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.25}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_4_1}
											}
										}
										{action
											{type start}
											{waypoint "58"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_4_2}
											}
										}
										{action
											{type start}
											{waypoint "58"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_4_3}
											}
										}
										{action
											{type start}
											{waypoint "58"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.1}
							}
							{"switch"
								{"default"
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_1_1}
											}
										}
										{action
											{type start}
											{waypoint "59"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_1_2}
											}
										}
										{action
											{type start}
											{waypoint "59"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_1_3}
											}
										}
										{action
											{type start}
											{waypoint "59"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.25}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_2_1}
											}
										}
										{action
											{type start}
											{waypoint "59"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_2_2}
											}
										}
										{action
											{type start}
											{waypoint "59"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_2_3}
											}
										}
										{action
											{type start}
											{waypoint "59"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.25}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_3_1}
											}
										}
										{action
											{type start}
											{waypoint "59"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_3_2}
											}
										}
										{action
											{type start}
											{waypoint "59"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_3_3}
											}
										}
										{action
											{type start}
											{waypoint "59"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.25}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_4_1}
											}
										}
										{action
											{type start}
											{waypoint "59"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_4_2}
											}
										}
										{action
											{type start}
											{waypoint "59"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_4_3}
											}
										}
										{action
											{type start}
											{waypoint "59"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.1}
							}
							{"switch"
								{"default"
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_1_1}
											}
										}
										{action
											{type start}
											{waypoint "60"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_1_2}
											}
										}
										{action
											{type start}
											{waypoint "60"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_1_3}
											}
										}
										{action
											{type start}
											{waypoint "60"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.25}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_2_1}
											}
										}
										{action
											{type start}
											{waypoint "60"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_2_2}
											}
										}
										{action
											{type start}
											{waypoint "60"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_2_3}
											}
										}
										{action
											{type start}
											{waypoint "60"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.25}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_3_1}
											}
										}
										{action
											{type start}
											{waypoint "60"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_3_2}
											}
										}
										{action
											{type start}
											{waypoint "60"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_3_3}
											}
										}
										{action
											{type start}
											{waypoint "60"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.25}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_4_1}
											}
										}
										{action
											{type start}
											{waypoint "60"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_4_2}
											}
										}
										{action
											{type start}
											{waypoint "60"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_4_3}
											}
										}
										{action
											{type start}
											{waypoint "60"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.1}
							}
							{"switch"
								{"default"
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_1_1}
											}
										}
										{action
											{type start}
											{waypoint "61"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_1_2}
											}
										}
										{action
											{type start}
											{waypoint "61"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_1_3}
											}
										}
										{action
											{type start}
											{waypoint "61"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.25}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_2_1}
											}
										}
										{action
											{type start}
											{waypoint "61"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_2_2}
											}
										}
										{action
											{type start}
											{waypoint "61"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_2_3}
											}
										}
										{action
											{type start}
											{waypoint "61"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.25}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_3_1}
											}
										}
										{action
											{type start}
											{waypoint "61"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_3_2}
											}
										}
										{action
											{type start}
											{waypoint "61"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_3_3}
											}
										}
										{action
											{type start}
											{waypoint "61"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.25}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_4_1}
											}
										}
										{action
											{type start}
											{waypoint "61"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_4_2}
											}
										}
										{action
											{type start}
											{waypoint "61"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_4_3}
											}
										}
										{action
											{type start}
											{waypoint "61"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.1}
							}
							{"switch"
								{"default"
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_1_1}
											}
										}
										{action
											{type start}
											{waypoint "62"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_1_2}
											}
										}
										{action
											{type start}
											{waypoint "62"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_1_3}
											}
										}
										{action
											{type start}
											{waypoint "62"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.25}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_2_1}
											}
										}
										{action
											{type start}
											{waypoint "62"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_2_2}
											}
										}
										{action
											{type start}
											{waypoint "62"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_2_3}
											}
										}
										{action
											{type start}
											{waypoint "62"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.25}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_3_1}
											}
										}
										{action
											{type start}
											{waypoint "62"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_3_2}
											}
										}
										{action
											{type start}
											{waypoint "62"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_3_3}
											}
										}
										{action
											{type start}
											{waypoint "62"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.25}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_4_1}
											}
										}
										{action
											{type start}
											{waypoint "62"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_4_2}
											}
										}
										{action
											{type start}
											{waypoint "62"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_4_3}
											}
										}
										{action
											{type start}
