{fx
	{particleview
		{generator
			{totalparticles 50}
			{emissionarea
				{radius 0}
				{alpha0 0}
				{alpha1 5}
				{speed 0.15}
				{theta -40}
			}
			{particleinit
				{speed 1.15 0.15}
				{lifetime 1 0.2}
			}
			{particlesinblock 1}
		}
		{mover
			{gravity
				{value 0.1}
			}
			{collisions
				{terrain}
				{restitution 0.2}
			}
			{nodependonwind}
		}
		{visualizer
			{stage initial 
				{sprite "$/particle/gilzal"
					{turn 1
						{linear
							{min 0 60}
							{max 290 210}
						}
					}
					{scaley 0.15}
					{scalex 0.07}
					{timer
						{mode play }
						{duration -1}
					}
					{light 1
						{peak
							{min 0}
							{max 1}
						}
					}
				}
			}
			{#+ stage collided dying 
				{sprite "$/particle/gilzal"
					{preturn 180 180}
					{prescaley 0.15}
					{prescalex 0.07}
					{timer
						{mode play }
						{duration 1 0.5}
					}
				}
				{flags ground }
			}
		}
		{notifyowner}
	}
}