
character = {

	#2d Portrait position
	icon = {
		orientation = center_down
		position = { x = 60 y = 0 }
		scale = 1.0
	}
}






portraits = {

	#steins gate
	animesg01 = {	texturefile = "gfx/models/portraits/anime/animsg01.dds"  }
	animesg02 = {	texturefile = "gfx/models/portraits/anime/animsg02.dds"  }
	animesg03 = {	texturefile = "gfx/models/portraits/anime/animsg03.dds"  }
	animesg04 = {	texturefile = "gfx/models/portraits/anime/animsg04.dds"  }
	animesg05 = {	texturefile = "gfx/models/portraits/anime/animsg05.dds"  }
	animesg06 = {	texturefile = "gfx/models/portraits/anime/animsg06.dds"  }
	animesg07 = {	texturefile = "gfx/models/portraits/anime/animsg07.dds"  }
	animesg08 = {	texturefile = "gfx/models/portraits/anime/animsg08.dds"  }
	animesg09 = {	texturefile = "gfx/models/portraits/anime/animsg09.dds"  }
	animesg10 = {	texturefile = "gfx/models/portraits/anime/animsg10.dds"  }
	animesg11 = {	texturefile = "gfx/models/portraits/anime/animsg11.dds"  }
	animesg12 = {	texturefile = "gfx/models/portraits/anime/animsg12.dds"  }
	animesg13 = {	texturefile = "gfx/models/portraits/anime/animsg13.dds"  }
	animesg14 = {	texturefile = "gfx/models/portraits/anime/animsg14.dds"  }
	animesg15 = {	texturefile = "gfx/models/portraits/anime/animsg15.dds"  }
	animesg16 = {	texturefile = "gfx/models/portraits/anime/animsg16.dds"  }
	animesg17 = {	texturefile = "gfx/models/portraits/anime/animsg17.dds"  }
	animesg18 = {	texturefile = "gfx/models/portraits/anime/animsg18.dds"  }
	animesg19 = {	texturefile = "gfx/models/portraits/anime/animsg19.dds"  }
	animesg20 = {	texturefile = "gfx/models/portraits/anime/animsg20.dds"  }
	animesg21 = {	texturefile = "gfx/models/portraits/anime/animsg21.dds"  }
	animesg22 = {	texturefile = "gfx/models/portraits/anime/animsg22.dds"  }


	#code:geass
	animecg01 = {	texturefile = "gfx/models/portraits/anime/animluluxiu01.dds"  }
	animecg02 = {	texturefile = "gfx/models/portraits/anime/animluluxiu02.dds"  }
	animecg03 = {	texturefile = "gfx/models/portraits/anime/animluluxiu03.dds"  }
	animecg04 = {	texturefile = "gfx/models/portraits/anime/animluluxiu04.dds"  }
	animecg05 = {	texturefile = "gfx/models/portraits/anime/animluluxiu05.dds"  }
	animecg06 = {	texturefile = "gfx/models/portraits/anime/animluluxiu06.dds"  }
	animecg07 = {	texturefile = "gfx/models/portraits/anime/animluluxiu07.dds"  }
	animecg08 = {	texturefile = "gfx/models/portraits/anime/animluluxiu08.dds"  }
	animecg09 = {	texturefile = "gfx/models/portraits/anime/animluluxiu09.dds"  }
	animecg10 = {	texturefile = "gfx/models/portraits/anime/animluluxiu10.dds"  }
	animecg11 = {	texturefile = "gfx/models/portraits/anime/animluluxiu11.dds"  }
	animecg12 = {	texturefile = "gfx/models/portraits/anime/animluluxiu12.dds"  }
	animecg13 = {	texturefile = "gfx/models/portraits/anime/animluluxiu13.dds"  }
	animecg14 = {	texturefile = "gfx/models/portraits/anime/animluluxiu14.dds"  }
	animecg15 = {	texturefile = "gfx/models/portraits/anime/animluluxiu15.dds"  }
	animecg16 = {	texturefile = "gfx/models/portraits/anime/animluluxiu16.dds"  }
	animecg17 = {	texturefile = "gfx/models/portraits/anime/animluluxiu17.dds"  }
	animecg18 = {	texturefile = "gfx/models/portraits/anime/animluluxiu18.dds"  }
	animecg19 = {	texturefile = "gfx/models/portraits/anime/animluluxiu19.dds"  }
	animecg20 = {	texturefile = "gfx/models/portraits/anime/animluluxiu20.dds"  }
	animecg21 = {	texturefile = "gfx/models/portraits/anime/animluluxiu21.dds"  }
	animecg22 = {	texturefile = "gfx/models/portraits/anime/animluluxiu22.dds"  }

		
	#fate
	animefate01 = {	texturefile = "gfx/models/portraits/anime/animfate01.dds"  }
	animefate02 = {	texturefile = "gfx/models/portraits/anime/animfate02.dds"  }
	animefate03 = {	texturefile = "gfx/models/portraits/anime/animfate03.dds"  }
	animefate04 = {	texturefile = "gfx/models/portraits/anime/animfate04.dds"  }
	animefate05 = {	texturefile = "gfx/models/portraits/anime/animfate05.dds"  }
	animefate06 = {	texturefile = "gfx/models/portraits/anime/animfate06.dds"  }
	animefate07 = {	texturefile = "gfx/models/portraits/anime/animfate07.dds"  }
	animefate08 = {	texturefile = "gfx/models/portraits/anime/animfate08.dds"  }
	animefate09 = {	texturefile = "gfx/models/portraits/anime/animfate09.dds"  }
	animefate10 = {	texturefile = "gfx/models/portraits/anime/animfate10.dds"  }
	animefate11 = {	texturefile = "gfx/models/portraits/anime/animfate11.dds"  }
	animefate12 = {	texturefile = "gfx/models/portraits/anime/animfate12.dds"  }
	animefate13 = {	texturefile = "gfx/models/portraits/anime/animfate13.dds"  }
	animefate14 = {	texturefile = "gfx/models/portraits/anime/animfate14.dds"  }
	animefate15 = {	texturefile = "gfx/models/portraits/anime/animfate15.dds"  }
	animefate16 = {	texturefile = "gfx/models/portraits/anime/animfate16.dds"  }
	animefate17 = {	texturefile = "gfx/models/portraits/anime/animfate17.dds"  }
	animefate18 = {	texturefile = "gfx/models/portraits/anime/animfate18.dds"  }
	animefate19 = {	texturefile = "gfx/models/portraits/anime/animfate19.dds"  }
	animefate20 = {	texturefile = "gfx/models/portraits/anime/animfate20.dds"  }
	animefate21 = {	texturefile = "gfx/models/portraits/anime/animfate21.dds"  }
	animefate22 = {	texturefile = "gfx/models/portraits/anime/animfate22.dds"  }
	animefate23 = {	texturefile = "gfx/models/portraits/anime/animfate23.dds"  }
	animefate24 = {	texturefile = "gfx/models/portraits/anime/animfate24.dds"  }
	animefate25 = {	texturefile = "gfx/models/portraits/anime/animfate25.dds"  }
	animefate26 = {	texturefile = "gfx/models/portraits/anime/animfate26.dds"  }
	animefate27 = {	texturefile = "gfx/models/portraits/anime/animfate27.dds"  }
	animefate28 = {	texturefile = "gfx/models/portraits/anime/animfate28.dds"  }
	animefate29 = {	texturefile = "gfx/models/portraits/anime/animfate29.dds"  }

		
	#月姬 魔夜
	animeyueji01 = {	texturefile = "gfx/models/portraits/anime/animyueji01.dds"  }
	animeyueji02 = {	texturefile = "gfx/models/portraits/anime/animyueji02.dds"  }
	animeyueji03 = {	texturefile = "gfx/models/portraits/anime/animyueji03.dds"  }
	animeyueji04 = {	texturefile = "gfx/models/portraits/anime/animyueji04.dds"  }
	animeyueji05 = {	texturefile = "gfx/models/portraits/anime/animyueji05.dds"  }
	animeyueji06 = {	texturefile = "gfx/models/portraits/anime/animyueji06.dds"  }
	animeyueji07 = {	texturefile = "gfx/models/portraits/anime/animyueji07.dds"  }
	animeyueji08 = {	texturefile = "gfx/models/portraits/anime/animyueji08.dds"  }
	animeyueji09 = {	texturefile = "gfx/models/portraits/anime/animyueji09.dds"  }
	animeyueji10 = {	texturefile = "gfx/models/portraits/anime/animyueji10.dds"  }
	animeyueji11 = {	texturefile = "gfx/models/portraits/anime/animyueji11.dds"  }
	animeyueji12 = {	texturefile = "gfx/models/portraits/anime/animyueji12.dds"  }


