{fx
	{sound "detonation/barrel"}
	{#+ particleview kaboom
		{generator
			{totalparticles 1}
			{emissionarea
				{radius 1}
				{alpha0 0}
			}
			{particleinit
				{speed 0}
				{lifetime 1}
			}
			{axisz}
			{particlesinblock 1}
			{timetolive 0.1}
		}
		{offset 0 0 30}
		{mover
			{damping 1}
			{gravity
				{value 0}
			}
			{collisions
				{terrain}
				{restitution 0.4}
			}
		}
		{visualizer
			{stage 
				{sprite "$/explosion/exp01"
					{timer
						{mode play }
						{duration -1}
					}
					{preturn 90 90}
					{scale 1.3}
					{light 0.4}
				}
			}
		}
	}
	{#+ particleview fire
		{generator
			{emissionarea
				{radius 2.5 2.5}
				{alpha0 80}
				{alpha1 90}
			}
			{particleinit
				{speed 3 3}
				{lifetime 1.6 0.6}
			}
			{axisz}
			{totalparticles 60}
			{particlesinblock 60}
			{timetolive 0.1}
		}
		{mover
			{gravity
				{value -0.005}
			}
			{damping 0.85}
			{collisions
				{terrain}
				{restitution 0.4}
			}
			{nodependonwind}
		}
		{visualizer
			{stage 
				{sprite "$/smoke/smtanko"
					{scale 1
						{linear
							{min 0.5 0.3}
							{max 2.25 0.75}
						}
					}
					{light 1
						{linear
							{min 1}
							{max 0}
						}
					}
					{preturn 90 90}
					{timer
						{mode play }
						{duration -1}
					}
					{turn 1
						{linear
							{min 0}
							{max 0 200}
						}
					}
				}
				{sprite "$/explosion/fire"
					{scale 1
						{linear
							{min 0.5 0.2}
							{max 1.15 0.35}
						}
					}
					{light 1
						{linear
							{min 1}
							{max 0}
						}
					}
					{timer
						{mode play }
						{duration -1}
					}
				}
				{sprite "$/smoke/smoke_g04l"
					{scale 1
						{linear
							{min 0.1 0.05}
							{max 0.275 0.075}
						}
					}
					{light 1
						{linear
							{min 0.3}
							{max 0}
						}
					}
					{turn 1
						{linear
							{min 0}
							{max 0 200}
						}
					}
					{preturn 90 90}
					{timer
						{mode play }
						{duration -1}
					}
					{highlight 0xfffec242}
				}
			}
		}
		{offset 0 0 5}
	}
	{#+ spriteview Sled
		{sprite "$/explosion/fire_sled"
			{visibility 1
				{linear
					{min 0.9}
					{max 0}
				}
			}
			{scale 2}
			{timer
				{mode play }
				{duration 4}
			}
		}
		{ground}
		{layer grounddynamic}
		{notifyowner}
		{autovisible}
	}
	{#+ particleview sparkles
		{delay 0.1}
		{generator
			{totalparticles 40}
			{emissionarea
				{radius 5 5}
				{alpha0 0}
				{alpha1 90}
			}
			{particleinit
				{speed 5.5 3.5}
				{lifetime 1.5 0.6}
			}
			{axisz}
			{particlesinblock 40}
			{timetolive 0.1}
		}
		{mover
			{gravity
				{value 0.2}
			}
			{damping 0.98}
			{collisions
				{terrain}
				{restitution 0.4}
			}
		}
		{visualizer
			{stage 
				{sprite "$/particle/oskolki"
					{scale 1
						{linear
							{min 0.2 0.1}
							{max 0.045 0.025}
						}
					}
					{timer
						{mode play }
						{duration -1}
					}
				}
				{sprite "$/particle/oskolkim"
					{scale 1
						{linear
							{min 0.2 0.1}
							{max 0.1 0.05}
						}
					}
					{timer
						{mode play }
						{duration -1}
					}
				}
			}
		}
	}
	{#+ particleview "smoke up"
		{delay 0.3}
		{generator
			{totalparticles 60}
			{emissionarea
				{radius 3 3}
				{alpha0 0}
				{alpha1 10}
			}
			{particleinit
				{speed 1 1}
				{lifetime 2.5 0.5}
			}
			{timetolive 4}
			{particlesinblock 1}
			{axisz}
		}
		{mover
			{damping 0.95}
			{gravity
				{value -0.01}
			}
		}
		{visualizer
			{stage 
				{sprite "$/smoke/smoke_s01"
					{timer
						{mode play }
						{duration -1}
					}
					{preturn 0 10}
					{turn 1
						{linear
							{min 0}
							{max 0 70}
						}
					}
					{scale 1
						{linear
							{min 0.075 0.025}
							{max 0.25 0.05}
						}
					}
					{visibility 1
						{peak
							{min 0}
							{max 0.4}
						}
					}
					{redlight 1
						{linear
							{min 0}
							{max 0.6}
						}
					}
					{greenlight 1
						{linear
							{min 0}
							{max 0.6}
						}
					}
					{bluelight 1
						{linear
							{min 0}
							{max 0.6}
						}
					}
				}
				{sprite "$/smoke/smoke_g04b"
					{timer
						{mode play }
						{duration -1}
					}
					{preturn 0 10}
					{turn 1
						{linear
							{min 0}
							{max 0 100}
						}
					}
					{scale 1
						{linear
							{min 0.05}
							{max 0.3 0.05}
						}
					}
					{visibility 1
						{peak
							{min 0}
							{max 0.4}
						}
					}
					{redlight 1
						{linear
							{min 1}
							{max 0.5}
						}
					}
					{greenlight 1
						{linear
							{min 1}
							{max 0.5}
						}
					}
					{bluelight 1
						{linear
							{min 1}
							{max 0.5}
						}
					}
				}
			}
		}
	}
	{#+ spriteview "halo night"
		{sprite "$/flash/halo02"
			{scale 4}
			{timer
				{mode play }
				{duration 0.3}
			}
			{light 1
				{linear
					{min 0.5}
					{max 0}
				}
			}
		}
		{notifyowner}
		{autovisible}
		{nightonly}
		{halo}
	}
}