{fx
	{#+ particleview "dust"
		{generator
			{totalparticles 10}
			{emissionarea
				{radius 1 1}
				{alpha0 0}
				{alpha1 60 30}
			}
			{particleinit
				{speed 2 2}
				{lifetime 3.5 1}
			}
			{particlesinblock 10}
			{timetolive 0.1}
		}
		{mover
			{damping 0.89}
			{gravity
				{value 0.055}
			}
			{collisions
				{terrain}
				{restitution 0.05}
			}
		}
		{visualizer
			{stage 
				{sprite "$/smoke/smokesmal4a"
					{turn 1
						{linear
							{min 0}
							{max 0 200}
						}
					}
					{visibility 1
						{linear
							{min 0.5}
							{max 0}
						}
					}
					{scale 1
						{linear
							{min 0.7 0.3}
							{max 2 0.5}
						}
					}
					{timer
						{mode play }
						{duration -1}
					}
					{preturn 90 30}
				}
				{sprite "$/smoke/smokesmal4b_30"
					{turn 1
						{linear
							{min 0}
							{max 0 200}
						}
					}
					{visibility 1
						{linear
							{min 0.2}
							{max 0}
						}
					}
					{scale 1
						{linear
							{min 0.6 0.3}
							{max 2 0.5}
						}
					}
					{timer
						{mode play }
						{duration -1}
					}
					{preturn 90 30}
				}
				{sprite "$/smoke/smokesmal4a"
					{turn 1
						{linear
							{min 0}
							{max 0 200}
						}
					}
					{visibility 1
						{linear
							{min 0.5}
							{max 0}
						}
					}
					{scale 1
						{linear
							{min 0.7 0.3}
							{max 2 0.5}
						}
					}
					{timer
						{mode play }
						{duration -1}
					}
					{preturn 90 30}
				}
			}
		}
	}
	{#+ particleview "feather"
		{generator
			{totalparticles 10}
			{emissionarea
				{radius 0.5 0.5}
				{alpha0 0}
				{alpha1 100 30}
			}
			{particleinit
				{speed 2.5 2.5}
				{lifetime 2.3 0.7}
			}
			{particlesinblock 10}
			{timetolive 0.1}
		}
		{mover
			{damping 0.93}
			{gravity
				{value 0.065}
			}
			{collisions
				{terrain}
				{restitution 0.05}
			}
		}
		{visualizer
			{stage initial 
				{sprite "$/Particle/Trava"
					{turn 1
						{npower
							{min 10 10}
							{max 90 20}
							{pow 1.5}
						}
					}
					{timer
						{mode play }
						{duration -1}
					}
					{scale 0.1 0.05}
					{preturn 90 90}
				}
				{sprite "$/Particle/hay2"
					{turn 1
						{npower
							{min 10 10}
							{max 90 20}
							{pow 1.4}
						}
					}
					{timer
						{mode play }
						{duration -1}
					}
					{scale 0.2 0.1}
					{preturn 60 60}
				}
				{sprite "$/Particle/hay2"
					{turn 1
						{npower
							{min 90 10}
							{max 10 20}
							{pow 1.4}
						}
					}
					{timer
						{mode play }
						{duration -1}
					}
					{scale 0.2 0.1}
					{preturn 60 60}
				}
			}
			{stage collided dying 
				{sprite "$/Particle/Trava"
					{scale 0.1 0.1}
					{turn 90 60}
					{timer
						{mode play }
						{duration 1.8 0.8}
					}
				}
				{sprite "$/Particle/hay2"
					{scale 0.2 0.1}
					{turn 90 60}
					{timer
						{mode play }
						{duration 1.8 0.6}
					}
				}
				{sprite "$/Particle/hay1"
					{scale 0.2 0.1}
					{turn 90 60}
					{timer
						{mode play }
						{duration 1.5 0.7}
					}
				}
				{flags killparticle ground }
			}
		}
		{notifyowner}
	}
}