{fx
	{spriteview
		{sprite "/texture/fx/explosion/waterpool.mtl"
			{timer
				{mode play }
				{duration 32}
			}
			{scale 1.2}
			{visibility 1
				{linear
					{min 0.9}
					{max 0}
				}
			}
		}
		{ground}
		{layer grounddynamic}
		{usedirection}
		{notifyowner}
	}
}