{game_entity
	(include "/properties/construction.inc")
	{Extension "dot_kpp01.mdl"}
	{props "concrete"}
	{obstacleid "unbreakable"}

	{Volume "body1"
		{Tags  "body"}
		{Thickness 50}
		{able {visible 1}}
	}
	{Volume "body2"
		{Tags  "body"}
		{Thickness 50}
		{able {visible 1}}
	}
	{Volume "body3"
		{Tags  "body"}
		{Thickness 50}
		{able {visible 1}{holed}}
	}
	{Volume "body4"
		{Tags  "body"}
		{Thickness 50}
		{able {visible 1}}
	}
	{Volume "body5"
		{Tags  "body"}
		{Thickness 50}
		{able {visible 1}}
	}
	{Volume "body6"
		{Tags  "body"}
		{Thickness 50}
		{able {visible 1}}
	}
	{Volume "body7"
		{Tags  "body"}
		{Thickness 50}
		{able {visible 1}}
	}
	{Volume "body"
		{Tags  "body"}
		{Thickness 50}
		{able {visible 1}}
	}
	{Volume "hole1"
		{able clear {hole}}
	}
	{Volume "roof"
		{Tags  "body"}
		{Thickness 50}
		{able {visible 1}{obstacle 0}}
	}
	{Extender "land_patch"
		{TerrainType "road" "bridge"}
	}
}