											{waypoint "62"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.1}
							}
							{"switch"
								{"default"
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_1_1}
											}
										}
										{action
											{type start}
											{waypoint "63"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemy_convoy_1_2}
											}
										}
										{action
											{type start}
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											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
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										}
										{action
											{type start}
											{waypoint "63"}
											{clone}
											{approach "safe teleport & rotate"}
										}
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								}
								{"case"
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										{value 0.25}
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									{"waypoint"
										{who
											{type actor}
											{actors
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										}
										{action
											{type start}
											{waypoint "63"}
											{clone}
											{approach "safe teleport & rotate"}
										}
									}
									{"delay"
										{time 5}
									}
									{"waypoint"
										{who
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											{actors
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										{action
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											{approach "safe teleport & rotate"}
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									{"delay"
										{time 5}
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									{"waypoint"
										{who
											{type actor}
											{actors
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										{action
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											{waypoint "63"}
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											{approach "safe teleport & rotate"}
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								{"case"
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									{"waypoint"
										{who
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											{actors
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										{action
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											{approach "safe teleport & rotate"}
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									{"delay"
										{time 5}
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									{"waypoint"
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											{actors
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										{action
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											{approach "safe teleport & rotate"}
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									{"delay"
										{time 5}
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									{"waypoint"
										{who
											{type actor}
											{actors
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										{action
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											{approach "safe teleport & rotate"}
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								{"case"
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										{value 0.25}
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											{actors
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										{action
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											{clone}
											{approach "safe teleport & rotate"}
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									{"delay"
										{time 5}
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									{"waypoint"
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											{approach "safe teleport & rotate"}
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									{"delay"
										{time 5}
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									{"waypoint"
										{who
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											{actors
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										{action
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								{value 0.1}
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							{"switch"
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										{who
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											{actors
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										{action
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										{time 5}
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					{"delay"
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					{"event"
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					{"delay"
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					{"event"
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						{time 0.1}
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						{camera
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							{smooth_begin 0}
							{smooth_end 0}
						}
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						{do_not_restore_camera}
					}
					{"delay"
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					{"autoassign"
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					{"task"
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						{time 10}
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					{"task"
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					{"event"
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						{mode set}
						{delay 0}
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							{id "target_1"}
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						{"3.event"
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				{actions
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						{message "$/win"}
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								{tag player}
								{state "not dead"}
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							{count
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								{value 0}
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						{message "$/loose"}
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				{actions
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					{terms
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							{signals "shot explosion ally_info"}
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						{"2.event"
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					}
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					{"action"
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							{tag repairer}
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						{action cancel}
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					}
					{"delay"
						{time 2}
					}
					{"board"
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						{vehicle
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						}
					}
					{"board"
						{selector
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						}
						{vehicle
							{tag target_3_2}
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				}
			}
			{"enemy/alert/underattack"
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							{id "underattack"}
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				}
				{actions
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							{player "1"}
							{type human}
						}
						{weapon_prepare on}
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					{"actor_to_cover"
						{selector
							{tag enemy_post1}
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						{covers enemy_post1}
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					{"actor_to_cover"
						{selector
							{tag enemy_post2}
						}
						{covers enemy_post2}
					}
					{"actor_to_cover"
						{selector
							{tag enemy_post3}
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						{covers enemy_post3}
					}
					{"actor_to_cover"
						{selector
							{tag enemy_post4}
						}
						{covers enemy_post4}
					}
					{"actor_to_cover"
						{selector
							{tag enemy_post5}
						}
						{covers enemy_post5}
					}
					{"actor_to_cover"
						{selector
							{tag enemy_heavy1}
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						{covers enemy_heavy1}
					}
					{"actor_to_cover"
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							{tag enemy_heavy2}
						}
						{covers enemy_heavy2}
					}
					{"actor_recon"
						{selector
							{tag guard}
						}
						{waypoint "203"}
						{radius 2000}
					}
					{"sound"
						{name "world/alarm_loud/sirene01"}
						{waypoint "203"}
					}
