{fx
	{fire}
	{#+ particleview smoke
		{generator
			{totalparticles 10}
			{emissionarea
				{radius 1 1}
				{alpha0 0}
				{alpha1 -20 2}
				{speed 0.4}
			}
			{particleinit
				{speed 0}
				{lifetime 0.8 0.3}
			}
			{particlesinblock 1}
			{axisz}
		}
		{offset 0 0 5}
		{mover
			{damping 0.96}
			{gravity
				{value -0.05}
			}
		}
		{visualizer
			{stage 
				{sprite "$/smoke/smokesmal4b_100"
					{turn 1
						{linear
							{min 0}
							{max 0 100}
						}
					}
					{scale 1
						{linear
							{min 0.3 0.1}
							{max 0.6 0.2}
						}
					}
					{visibility 1
						{peak
							{min 0}
							{max 0.5}
						}
					}
					{timer
						{mode play }
						{duration -1}
					}
					{preturn 90 90}
				}
				{sprite "$/smoke/smokesmal4b_50"
					{turn 1
						{linear
							{min 0}
							{max 0 100}
						}
					}
					{scale 1
						{linear
							{min 0.3 0.1}
							{max 0.9 0.2}
						}
					}
					{visibility 1
						{peak
							{min 0}
							{max 0.6}
						}
					}
					{timer
						{mode play }
						{duration -1}
					}
					{preturn 90 90}
				}
			}
		}
		{notifyowner}
	}
	{#+ particleview fire
		{generator
			{totalparticles 10}
			{emissionarea
				{radius 0.5 0.5}
				{alpha1 180 180}
				{speed 0.5}
			}
			{particleinit
				{speed 0.5 0.5}
				{lifetime 0.2 0.1}
			}
			{axisz}
		}
		{mover
			{damping 0.8}
			{gravity
				{value -0.2}
			}
		}
		{visualizer
			{stage 
				{sprite "$/explosion/flame"
					{scale 1
						{linear
							{min 0.25 0.05}
							{max 0.5 0.1}
						}
					}
					{light 1
						{peak
							{min 0}
							{max 0.6}
						}
					}
					{timer
						{mode play }
						{duration -1}
					}
					{preturn 0 10}
				}
			}
		}
		{notifyowner}
	}
}