{fx
	{sound "detonation/big"}
	{#+ lightview
		{type point}
		{animator
			{scale 1
				{linear
					{min 1}
					{max 0.5}
				}
			}
			{visibility 1
				{linear
					{min 1}
					{max 0}
				}
			}
			{highlight 0xa0a0a0}
			{timer
				{duration 0.2}
			}
		}
		{attenuation0 0.1}
		{radius 150}
		{effectonground}
		{offset 0 0 30}
		{attenuation1 1}
	}
	{#+ spriteview flash
		{sprite "$/flash/flash_g02"
			{timer
				{mode play }
				{duration 0.1}
			}
			{preturn 90 90}
			{light 1
				{linear
					{min 1}
					{max 0}
				}
			}
			{scale 1
				{linear
					{min 0.2}
					{max 1}
				}
			}
		}
		{autovisible}
	}
	{#+ spriteview fire
		{sprite "$/explosion/exp01"
			{timer
				{mode play }
				{duration 0.6}
			}
			{preturn 90 90}
			{light 1
				{linear
					{min 0.8}
					{max 0}
				}
			}
			{scale 0.85 0.15}
		}
		{autovisible}
	}
	{#+ particleview sparkles
		{generator
			{emissionarea
				{radius 0}
				{alpha0 0}
				{alpha1 90 90}
				{distributionlaw sphere}
			}
			{particleinit
				{speed 8.5 1.5}
				{lifetime 0.15 0.05}
			}
			{totalparticles 30}
			{particlesinblock 30}
			{timetolive 0.1}
		}
		{mover
			{damping 0.93}
			{gravity
				{value 0.2}
			}
			{collisions
				{terrain}
				{restitution 0.3}
			}
		}
		{visualizer
			{stage 
				{sprite "$/particle/oskolki"
					{light 1
						{linear
							{min 2}
							{max 0}
						}
					}
					{timer
						{mode play }
						{duration -1}
					}
					{scalex 0.5 0.1}
					{scaley 0.11 0.04}
				}
				{sprite "$/particle/oskolkim"
					{light 1
						{linear
							{min 2}
							{max 0}
						}
					}
					{timer
						{mode play }
						{duration -1}
					}
					{scalex 0.5 0.1}
					{scaley 0.11 0.04}
				}
				{flags trace }
			}
		}
		{notifyowner}
	}
	{#+ particleview smoke
		{generator
			{emissionarea
				{radius 0}
				{alpha0 0}
				{alpha1 180}
				{distributionlaw sphere}
			}
			{particleinit
				{speed 7 7}
				{lifetime 2.75 0.25}
			}
			{timetolive 0.1}
			{totalparticles 20}
			{particlesinblock 20}
		}
		{mover
			{damping 0.5}
			{gravity
				{value 0.03}
			}
		}
		{visualizer
			{stage 
				{sprite "$/smoke/smokesmal4b_100"
					{timer
						{mode play }
						{duration -1}
					}
					{preturn 90 90}
					{turn 1
						{linear
							{min 0}
							{max 0 100}
						}
					}
					{scale 1
						{linear
							{min 0.65 0.15}
							{max 1.75 0.25}
						}
					}
					{visibility 1
						{linear
							{min 1}
							{max 0}
						}
					}
				}
				{sprite "$/smoke/smoke_g04"
					{timer
						{mode play }
						{duration -1}
					}
					{preturn 90 90}
					{turn 1
						{linear
							{min 0}
							{max 0 200}
						}
					}
					{scale 1
						{linear
							{min 0.16 0.04}
							{max 0.25 0.05}
						}
					}
					{visibility 1
						{linear
							{min 0.45}
							{max 0}
						}
					}
				}
			}
		}
	}
	{#+ spriteview halo
		{sprite "$/flash/halo01"
			{timer
				{mode play }
				{duration 0.1}
			}
			{preturn 90 90}
			{light 1
				{linear
					{min 0.4}
					{max 0}
				}
			}
			{scale 1.5}
		}
		{autovisible}
		{halo}
		{nightonly}
	}
}