{fx 
	{SpriteView 
		{Sprite "$/Particle/grenade" 
			{Scale 0.7 }
		}
	}
	{SpriteView "shadow"
		{Sprite "/properties/shadow/round.ebm"
			{Scale 0.15		}
			{Visibility 0.7	}
		}
		{layer groundshadow}
		{ground}
	}
}