{game_entity
	(include "/properties/construction.inc")
;	(include "/properties/shadow/construction.inc" sx(1.2) sy(1.9) ofsx(0) ofsy(-5))
	{obstacleID "unbreakable"}
;	{props "big" "steel" "parts" "construction" "no_destroyed_stamp" "disable_area" "antitank_hedgehog"}
	{props "cornered" "concrete" "parts" "construction" "no_destroyed_stamp" "disable_area" "antitank_hedgehog"}
	{Extension "dot_element_omaha10.mdl"}

	{armor
		{setting "body"
			{thickness 150}
			{volumes "body*"}
		}
	}
}
