{fx
	{spriteview start
		{sprite "$/particle/tracewheel03"
			{visibility 1
				{linear
					{min 0.425 0.025}
					{max 0}
				}
			}
			{timer
				{duration 2}
			}
			{scale 0.1 0.01}
			{preturn 0 4}
		}
		{usedirection}
		{ground}
		{layer grounddynamic}
	}
}