{fx
	{spriteview halo
		{sprite "$/flash/halo01"
			{timer
				{mode }
				{duration 0.5}
			}
			{scale 10}
			{light 1
				{linear
					{min 0.4}
					{max 0}
				}
			}
		}
		{halo}
		{notifyowner}
		{autovisible}
	}
	{sound "world/cannonade/torn_bomb1"}
}