{fx
	{#+ lightview
		{animator
			{timer
				{mode play loop }
				{duration 1}
			}
			{visibility 1
				{peak
					{min 0.25}
					{max 1}
				}
			}
			{highlight 0xff2394ff}
		}
		{attenuation0 0.2}
		{attenuation1 0.1}
		{pulseperiod 0.1 0.05}
		{radius 70}
		{effectonground}
	}
	{#+ particleview central
		{generator
			{emissionarea
				{radius 0}
				{alpha0 0}
				{alpha1 90}
				{speed 0.2}
			}
			{particleinit
				{speed 0}
				{lifetime 0.08}
			}
			{totalparticles 3}
			{axisz}
		}
		{mover
			{nodependonwind}
		}
		{visualizer
			{stage 
				{sprite "$/flash/flash_g03a"
					{timer
						{mode play }
						{duration -1}
					}
					{scale 1
						{linear
							{min 0.085 0.035}
							{max 0.3 0.1}
						}
					}
					{light 1
						{peak
							{min 0}
							{max 1}
						}
					}
					{preturn 90 90}
					{highlight 0xff6eb8fe}
				}
			}
		}
	}
	{#+ particleview sparkles
		{generator
			{emissionarea
				{alpha0 7.5 7.5}
				{alpha1 32.5 12.5}
			}
			{particleinit
				{speed 3 2}
				{lifetime 0.5 0.2}
			}
			{totalparticles 100}
			{axisz}
			{particlesinblock 22.5 7.5}
		}
		{mover
			{nodependonwind}
			{collisions
				{terrain}
				{objects}
				{restitution 0.5}
			}
			{gravity
				{value 0.3}
			}
		}
		{visualizer
			{stage 
				{flags trace}
				{sprite "$/flash/flashss2"
					{timer
						{mode play }
						{duration -1}
					}
					{light 1}
					{scalex 1
						{linear
							{min 0.25 0.15}
							{max 0.025 0.015}
						}
					}
					{scaley 0.025 0.015}
				}
			}
		}
	}
	{#+ spriteview "halo night"
		{sprite "$/flash/flashss5"
			{timer
				{mode play loop }
				{duration 0.1}
			}
			{light 1
				{peak
					{min 0}
					{max 0.2}
				}
			}
			{scale 3.5}
		}
		{halo}
		{nightonly}
		{autovisible}
	}
	{#+ spriteview halo
		{sprite "$/flash/flashss5"
			{timer
				{mode play loop }
				{duration 0.1}
			}
			{light 1
				{peak
					{min 0}
					{max 0.7}
				}
			}
			{scale 1 0.2}
		}
		{halo}
		{autovisible}
	}
}