	#小圆
	animesjxy01 = {	texturefile = "gfx/models/portraits/anime/animsjxy01.dds"  }
	animesjxy02 = {	texturefile = "gfx/models/portraits/anime/animsjxy02.dds"  }
	animesjxy03 = {	texturefile = "gfx/models/portraits/anime/animsjxy03.dds"  }
	animesjxy04 = {	texturefile = "gfx/models/portraits/anime/animsjxy04.dds"  }
	animesjxy05 = {	texturefile = "gfx/models/portraits/anime/animsjxy05.dds"  }
	animesjxy06 = {	texturefile = "gfx/models/portraits/anime/animsjxy06.dds"  }
	animesjxy07 = {	texturefile = "gfx/models/portraits/anime/animsjxy07.dds"  }
	animesjxy08 = {	texturefile = "gfx/models/portraits/anime/animsjxy08.dds"  }
	animesjxy09 = {	texturefile = "gfx/models/portraits/anime/animsjxy09.dds"  }
	animesjxy10 = {	texturefile = "gfx/models/portraits/anime/animsjxy10.dds"  }
	animesjxy11 = {	texturefile = "gfx/models/portraits/anime/animsjxy11.dds"  }
	animesjxy12 = {	texturefile = "gfx/models/portraits/anime/animsjxy12.dds"  }
	animesjxy13 = {	texturefile = "gfx/models/portraits/anime/animsjxy13.dds"  }
	animesjxy14 = {	texturefile = "gfx/models/portraits/anime/animsjxy14.dds"  }
	animesjxy15 = {	texturefile = "gfx/models/portraits/anime/animsjxy15.dds"  }
	animesjxy16 = {	texturefile = "gfx/models/portraits/anime/animsjxy16.dds"  }
	animesjxy17 = {	texturefile = "gfx/models/portraits/anime/animsjxy17.dds"  }
	animesjxy18 = {	texturefile = "gfx/models/portraits/anime/animsjxy18.dds"  }
	animesjxy19 = {	texturefile = "gfx/models/portraits/anime/animsjxy19.dds"  }
	animesjxy20 = {	texturefile = "gfx/models/portraits/anime/animsjxy20.dds"  }
	animesjxy21 = {	texturefile = "gfx/models/portraits/anime/animsjxy21.dds"  }
	animesjxy22 = {	texturefile = "gfx/models/portraits/anime/animsjxy22.dds"  }
	
	#SOS团 幸运星
	animesosls01 = {	texturefile = "gfx/models/portraits/anime/animsosls01.dds"  }
	animesosls02 = {	texturefile = "gfx/models/portraits/anime/animsosls02.dds"  }
	animesosls03 = {	texturefile = "gfx/models/portraits/anime/animsosls03.dds"  }
	animesosls04 = {	texturefile = "gfx/models/portraits/anime/animsosls04.dds"  }
	animesosls05 = {	texturefile = "gfx/models/portraits/anime/animsosls05.dds"  }
	animesosls06 = {	texturefile = "gfx/models/portraits/anime/animsosls06.dds"  }
	animesosls07 = {	texturefile = "gfx/models/portraits/anime/animsosls07.dds"  }
	animesosls08 = {	texturefile = "gfx/models/portraits/anime/animsosls08.dds"  }
	animesosls09 = {	texturefile = "gfx/models/portraits/anime/animsosls09.dds"  }
	animesosls10 = {	texturefile = "gfx/models/portraits/anime/animsosls10.dds"  }
	animesosls11 = {	texturefile = "gfx/models/portraits/anime/animsosls11.dds"  }
	animesosls12 = {	texturefile = "gfx/models/portraits/anime/animsosls12.dds"  }
	animesosls13 = {	texturefile = "gfx/models/portraits/anime/animsosls13.dds"  }
	animesosls14 = {	texturefile = "gfx/models/portraits/anime/animsosls14.dds"  }
	animesosls15 = {	texturefile = "gfx/models/portraits/anime/animsosls15.dds"  }
	animesosls16 = {	texturefile = "gfx/models/portraits/anime/animsosls16.dds"  }
	animesosls17 = {	texturefile = "gfx/models/portraits/anime/animsosls17.dds"  }
	animesosls18 = {	texturefile = "gfx/models/portraits/anime/animsosls18.dds"  }
	animesosls19 = {	texturefile = "gfx/models/portraits/anime/animsosls19.dds"  }
	animesosls20 = {	texturefile = "gfx/models/portraits/anime/animsosls20.dds"  }
	animesosls21 = {	texturefile = "gfx/models/portraits/anime/animsosls21.dds"  }
	animesosls22 = {	texturefile = "gfx/models/portraits/anime/animsosls22.dds"  }
	animesosls23 = {	texturefile = "gfx/models/portraits/anime/animsosls23.dds"  }
	animesosls24 = {	texturefile = "gfx/models/portraits/anime/animsosls24.dds"  }

	#魔导巧壳
	animemdqk01 = {	texturefile = "gfx/models/portraits/anime/animmdqk01.dds"  }
	animemdqk02 = {	texturefile = "gfx/models/portraits/anime/animmdqk02.dds"  }
	animemdqk03 = {	texturefile = "gfx/models/portraits/anime/animmdqk03.dds"  }
	animemdqk04 = {	texturefile = "gfx/models/portraits/anime/animmdqk04.dds"  }
	animemdqk05 = {	texturefile = "gfx/models/portraits/anime/animmdqk05.dds"  }
	animemdqk06 = {	texturefile = "gfx/models/portraits/anime/animmdqk06.dds"  }
	animemdqk07 = {	texturefile = "gfx/models/portraits/anime/animmdqk07.dds"  }
	animemdqk08 = {	texturefile = "gfx/models/portraits/anime/animmdqk08.dds"  }
	animemdqk09 = {	texturefile = "gfx/models/portraits/anime/animmdqk09.dds"  }
	animemdqk10 = {	texturefile = "gfx/models/portraits/anime/animmdqk10.dds"  }
	animemdqk11 = {	texturefile = "gfx/models/portraits/anime/animmdqk11.dds"  }
	animemdqk12 = {	texturefile = "gfx/models/portraits/anime/animmdqk12.dds"  }
	animemdqk13 = {	texturefile = "gfx/models/portraits/anime/animmdqk13.dds"  }
	animemdqk14 = {	texturefile = "gfx/models/portraits/anime/animmdqk14.dds"  }
	animemdqk15 = {	texturefile = "gfx/models/portraits/anime/animmdqk15.dds"  }
	animemdqk16 = {	texturefile = "gfx/models/portraits/anime/animmdqk16.dds"  }
	animemdqk17 = {	texturefile = "gfx/models/portraits/anime/animmdqk17.dds"  }
	animemdqk18 = {	texturefile = "gfx/models/portraits/anime/animmdqk18.dds"  }
	animemdqk19 = {	texturefile = "gfx/models/portraits/anime/animmdqk19.dds"  }
	animemdqk20 = {	texturefile = "gfx/models/portraits/anime/animmdqk20.dds"  }
	animemdqk21 = {	texturefile = "gfx/models/portraits/anime/animmdqk21.dds"  }
	animemdqk22 = {	texturefile = "gfx/models/portraits/anime/animmdqk22.dds"  }
	animemdqk23 = {	texturefile = "gfx/models/portraits/anime/animmdqk23.dds"  }

	#cat girls
	animecats01 = {	texturefile = "gfx/models/portraits/anime/animcats01.png"  }
	animecats02 = {	texturefile = "gfx/models/portraits/anime/animcats02.png"  }
	animecats03 = {	texturefile = "gfx/models/portraits/anime/animcats03.png"  }
	animecats04 = {	texturefile = "gfx/models/portraits/anime/animcats04.png"  }
	animecats05 = {	texturefile = "gfx/models/portraits/anime/animcats05.png"  }
	animecats06 = {	texturefile = "gfx/models/portraits/anime/animcats06.png"  }
	animecats07 = {	texturefile = "gfx/models/portraits/anime/animcats07.png"  }
	animecats08 = {	texturefile = "gfx/models/portraits/anime/animcats08.png"  }
	animecats09 = {	texturefile = "gfx/models/portraits/anime/animcats09.png"  }
	animecats10 = {	texturefile = "gfx/models/portraits/anime/animcats10.png"  }
	animecats11 = {	texturefile = "gfx/models/portraits/anime/animcats11.png"  }
	animecats12 = {	texturefile = "gfx/models/portraits/anime/animcats12.png"  }
	animecats13 = {	texturefile = "gfx/models/portraits/anime/animcats13.png"  }
	animecats14 = {	texturefile = "gfx/models/portraits/anime/animcats14.png"  }
	animecats15 = {	texturefile = "gfx/models/portraits/anime/animcats15.png"  }
	animecats16 = {	texturefile = "gfx/models/portraits/anime/animcats16.png"  }
	animecats17 = {	texturefile = "gfx/models/portraits/anime/animcats17.png"  }
	animecats18 = {	texturefile = "gfx/models/portraits/anime/animcats18.png"  }
	
	#tree girls
	animetrees01 = {	texturefile = "gfx/models/portraits/anime/animtrees01.dds"  }
	animetrees02 = {	texturefile = "gfx/models/portraits/anime/animtrees02.dds"  }
	animetrees03 = {	texturefile = "gfx/models/portraits/anime/animtrees03.dds"  }
	animetrees04 = {	texturefile = "gfx/models/portraits/anime/animtrees04.dds"  }
	animetrees05 = {	texturefile = "gfx/models/portraits/anime/animtrees05.dds"  }
	animetrees06 = {	texturefile = "gfx/models/portraits/anime/animtrees06.dds"  }
	animetrees07 = {	texturefile = "gfx/models/portraits/anime/animtrees07.dds"  }
	animetrees08 = {	texturefile = "gfx/models/portraits/anime/animtrees08.dds"  }
	animetrees09 = {	texturefile = "gfx/models/portraits/anime/animtrees09.dds"  }
	animetrees10 = {	texturefile = "gfx/models/portraits/anime/animtrees10.dds"  }
	animetrees11 = {	texturefile = "gfx/models/portraits/anime/animtrees11.dds"  }
	animetrees12 = {	texturefile = "gfx/models/portraits/anime/animtrees12.dds"  }
	animetrees13 = {	texturefile = "gfx/models/portraits/anime/animtrees13.dds"  }
	animetrees14 = {	texturefile = "gfx/models/portraits/anime/animtrees14.dds"  }
	animetrees15 = {	texturefile = "gfx/models/portraits/anime/animtrees15.dds"  }
	animetrees16 = {	texturefile = "gfx/models/portraits/anime/animtrees16.dds"  }
	animetrees17 = {	texturefile = "gfx/models/portraits/anime/animtrees17.dds"  }
	animetrees18 = {	texturefile = "gfx/models/portraits/anime/animtrees18.dds"  }
	animetrees19 = {	texturefile = "gfx/models/portraits/anime/animtrees19.dds"  }
	
