{fx
	{#+ lightview
		{type point}
		{animator
			{scale 1
				{linear
					{min 2}
					{max 1}
				}
			}
			{visibility 1
				{linear
					{min 1}
					{max 0}
				}
			}
			{highlight 0xa0a0a0}
			{timer
				{duration 0.06 0.02}
			}
		}
		{attenuation0 0.5}
		{radius 100}
	}
	{#+ spriteview muz1
		{sprite "$/flash/flashssp1"
			{light 1
				{linear
					{min 1}
					{max 0}
				}
			}
			{timer
				{duration 0.1}
				{mode play pingpong }
			}
			{scale 1
				{linear
					{min 0.5}
					{max 1.5}
				}
			}
		}
		{orientation normalXY}
		{#+ autovisible}
	}
	{#+ spriteview muz2
		{sprite "$/flash/flashssp1"
			{light 1
				{linear
					{min 1}
					{max 0}
				}
			}
			{timer
				{duration 0.1}
				{mode play pingpong }
			}
			{scale 1
				{linear
					{min 0.5}
					{max 1.5}
				}
			}
		}
		{orientation normalXZ}
		{autovisible}
	}
	{#+ particleview fire
		{generator
			{totalparticles 20}
			{particlesinblock 20}
			{emissionarea
				{radius 0.5 0.5}
				{alpha0 0}
				{alpha1 -5 5}
			}
			{particleinit
				{speed 2.5 2.5}
				{lifetime 0.8 0.2}
			}
			{timetolive 0.1}
		}
		{mover
			{damping 0.92}
			{gravity
				{value -0.007}
			}
		}
		{visualizer
			{stage 
				{sprite "$/smoke/smoke_g04l"
					{turn 1
						{linear
							{min 0}
							{max 0 100}
						}
					}
					{scale 1
						{linear
							{min 0.04 0.01}
							{max 0.125 0.025}
						}
					}
					{light 1
						{linear
							{min 1}
							{max 0}
						}
					}
					{preturn 90 90}
					{timer
						{mode play }
						{duration -1}
					}
					{highlight 0xffffc853}
				}
			}
		}
	}
	{#+ particleview "smoke puff"
		{generator
			{totalparticles 10}
			{particlesinblock 10}
			{emissionarea
				{radius 0.5 0.5}
				{alpha0 0}
				{alpha1 25 5}
			}
			{particleinit
				{speed 1 0.5}
				{lifetime 2.5 1.5}
			}
			{timetolive 0.2}
		}
		{mover
			{damping 0.96}
			{gravity
				{value 0.005}
			}
		}
		{visualizer
			{stage 
				{sprite "$/smoke/smoke_g04b"
					{turn 1
						{linear
							{min 0}
							{max 0 30}
						}
					}
					{scale 1
						{linear
							{min 0.075 0.025}
							{max 0.25 0.15}
						}
					}
					{visibility 1
						{linear
							{min 0.5}
							{max 0}
						}
					}
					{preturn 0 20}
					{timer
						{mode play }
						{duration -1}
					}
				}
			}
		}
	}
	{#+ spriteview halo
		{sprite "$/flash/halo02"
			{timer
				{mode }
				{duration 0.1}
			}
			{preturn 90 90}
			{scale 1.5}
			{light 1
				{linear
					{min 0.6}
					{max 0}
				}
			}
		}
		{halo}
		{notifyowner}
		{autovisible}
	}
}