{fx
	{sound "crush/small/concrete"}
	{#+ lightview
		{type point}
		{animator
			{scale 1
				{linear
					{min 1}
					{max 0.5}
				}
			}
			{visibility 1
				{linear
					{min 1}
					{max 0}
				}
			}
			{highlight 0xffedb0}
			{timer
				{duration 0.7 0.1}
			}
		}
		{attenuation0 0.2}
		{attenuation1 0.9}
		{radius 100}
		{effectonground}
	}
	{#+ particleview flash
		{generator
			{emissionarea
				{radius 0}
			}
			{particleinit
				{speed 0}
				{lifetime 0.135 0.015}
			}
			{totalparticles 2}
			{timetolive 0.05}
			{particlesinblock 1}
			{axisz}
		}
		{offset 0 0 5}
		{visualizer
			{stage 
				{sprite "$/flash/flash_g01"
					{timer
						{mode play }
						{duration -1}
					}
					{preturn 90 90}
					{light 1
						{linear
							{min 1}
							{max 0}
						}
					}
					{scale 1
						{linear
							{min 0.1}
							{max 0.4}
						}
					}
					{highlight 0xfffead39}
				}
				{sprite "$/flash/flash_g02"
					{timer
						{mode play }
						{duration -1}
					}
					{preturn 0 45}
					{light 1
						{linear
							{min 1}
							{max 0}
						}
					}
					{scale 1
						{linear
							{min 0.1}
							{max 0.4}
						}
					}
					{highlight 0xffffec85}
				}
			}
		}
	}
	{#+ particleview "smoke streaks"
		{entitygenerator
			{emissionarea
				{alpha0 3.5 3.5}
				{alpha1 27.5 17.5}
			}
			{particleinit
				{speed 17.5 2.5}
				{lifetime 0.2 0.1}
			}
			{totalparticles 4}
			{timetolive 0.01}
			{entity "#stone02"
				{fx "grenade_debris"}
			}
		}
	}
	{#+ particleview stones
		{generator
			{totalparticles 40}
			{particlesinblock 40}
			{emissionarea
				{radius 3 3}
				{alpha0 0}
				{alpha1 40 10}
			}
			{particleinit
				{speed 10.5 7.5}
				{lifetime 2.5 0.5}
			}
			{timetolive 0.1}
		}
		{mover
			{damping 0.9}
			{gravity
				{value 0.3}
			}
			{collisions
				{terrain}
				{restitution 0.3}
			}
			{nodependonwind}
		}
		{visualizer
			{stage 
				{sprite "$/particle/flinders5"
					{timer
						{mode play }
						{duration -1}
					}
					{scale 0.115 0.085}
					{preturn 90 90}
				}
				{sprite "$/particle/rock_3"
					{timer
						{mode play }
						{duration -1}
					}
					{scale 0.14 0.11}
					{preturn 90 90}
				}
				{sprite "$/particle/rock_4"
					{timer
						{mode play }
						{duration -1}
					}
					{scale 0.14 0.11}
					{preturn 90 90}
				}
			}
		}
	}
	{#+ particleview "dust puff"
		{#+ delay 0.05}
		{generator
			{totalparticles 10}
			{particlesinblock 10}
			{emissionarea
				{radius 1 1}
				{alpha0 45 45}
				{alpha1 135 45}
			}
			{particleinit
				{speed 1 1}
				{lifetime 4.5 0.5}
			}
			{timetolive 0.1}
		}
		{mover
			{gravity
				{value -0.005}
			}
			{damping 0.9}
		}
		{visualizer
			{stage 
				{sprite "$/smoke/smoke_g04a"
					{scale 1
						{linear
							{min 0.175 0.075}
							{max 0.4 0.1}
						}
					}
					{visibility 1
						{linear
							{min 0.4}
							{max 0}
						}
					}
					{turn 1
						{linear
							{min 0}
							{max 0 120}
						}
					}
					{timer
						{mode play }
						{duration -1}
					}
					{preturn 90 90}
					{highlight 0xffa9a9a9}
				}
				{sprite "$/smoke/smoke_g04b"
					{scale 1
						{linear
							{min 0.175 0.075}
							{max 0.4 0.1}
						}
					}
					{visibility 1
						{linear
							{min 0.4}
							{max 0}
						}
					}
					{turn 1
						{linear
							{min 0}
							{max 0 50}
						}
					}
					{timer
						{mode play }
						{duration -1}
					}
					{preturn 0 20}
					{highlight 0xffa9a9a9}
				}
			}
		}
		{notifyowner}
	}
	{#+ spriteview fuzzy1
		{sprite "/texture/fx/explosion/ground_exp3"
			{timer
				{mode play }
				{duration 1}
			}
			{preturn 90}
			{visibility 1
				{npower
					{min 1}
					{max 0}
					{pow 1.5}
				}
			}
			{scalex 1
				{npower
					{min 0.3}
					{max 0.7}
					{pow 0.22}
				}
			}
			{scaley 1
				{npower
					{min 0.2}
					{max 0.4}
					{pow 0.22}
				}
			}
			{shiftx -10}
			{shifty 1
				{linear
					{min 0}
					{max -10}
				}
			}
			{highlight 0xffc0c0c0}
		}
		{orientation normalXZ}
		{#+ autovisible}
		{#+ notifyowner}
	}
	{#+ spriteview fuzzy2
		{sprite "/texture/fx/explosion/ground_exp3"
			{timer
				{mode play }
				{duration 1}
			}
			{preturn 90}
			{visibility 1
				{npower
					{min 1}
					{max 0}
					{pow 1.5}
				}
			}
			{scalex 1
				{npower
					{min 0.4}
					{max 0.7}
					{pow 0.22}
				}
			}
			{scaley 1
				{npower
					{min 0.2}
					{max 0.4}
					{pow 0.22}
				}
			}
			{shiftx -10}
			{highlight 0xffc0c0c0}
		}
		{orientation normalXY}
		{#+ autovisible}
		{#+ notifyowner}
	}
}