	#自新世界
	animeshin01 = {	texturefile = "gfx/models/portraits/anime/animshin01.dds"  }
	animeshin02 = {	texturefile = "gfx/models/portraits/anime/animshin02.dds"  }
	animeshin03 = {	texturefile = "gfx/models/portraits/anime/animshin03.dds"  }
	animeshin04 = {	texturefile = "gfx/models/portraits/anime/animshin04.dds"  }
	animeshin05 = {	texturefile = "gfx/models/portraits/anime/animshin05.dds"  }
	animeshin06 = {	texturefile = "gfx/models/portraits/anime/animshin06.dds"  }
	animeshin07 = {	texturefile = "gfx/models/portraits/anime/animshin07.dds"  }
	animeshin08 = {	texturefile = "gfx/models/portraits/anime/animshin08.dds"  }
	animeshin09 = {	texturefile = "gfx/models/portraits/anime/animshin09.dds"  }
	animeshin10 = {	texturefile = "gfx/models/portraits/anime/animshin10.dds"  }
	animeshin11 = {	texturefile = "gfx/models/portraits/anime/animshin11.dds"  }
	animeshin12 = {	texturefile = "gfx/models/portraits/anime/animshin12.dds"  }
	animeshin13 = {	texturefile = "gfx/models/portraits/anime/animshin13.dds"  }
	animeshin14 = {	texturefile = "gfx/models/portraits/anime/animshin14.dds"  }
	animeshin15 = {	texturefile = "gfx/models/portraits/anime/animshin15.dds"  }
	animeshin16 = {	texturefile = "gfx/models/portraits/anime/animshin16.dds"  }
	animeshin17 = {	texturefile = "gfx/models/portraits/anime/animshin17.dds"  }
	animeshin18 = {	texturefile = "gfx/models/portraits/anime/animshin18.dds"  }
	animeshin19 = {	texturefile = "gfx/models/portraits/anime/animshin19.dds"  }
	animeshin20 = {	texturefile = "gfx/models/portraits/anime/animshin20.dds"  }
	animeshin21 = {	texturefile = "gfx/models/portraits/anime/animshin21.dds"  }
	animeshin22 = {	texturefile = "gfx/models/portraits/anime/animshin22.dds"  }
	animeshin23 = {	texturefile = "gfx/models/portraits/anime/animshin23.dds"  }
	animeshin24 = {	texturefile = "gfx/models/portraits/anime/animshin24.dds"  }
	
	#birdgirls
	animebirds01 = {	texturefile = "gfx/models/portraits/anime/animbirds01.dds"  }
	animebirds02 = {	texturefile = "gfx/models/portraits/anime/animbirds02.dds"  }
	animebirds03 = {	texturefile = "gfx/models/portraits/anime/animbirds03.dds"  }
	animebirds04 = {	texturefile = "gfx/models/portraits/anime/animbirds04.dds"  }
	animebirds05 = {	texturefile = "gfx/models/portraits/anime/animbirds05.dds"  }
	animebirds06 = {	texturefile = "gfx/models/portraits/anime/animbirds06.dds"  }
	animebirds07 = {	texturefile = "gfx/models/portraits/anime/animbirds07.dds"  }
	animebirds08 = {	texturefile = "gfx/models/portraits/anime/animbirds08.dds"  }
	animebirds09 = {	texturefile = "gfx/models/portraits/anime/animbirds09.dds"  }
	animebirds10 = {	texturefile = "gfx/models/portraits/anime/animbirds10.dds"  }
	animebirds11 = {	texturefile = "gfx/models/portraits/anime/animbirds11.dds"  }
	animebirds12 = {	texturefile = "gfx/models/portraits/anime/animbirds12.dds"  }
	animebirds13 = {	texturefile = "gfx/models/portraits/anime/animbirds13.dds"  }
	animebirds14 = {	texturefile = "gfx/models/portraits/anime/animbirds14.dds"  }
	
	#东方
	animetouhou01 = {	texturefile = "gfx/models/portraits/anime/animtouhou01.dds"  }
	animetouhou02 = {	texturefile = "gfx/models/portraits/anime/animtouhou02.dds"  }
	animetouhou03 = {	texturefile = "gfx/models/portraits/anime/animtouhou03.dds"  }
	animetouhou04 = {	texturefile = "gfx/models/portraits/anime/animtouhou04.dds"  }
	animetouhou05 = {	texturefile = "gfx/models/portraits/anime/animtouhou05.dds"  }
	animetouhou06 = {	texturefile = "gfx/models/portraits/anime/animtouhou06.dds"  }
	animetouhou07 = {	texturefile = "gfx/models/portraits/anime/animtouhou07.dds"  }
	animetouhou08 = {	texturefile = "gfx/models/portraits/anime/animtouhou08.dds"  }
	animetouhou09 = {	texturefile = "gfx/models/portraits/anime/animtouhou09.dds"  }
	animetouhou10 = {	texturefile = "gfx/models/portraits/anime/animtouhou10.dds"  }
	animetouhou11 = {	texturefile = "gfx/models/portraits/anime/animtouhou11.dds"  }
	animetouhou12 = {	texturefile = "gfx/models/portraits/anime/animtouhou12.dds"  }
	animetouhou13 = {	texturefile = "gfx/models/portraits/anime/animtouhou13.dds"  }
	
	#异常生物见闻录
	animeycsw01 = {	texturefile = "gfx/models/portraits/anime/animycsw01.dds"  }
	animeycsw02 = {	texturefile = "gfx/models/portraits/anime/animycsw02.dds"  }
	animeycsw03 = {	texturefile = "gfx/models/portraits/anime/animycsw03.dds"  }
	animeycsw04 = {	texturefile = "gfx/models/portraits/anime/animycsw04.dds"  }
	animeycsw05 = {	texturefile = "gfx/models/portraits/anime/animycsw05.dds"  }
	animeycsw06 = {	texturefile = "gfx/models/portraits/anime/animycsw06.dds"  }
	animeycsw07 = {	texturefile = "gfx/models/portraits/anime/animycsw07.dds"  }
	animeycsw08 = {	texturefile = "gfx/models/portraits/anime/animycsw08.dds"  }
	animeycsw09 = {	texturefile = "gfx/models/portraits/anime/animycsw09.dds"  }
	animeycsw10 = {	texturefile = "gfx/models/portraits/anime/animycsw10.dds"  }
	animeycsw11 = {	texturefile = "gfx/models/portraits/anime/animycsw11.dds"  }
	animeycsw12 = {	texturefile = "gfx/models/portraits/anime/animycsw12.dds"  }
	animeycsw13 = {	texturefile = "gfx/models/portraits/anime/animycsw13.dds"  }
	animeycsw14 = {	texturefile = "gfx/models/portraits/anime/animycsw14.dds"  }
	animeycsw15 = {	texturefile = "gfx/models/portraits/anime/animycsw15.dds"  }
	animeycsw16 = {	texturefile = "gfx/models/portraits/anime/animycsw16.dds"  }
	
	#幽游白书 全职猎人
	animeyylr01 = {	texturefile = "gfx/models/portraits/anime/animyylr01.dds"  }
	animeyylr02 = {	texturefile = "gfx/models/portraits/anime/animyylr02.dds"  }
	animeyylr03 = {	texturefile = "gfx/models/portraits/anime/animyylr03.dds"  }
	animeyylr04 = {	texturefile = "gfx/models/portraits/anime/animyylr04.dds"  }
	animeyylr05 = {	texturefile = "gfx/models/portraits/anime/animyylr05.dds"  }
	animeyylr06 = {	texturefile = "gfx/models/portraits/anime/animyylr06.dds"  }
	animeyylr07 = {	texturefile = "gfx/models/portraits/anime/animyylr07.dds"  }
	animeyylr08 = {	texturefile = "gfx/models/portraits/anime/animyylr08.dds"  }
	animeyylr09 = {	texturefile = "gfx/models/portraits/anime/animyylr09.dds"  }
	animeyylr10 = {	texturefile = "gfx/models/portraits/anime/animyylr10.dds"  }
	animeyylr11 = {	texturefile = "gfx/models/portraits/anime/animyylr11.dds"  }
	animeyylr12 = {	texturefile = "gfx/models/portraits/anime/animyylr12.dds"  }
	animeyylr13 = {	texturefile = "gfx/models/portraits/anime/animyylr13.dds"  }
	animeyylr14 = {	texturefile = "gfx/models/portraits/anime/animyylr14.dds"  }
	animeyylr15 = {	texturefile = "gfx/models/portraits/anime/animyylr15.dds"  }
	animeyylr16 = {	texturefile = "gfx/models/portraits/anime/animyylr16.dds"  }
	animeyylr17 = {	texturefile = "gfx/models/portraits/anime/animyylr17.dds"  }
	animeyylr18 = {	texturefile = "gfx/models/portraits/anime/animyylr18.dds"  }
	animeyylr19 = {	texturefile = "gfx/models/portraits/anime/animyylr19.dds"  }
	animeyylr20 = {	texturefile = "gfx/models/portraits/anime/animyylr20.dds"  }
	animeyylr21 = {	texturefile = "gfx/models/portraits/anime/animyylr21.dds"  }
	animeyylr22 = {	texturefile = "gfx/models/portraits/anime/animyylr22.dds"  }
	animeyylr23 = {	texturefile = "gfx/models/portraits/anime/animyylr23.dds"  }
	animeyylr24 = {	texturefile = "gfx/models/portraits/anime/animyylr24.dds"  }

