{game_entity
	{Extension "dot_pz_door_x.mdl"}
	{Volume "door"
		{Tags  "body"}
		{Thickness 50}
		{able {visible 1}}
	}
	{Volume "sub_piece1"
	}
	{Volume "sub_piece2"
	}
	{Volume "sub_piece3"
	}
	{Volume "sub_piece4"
	}
}
