{fx
	{#+ particleview "smoke stream"
		{generator
			{particlesinblock 25}
			{emissionarea
				{radius 0.5 0.5}
				{alpha0 5 5}
				{alpha1 25 10}
			}
			{particleinit
				{speed 6.5 5.5}
				{lifetime 2.25 0.75}
			}
		}
		{mover
			{damping 0.75}
			{gravity
				{value -0.01}
			}
		}
		{visualizer
			{stage 
				{sprite "$/smoke/smokesmal4ba"
					{timer
						{mode play }
						{duration -1}
					}
					{turn 1
						{linear
							{min 0}
							{max 90 60}
						}
					}
					{scale 1
						{linear
							{min 0.8 0.2}
							{max 2 0.5}
						}
					}
					{visibility 1
						{linear
							{min 0.7}
							{max 0}
						}
					}
					{preturn 90 90}
				}
				{sprite "$/smoke/smokesmal4b_50"
					{timer
						{mode play }
						{duration -1}
					}
					{turn 1
						{linear
							{min 0}
							{max 90 60}
						}
					}
					{scale 1
						{linear
							{min 0.8 0.2}
							{max 2 0.5}
						}
					}
					{visibility 1
						{linear
							{min 0.7}
							{max 0}
						}
					}
					{preturn 90 90}
				}
			}
		}
	}
	{#+ particleview sparkles
		{generator
			{particlesinblock 20}
			{emissionarea
				{radius 2}
				{alpha0 0}
				{alpha1 7}
			}
			{particleinit
				{speed 16 9}
				{lifetime 1.25 0.25}
			}
		}
		{mover
			{gravity
				{value 0.07}
			}
			{damping 0.75}
			{collisions
				{terrain}
				{restitution 0.8}
			}
		}
		{visualizer
			{stage 
				{sprite "$/particle/oskolki"
					{timer
						{mode play }
						{duration -1}
					}
					{scale 1
						{linear
							{min 0.1 0.1}
							{max 0.025 0.025}
						}
					}
				}
				{sprite "$/particle/oskolkim"
					{timer
						{mode play }
						{duration -1}
					}
					{scale 1
						{linear
							{min 0.175 0.075}
							{max 0.075 0.025}
						}
					}
				}
			}
		}
	}
	{#+ spriteview muz1
		{sprite "$/flash/flashssp2"
			{light 1
				{linear
					{min 1}
					{max 0}
				}
			}
			{scalex 1
				{linear
					{min 0.15}
					{max 1}
				}
			}
			{scaley 1
				{linear
					{min 0.15}
					{max 1}
				}
			}
			{timer
				{duration 0.08}
			}
		}
		{orientation normalXY}
		{autovisible}
	}
	{#+ spriteview muz2
		{sprite "$/flash/flashssp2"
			{light 1
				{linear
					{min 1}
					{max 0}
				}
			}
			{scalex 1
				{linear
					{min 0.15}
					{max 1}
				}
			}
			{scaley 1
				{linear
					{min 0.15}
					{max 1}
				}
			}
			{timer
				{duration 0.08}
			}
		}
		{orientation normalXZ}
		{autovisible}
	}
	{#+ spriteview halo
		{sprite "$/flash/halo02"
			{timer
				{mode play }
				{duration 0.15}
			}
			{light 1
				{linear
					{min 0.5}
					{max 0}
				}
			}
			{scale 1}
		}
		{notifyowner}
		{halo}
		{autovisible}
		{offset 1 1 1}
	}
	{#+ spriteview "halo night"
		{sprite "$/flash/halo02"
			{timer
				{mode play }
				{duration 0.1}
			}
			{light 1
				{linear
					{min 0.5}
					{max 0}
				}
			}
			{scale 1}
		}
		{notifyowner}
		{halo}
		{autovisible}
		{offset 1 1 1}
		{nightonly}
	}
}