{game_entity
	(include "/properties/construction.inc")
	{Extension "dot_trench.mdl"}
	{props "construction" "parts" "wood" "no_destroyed_stamp" "disable_area" "small" "burning"} 
	("armor_heavy" args 0.8)
	{obstacleID "small_building"}

	{Volume "body1"
		{Tags  "body" "fire"}
		{Thickness 50}
		{able {holed}}
	}
	{Volume "body2"
		{Tags  "body" "fire"}
		{Thickness 50}
		{able {holed}}
	}
	{Volume "body3"
		{Tags  "body" "fire"}
		{Thickness 50}
	}
	{Volume "body4"
		{Tags  "body" "fire"}
		{Thickness 50}
	}
	{Volume "hole2"
		{able clear {hole}{touch 1}}
	}
	{Volume "hole"
		{able clear {hole}{touch 1}}
	}
	{Volume "roof"
		{Tags  "body" "fire"}
		{Thickness 20}
		{able {visible 0}{obstacle 0}}
	}
}
