{fx
	{sound "hit/big/water"}
	{#+ lightview
		{type point}
		{animator
			{scale 1
				{linear
					{min 1}
					{max 0.5}
				}
			}
			{visibility 1
				{linear
					{min 1}
					{max 0}
				}
			}
			{highlight 0x99afb9}
			{timer
				{duration 2}
			}
		}
		{attenuation0 0.5}
		{attenuation1 0.9}
		{radius 150}
		{effectonground}
		{offset 0 0 50}
	}
	{#+ spriteview shock1
		{sprite "$/flash/supershock"
			{visibility 1
				{npower
					{min 1}
					{max 0}
					{pow 2}
				}
			}
			{scale 1
				{npower
					{min 1}
					{max 3}
					{pow 0.8}
				}
			}
			{timer
				{mode play }
				{duration 0.3}
			}
			{preturn 90 90}
		}
		{ground}
		{layer grounddynamic}
		{offset 0 0 10}
		{autovisible}
		{notifyowner}
	}
	{#+ spriteview shock2
		{sprite "$/explosion/fire_sled"
			{visibility 1
				{npower
					{min 0.3}
					{max 0}
					{pow 2}
				}
			}
			{scale 1
				{npower
					{min 1.1}
					{max 3.1}
					{pow 0.8}
				}
			}
			{timer
				{mode play }
				{duration 0.3}
			}
			{preturn 90 90}
		}
		{ground}
		{layer grounddynamic}
		{offset 0 0 5}
		{autovisible}
		{notifyowner}
	}
	{#+ particleview "steam up"
		{generator
			{totalparticles 10}
			{particlesinblock 10}
			{emissionarea
				{radius 0}
				{alpha0 0}
				{alpha1 5 5}
			}
			{particleinit
				{speed 5 5}
				{lifetime 2.5 0.5}
			}
			{timetolive 0.1}
			{axisz}
		}
		{mover
			{damping 0.95}
			{gravity
				{value 0.07}
			}
			{collisions
				{terrain}
				{restitution 0.3}
			}
		}
		{visualizer
			{stage 
				{sprite "$/smoke/smokesmal4b_50"
					{timer
						{mode play }
						{duration -1}
					}
					{turn 1
						{linear
							{min 0}
							{max 0 100}
						}
					}
					{scale 1
						{linear
							{min 1.8 0.7}
							{max 3.25 0.75}
						}
					}
					{visibility 1
						{linear
							{min 0.6}
							{max 0}
						}
					}
					{highlight 0xff393939}
				}
			}
		}
	}
	{#+ particleview "steam small"
		{generator
			{totalparticles 50}
			{particlesinblock 2}
			{emissionarea
				{radius 20}
				{alpha0 0}
				{alpha1 20 15}
			}
			{particleinit
				{speed 0.2 0.2}
				{lifetime 2.25 0.25}
			}
			{axisz}
			{timetolive 1}
		}
		{mover
			{gravity
				{value 0.005}
			}
			{damping 0.99}
			{collisions
				{terrain}
				{restitution 0.3}
			}
		}
		{visualizer
			{stage 
				{sprite "$/smoke/smokesmal4b_50"
					{timer
						{mode play }
						{duration -1}
					}
					{turn 1
						{linear
							{min 0}
							{max 0 200}
						}
					}
					{scale 1
						{linear
							{min 0.7 0.2}
							{max 2.1 0.9}
						}
					}
					{preturn 90 90}
					{visibility 1
						{peak
							{min 0}
							{max 0.5}
						}
					}
				}
				{sprite "$/smoke/smokesmal4b_100"
					{timer
						{mode play }
						{duration -1}
					}
					{turn 1
						{linear
							{min 0}
							{max 0 200}
						}
					}
					{scale 1
						{linear
							{min 0.7 0.2}
							{max 2.1 0.9}
						}
					}
					{preturn 90 90}
					{visibility 1
						{peak
							{min 0}
							{max 0.5}
						}
					}
				}
			}
		}
		{offset 0 0 10}
		{notifyowner}
	}
	{#+ particleview ripples
		{generator
			{totalparticles 1}
			{particlesinblock 1}
			{emissionarea
				{radius 0.1 0.1}
				{alpha0 0}
				{alpha1 0 -5}
			}
			{particleinit
				{speed 0}
				{lifetime 1.5}
			}
			{timetolive 0.1}
			{axisz}
		}
		{mover
			{damping 0.95}
			{collisions
				{terrain}
				{restitution 0.05}
			}
			{nodependonwind}
		}
		{visualizer
			{stage initial 
				{sprite "$/flash/wave"
					{timer
						{mode play }
						{duration -1}
					}
					{preturn 90 90}
					{turn 1
						{linear
							{min 0}
							{max 10}
						}
					}
					{visibility 1
						{linear
							{min 0.6}
							{max 0}
						}
					}
					{scale 1
						{linear
							{min 0.5}
							{max 1.2}
						}
					}
					{highlight 0xffffffca}
				}
				{flags ground }
			}
		}
		{notifyowner}
	}
	{#+ particleview drops
		{generator
			{particlesinblock 40}
			{totalparticles 40}
			{emissionarea
				{radius 10 2}
				{alpha0 0}
				{alpha1 32.5 12.5}
			}
			{particleinit
				{speed 6 2}
				{lifetime 2 0.8}
			}
			{timetolive 0.1}
			{axisz}
		}
		{mover
			{damping 0.95}
			{gravity
				{value 0.15}
			}
			{collisions
				{terrain}
				{restitution 0.05}
			}
		}
		{visualizer
			{stage initial 
				{sprite "$/smoke/smokesmal4b"
					{scale 1
						{linear
