#reloadable with 'reload stats'
# This file is where you start when you want to configure something new, then go to sections

@blink_ship_combat_speed = 0.6
@blink_ship_combat_rotation = 0.06
@blink_ship_collision_radius = 3


############
# STANDARD #
############


blink_ship = {
	max_speed = 4.0
	acceleration = 0.25
	rotation_speed = 0.075
	combat_max_speed = @blink_ship_combat_speed
	combat_rotation_speed = @blink_ship_combat_rotation
	collision_radius = @blink_ship_collision_radius
	modifier = {
		ship_armor_add = 20
		ship_upkeep_mult = 1.0
	}
	max_hitpoints = 2500
	size_multiplier = 4
	fleet_slot_size = 2
	section_slots = { "mid" = { locator = "root" } }
	num_target_locators = 2
	is_space_station = no
	icon_frame = 2
	base_buildtime = 240
	required_spaceport_level = 4
	can_have_federation_design = no
	enable_default_design = yes	#if yes, countries will have an auto-generated design at start

	prerequisites = { "tech_spaceport_4" }

	class = shipclass_military
	required_component_set = "ftl_components"
	#required_component_set = "combat_computers"
	required_component_set = "thruster_components"
	required_component_set = "ship_sensor_components"
}
