# Language file
# Please note the spout title and message must be < 26 characters. So keep them short :)
# %D is the amount of damage caused.
# %N is the type of mob or playername.
# %H is the mobs health.
# %M is the mobs maxhealth.
# %S is the name of the Heroes Skill used.

spoutDamageTitle: '&f%D 点伤害.'
spoutDamageMessage: '%N: %H/%M.'
spoutKilledMessage: '%N: &4被杀死.'
chatMessage: '&f%N 被攻击造成了%D 点伤害. 剩下生命值%H/%M .'
chatKilledMessage: '&f%N 被攻击造成了%D 点伤害. &4%N被杀死.'
heroesSkillSpoutDamageTitle: '%S: &f%D 点伤害.'
heroesSkillSpoutDamageMessage: '%N: %H/%M.'
heroesSkillSpoutKilledMessage: '%N: &4%N被杀死.'
heroesSkillChatMessage: '&f%N 被攻击造成了%D 点伤害由%S. 剩下生命值%H/%M .'
heroesSkillChatKilledMessage: '&f%N 被攻击造成了%D 点伤害由%S. &4%N被杀死.'
RPGnotify: '%D'
entityPig: 猪
entitySheep: 羊
entityCow: 牛
entityMushroomCow: 蘑菇牛
entityChicken: 鸡
entitySquid: 乌贼
entityVillager: 村民
entityWolf: 狼
entityOcelot: 猫
entityGolem: 魔像
entitySnowman: 雪人
entityIronGolem: 铁傀儡
entityBat: 蝙蝠
entityWitch: 女巫
entityWither: 凋灵
entityZombie: 僵尸
entityZombieBaby: 小僵尸
entityZombieVillager: 僵尸村民
entityZombieVillagerBaby: 小僵尸村民
entityCreeper: JJ怪
entitySkeleton: 骷髅
entitySkeletonWither: 凋灵骷髅
entitySlime: 史莱姆
entitySpider: 蜘蛛
entityCaveSpider: 洞穴蜘蛛
entityEnderDragon: 终界龙
entityEnderman: 末影人
entityGiant: 巨人
entityPigZombie: 僵尸猪人
entitySilverFish: 银鱼
entityBlaze: 烈焰使者
entityMagmaCube: 岩浆史莱姆
entityGhast: 恶魂
spoutDamageMes??sage: '%N: %H/%M.'
heroesSkillSpoutDamageMes??sage: '%N: %H/%M.'
