{fx
	{particleview fire
		{#+ generator
			{totalparticles 10}
			{emissionarea
				{radius 0}
				{alpha0 0}
				{alpha1 0}
				{## speed 2}
			}
			{particleinit
				{speed 0}
				{lifetime 0.15}
			}
			{timetolive 0.5}
			{## autoturn}
			{ownerspeed}
		}
		{mover
			{## damping 0.7}
			{gravity
				{value 0.02}
			}
			{nodependonwind}
		}
		{visualizer
			{stage 
				{##+ sprite "$/smoke/smtanko"
					{timer
						{mode play }
						{duration -1}
					}
					{preturn 90 90}
					{turn 1
						{linear
							{min 0}
							{max 0 200}
						}
					}
					{scale 1
						{linear
							{min 0.015 0.005}
							{max 0.45 0.05}
						}
					}
					{light 1
						{## linear
							{min 1}
							{max 0}
						}
						{peak
							{min 0}
							{max 1}
						}
					}
				}
				{flags trace }
				{sprite "$/explosion/flame_hi"
					{#+ timer
						{mode play }
						{duration -1}
					}
					{preturn 90}
					{##+ turn 1
						{linear
							{min 0}
							{max 0 100}
						}
					}
					{##+ scale 1
						{linear
							{min 0.05}
							{max 0.2}
						}
					}
					{## highlight 0xffff4416}
					{light 1
						{linear
							{min 0.5}
							{max 0}
						}
						{## peak
							{min 1}
							{max 0.6}
						}
					}
					{scalex 1
						{linear
							{min 0.5}
							{max 0.1}
						}
					}
					{scaley 0.1
						{linear
							{min 0.1}
							{max 0.3}
						}
					}
				}
			}
		}
		{## delay 1}
	}
	{particleview fire
		{generator
			{totalparticles 1}
			{emissionarea
				{radius 0.2 0.2}
				{alpha0 0}
				{alpha1 360 360}
				{speed 2}
			}
			{particleinit
				{speed 0}
				{lifetime 0.35 0.15}
			}
			{timetolive 0.8}
			{ownerspeed}
		}
		{mover
			{damping 0.7}
			{gravity
				{value 0}
			}
			{nodependonwind}
		}
		{visualizer
			{stage 
				{sprite "$/smoke/smtanko"
					{timer
						{mode play }
						{duration -1}
					}
					{preturn 90 90}
					{turn 1
						{linear
							{min 0}
							{max 0 200}
						}
					}
					{scale 1
						{linear
							{min 0.125 0.025}
							{max 0.35 0.05}
						}
					}
					{light 1
						{## linear
							{min 1}
							{max 0}
						}
						{peak
							{min 0}
							{max 0.65 0.15}
						}
					}
				}
				{sprite "$/smoke/smoke_g04l"
					{timer
						{mode play }
						{duration -1}
					}
					{preturn 90 90}
					{turn 1
						{linear
							{min 0}
							{max 0 100}
						}
					}
					{scale 1
						{linear
							{min 0.0105 0.0005}
							{max 0.04 0.005}
						}
					}
					{highlight 0xffff4416}
					{light 1
						{## linear
							{min 0.6}
							{max 0}
						}
						{peak
							{min 0}
							{max 0.6 0.2}
						}
					}
				}
			}
		}
		{## delay 1}
	}
	{##+ particleview fire
		{generator
			{totalparticles 20}
			{emissionarea
				{radius 0}
				{alpha0 0}
				{alpha1 0}
				{## speed 2}
			}
			{particleinit
				{speed 0}
				{lifetime 0.2}
			}
			{timetolive 0.5}
			{## autoturn}
			{ownerspeed}
		}
		{mover
			{## damping 0.7}
			{gravity
				{value 0.02}
			}
			{nodependonwind}
		}
		{visualizer
			{stage 
				{##+ sprite "$/smoke/smtanko"
					{timer
						{mode play }
						{duration -1}
					}
					{preturn 90 90}
					{turn 1
						{linear
							{min 0}
							{max 0 200}
						}
					}
					{scale 1
						{linear
							{min 0.015 0.005}
							{max 0.45 0.05}
						}
					}
					{light 1
						{## linear
							{min 1}
							{max 0}
						}
						{peak
							{min 0}
							{max 1}
						}
					}
				}
				{flags trace }
				{sprite "$/explosion/flame_hi"
					{#+ timer
						{mode play }
						{duration -1}
					}
					{preturn 90}
					{##+ turn 1
						{linear
							{min 0}
							{max 0 100}
						}
					}
					{##+ scale 1
						{linear
							{min 0.05}
							{max 0.2}
						}
					}
					{## highlight 0xffff4416}
					{#+ light 1
						{linear
							{min 1}
							{max 0}
						}
						{## peak
							{min 1}
							{max 0.6}
						}
					}
					{scalex 1
						{linear
							{min 0.5}
							{max 0.1}
						}
					}
					{scaley 0.08
						{## linear
							{min 0.025}
							{max 2}
						}
					}
				}
			}
		}
		{## delay 1}
	}
}