<?xml version="1.0" encoding="utf-8"?>
<!-- Mulan_Unit -->
<!-- Author: windows -->
<!-- DateCreated: 9/4/2017 9:15:53 PM -->
<GameData>
	<Types>
		<!-- Unique-->
		<Row Kind="KIND_UNIT" Type="UNIT_MULAN_ROCKET"/>
		<Row Type="ABILITY_MULAN_ROCKET" Kind="KIND_ABILITY"/>
	</Types>
	<Tags>
		<Row Tag="CLASS_MULAN_ROCKET" Vocabulary="ABILITY_CLASS"/>
	</Tags>
	<TypeTags>
		<Row Type="UNIT_MULAN_ROCKET" Tag="CLASS_SIEGE"/>
		<Row Type="UNIT_MULAN_ROCKET" Tag="CLASS_FORWARD_OBSERVER"/>
		<Row Type="UNIT_MULAN_ROCKET" Tag="CLASS_MULAN_ROCKET"/>
		<Row Type="ABILITY_MULAN_ROCKET" Tag="CLASS_MULAN_ROCKET"/>
	</TypeTags>
	<Units>
		<Row UnitType="UNIT_MULAN_ROCKET" BaseMoves="3" Cost="200" AdvisorType="ADVISOR_CONQUEST" 
			 BaseSightRange="2" ZoneOfControl="true" Domain="DOMAIN_LAND" FormationClass="FORMATION_CLASS_LAND_COMBAT" 
			 Name="LOC_UNIT_MULAN_ROCKET_NAME" Description="LOC_UNIT_MULAN_ROCKET_DESCRIPTION" PurchaseYield="YIELD_GOLD"
			 PromotionClass="PROMOTION_CLASS_SIEGE" Maintenance="2" Combat="36" MandatoryObsoleteTech="TECH_GUIDANCE_SYSTEMS" 
			 Range="2" PrereqTech="TECH_GUNPOWDER"  Bombard="50" TraitType="TRAIT_LEADER_MULAN_ROCKET"/>
	</Units>
	<UnitAbilities>
		<Row UnitAbilityType="ABILITY_MULAN_ROCKET" Name="LOC_ABILITY_MULAN_ROCKET_NAME" Description="LOC_ABILITY_MULAN_ROCKET_DESCRIPTION"/>
	</UnitAbilities>
	<UnitAbilityModifiers>
		<Row>
			<UnitAbilityType>ABILITY_MULAN_ROCKET</UnitAbilityType>
			<ModifierId>MULAN_ROCKET_BONUS_VS_UNIT</ModifierId>
		</Row>

	</UnitAbilityModifiers>
	<Modifiers>
		<Row>
			<ModifierId>MULAN_ROCKET_BONUS_VS_UNIT</ModifierId>
			<ModifierType>MODIFIER_UNIT_ADJUST_COMBAT_STRENGTH</ModifierType>
			<SubjectRequirementSetId>MULAN_ROCKET_VS_UNIT</SubjectRequirementSetId>
		</Row>
	</Modifiers>
	<ModifierArguments>
		<Row>
			<ModifierId>MULAN_ROCKET_BONUS_VS_UNIT</ModifierId>
			<Name>Amount</Name>
			<Value>12</Value>
		</Row>
	</ModifierArguments>
	<ModifierStrings>
		<Row ModifierId="MULAN_ROCKET_BONUS_VS_UNIT" Context="Preview" Text="LOC_ABILITY_MULAN_ROCKET_BONUS_VS_UNIT_MODIFIER_DESCRIPTION"/>
	</ModifierStrings>
	<UnitAiInfos>
		<!-- Unique-->
		<Row UnitType="UNIT_MULAN_ROCKET" AiType="UNITAI_COMBAT"/>
		<Row UnitType="UNIT_MULAN_ROCKET" AiType="UNITTYPE_RANGED"/>
		<Row UnitType="UNIT_MULAN_ROCKET" AiType="UNITTYPE_SIEGE"/>
		<Row UnitType="UNIT_MULAN_ROCKET" AiType="UNITTYPE_LAND_COMBAT"/>
	</UnitAiInfos>
	<UnitReplaces>
		<Row ReplacesUnitType="UNIT_BOMBARD" CivUniqueUnitType="UNIT_MULAN_ROCKET"/>
	</UnitReplaces>
	<UnitUpgrades>
		<Row Unit="UNIT_MULAN_ROCKET" UpgradeUnit="UNIT_ARTILLERY"/>
	</UnitUpgrades>
</GameData>
