{game_entity
	(include "/properties/construction.inc")
  
	{volume defaultmaterial "sand"}
	{Extension "dot_sack_mg05_ruin.mdl"}
;	{props "sand" "sandbag" "heap" "construction" "burning" "no_destroyed_stamp"}
	{props "one" "staged" "sand" "construction" "disable_area" "no_destroyed_stamp"}
	{Volume "body"
		{Tags  "body"}
		{Thickness 20}
	}
}
