{game_entity
	(include "/properties/building.inc")
	{props "concrete" "cornered" "parts" "construction" "bridge"}
	{obstacleid "unbreakable"}
	{Extension "dot_v.mdl"}
	{Volume "body"
		{Tags  "body"}
		{Thickness 100}
		{able {visible 1}}
	}
	{Volume "body1"
		{Tags  "body"}
		{Thickness 100}
		{able {visible 1}}
	}
	{Volume "body10"
		{Tags  "body"}
		{Thickness 100}
		{able {visible 1}}
	}
	{Volume "body11"
		{Tags  "body"}
		{Thickness 100}
		{able {visible 1}}
	}
	{Volume "body12"
		{Tags  "body"}
		{Thickness 100}
		{able {visible 1}}
	}
	{Volume "body13"
		{Tags  "body"}
		{Thickness 100}
		{able {visible 1}}
	}
	{Volume "body14"
		{Tags  "body"}
		{Thickness 100}
		{able {visible 1}}
	}
	{Volume "body15"
		{Tags  "body"}
		{Thickness 100}
		{able {visible 1}}
	}
	{Volume "body2"
		{Tags  "body"}
		{Thickness 100}
		{able {visible 1}}
	}
	{Volume "body3"
		{Tags  "body"}
		{Thickness 100}
		{able {visible 1}}
	}
	{Volume "body4"
		{Tags  "body"}
		{Thickness 100}
		{able {visible 1}}
	}
	{Volume "body5"
		{Tags  "body"}
		{Thickness 100}
		{able {visible 1}}
	}
	{Volume "body6"
		{Tags  "body"}
		{Thickness 100}
		{able {visible 1}}
	}
	{Volume "body7"
		{Tags  "body"}
		{Thickness 100}
		{able {visible 1}}
	}
	{Volume "body8"
		{Tags  "body"}
		{Thickness 100}
		{able {visible 1}}
	}
	{Volume "body9"
		{Tags  "body"}
		{Thickness 100}
		{able {visible 1}}
	}
	{Extender "land_patch"
		{TerrainType "road" "bridge"}
	}
}
