{fx 
	{SpriteView "start" 
		{Sprite "$/Explosion/fire_sled" 
   			{Visibility 
   				{Linear 
   					{min 0.9 }
   					{max 0 }
   				}
   			}
   			{Timer
   				{Duration 4 }
   			}
			{Scale 1.2 }
			{preTurn 90 90 }
		}
		{ground }
		{layer grounddynamic }
		{NotifyOwner }
	}
}