<Frame name = "BF_PetSkill_PetUnitFrame_temple" >
	<Attrib hide="false" click="true" alphaMode="CAM_Translucent"/>
	<Position width="25" height="25" />	
	<Textures r="1.0" g="1.0" b="1.0" a="1.0">
		<TexInfo texture="system.whiteTexture" left="1" top="1" right="5"  bottom="5"/>
		<TexInfo texture="interface.CommonUse" left="753" top="188" right="998" bottom="210"/>
	</Textures>
	<Frames>
	    <Frame name = "BF_PetSkill_PetUnitFrame_Title_temple" >
			<Position  width="24" height = "24" offsetX="0" offsetY="0"/>
			<Text anchor="TAT_Center"  font="1" height="16" r="0.98" g="0.98" b="0.1" rb="0.98" gb="0.98" bb="0.1" a="1" sWeight = "2"/>
		</Frame>
	</Frames>
	<Script>
		<FE_OnLoad>
			BF_PetSkill.OnButtonLoad(FRAME_THIS);
		</FE_OnLoad>
		<FE_OnCursorEnter>
			BF_PetSkill.OnButtonEnter(FRAME_THIS);		
		</FE_OnCursorEnter>
		<FE_OnCursorLeave>
			BF_PetSkill.OnButtonLeave(FRAME_THIS);		
		</FE_OnCursorLeave>
		<FE_OnLMDown>
		    BF_PetSkill.OnButtonDown(FRAME_THIS);
		</FE_OnLMDown>
	    <FE_OnLMClick>
		    BF_PetSkill.OnButtonClick(FRAME_THIS);
		</FE_OnLMClick>
	</Script>
</Frame>

<Frame name = "BF_PetSkill_PetUnitFrame"  parent = "FRAME_ROOT">
	<Attrib hide="false" click="true" alphaMode="CAM_Translucent"/>
	<Position width="75" height="25" offsetX="38" offsetY ="37"/>	
	<Frames>
		<Frame name = "BF_PetSkill_PetUnitFrame_1"  inherit="BF_PetSkill_PetUnitFrame_temple">
			<Position offsetX="0" offsetY ="0"/>	
		</Frame>
		<Frame name = "BF_PetSkill_PetUnitFrame_2"  inherit="BF_PetSkill_PetUnitFrame_temple">
			<Position offsetX="25" offsetY ="0"/>	
		</Frame>
		<Frame name = "BF_PetSkill_PetUnitFrame_3"  inherit="BF_PetSkill_PetUnitFrame_temple">
			<Position offsetX="50" offsetY ="0"/>	
		</Frame>
	</Frames>
	<Script>
		<FE_OnLoad>
			BF_PetSkill.OnBF_PetSkill_PetUnitFrameLoad(FRAME_THIS);
		</FE_OnLoad>
	</Script>
</Frame>

<Frame name = "BF_PetSkill_SelPetUnitFrame"  parent = "PetManagerFrame">
	<Attrib hide="false" click="true" alphaMode="CAM_Translucent"/>
	<Position width="75" height="25" offsetX="30" offsetY ="87"/>	
	<Frames>
		<Frame name = "BF_PetSkill_SelPetUnitFrame_1"  inherit="BF_PetSkill_PetUnitFrame_temple">
			<Position offsetX="0" offsetY ="0"/>	
		</Frame>
		<Frame name = "BF_PetSkill_SelPetUnitFrame_2"  inherit="BF_PetSkill_PetUnitFrame_temple">
			<Position offsetX="25" offsetY ="0"/>	
		</Frame>
		<Frame name = "BF_PetSkill_SelPetUnitFrame_3"  inherit="BF_PetSkill_PetUnitFrame_temple">
			<Position offsetX="50" offsetY ="0"/>	
		</Frame>
	</Frames>
	<Script>
		<FE_OnLoad>
			--BF_PetSkill.OnBF_PetSkill_PetUnitFrameLoad(FRAME_THIS);
		</FE_OnLoad>
	</Script>
</Frame>

<Frame name = "BF_PetSkill_FRAME"  parent = "FRAME_ROOT">
    <Script file="InterFace\PetSkill\PetSkill.l">
		<FE_OnLoad>
			BF_PetSkill.OnLoad(FRAME_THIS);
		</FE_OnLoad>
		<FE_OnTick>
			--BF_PetSkill.OnTick(FRAME_THIS);
		</FE_OnTick>
		<FE_OnGameEvent>
			--BF_PetSkill.OnGameEvent(FRAME_THIS, FRAME_PARAM, FRAME_ARG0, FRAME_ARG1,FRAME_ARG2,FRAME_ARG3,FRAME_ARG4)
		</FE_OnGameEvent>
	</Script>
</Frame>