	#魔法少女奈叶
	animesjny01 = {	texturefile = "gfx/models/portraits/anime/animsjny01.dds"  }
	animesjny02 = {	texturefile = "gfx/models/portraits/anime/animsjny02.dds"  }
	animesjny03 = {	texturefile = "gfx/models/portraits/anime/animsjny03.dds"  }
	animesjny04 = {	texturefile = "gfx/models/portraits/anime/animsjny04.dds"  }
	animesjny05 = {	texturefile = "gfx/models/portraits/anime/animsjny05.dds"  }
	animesjny06 = {	texturefile = "gfx/models/portraits/anime/animsjny06.dds"  }
	animesjny07 = {	texturefile = "gfx/models/portraits/anime/animsjny07.dds"  }
	animesjny08 = {	texturefile = "gfx/models/portraits/anime/animsjny08.dds"  }
	animesjny09 = {	texturefile = "gfx/models/portraits/anime/animsjny09.dds"  }
	animesjny10 = {	texturefile = "gfx/models/portraits/anime/animsjny10.dds"  }
	animesjny11 = {	texturefile = "gfx/models/portraits/anime/animsjny11.dds"  }
	animesjny12 = {	texturefile = "gfx/models/portraits/anime/animsjny12.dds"  }
	animesjny13 = {	texturefile = "gfx/models/portraits/anime/animsjny13.dds"  }
	animesjny14 = {	texturefile = "gfx/models/portraits/anime/animsjny14.dds"  }
	animesjny15 = {	texturefile = "gfx/models/portraits/anime/animsjny15.dds"  }
	animesjny16 = {	texturefile = "gfx/models/portraits/anime/animsjny16.dds"  }
	animesjny17 = {	texturefile = "gfx/models/portraits/anime/animsjny17.dds"  }
	animesjny18 = {	texturefile = "gfx/models/portraits/anime/animsjny18.dds"  }
	animesjny19 = {	texturefile = "gfx/models/portraits/anime/animsjny19.dds"  }
	animesjny20 = {	texturefile = "gfx/models/portraits/anime/animsjny20.dds"  }
	animesjny21 = {	texturefile = "gfx/models/portraits/anime/animsjny21.dds"  }
	animesjny22 = {	texturefile = "gfx/models/portraits/anime/animsjny22.dds"  }
	
	#钢之炼金术师
	animegzljss01 = {	texturefile = "gfx/models/portraits/anime/animgzljss01.dds"  }
	animegzljss02 = {	texturefile = "gfx/models/portraits/anime/animgzljss02.dds"  }
	animegzljss03 = {	texturefile = "gfx/models/portraits/anime/animgzljss03.dds"  }
	animegzljss04 = {	texturefile = "gfx/models/portraits/anime/animgzljss04.dds"  }
	animegzljss05 = {	texturefile = "gfx/models/portraits/anime/animgzljss05.dds"  }
	animegzljss06 = {	texturefile = "gfx/models/portraits/anime/animgzljss06.dds"  }
	animegzljss07 = {	texturefile = "gfx/models/portraits/anime/animgzljss07.dds"  }
	animegzljss08 = {	texturefile = "gfx/models/portraits/anime/animgzljss08.dds"  }
	animegzljss09 = {	texturefile = "gfx/models/portraits/anime/animgzljss09.dds"  }
	animegzljss10 = {	texturefile = "gfx/models/portraits/anime/animgzljss10.dds"  }
	animegzljss11 = {	texturefile = "gfx/models/portraits/anime/animgzljss11.dds"  }
	animegzljss12 = {	texturefile = "gfx/models/portraits/anime/animgzljss12.dds"  }
	animegzljss13 = {	texturefile = "gfx/models/portraits/anime/animgzljss13.dds"  }
	animegzljss14 = {	texturefile = "gfx/models/portraits/anime/animgzljss14.dds"  }
	animegzljss15 = {	texturefile = "gfx/models/portraits/anime/animgzljss15.dds"  }
	animegzljss16 = {	texturefile = "gfx/models/portraits/anime/animgzljss16.dds"  }
	animegzljss17 = {	texturefile = "gfx/models/portraits/anime/animgzljss17.dds"  }
	animegzljss18 = {	texturefile = "gfx/models/portraits/anime/animgzljss18.dds"  }
	
	#斩赤红之瞳
	animezchzt01 = {	texturefile = "gfx/models/portraits/anime/animzchzt01.dds"  }
	animezchzt02 = {	texturefile = "gfx/models/portraits/anime/animzchzt02.dds"  }
	animezchzt03 = {	texturefile = "gfx/models/portraits/anime/animzchzt03.dds"  }
	animezchzt04 = {	texturefile = "gfx/models/portraits/anime/animzchzt04.dds"  }
	animezchzt05 = {	texturefile = "gfx/models/portraits/anime/animzchzt05.dds"  }
	animezchzt06 = {	texturefile = "gfx/models/portraits/anime/animzchzt06.dds"  }
	animezchzt07 = {	texturefile = "gfx/models/portraits/anime/animzchzt07.dds"  }
	animezchzt08 = {	texturefile = "gfx/models/portraits/anime/animzchzt08.dds"  }
	animezchzt09 = {	texturefile = "gfx/models/portraits/anime/animzchzt09.dds"  }
	animezchzt10 = {	texturefile = "gfx/models/portraits/anime/animzchzt10.dds"  }
	animezchzt11 = {	texturefile = "gfx/models/portraits/anime/animzchzt11.dds"  }
	animezchzt12 = {	texturefile = "gfx/models/portraits/anime/animzchzt12.dds"  }
	animezchzt13 = {	texturefile = "gfx/models/portraits/anime/animzchzt13.dds"  }
	animezchzt14 = {	texturefile = "gfx/models/portraits/anime/animzchzt14.dds"  }
	animezchzt15 = {	texturefile = "gfx/models/portraits/anime/animzchzt15.dds"  }
	animezchzt16 = {	texturefile = "gfx/models/portraits/anime/animzchzt16.dds"  }
	animezchzt17 = {	texturefile = "gfx/models/portraits/anime/animzchzt17.dds"  }
	animezchzt18 = {	texturefile = "gfx/models/portraits/anime/animzchzt18.dds"  }
	animezchzt19 = {	texturefile = "gfx/models/portraits/anime/animzchzt19.dds"  }
	animezchzt20 = {	texturefile = "gfx/models/portraits/anime/animzchzt20.dds"  }
	animezchzt21 = {	texturefile = "gfx/models/portraits/anime/animzchzt21.dds"  }
	animezchzt22 = {	texturefile = "gfx/models/portraits/anime/animzchzt22.dds"  }
	
	#炮姐
	animecdcp01 = {	texturefile = "gfx/models/portraits/anime/animcdcp01.dds"  }
	animecdcp02 = {	texturefile = "gfx/models/portraits/anime/animcdcp02.dds"  }
	animecdcp03 = {	texturefile = "gfx/models/portraits/anime/animcdcp03.dds"  }
	animecdcp04 = {	texturefile = "gfx/models/portraits/anime/animcdcp04.dds"  }
	animecdcp05 = {	texturefile = "gfx/models/portraits/anime/animcdcp05.dds"  }
	animecdcp06 = {	texturefile = "gfx/models/portraits/anime/animcdcp06.dds"  }
	animecdcp07 = {	texturefile = "gfx/models/portraits/anime/animcdcp07.dds"  }
	animecdcp08 = {	texturefile = "gfx/models/portraits/anime/animcdcp08.dds"  }
	animecdcp09 = {	texturefile = "gfx/models/portraits/anime/animcdcp09.dds"  }
	animecdcp10 = {	texturefile = "gfx/models/portraits/anime/animcdcp10.dds"  }
	animecdcp11 = {	texturefile = "gfx/models/portraits/anime/animcdcp11.dds"  }
	animecdcp12 = {	texturefile = "gfx/models/portraits/anime/animcdcp12.dds"  }
	animecdcp13 = {	texturefile = "gfx/models/portraits/anime/animcdcp13.dds"  }
	animecdcp14 = {	texturefile = "gfx/models/portraits/anime/animcdcp14.dds"  }

	
	
	
	
	


}


portrait_groups = {


	#treegirls #### 13-19 h pic ####
	animetrees = {
		default = animetrees01
		#游戏设置时可选领导人
		game_setup = { #will run with a limited country scope. species and government is set but the country does not actually exist

			add = {

				portraits = {
					animetrees01
					animetrees02
					animetrees03
					animetrees04
					animetrees05
					animetrees06
					animetrees07
					animetrees08
					animetrees09
					animetrees10
					animetrees11
					animetrees12
					animetrees13
					animetrees14
					animetrees15
					animetrees16
					animetrees17
					animetrees18
					animetrees19
					
