{fx
	{#+ spriteview
		{sprite "$/flash/flash_g02a"
			{light 1
				{peak
					{min 0.5}
					{max 0.75}
				}
			}
			{timer
				{mode play loop }
				{duration 2}
			}
			{scale 0.35}
			{preturn 90 90}
		}
		{halo}
	}
	{#+ spriteview
		{sprite "$/flash/halo02"
			{light 1
				{peak
					{min 0.2}
					{max 0.25}
				}
			}
			{timer
				{mode play loop }
				{duration 2}
			}
			{scale 0.8}
		}
		{halo}
	}
	{#+ spriteview
		{sprite "$/flash/light"
			{light 1
				{peak
					{min 0.2}
					{max 0.3}
				}
			}
			{timer
				{mode play loop }
				{duration 3}
			}
			{scalex 0.75}
			{scaley 0.5}
		}
		{orientation trace}
	}
}