<?xml version="1.0" encoding="utf-8"?>
<!-- Created by ModBuddy on 8/10/2013 10:05:36 PM -->
<GameData>
	<Units>
		<Row>
			<Class>UNITCLASS_SWORDSMAN</Class>
			<Type>UNIT_SPELLBREAKER</Type>
			<PrereqTech>TECH_IRON_WORKING</PrereqTech>
			<Combat>17</Combat>
			<Cost>75</Cost>
			<FaithCost>150</FaithCost>
			<RequiresFaithPurchaseEnabled>true</RequiresFaithPurchaseEnabled>
			<Moves>2</Moves>
			<HurryCostModifier>20</HurryCostModifier>
			<CombatClass>UNITCOMBAT_MELEE</CombatClass>
			<Domain>DOMAIN_LAND</Domain>
			<DefaultUnitAI>UNITAI_ATTACK</DefaultUnitAI>
			<Description>TXT_KEY_UNIT_SPELLBREAKER</Description>
			<Civilopedia>TXT_KEY_CIV5_ANTIQUITY_SPELLBREAKER_TEXT</Civilopedia>
			<Strategy>TXT_KEY_UNIT_SPELLBREAKER_STRATEGY</Strategy>
			<Help>TXT_KEY_UNIT_HELP_SPELLBREAKER</Help>
			<MilitarySupport>true</MilitarySupport>
			<MilitaryProduction>true</MilitaryProduction>
			<Pillage>true</Pillage>
			<ObsoleteTech>TECH_STEEL</ObsoleteTech>
			<GoodyHutUpgradeUnitClass>UNITCLASS_LONGSWORDSMAN</GoodyHutUpgradeUnitClass>
			<AdvancedStartCost>20</AdvancedStartCost>
			<XPValueAttack>3</XPValueAttack>
			<XPValueDefense>3</XPValueDefense>
			<Conscription>1</Conscription>
			<UnitArtInfo>ART_DEF_UNIT_SPELLBREAKER</UnitArtInfo>
			<IconAtlas>CIV_COLOR_ATLAS_LEGENDS</IconAtlas>
			<PortraitIndex>14</PortraitIndex>
			<MoveRate>HEAVY_BIPED</MoveRate>
			<UnitFlagAtlas>CIV_ALPHA_ATLAS_SPELLBREAKER</UnitFlagAtlas>
		</Row>
	</Units>
	<Unit_AITypes>
		<Row>
			<UnitType>UNIT_SWORDSMAN</UnitType>
			<UnitAIType>UNITAI_ATTACK</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_SPELLBREAKER</UnitType>
			<UnitAIType>UNITAI_DEFENSE</UnitAIType>
		</Row>
	</Unit_AITypes>
	<Unit_ClassUpgrades>
		<Row>
			<UnitType>UNIT_SPELLBREAKER</UnitType>
			<UnitClassType>UNITCLASS_LONGSWORDSMAN</UnitClassType>
		</Row>
	</Unit_ClassUpgrades>
	<Unit_Flavors>
		<Row>
			<UnitType>UNIT_SPELLBREAKER</UnitType>
			<FlavorType>FLAVOR_OFFENSE</FlavorType>
			<Flavor>6</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_SPELLBREAKER</UnitType>
			<FlavorType>FLAVOR_DEFENSE</FlavorType>
			<Flavor>6</Flavor>
		</Row>
	</Unit_Flavors>
	<Unit_ResourceQuantityRequirements>
		<Row>
			<UnitType>UNIT_SPELLBREAKER</UnitType>
			<ResourceType>RESOURCE_IRON</ResourceType>
		</Row>
	</Unit_ResourceQuantityRequirements>
	<Unit_FreePromotions>
		<Row>
			<UnitType>UNIT_SPELLBREAKER</UnitType>
			<PromotionType>PROMOTION_PARTIAL_HEAL_IF_DESTROY_ENEMY</PromotionType>
		</Row>
	</Unit_FreePromotions>
	<Language_en_US>
		<Row Tag="TXT_KEY_UNIT_SPELLBREAKER">
			<Text>Spell Breaker</Text>
		</Row>
		<Row Tag="TXT_KEY_CIV5_ANTIQUITY_SPELLBREAKER_TEXT">
			<Text>Blood Elven Spell breakers are specialist soldiers that excel in combat against spellcasters. They are immune to the effects of all but the most powerful spellcraft, and have incredibly fierce combat skills. </Text>
		</Row>
		<Row Tag="TXT_KEY_UNIT_SPELLBREAKER_STRATEGY">
			<Text>Use the Spell breakers are powerful front-line units. Their ability to heal when defeating enemies makes them formidable in combat.</Text>
		</Row>
		<Row Tag="TXT_KEY_UNIT_HELP_SPELLBREAKER">
			<Text>Spell Breakers heal when they defeat a unit, and stronger than an average swordsman.</Text>
		</Row>
	</Language_en_US>
</GameData>