{fx 
	{SpriteView "FlashSSP" 
		{Sprite "$/Flash/FlashSS" 
			{Scale 0.6 }
			{Light 
				{Linear 
					{min 0 }
					{max 1 }
				}
			}
			{timer
				{Duration 0.2 }
			}
		}
		{autovisible}
		{halo}
	}
}