{game_entity
	{Extension "dot_pz_s_l.mdl"}
	{obstacleid "unbreakable"}
	{placer}
	{extender "structure"
		{place "dot" "dot_pz_wall_l"}
		{place "door" "dot_pz_door_l"}
	}
	{Extender "land_patch"
		{TerrainType "road" "bridge"}
	}
}