		
				}
			}

		}
		
		
		#species scope	一般种族形象  AI用
		species = { #generic portrait for a species
			add = {
				portraits = {

					animetrees01
				
				}
			}


		}
		#pop scope	民众
		pop = { #for a specific pop
			add = {
				portraits = {
					animetrees01
					animetrees02
					animetrees03
					animetrees04
					animetrees05
					animetrees06
					animetrees07
					animetrees08
					animetrees09
					animetrees10
					animetrees11
					animetrees12
					animetrees13
					animetrees14
					animetrees15
					animetrees16
					animetrees17
					animetrees18
					animetrees19
		
				}
			}

		}
		#leader scope 领导：科学家 将领等
		leader = { #scientists, generals, admirals, governor

			
			add = {
				portraits = {

					animetrees01
					animetrees02
					animetrees03
					animetrees04
					animetrees05
					animetrees06
					animetrees07
					animetrees08
					animetrees09
					animetrees10
					animetrees11
					animetrees12
					animetrees13
					animetrees14
					animetrees15
					animetrees16
					animetrees17
					animetrees18
					animetrees19
				
				}
			}

		}	
		#leader scope 领导：统治者
		ruler = {

			add = {

				portraits = {

					animetrees01
					animetrees02
					animetrees03
					animetrees04
					animetrees05
					animetrees06
					animetrees07
					animetrees08
					animetrees09
					animetrees10
					animetrees11
					animetrees12
					animetrees13
					animetrees14
					animetrees15
					animetrees16
					animetrees17
					animetrees18
					animetrees19
					
		
				}
			}
		}
	}




	#鲁鲁修
	animecg = {
		default = animecg01
		#游戏设置时可选领导人
		game_setup = { #will run with a limited country scope. species and government is set but the country does not actually exist

			add = {

				portraits = {
					animecg01
					animecg02
					animecg03
					animecg04
					animecg05
					animecg06
					animecg07
					animecg08
					animecg09
					animecg10
					animecg11
					animecg12
					animecg13
					animecg14
					animecg15
					animecg16
					animecg17
					animecg18
					animecg19
					animecg20
					animecg21
					animecg22
				}
			}

		}
		
		
		#species scope	一般种族形象  AI用
		species = { #generic portrait for a species
			add = {
				portraits = {

					animecg01
					animecg02
					animecg03

				}
			}


		}
		#pop scope	民众
		pop = { #for a specific pop
			add = {
				portraits = {
					animecg01
					animecg02
					animecg03
					animecg04
					animecg05
					animecg06
					animecg07
					animecg08
					animecg09
					animecg10
					animecg11
					animecg12
					animecg13
					animecg14
					animecg15
					animecg16
					animecg17
					animecg18
					animecg19
					animecg20
					animecg21
					animecg22
				}
			}

		}
		#leader scope 领导：科学家 将领等
		leader = { #scientists, generals, admirals, governor

			
			add = {
				portraits = {

					animecg01
					animecg02
					animecg03
					animecg04
					animecg05
					animecg06
					animecg07
					animecg08
					animecg09
					animecg10
					animecg11
					animecg12
					animecg13
					animecg14
					animecg15
					animecg16
					animecg17
					animecg18
					animecg19
					animecg20
					animecg21
					animecg22
				}
			}

		}	
		#leader scope 领导：统治者
		ruler = {

			add = {

				portraits = {

					animecg01
					animecg02
					animecg03
					animecg04
					animecg05
					animecg06
					animecg07
					animecg08
					animecg09
					animecg10
					animecg11
					animecg12
					animecg13
					animecg14
					animecg15
					animecg16
					animecg17
					animecg18
					animecg19
					animecg20
					animecg21
					animecg22
				}
			}
		}
	}

	#命运石之门
	animesg = {
		default = animesg01
		#游戏设置时可选领导人
		game_setup = { #will run with a limited country scope. species and government is set but the country does not actually exist

			add = {
				portraits = {

					animesg01
					animesg02
					animesg03
					animesg04
					animesg05
					animesg06
					animesg07
					animesg08
					animesg09
					animesg10
					animesg11
					animesg12
					animesg13
					animesg14
					animesg15
					animesg16
					animesg17
					animesg18
					animesg19
					animesg20
					animesg21
					animesg22
				}
			}

		}
		
		
		#species scope	一般种族形象  AI用
		species = { #generic portrait for a species
			add = {
				portraits = {

					animesg01
					animesg03
					animesg04
					animesg06
					animesg07
					animesg18

				}
			}


		}
		#pop scope	民众
		pop = { #for a specific pop
			add = {
				portraits = {

					animesg01
					animesg02
					animesg03
					animesg04
					animesg05
					animesg06
					animesg07
					animesg08
					animesg09
					animesg10
					animesg11
					animesg12
					animesg13
					animesg14
					animesg15
					animesg16
					animesg17
					animesg18
					animesg19
					animesg20
					animesg21
					animesg22
				
					
				}
			}

		}
		#leader scope 领导：科学家 将领等
		leader = { #scientists, generals, admirals, governor
	
			add = {
				portraits = {

					animesg01
					animesg02
					animesg03
					animesg04
					animesg05
					animesg06
					animesg07
					animesg08
					animesg09
					animesg10
					animesg11
					animesg12
					animesg13
					animesg14
					animesg15
					animesg16
					animesg17
					animesg18
					animesg19
					animesg20
					animesg21
					animesg22
					
					
				}
			}

		}	
		#leader scope 领导：统治者
		ruler = {
			add = {

				portraits = {

					animesg01
					animesg02
					animesg03
					animesg04
					animesg05
					animesg06
					animesg07
					animesg08
					animesg09
					animesg10
					animesg11
					animesg12
					animesg13
					animesg14
					animesg15
					animesg16
					animesg17
					animesg18
					animesg19
					animesg20
					animesg21
					animesg22
				}
			}
		}
	}

		#fate/stay night
	animefate = {
		default = animefate08
		#游戏设置时可选领导人
		game_setup = { #will run with a limited country scope. species and government is set but the country does not actually exist

			add = {
				portraits = {

					animefate08
					animefate01
					animefate02
					animefate03
					animefate04
					animefate05
					animefate06
					animefate07
					animefate09
					animefate10
					animefate11
					animefate12
					animefate13
					animefate14
					animefate15
					animefate16
					animefate17
					animefate18
					animefate19
					animefate20
					animefate21
					animefate22
					animefate23
					animefate24
					animefate25
					animefate26
					animefate27
					animefate28
					animefate29
					
				}
			}

		}
		
		
		#species scope	一般种族形象  AI用
		species = { #generic portrait for a species
			add = {
				portraits = {

					animefate08
					animefate01
					animefate02

				}
			}


		}
		#pop scope	民众
		pop = { #for a specific pop
			add = {
				portraits = {

					animefate08
					animefate01
					animefate02
					animefate03
					animefate04
					animefate05
					animefate06
					animefate07
					animefate09
					animefate10
					animefate11
					animefate12
					animefate13
					animefate14
					animefate15
					animefate16
					animefate17
					animefate18
					animefate19
					animefate20
					animefate21
					animefate22
					animefate23
					animefate24
					animefate25
					animefate26
					animefate27
					animefate28
					animefate29
				}
			}

		}
		#leader scope 领导：科学家 将领等
		leader = { #scientists, generals, admirals, governor

			add = {
				portraits = {

					animefate08
					animefate01
					animefate02
					animefate03
					animefate04
					animefate05
					animefate06
					animefate07
					animefate09
					animefate10
					animefate11
					animefate12
					animefate13
					animefate14
					animefate15
					animefate16
					animefate17
					animefate18
					animefate19
					animefate20
					animefate21
					animefate22
					animefate23
					animefate24
					animefate25
					animefate26
					animefate27
					animefate28
					animefate29
				}
			}

		}	
		#leader scope 领导：统治者
		ruler = {
			add = {
				portraits = {
					animefate08
					animefate01
					animefate02
					animefate03
					animefate04
					animefate05
					animefate06
					animefate07
					animefate09
					animefate10
					animefate11
					animefate12
					animefate13
					animefate14
					animefate15
					animefate16
					animefate17
					animefate18
					animefate19
					animefate20
					animefate21
					animefate22
					animefate23
					animefate24
					animefate25
					animefate26
					animefate27
					animefate28
					animefate29
				}
			}
		}
	}
	
	#月姬
	animeyueji = {
		default = animeyueji07
		#游戏设置时可选领导人
		game_setup = { #will run with a limited country scope. species and government is set but the country does not actually exist

			add = {

				portraits = {
					animeyueji07
					animeyueji01
					animeyueji02
					animeyueji03
					animeyueji05
					animeyueji08
					animeyueji09
					animeyueji10
					animeyueji11
					animeyueji12
					
					animeyueji04
					animeyueji06
					

				}
			}

		}
		
		
		#species scope	一般种族形象  AI用
		species = { #generic portrait for a species
			add = {
				portraits = {
					animeyueji07
					animeyueji01
					animeyueji02

