{fx
	{spriteview start
		{sprite "$/particle/bloodspot02"
			{visibility 1
				{linear
					{min 0.75 0.15}
					{max 0}
				}
			}
			{timer
				{duration 10}
			}
			{scale 0.175 0.025}
			{preturn 90 90}
		}
		{ground}
		{layer groundshadow}
		{notifyowner}
	}
}