{game_entity
	(include "/properties/building.inc")
	{props "concrete" "construction"}  
	{Extension "dot_reichstag.mdl"}
	{Extender "land_patch"
		{TerrainType "road" "bridge"}
	}
	("armor_heavy" args 1.0)
	{obstacleid "unbreakable"}
	{armor
		{setting "cover"
		{thickness 80}
			{volumes "cover*"}
		}
	}
	{Volume "body1"
		{Tags  "body"}
		{Thickness 50}
		{able {visible 1}{holed}}
	}
	{Volume "body2"
		{Tags  "body"}
		{Thickness 50}
		{able {visible 1}{holed}}
	}
	{Volume "cover1"
		{able {visible 0}{contact 0}}
	}
	{Volume "cover2"
		{able {visible 0}{contact 0}}
	}
	{Volume "cover"
		{able {visible 0}{contact 0}}
	}
	{Volume "hole1"
		{able clear {hole}}
	}
	{Volume "hole2"
		{able clear {hole}}
	}
	{Volume "hole3"
		{able clear {hole}}
	}
	{Volume "hole4"
		{able clear {hole}}
	}
	{Volume "hole"
		{able clear {hole}}
	}
}
