{game_entity
	(include "/properties/construction.inc")
  
	{volume defaultmaterial "sand"}
	{Extension "dot_sack_mg03_ruin.mdl"}
;	{props "sand" "one" "staged" "construction" "no_destroyed_stamp"}
	{props "one" "staged" "sand" "construction" "disable_area" "no_destroyed_stamp"}

	{Volume "body3"
		{Tags  "body" "climb"}
		{Thickness 20}
		{able {touch 1}}
	}
	{Volume "body2"
		{Tags  "body"}
		{Thickness 20}
	}
	{Volume "body1"
		{Tags  "body" "climb"}
		{Thickness 20}
		{able {touch 1}}
	}
}