				}
			}


		}
		#pop scope	民众
		pop = { #for a specific pop
			add = {
				portraits = {

					animeyueji07
					animeyueji01
					animeyueji02
					animeyueji03
					animeyueji05
					animeyueji08
					animeyueji09
					animeyueji10
					animeyueji11
					animeyueji12
					
					animeyueji04
					animeyueji06
				}
			}

		}
		#leader scope 领导：科学家 将领等
		leader = { #scientists, generals, admirals, governor

	
			add = {

				portraits = {

					animeyueji07
					animeyueji01
					animeyueji02
					animeyueji03
					animeyueji05
					animeyueji08
					animeyueji09
					animeyueji10
					animeyueji11
					animeyueji12
					
					animeyueji04
					animeyueji06
				}
			}

		}	
		#leader scope 领导：统治者
		ruler = {

			add = {

				portraits = {

					animeyueji07
					animeyueji01
					animeyueji02
					animeyueji03
					animeyueji05
					animeyueji08
					animeyueji09
					animeyueji10
					animeyueji11
					animeyueji12
					
					animeyueji04
					animeyueji06
				}
			}
		}
	}
	
	
	#魔法少女小圆
	animesjxy = {
		default = animesjxy01
		#设置时可选领导
		game_setup = { #will run with a limited country scope. species and government is set but the country does not actually exist

			add = {

				portraits = {
										
					animesjxy01
					animesjxy02
					animesjxy03
					animesjxy04
					animesjxy05
					animesjxy06
					animesjxy07
					animesjxy08
					animesjxy09
					animesjxy10
					animesjxy11
					animesjxy12
					animesjxy13
					animesjxy14
					animesjxy15
					animesjxy16
					animesjxy17
					animesjxy18
					animesjxy19
					animesjxy20
					animesjxy21
					animesjxy22

					
				}
			}

		}
		
		
		#species scope	种族一般形象 AI国家
		species = { #generic portrait for a species
			add = {
				portraits = {

					animesjxy01
					animesjxy10
					animesjxy14
				
				}
			}


		}
		#pop scope	民众
		pop = { #for a specific pop
			add = {
				portraits = {
					animesjxy01
					animesjxy02
					animesjxy03
					animesjxy04
					animesjxy05
					animesjxy06
					animesjxy07
					animesjxy08
					animesjxy09
					animesjxy10
					animesjxy11
					animesjxy12
					animesjxy13
					animesjxy14
					animesjxy15
					animesjxy16
					animesjxy17
					animesjxy18
					animesjxy19
					animesjxy20
					animesjxy21
					animesjxy22
		
				}
			}

		}
		#leader scope 领导：科学家 将领等
		leader = { #scientists, generals, admirals, governor

			
			add = {
				portraits = {

					animesjxy01
					animesjxy02
					animesjxy03
					animesjxy04
					animesjxy05
					animesjxy06
					animesjxy07
					animesjxy08
					animesjxy09
					animesjxy10
					animesjxy11
					animesjxy12
					animesjxy13
					animesjxy14
					animesjxy15
					animesjxy16
					animesjxy17
					animesjxy18
					animesjxy19
					animesjxy20
					animesjxy21
					animesjxy22
				
				}
			}

		}	
		#leader scope 领导：统治者
		ruler = {

			add = {

				portraits = {

					animesjxy01
					animesjxy02
					animesjxy03
					animesjxy04
					animesjxy05
					animesjxy06
					animesjxy07
					animesjxy08
					animesjxy09
					animesjxy10
					animesjxy11
					animesjxy12
					animesjxy13
					animesjxy14
					animesjxy15
					animesjxy16
					animesjxy17
					animesjxy18
					animesjxy19
					animesjxy20
					animesjxy21
					animesjxy22
		
				}
			}
		}
	}
	
	#SOS团 幸运星
	animesosls = {
		default = animesosls01
		#游戏设置时可选领导人
		game_setup = { #will run with a limited country scope. species and government is set but the country does not actually exist

			add = {
				portraits = {
				
					animesosls01
					animesosls02
					animesosls03
					animesosls04
					animesosls05
					animesosls06
					animesosls07
					animesosls08
					animesosls09
					animesosls10
					animesosls11
					animesosls12
					animesosls13
					animesosls14
					animesosls15
					animesosls16
					animesosls17
					animesosls18
					animesosls19
					animesosls20
					animesosls21
					animesosls22
					animesosls23
					animesosls24
					
					
				}
			}

		}
		
		
		#species scope	一般种族形象  AI用
		species = { #generic portrait for a species
			add = {
				portraits = {

					animesosls01
					animesosls02
					animesosls03
					animesosls05

				}
			}


		}
		#pop scope	民众
		pop = { #for a specific pop
			add = {
				portraits = {

					animesosls01
					animesosls02
					animesosls03
					animesosls04
					animesosls05
					animesosls06
					animesosls07
					animesosls08
					animesosls09
					animesosls10
					animesosls11
					animesosls12
					animesosls13
					animesosls14
					animesosls15
					animesosls16
					animesosls17
					animesosls18
					animesosls19
					animesosls20
					animesosls21
					animesosls22
					animesosls23
					animesosls24
					
				}
			}

		}
		#leader scope 领导：科学家 将领等
		leader = { #scientists, generals, admirals, governor
	
			add = {
				portraits = {

					animesosls01
					animesosls02
					animesosls03
					animesosls04
					animesosls05
					animesosls06
					animesosls07
					animesosls08
					animesosls09
					animesosls10
					animesosls11
					animesosls12
					animesosls13
					animesosls14
					animesosls15
					animesosls16
					animesosls17
					animesosls18
					animesosls19
					animesosls20
					animesosls21
					animesosls22
					animesosls23
					animesosls24
					
					
				}
			}

		}	
		#leader scope 领导：统治者
		ruler = {
			add = {

				portraits = {

					animesosls01
					animesosls02
					animesosls03
					animesosls04
					animesosls05
					animesosls06
					animesosls07
					animesosls08
					animesosls09
					animesosls10
					animesosls11
					animesosls12
					animesosls13
					animesosls14
					animesosls15
					animesosls16
					animesosls17
					animesosls18
					animesosls19
					animesosls20
					animesosls21
					animesosls22
					animesosls23
					animesosls24
					
					
				}
			}
		}
	}
	
		#魔导巧壳
	animemdqk = {
		default = animemdqk01
		#游戏设置时可选领导人
		game_setup = { #will run with a limited country scope. species and government is set but the country does not actually exist

			add = {
				portraits = {

					animemdqk01
					animemdqk02
					animemdqk03
					animemdqk04
					animemdqk05
					animemdqk06
					animemdqk07
					animemdqk08
					animemdqk09
					animemdqk10
					animemdqk11
					animemdqk12
					animemdqk13
					animemdqk14
					animemdqk15
					animemdqk16
					animemdqk17
					animemdqk18
					animemdqk19
					animemdqk20
					animemdqk21
					animemdqk22
					animemdqk23

				}
			}

		}
		
		
		#species scope	一般种族形象  AI用
		species = { #generic portrait for a species
			add = {
				portraits = {

					animemdqk01
					animemdqk02
					animemdqk11


				}
			}


		}
		#pop scope	民众
		pop = { #for a specific pop
			add = {
				portraits = {

					animemdqk01
					animemdqk02
					animemdqk03
					animemdqk04
					animemdqk05
					animemdqk06
					animemdqk07
					animemdqk08
					animemdqk09
					animemdqk10
					animemdqk11
					animemdqk12
					animemdqk13
					animemdqk14
					animemdqk15
					animemdqk16
					animemdqk17
					animemdqk18
					animemdqk19
					animemdqk20
					animemdqk21
					animemdqk22
					animemdqk23

				}
			}

		}
		#leader scope 领导：科学家 将领等
		leader = { #scientists, generals, admirals, governor
	
			add = {
				portraits = {

					animemdqk01
					animemdqk02
					animemdqk03
					animemdqk04
					animemdqk05
					animemdqk06
					animemdqk07
					animemdqk08
					animemdqk09
					animemdqk10
					animemdqk11
					animemdqk12
					animemdqk13
					animemdqk14
					animemdqk15
					animemdqk16
					animemdqk17
					animemdqk18
					animemdqk19
					animemdqk20
					animemdqk21
					animemdqk22
					animemdqk23

				}
			}

		}	
		#leader scope 领导：统治者
		ruler = {
			add = {

				portraits = {

					animemdqk01
					animemdqk02
					animemdqk03
					animemdqk04
					animemdqk05
					animemdqk06
					animemdqk07
					animemdqk08
					animemdqk09
					animemdqk10
					animemdqk11
					animemdqk12
					animemdqk13
					animemdqk14
					animemdqk15
					animemdqk16
					animemdqk17
					animemdqk18
					animemdqk19
					animemdqk20
					animemdqk21
					animemdqk22
					animemdqk23
					
				}
			}
		}
	}
	
		
	#catgirls
	animecats = {
		default = animecats01
		#游戏设置时可选领导人
		game_setup = { #will run with a limited country scope. species and government is set but the country does not actually exist

			add = {

				portraits = {
					animecats01
					animecats02
					animecats03
					animecats04
					animecats05
					animecats06
					animecats07
					animecats08
					animecats09
					animecats10
					animecats11
					animecats12
					animecats13
					animecats14
					animecats15
					animecats16
					animecats17
					animecats18
		
				}
			}

		}
		
		
		#species scope	一般种族形象  AI用
		species = { #generic portrait for a species
			add = {
				portraits = {

					animecats01
					animecats02
					animecats03

				
				}
			}


		}
		#pop scope	民众
		pop = { #for a specific pop
			add = {
				portraits = {
					animecats01
					animecats02
					animecats03
					animecats04
					animecats05
					animecats06
					animecats07
					animecats08
					animecats09
					animecats10
					animecats11
					animecats12
					animecats13
					animecats14
					animecats15
					animecats16
					animecats17
					animecats18
		
				}
			}

		}
		
		#leader scope 领导：科学家 将领等
		leader = { #scientists, generals, admirals, governor

			
			add = {
				portraits = {

					animecats01
					animecats02
					animecats03
					animecats04
					animecats05
					animecats06
					animecats07
					animecats08
					animecats09
					animecats10
					animecats11
					animecats12
					animecats13
					animecats14
					animecats15
					animecats16
					animecats17
					animecats18
				
