{fx
	{#+ lightview
		{type spot}
		{animator
			{highlight 0xa0a0a0}
		}
		{attenuation0 0.15}
		{attenuation1 0.6}
		{falloff 1.5}
		{theta 80}
		{phi 160}
		{radius 500}
		{priority 10}
		{effectonground}
	}
	{#+ spriteview flash
		{sprite "$/flash/flashbsgl"
			{light 1
				{peak
					{min 0.5}
					{max 0.75}
				}
			}
			{timer
				{mode play loop }
				{duration 2}
			}
			{scale 0.6}
			{highlight 0xfee992}
		}
	}
	{#+ particleview flies
		{generator
			{totalparticles 20}
			{emissionarea
				{radius 3 7}
				{alpha0 0}
				{alpha1 360}
			}
			{particleinit
				{speed 7}
				{lifetime 0.3 0.2}
			}
			{axisz}
			{particlesinblock 1}
		}
		{mover
			{gravity
				{value 0}
			}
			{damping 0.01}
			{collisions
				{terrain}
				{restitution 0.4}
			}
			{nodependonwind}
		}
		{notifyowner}
		{visualizer
			{stage 
				{sprite "$/particle/oskolkim"
					{timer
						{mode play }
						{duration -1}
					}
					{scale 0.1 0.05}
					{light 0.6 0.2}
				}
			}
		}
	}
	{#+ spriteview cone
		{sprite "$/flash/light"
			{light 1
				{peak
					{min 0.2}
					{max 0.3}
				}
			}
			{timer
				{mode play loop }
				{duration 2}
			}
			{scalex 1.5}
			{scaley 1}
		}
		{orientation trace}
	}
}