{game_entity
	(include "/properties/building.inc")
;	(include "/properties/shadow/construction.inc" sx(1.2) sy(1.9) ofsx(0) ofsy(-5))
	{Extension "dot_fence01.mdl"}
	{obstacleid "unbreakable"}
	{props "concrete"}
	{Volume "body"
		{Tags  "body"}
		{Thickness 50}
	}
}