				}
			}

		}	
		#leader scope 领导：统治者
		ruler = {

			add = {

				portraits = {

					animecats01
					animecats02
					animecats03
					animecats04
					animecats05
					animecats06
					animecats07
					animecats08
					animecats09
					animecats10
					animecats11
					animecats12
					animecats13
					animecats14
					animecats15
					animecats16
					animecats17
					animecats18
		
				}
			}
		}
	}
	
	
	#自新世界
	animeshin = {
		default = animeshin01
		#游戏设置时可选领导人
		game_setup = { #will run with a limited country scope. species and government is set but the country does not actually exist

			add = {
				portraits = {
				
					animeshin01
					animeshin02
					animeshin03
					animeshin04
					animeshin05
					animeshin06
					animeshin07
					animeshin08
					animeshin09
					animeshin10
					animeshin11

					
					
				}
			}

		}
		
		
		#species scope	一般种族形象  AI用
		species = { #generic portrait for a species
			add = {
				portraits = {

					animeshin01
					animeshin04
					animeshin05

				}
			}


		}
		#pop scope	民众
		pop = { #for a specific pop
			add = {
				portraits = {

					animeshin01
					animeshin02
					animeshin03
					animeshin04
					animeshin05
					animeshin06
					animeshin07
					animeshin08
					animeshin09
					animeshin10
					animeshin11
					animeshin12
					animeshin13
					animeshin14
					animeshin15
					animeshin16
					animeshin17
					animeshin18
					animeshin19
					animeshin20
					animeshin21
					animeshin22
					animeshin23
					animeshin24
					animeshin25
					
				}
			}

		}
		#leader scope 领导：科学家 将领等
		leader = { #scientists, generals, admirals, governor
	
			add = {
				portraits = {

					animeshin01
					animeshin02
					animeshin03
					animeshin04
					animeshin05
					animeshin06
					animeshin07
					animeshin08
					animeshin09
					animeshin10
					animeshin11

					
					
				}
			}

		}	
		#leader scope 领导：统治者
		ruler = {
			add = {

				portraits = {

					animeshin01
					animeshin02
					animeshin03
					animeshin04
					animeshin05
					animeshin06
					animeshin07
					animeshin08
					animeshin09
					animeshin10
					animeshin11

					
					
				}
			}
		}
	}
	
	
		#bird girls
	animebirds = {
		default = animebirds01
		#设置时可选领导
		game_setup = { #will run with a limited country scope. species and government is set but the country does not actually exist

			add = {

				portraits = {
										
					animebirds01
					animebirds02
					animebirds03
					animebirds04
					animebirds05
					animebirds06
					animebirds07
					animebirds08
					animebirds09
					animebirds10
					animebirds11
					animebirds12
					animebirds13
					animebirds14
					
				}
			}

		}
		
		
		#species scope	种族一般形象 AI国家
		species = { #generic portrait for a species
			add = {
				portraits = {

					animebirds01
					animebirds04
					animebirds11


				
				}
			}


		}
		#pop scope	民众
		pop = { #for a specific pop
			add = {
				portraits = {
					animebirds01
					animebirds02
					animebirds03
					animebirds04
					animebirds05
					animebirds06
					animebirds07
					animebirds08
					animebirds09
					animebirds10
					animebirds11
					animebirds12
					animebirds13
					animebirds14
		
				}
			}

		}
		#leader scope 领导：科学家 将领等
		leader = { #scientists, generals, admirals, governor

			
			add = {
				portraits = {

					animebirds01
					animebirds02
					animebirds03
					animebirds04
					animebirds05
					animebirds06
					animebirds07
					animebirds08
					animebirds09
					animebirds10
					animebirds11
					animebirds12
					animebirds13
					animebirds14
				
				}
			}

		}	
		#leader scope 领导：统治者
		ruler = {

			add = {

				portraits = {

					animebirds01
					animebirds02
					animebirds03
					animebirds04
					animebirds05
					animebirds06
					animebirds07
					animebirds08
					animebirds09
					animebirds10
					animebirds11
					animebirds12
					animebirds13
					animebirds14
		
				}
			}
		}
	}
	
	#东方幻想乡
	animetouhou = {
		default = animetouhou01
		#设置时可选领导
		game_setup = { #will run with a limited country scope. species and government is set but the country does not actually exist

			add = {

				portraits = {
										
					animetouhou01
					animetouhou02
					animetouhou03
					animetouhou04
					animetouhou05
					animetouhou06
					animetouhou07
					animetouhou08
					animetouhou09
					animetouhou10
					animetouhou11
					animetouhou12
					animetouhou13
					
				}
			}

		}
		
		
		#species scope	种族一般形象 AI国家
		species = { #generic portrait for a species
			add = {
				portraits = {

					animetouhou01
					animetouhou04
					animetouhou05


				
				}
			}


		}
		#pop scope	民众
		pop = { #for a specific pop
			add = {
				portraits = {
					animetouhou01
					animetouhou02
					animetouhou03
					animetouhou04
					animetouhou05
					animetouhou06
					animetouhou07
					animetouhou08
					animetouhou09
					animetouhou10
					animetouhou11
					animetouhou12
					animetouhou13
		
				}
			}

		}
		#leader scope 领导：科学家 将领等
		leader = { #scientists, generals, admirals, governor

			
			add = {
				portraits = {

					animetouhou01
					animetouhou02
					animetouhou03
					animetouhou04
					animetouhou05
					animetouhou06
					animetouhou07
					animetouhou08
					animetouhou09
					animetouhou10
					animetouhou11
					animetouhou12
					animetouhou13
				
				}
			}

		}	
		#leader scope 领导：统治者
		ruler = {

			add = {

				portraits = {

					animetouhou01
					animetouhou02
					animetouhou03
					animetouhou04
					animetouhou05
					animetouhou06
					animetouhou07
					animetouhou08
					animetouhou09
					animetouhou10
					animetouhou11
					animetouhou12
					animetouhou13
		
				}
			}
		}
	}
	
	#异常生物见闻录
	animeycsw = {
		default = animeycsw01
		#设置时可选领导
		game_setup = { #will run with a limited country scope. species and government is set but the country does not actually exist

			add = {

				portraits = {
										
					animeycsw01
					animeycsw02
					animeycsw03
					animeycsw04
					animeycsw05
					animeycsw06
					animeycsw07
					animeycsw08
					animeycsw09
					animeycsw10
					animeycsw11
					animeycsw12
					animeycsw13
					animeycsw14
					animeycsw15
					animeycsw16
					
				}
			}

		}
		
		
		#species scope	种族一般形象 AI国家
		species = { #generic portrait for a species
			add = {
				portraits = {

					animeycsw01
					animeycsw02
					animeycsw03
				
				}
			}


		}
		#pop scope	民众
		pop = { #for a specific pop
			add = {
				portraits = {
					animeycsw01
					animeycsw02
					animeycsw03
					animeycsw04
					animeycsw05
					animeycsw06
					animeycsw07
					animeycsw08
					animeycsw09
					animeycsw10
					animeycsw11
					animeycsw12
					animeycsw13
					animeycsw14
					animeycsw15
					animeycsw16
		
				}
			}

		}
		#leader scope 领导：科学家 将领等
		leader = { #scientists, generals, admirals, governor

			
			add = {
				portraits = {

					animeycsw01
					animeycsw02
					animeycsw03
					animeycsw04
					animeycsw05
					animeycsw06
					animeycsw07
					animeycsw08
					animeycsw09
					animeycsw10
					animeycsw11
					animeycsw12
					animeycsw13
					animeycsw14
					animeycsw15
					animeycsw16
				
				}
			}

		}	
		#leader scope 领导：统治者
		ruler = {

			add = {

				portraits = {

					animeycsw01
					animeycsw02
					animeycsw03
					animeycsw04
					animeycsw05
					animeycsw06
					animeycsw07
					animeycsw08
					animeycsw09
					animeycsw10
					animeycsw11
					animeycsw12
					animeycsw13
					animeycsw14
					animeycsw15
					animeycsw16
		
				}
			}
		}
	}	
	
	#幽游白书 全职猎人
	animeyylr = {
		default = animeyylr07
		#设置时可选领导
		game_setup = { #will run with a limited country scope. species and government is set but the country does not actually exist

			add = {

				portraits = {
					animeyylr07
					animeyylr02
					animeyylr03
					animeyylr04
					animeyylr05
					animeyylr06
					animeyylr01					
					animeyylr08
					animeyylr09
					animeyylr10
					animeyylr11
					animeyylr12
					animeyylr13
					animeyylr14
					animeyylr15
					animeyylr16
					animeyylr17
					animeyylr18
					animeyylr19
					animeyylr20
					animeyylr21
					animeyylr22
					animeyylr23
					animeyylr24
					
				}
			}

		}
		
		
		#species scope	种族一般形象 AI国家
		species = { #generic portrait for a species
			add = {
				portraits = {

					animeyylr02
					animeyylr05
					animeyylr08
					animeyylr16
					animeyylr18
				
				}
			}


		}
		#pop scope	民众
		pop = { #for a specific pop
			add = {
				portraits = {
					animeyylr01
					animeyylr02
					animeyylr03
					animeyylr04
					animeyylr05
					animeyylr06
					animeyylr07
					animeyylr08
					animeyylr09
					animeyylr10
					animeyylr11
					animeyylr12
					animeyylr13
					animeyylr14
					animeyylr15
					animeyylr16
					animeyylr17
					animeyylr18
					animeyylr19
					animeyylr20
					animeyylr21
					animeyylr22
					animeyylr23
					animeyylr24
		