							{min 0.03 0.02}
							{max 0.4 0.1}
						}
					}
					{turn 1
						{linear
							{min 0}
							{max 0 300}
						}
					}
					{timer
						{mode play }
						{duration -1}
					}
					{visibility 1
						{linear
							{min 0.8}
							{max 0}
						}
					}
				}
			}
			{stage collided 
				{sprite "$/flash/ripples_w2"
					{timer
						{mode play }
						{duration 0.8}
					}
					{visibility 1
						{linear
							{min 0.7}
							{max 0}
						}
					}
					{scale 1
						{linear
							{min 0.2 0.1}
							{max 1.5 0.5}
						}
					}
				}
				{flags killparticle ground }
			}
		}
		{notifyowner}
	}
	{#+ particleview "drops splash"
		{generator
			{particlesinblock 30}
			{totalparticles 30}
			{emissionarea
				{radius 10 3}
				{alpha0 0}
				{alpha1 0 5}
			}
			{particleinit
				{speed 3.5 2.5}
				{lifetime 1.6 0.8}
			}
			{timetolive 0.1}
			{axisz}
		}
		{mover
			{gravity
				{value 0.12}
			}
			{collisions
				{terrain}
				{restitution 0.3}
			}
			{damping 0.98}
		}
		{visualizer
			{stage 
				{sprite "$/smoke/smokesmal4b_30"
					{timer
						{mode play }
						{duration 1.4 0.6}
					}
					{scale 1
						{linear
							{min 1.25 0.25}
							{max 0.2 0.1}
						}
					}
					{turn 1
						{linear
							{min 0}
							{max 0 300}
						}
					}
					{visibility 1
						{linear
							{min 1}
							{max 0}
						}
					}
				}
			}
		}
		{notifyowner}
	}
	{#+ particleview fuzzy1
		{generator
			{emissionarea
				{radius 15 5}
				{alpha0 0}
				{alpha1 40 10}
				{distributionlaw sphere}
			}
			{particleinit
				{speed 0.05 0.05}
				{lifetime 0.95 0.25}
			}
			{timetolive 0.01}
			{totalparticles 7}
			{particlesinblock 7}
			{axisz}
		}
		{mover
			{damping 0.92}
			{nodependonwind}
		}
		{visualizer
			{stage 
				{sprite "$/explosion/bum"
					{timer
						{mode play }
						{duration -1}
					}
					{visibility 1
						{linear
							{min 1}
							{max 0}
						}
					}
					{scale 1
						{npower
							{min 0.275 0.075}
							{max 0.675 0.125}
							{pow 0.4}
						}
					}
					{preturn 90}
				}
				{flags trace }
			}
		}
		{notifyowner}
	}
	{#+ spriteview fuzzy2
		{#+ delay 0.01}
		{sprite "$/explosion/ground_exp"
			{timer
				{mode play }
				{duration 1.2}
			}
			{visibility 1
				{npower
					{min 1}
					{max 0}
					{pow 2.5}
				}
			}
			{preturn 180 10}
			{shifty 1
				{npower
					{min 0}
					{max -170}
					{pow 1.5}
				}
			}
			{scalex 1
				{linear
					{min 0.4}
					{max 0.6}
				}
			}
			{scaley 1
				{linear
					{min 0.3}
					{max 1.3}
				}
			}
		}
		{orientation normalXZ}
		{notifyowner}
		{autovisible}
	}
	{#+ spriteview fuzzy3
		{#+ delay 0.01}
		{sprite "$/explosion/ground_exp"
			{timer
				{mode play }
				{duration 1.2}
			}
			{visibility 1
				{npower
					{min 1}
					{max 0}
					{pow 2.5}
				}
			}
			{preturn 90}
			{shiftx 1
				{npower
					{min 0}
					{max -170}
					{pow 1.5}
				}
			}
			{scaley 1
				{linear
					{min 0.4}
					{max 0.6}
				}
			}
			{scalex 1
				{linear
					{min 0.3}
					{max 1.3}
				}
			}
		}
		{orientation normalYZ}
		{notifyowner}
		{autovisible}
	}
	{#+ particleview dirt
		{generator
			{particlesinblock 15}
			{totalparticles 15}
			{emissionarea
				{radius 10 2}
				{alpha0 5 5}
				{alpha1 40 20}
			}
			{particleinit
				{speed 6 4}
				{lifetime 2 0.8}
			}
			{timetolive 0.1}
			{axisz}
		}
		{mover
			{damping 0.95}
			{gravity
				{value 0.15}
			}
			{collisions
				{terrain}
				{restitution 0.05}
			}
			{nodependonwind}
		}
		{visualizer
			{stage initial 
				{sprite "$/particle/bloodspot03"
					{scale 0.065 0.035}
					{turn 1
						{linear
							{min 0}
							{max 0 150}
						}
					}
					{timer
						{mode play }
						{duration -1}
					}
					{highlight 0xff000000}
					{preturn 90 90}
				}
				{sprite "$/particle/grunt2"
					{scale 0.15 0.05}
					{turn 1
						{linear
							{min 0}
							{max 0 150}
						}
					}
					{timer
						{mode play }
						{duration -1}
					}
					{preturn 90 90}
				}
			}
			{stage collided 
				{sprite "$/flash/ripples_w"
					{timer
						{mode play }
						{duration 0.8}
					}
					{visibility 1
						{linear
							{min 0.7}
							{max 0}
						}
					}
					{scale 1
						{linear
							{min 0.2 0.1}
							{max 1.5 0.5}
						}
					}
				}
				{flags killparticle ground }
			}
		}
		{notifyowner}
	}
}