<?xml version="1.0" encoding="utf-8"?>
<GameData>
	<Units>
		<Row>
			<Class>UNITCLASS_LONGSWORDSMAN</Class>
			<Type>UNIT_BRAVE</Type>
			<PrereqTech>TECH_STEEL</PrereqTech>
			<Combat>21</Combat>
			<Cost>120</Cost>
			<FaithCost>240</FaithCost>
			<RequiresFaithPurchaseEnabled>true</RequiresFaithPurchaseEnabled>
			<Moves>2</Moves>
			<CombatClass>UNITCOMBAT_MELEE</CombatClass>
			<Domain>DOMAIN_LAND</Domain>
			<DefaultUnitAI>UNITAI_ATTACK</DefaultUnitAI>
			<Description>TXT_KEY_UNIT_BRAVE</Description>
			<Civilopedia>TXT_KEY_CIV5_BRAVE_TEXT</Civilopedia>
			<Strategy>TXT_KEY_UNIT_BRAVE_STRATEGY</Strategy>
			<Help>TXT_KEY_UNIT_HELP_BRAVE</Help>
			<MilitarySupport>true</MilitarySupport>
			<MilitaryProduction>true</MilitaryProduction>
			<Pillage>true</Pillage>
			<ObsoleteTech>TECH_GUNPOWDER</ObsoleteTech>
			<GoodyHutUpgradeUnitClass>UNITCLASS_MUSKETMAN</GoodyHutUpgradeUnitClass>
			<AdvancedStartCost>25</AdvancedStartCost>
			<XPValueAttack>3</XPValueAttack>
			<XPValueDefense>3</XPValueDefense>
			<Conscription>3</Conscription>
			<UnitArtInfo>ART_DEF_UNIT_BRAVE</UnitArtInfo>
			<IconAtlas>CIV_COLOR_ATLAS_LEGENDS</IconAtlas>
			<PortraitIndex>42</PortraitIndex>
			<UnitFlagAtlas>CIV_ALPHA_ATLAS_BRAVE</UnitFlagAtlas>

		</Row>
	</Units>
	<Unit_AITypes>
		<Row>
			<UnitType>UNIT_LONGSWORDSMAN</UnitType>
			<UnitAIType>UNITAI_ATTACK</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_LONGSWORDSMAN</UnitType>
			<UnitAIType>UNITAI_DEFENSE</UnitAIType>
		</Row>
	</Unit_AITypes>
	<!-- Unit_Buildings -->
	<!-- Unit_BuildingClassRequireds -->
	<!-- Unit_ProductionModifierBuildings -->
	<!-- Unit_Builds -->
	<Unit_ClassUpgrades>
		<Row>
			<UnitType>UNIT_LONGSWORDSMAN</UnitType>
			<UnitClassType>UNITCLASS_MUSKETMAN</UnitClassType>
		</Row>
	</Unit_ClassUpgrades>
	<Unit_FreePromotions>
	</Unit_FreePromotions>
	<Unit_Flavors>
		<Row>
			<UnitType>UNIT_LONGSWORDSMAN</UnitType>
			<FlavorType>FLAVOR_OFFENSE</FlavorType>
			<Flavor>9</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_LONGSWORDSMAN</UnitType>
			<FlavorType>FLAVOR_DEFENSE</FlavorType>
			<Flavor>7</Flavor>
		</Row>
	</Unit_Flavors>
	<!-- Unit_GreatPersons -->
	<!-- Unit_ResourceQuantityRequirements -->
	<!-- Unit_UniqueNames -->
	<!-- Unit_YieldFromKills -->
	<!-- Unit_NotAITypes -->
	<!-- Unit_ProductionTraits -->
	<!-- Unit_TechTypes -->
	<!-- UnitPromotions_CivilianUnitType -->
	<Language_en_US>
		<Row Tag="TXT_KEY_UNIT_BRAVE">
			<Text>Brave</Text>
		</Row>
		<Row Tag="TXT_KEY_UNIT_BRAVE_STRATEGY">
			<Text>The Brave is an exceptionally strong melee unit. Use them as buffers for your ranged troops.</Text>
		</Row>
		<Row Tag="TXT_KEY_UNIT_HELP_BRAVE">
			<Text>The Brave is stronger than a Longswordsman, so use it to break down enemy defenses or to shield your ranged units from attack.</Text>
		</Row>
		<Row Tag="TXT_KEY_CIV5_BRAVE_TEXT">
			<Text>Brave is a title traditionally reserved for Tauren who choose to take up arms in defense of his or her people. Braves are often given exceptional training and are even more physically formidable than most Tauren.[NEWLINE][NEWLINE] The term 'Brave' is also used by the Taunka, so presumably has been in use for a long time.</Text>
		</Row>
	</Language_en_US>
</GameData>