{fx
	{sound "crush/medium/glass"}
	{particleview
		{generator
			{totalparticles 20}
			{emissionarea
				{radius 5 5}
				{alpha0 0}
				{alpha1 45}
			}
			{particleinit
				{speed 0.7 0.7}
				{lifetime 1.5 0.4}
			}
			{particlesinblock 20}
			{timetolive 0.08}
		}
		{mover
			{damping 0.97}
			{gravity
				{value 0.1}
			}
			{collisions
				{terrain}
				{restitution 0.4}
			}
			{nodependonwind}
		}
		{visualizer
			{stage 
				{sprite "$/particle/glass_medium"
					{timer
						{mode play }
						{duration -1}
					}
					{scale 0.15 0.05}
					{preturn 90 90}
					{visibility 0.7 0.2}
				}
				{sprite "$/particle/glass_small"
					{timer
						{mode play }
						{duration -1}
					}
					{scale 0.25 0.15}
					{preturn 90 90}
					{visibility 0.7 0.2}
				}
				{sprite "$/particle/glass_large"
					{timer
						{mode play }
						{duration -1}
					}
					{scale 0.175 0.125}
					{preturn 90 90}
					{visibility 0.7 0.2}
				}
			}
		}
		{notifyowner}
	}
}