				}
			}

		}
		#leader scope 领导：科学家 将领等
		leader = { #scientists, generals, admirals, governor

			
			add = {
				portraits = {

					animeyylr01
					animeyylr02
					animeyylr03
					animeyylr04
					animeyylr05
					animeyylr06
					animeyylr07
					animeyylr08
					animeyylr09
					animeyylr10
					animeyylr11
					animeyylr12
					animeyylr13
					animeyylr14
					animeyylr15
					animeyylr16
					animeyylr17
					animeyylr18
					animeyylr19
					animeyylr20
					animeyylr21
					animeyylr22
					animeyylr23
					animeyylr24
				
				}
			}

		}	
		#leader scope 领导：统治者
		ruler = {

			add = {

				portraits = {

					animeyylr01
					animeyylr02
					animeyylr03
					animeyylr04
					animeyylr05
					animeyylr06
					animeyylr07
					animeyylr08
					animeyylr09
					animeyylr10
					animeyylr11
					animeyylr12
					animeyylr13
					animeyylr14
					animeyylr15
					animeyylr16
					animeyylr17
					animeyylr18
					animeyylr19
					animeyylr20
					animeyylr21
					animeyylr22
					animeyylr23
					animeyylr24
		
				}
			}
		}
	}

	
	#魔法少女奈叶
	animesjny = {
		default = animesjny01
		#设置时可选领导
		game_setup = { #will run with a limited country scope. species and government is set but the country does not actually exist

			add = {

				portraits = {
										
					animesjny01
					animesjny02
					animesjny03
					animesjny04
					animesjny05
					animesjny06
					animesjny07
					animesjny08
					animesjny09
					animesjny10
					animesjny11
					animesjny12
					animesjny13
					animesjny14
					animesjny15
					animesjny16
					animesjny17
					animesjny18
					animesjny19
					animesjny20
					animesjny21
					animesjny22

					
				}
			}

		}
		
		
		#species scope	种族一般形象 AI国家
		species = { #generic portrait for a species
			add = {
				portraits = {

					animesjny01
				
				}
			}


		}
		#pop scope	民众
		pop = { #for a specific pop
			add = {
				portraits = {
					animesjny01
					animesjny02
					animesjny03
		
				}
			}

		}
		#leader scope 领导：科学家 将领等
		leader = { #scientists, generals, admirals, governor

			
			add = {
				portraits = {

					animesjny01
					animesjny02
					animesjny03
					animesjny04
					animesjny05
				
				}
			}

		}	
		#leader scope 领导：统治者
		ruler = {

			add = {

				portraits = {

					animesjny01
					animesjny02
					animesjny03
					animesjny04
					animesjny05
		
				}
			}
		}
	}
	
	#钢之炼金术师
	animegzljss = {
		default = animegzljss01
		#设置时可选领导
		game_setup = { #will run with a limited country scope. species and government is set but the country does not actually exist

			add = {

				portraits = {
										
					animegzljss01
					animegzljss02
					animegzljss03
					animegzljss04
					animegzljss05
					animegzljss06
					animegzljss07
					animegzljss08
					animegzljss09
					animegzljss10
					animegzljss11
					animegzljss12
					animegzljss13
					animegzljss14
					animegzljss15
					animegzljss16
					animegzljss17
					animegzljss18
					
				}
			}

		}
		
		
		#species scope	种族一般形象 AI国家
		species = { #generic portrait for a species
			add = {
				portraits = {

					animegzljss01
					animegzljss03
					animegzljss05
					animegzljss07
					animegzljss08
				
				}
			}


		}
		#pop scope	民众
		pop = { #for a specific pop
			add = {
				portraits = {
					animegzljss01
					animegzljss02
					animegzljss03
					animegzljss04
					animegzljss05
					animegzljss06
					animegzljss07
					animegzljss08
					animegzljss09
					animegzljss10
					animegzljss11
					animegzljss12
					animegzljss13
					animegzljss14
					animegzljss15
					animegzljss16
					animegzljss17
					animegzljss18
		
				}
			}

		}
		#leader scope 领导：科学家 将领等
		leader = { #scientists, generals, admirals, governor

			
			add = {
				portraits = {

					animegzljss01
					animegzljss02
					animegzljss03
					animegzljss04
					animegzljss05
					animegzljss06
					animegzljss07
					animegzljss08
					animegzljss09
					animegzljss10
					animegzljss11
					animegzljss12
					animegzljss13
					animegzljss14
					animegzljss15
					animegzljss16
					animegzljss17
					animegzljss18
				
				}
			}

		}	
		#leader scope 领导：统治者
		ruler = {

			add = {

				portraits = {

					animegzljss01
					animegzljss02
					animegzljss03
					animegzljss04
					animegzljss05
					animegzljss06
					animegzljss07
					animegzljss08
					animegzljss09
					animegzljss10
					animegzljss11
					animegzljss12
					animegzljss13
					animegzljss14
					animegzljss15
					animegzljss16
					animegzljss17
					animegzljss18
		
				}
			}
		}
	}
	
	#留底
	animezchzt = {
		default = animezchzt01
		#设置时可选领导
		game_setup = { #will run with a limited country scope. species and government is set but the country does not actually exist

			add = {

				portraits = {
										
					animezchzt01
					animezchzt02
					animezchzt03
					animezchzt04
					animezchzt05
					animezchzt06
					animezchzt07
					animezchzt08
					animezchzt09
					animezchzt10
					animezchzt11
					animezchzt12
					animezchzt13
					animezchzt14
					animezchzt15
					animezchzt16
					animezchzt17
					animezchzt18
					animezchzt19
					animezchzt20
					animezchzt21
					animezchzt22
					
				}
			}

		}
		
		
		#species scope	种族一般形象 AI国家
		species = { #generic portrait for a species
			add = {
				portraits = {

					animezchzt01
					animezchzt05
					animezchzt11
					animezchzt15
				
				}
			}


		}
		#pop scope	民众
		pop = { #for a specific pop
			add = {
				portraits = {
					animezchzt01
					animezchzt02
					animezchzt03
					animezchzt04
					animezchzt05
					animezchzt06
					animezchzt07
					animezchzt08
					animezchzt09
					animezchzt10
					animezchzt11
					animezchzt12
					animezchzt13
					animezchzt14
					animezchzt15
					animezchzt16
					animezchzt17
					animezchzt18
					animezchzt19
					animezchzt20
					animezchzt21
					animezchzt22
		
				}
			}

		}
		#leader scope 领导：科学家 将领等
		leader = { #scientists, generals, admirals, governor

			
			add = {
				portraits = {

					animezchzt01
					animezchzt02
					animezchzt03
					animezchzt04
					animezchzt05
					animezchzt06
					animezchzt07
					animezchzt08
					animezchzt09
					animezchzt10
					animezchzt11
					animezchzt12
					animezchzt13
					animezchzt14
					animezchzt15
					animezchzt16
					animezchzt17
					animezchzt18
					animezchzt19
					animezchzt20
					animezchzt21
					animezchzt22
				
				}
			}

		}	
		#leader scope 领导：统治者
		ruler = {

			add = {

				portraits = {

					animezchzt01
					animezchzt02
					animezchzt03
					animezchzt04
					animezchzt05
					animezchzt06
					animezchzt07
					animezchzt08
					animezchzt09
					animezchzt10
					animezchzt11
					animezchzt12
					animezchzt13
					animezchzt14
					animezchzt15
					animezchzt16
					animezchzt17
					animezchzt18
					animezchzt19
					animezchzt20
					animezchzt21
					animezchzt22
		
				}
			}
		}
	}	
	
	#炮姐
	animecdcp = {
		default = animecdcp01
		#设置时可选领导
		game_setup = { #will run with a limited country scope. species and government is set but the country does not actually exist

			add = {

				portraits = {
										
					animecdcp01
					animecdcp02
					animecdcp03
					animecdcp04
					animecdcp05
					animecdcp06
					animecdcp07
					animecdcp08
					animecdcp09
					animecdcp10
					animecdcp11
					animecdcp12
					animecdcp13
					animecdcp14
					
				}
			}

		}
		
		
		#species scope	种族一般形象 AI国家
		species = { #generic portrait for a species
			add = {
				portraits = {

					animecdcp01
					animecdcp08
					animecdcp12
					animecdcp13
				
				}
			}


		}
		#pop scope	民众
		pop = { #for a specific pop
			add = {
				portraits = {
					animecdcp01
					animecdcp02
					animecdcp03
					animecdcp04
					animecdcp05
					animecdcp06
					animecdcp07
					animecdcp08
					animecdcp09
					animecdcp10
					animecdcp11
					animecdcp12
					animecdcp13
					animecdcp14
		
				}
			}

		}
		#leader scope 领导：科学家 将领等
		leader = { #scientists, generals, admirals, governor

			
			add = {
				portraits = {

					animecdcp01
					animecdcp02
					animecdcp03
					animecdcp04
					animecdcp05
					animecdcp06
					animecdcp07
					animecdcp08
					animecdcp09
					animecdcp10
					animecdcp11
					animecdcp12
					animecdcp13
					animecdcp14
				
				}
			}

		}	
		#leader scope 领导：统治者
		ruler = {

			add = {

				portraits = {

					animecdcp01
					animecdcp02
					animecdcp03
					animecdcp04
					animecdcp05
					animecdcp06
					animecdcp07
					animecdcp08
					animecdcp09
					animecdcp10
					animecdcp11
					animecdcp12
					animecdcp13
					animecdcp14
				}
			}
		}
	}

	
	
	
	
	
	
	
	
}