{game_entity
	(include "/properties/construction.inc")

	{props "sand" "sandbag" "heap" "construction" "burning" "no_destroyed_stamp"}

	{Extension "sandbag3.mdl"}
	{Extender "land_patch"
		{updateentities 0}
	}

	{NoGroupMesh 1}
	
	{Volume "body2"
		{Tags  "body"}
		{Thickness 40}
;		{able {visible 1}{touch 0}}
	}
	{Volume "body1"
		{Tags  "body"}
		{Thickness 40}
;		{able {visible 1}{touch 0}}
	}
	{Volume "body"
		{Tags  "body" "climb"}
		{Thickness 40}
;		{able {visible 1}{touch}}
	}
}
