{fx
	{sound "crush/medium/concrete"}
	{#+ particleview bricks
		{generator
			{totalparticles 20}
			{emissionarea
				{radius 5}
				{alpha0 0}
				{alpha1 50}
			}
			{particleinit
				{speed 6 4}
				{lifetime 2 0.4}
			}
			{axisz}
			{particlesinblock 20}
			{timetolive 0.1}
		}
		{mover
			{gravity
				{value 0.2}
			}
			{damping 0.98}
			{collisions
				{terrain}
				{restitution 0.5}
			}
			{nodependonwind}
		}
		{visualizer
			{stage initial 
				{sprite "$/particle/flinders2"
					{turn 1
						{npower
							{min 90 30}
							{max 360 90}
							{pow 1.2}
						}
					}
					{timer
						{mode play }
						{duration 4}
					}
					{scale 0.3 0.2}
				}
				{sprite "$/particle/flinders"
					{turn 1
						{npower
							{min 90 30}
							{max 90 360}
							{pow 1.3}
						}
					}
					{timer
						{mode play }
						{duration 4}
					}
					{scale 0.3 0.2}
				}
				{sprite "$/particle/flinders4"
					{turn 1
						{npower
							{min 90 30}
							{max 90 360}
							{pow 1.3}
						}
					}
					{timer
						{mode play }
						{duration 4}
					}
					{scale 0.3 0.2}
				}
				{sprite "$/particle/flinders5"
					{turn 1
						{npower
							{min 90 30}
							{max 90 360}
							{pow 1.3}
						}
					}
					{timer
						{mode play }
						{duration 4}
					}
					{scale 0.3 0.1}
				}
			}
			{stage collided dying 
				{sprite "$/particle/flinders2"
					{scale 0.4 0.2}
					{turn 90 45}
				}
				{flags killparticle ground }
				{sprite "$/particle/flinders4"
					{scale 0.4 0.2}
					{preturn 120 60}
				}
				{sprite "$/particle/flinders5"
					{scale 0.4 0.2}
					{preturn 120 60}
				}
			}
		}
		{notifyowner}
	}
	{#+ particleview dust
		{generator
			{totalparticles 40}
			{particlesinblock 40}
			{emissionarea
				{radius 14 14}
				{alpha0 30}
				{alpha1 80 10}
			}
			{particleinit
				{speed 6.5 5.5}
				{lifetime 5 2}
			}
			{timetolive 1}
			{axisz}
		}
		{mover
			{damping 0.88}
			{gravity
				{value 0.01}
			}
		}
		{visualizer
			{stage 
				{sprite "$/smoke/smoke_g04a"
					{turn 1
						{linear
							{min 0}
							{max 0 100}
						}
					}
					{visibility 1
						{linear
							{min 0.4}
							{max 0}
						}
					}
					{scale 1
						{linear
							{min 0.25 0.05}
							{max 0.45 0.15}
						}
					}
					{timer
						{mode play }
						{duration -1}
					}
					{preturn 90 90}
					{highlight 0xffffffdb}
				}
				{sprite "$/smoke/smoke_g04"
					{turn 1
						{linear
							{min 0}
							{max 0 100}
						}
					}
					{visibility 1
						{linear
							{min 0.4}
							{max 0}
						}
					}
					{scale 1
						{linear
							{min 0.25 0.05}
							{max 0.5 0.1}
						}
					}
					{timer
						{mode play }
						{duration -1}
					}
					{preturn 90 90}
				}
				{sprite "$/smoke/smokesmal4c"
					{turn 1
						{linear
							{min 0}
							{max 0 150}
						}
					}
					{visibility 1
						{linear
							{min 1}
							{max 0}
						}
					}
					{scale 1
						{linear
							{min 1.5 0.5}
							{max 4.5 0.5}
						}
					}
					{timer
						{mode play }
						{duration -1}
					}
					{preturn 90 30}
					{highlight 0xc7c2b1}
				}
			}
		}
	}
}