ship_section_template = {
	key = "BLINK_SHIP_SECTION"
	ship_size = blink_ship
	fits_on_slot = mid
	entity = "blink_ship_section_entity"
	icon = "GFX_ship_part_core_mid"
	
	cost = 1500

	component_slot = {
		name = "MEDIUM_GUN_01"
		slot_size = MEDIUM
		slot_type = weapon
		locatorname = "root"
	}

	component_slot = {
		name = "SMALL_GUN_01"
		slot_size = small
		slot_type = weapon
		locatorname = "root"
	}

	component_slot = {
		name = "SMALL_GUN_01"
		slot_size = small
		slot_type = weapon
		locatorname = "root"
	}
	
	medium_utility_slots = 2
	small_utility_slots = 4
}