					{"delay"
						{time 300}
					}
					{"event"
						{event "underattack"}
						{mode set}
						{delay 0}
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				}
			}
			{"enemy/alert/seedead"
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				{condition
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						{"1.see_actors"
							{selector
								{player "1"}
							}
							{enemy
								{player "1"}
								{state dead}
							}
							{detection located}
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					}
				}
				{actions
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						{mode set}
						{delay 1}
					}
				}
			}
			{"enemy/alert/reconstop"
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				{condition
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								{tag recon}
							}
							{enemy
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								{group
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									{exclude
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								}
							}
							{detection located}
						}
					}
				}
				{actions
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						}
						{action cancel}
						{waypoint "0"}
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				}
			}
			{"enemy/convoy/underattack"
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					{terms
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							{selector
								{tag enemy_convoy}
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					}
				}
				{actions
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						{selector
							{tag enemy_convoy}
						}
						{waypoint "0"}
						{crew
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						}
					}
				}
			}
		}
		{waypoints
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				{transition "101"}
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			{"102"
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			{"107"
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			{"112"
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			{"114"
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			{"115"
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				{commands
					{"delete"}
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				{transition "229"}
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			{"117"
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				{transition "118"}
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			{"118"
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			{"119"
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			{"120"
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				{transition "121"}
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			{"121"
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			{"122"
				{position 3629.7 -392.312 1.27844}
				{transition "123"}
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			{"123"
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			{"125"
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			{"127"
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				{transition "128"}
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			{"128"
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			{"129"
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				{transition "130"}
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			{"130"
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				{transition "131"}
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			{"131"
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				{commands
					{"delete"}
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			{"133"
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				{transition "40"}
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				{transition "5"}
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				{transition "41"}
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				{transition "42"}
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				{transition "43"}
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				{transition "44"}
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				{transition "45"}
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			{"45"
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				{transition "46"}
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			{"46"
				{position 858.512 891.142 37.2761}
				{transition "47"}
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			{"47"
				{position 874.536 1071.84 10.7771}
				{transition "48"}
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			{"48"
				{position 690.756 1239.94 0}
				{transition "49"}
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				{transition "0"}
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				{transition "6"}
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			{"50"
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				{commands
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						{time 40}
					}
					{"delay"
						{time 40}
					}
					{"waypoint"
						{who
							{type actor}
						}
						{action
							{type start}
							{waypoint "54"}
						}
					}
				}
			}
			{"51"
				{position -625.581 2336.54 38.7879}
				{commands
					{"wait"
						{time 40}
					}
					{"delay"
						{time 40}
					}
					{"waypoint"
						{who
							{type actor}
						}
						{action
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							{waypoint "54"}
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			{"52"
				{position 440.005 -344.875 19.4218}
				{commands
					{"wait"
						{time 40}
					}
					{"delay"
						{time 40}
					}
					{"waypoint"
						{who
							{type actor}
						}
						{action
							{type start}
							{waypoint "54"}
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					}
				}
			}
			{"53"
				{position 1105.02 1655.5 25.0905}
				{commands
					{"wait"
						{time 40}
					}
					{"delay"
						{time 40}
					}
					{"waypoint"
						{who
							{type actor}
						}
						{action
							{type start}
							{waypoint "54"}
						}
					}
				}
			}
			{"54"
				{position 16.6459 1145.88 0}
				{transition "50"}
				{transition "51"}
				{transition "53"}
				{transition "52"}
			}
			{"6"
				{position -69.6007 -259.372 0}
				{transition "7"}
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			{"7"
				{position -223.732 -239.321 0}
				{transition "8"}
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			{"8"
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				{transition "9"}
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				{transition "10"}
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		{waypoints "deads"
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				{position 1346.55 -4574.61 19}
			}
			{"170"
				{position 1339.53 -4604.78 19}
			}
			{"171"
				{position 1431.36 -4411.65 17.9113}
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			{"172"
				{position 1479.71 -4526.45 16.0762}
			}
			{"173"
				{position 1447.98 -4399.52 17}
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		}
	}
	{Players
		{user 0}
		{diplomacy
			1 1 2 0 1 1 1 1
			1 1 1 0 2 1 1 1
			2 1 1 0 1 1 1 1
			0 0 0 1 0 1 1 1
			1 2 1 0 1 1 1 1
			1 1 1 1 1 1 1 1
			1 1 1 1 1 1 1 1
			1 1 1 1 1 1 1 1
		}
	}
	{Fog 1}
	{Covers
		{Sector
			{Automatic 0x8000 12.9762 17.5625}
			{Name "enemy_post2"}
		}
		{Sector
			{Automatic 0x8000 10.5106 -19.6931}
			{Name "enemy_post2"}
		}
		{Sector
			{Automatic 0x805a 10.5106 -19.6932}
			{Name "enemy_post3"}
		}
		{Sector
			{Automatic 0x805a 12.9763 17.5623}
			{Name "enemy_post3"}
		}
		{Sector
			{Automatic 0x805a 4.46895 28.0735}
			{Name "enemy_post3"}
		}
		{Sector
			{Automatic 0xa002 10.5106 -19.693}
			{Name "enemy_post5"}
		}
		{Sector
			{Automatic 0xa002 12.9762 17.5624}
			{Name "enemy_post5"}
		}
		{Sector
			{Automatic 0x8007 10.5106 -19.6931}
			{Name "enemy_post1"}
		}
		{Sector
			{Automatic 0x8007 12.9763 17.5624}
			{Name "enemy_post1"}
		}
		{Sector
			{Automatic 0x8007 4.46893 28.0736}
			{Name "enemy_post1"}
		}
		{Sector
			{Automatic 0x2b5c 0.91281 11.0418}
			{Name "enemy_heavy1"}
		}
		{Sector
			{Automatic 0x61dd 33.1201 -9.39323}
			{Name "enemy_heavy2"}
		}
		{Sector
			{Automatic 0xa006 10.5107 -19.6931}
			{Name "enemy_post4"}
		}
		{Sector
			{Automatic 0xa006 4.46904 28.0736}
			{Name "enemy_post4"}
		}
		{Sector
			{Automatic 0xa007 4.46896 28.0735}
			{Name "enemy_post4"}
		}
		{Sector
			{Automatic 0xa007 6.57557 -28.2104}
			{Name "enemy_post4"}
		}
	}
	{Squads
		{Squad
			{Name "recon"}
			{Id 2}
			{Actors 83 78 82 79 80 81 75 76 77}
			{Placer
				{Min 7}
				{Max 7}
			}
			{Commander 83}
		}
	}
;}
