Initialize engine version: 5.6.4f1 (ac7086b8d112)
GfxDevice: creating device client; threaded=1
d3d11: D3D_FEATURE_LEVEL_11_1 not-recognized (only 11.0 runtime installed?)
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 1050 (ID=0x1c81)
    Vendor:   NVIDIA
    VRAM:     1958 MB
    Driver:   24.21.13.9882
Begin MonoManager ReloadAssembly
Platform assembly: D:\8.24\3DMGAME-Combat.Rush-DARKSiDERS\CombatRushSteam_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\8.24\3DMGAME-Combat.Rush-DARKSiDERS\CombatRushSteam_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\8.24\3DMGAME-Combat.Rush-DARKSiDERS\CombatRushSteam_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\8.24\3DMGAME-Combat.Rush-DARKSiDERS\CombatRushSteam_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\8.24\3DMGAME-Combat.Rush-DARKSiDERS\CombatRushSteam_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\8.24\3DMGAME-Combat.Rush-DARKSiDERS\CombatRushSteam_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\8.24\3DMGAME-Combat.Rush-DARKSiDERS\CombatRushSteam_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\8.24\3DMGAME-Combat.Rush-DARKSiDERS\CombatRushSteam_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\8.24\3DMGAME-Combat.Rush-DARKSiDERS\CombatRushSteam_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\8.24\3DMGAME-Combat.Rush-DARKSiDERS\CombatRushSteam_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\8.24\3DMGAME-Combat.Rush-DARKSiDERS\CombatRushSteam_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading D:\8.24\3DMGAME-Combat.Rush-DARKSiDERS\CombatRushSteam_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.024 seconds
Platform assembly: D:\8.24\3DMGAME-Combat.Rush-DARKSiDERS\CombatRushSteam_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\8.24\3DMGAME-Combat.Rush-DARKSiDERS\CombatRushSteam_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on GameManager
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
0x01AA4C2B (CombatRushSteam) 
0x01AA635B (CombatRushSteam) 
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0x7713343D (kernel32) BaseThreadInitThunk
0x77649832 (ntdll) RtlInitializeExceptionChain
0x77649805 (ntdll) RtlInitializeExceptionChain
 
(Filename:  Line: 376)

OnLevelWasLoaded was found on SoundManager
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
0x01AA4C2B (CombatRushSteam) 
0x01AA635B (CombatRushSteam) 
0x0199812B (CombatRushSteam) 
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0x7713343D (kernel32) BaseThreadInitThunk
0x77649832 (ntdll) RtlInitializeExceptionChain
0x77649805 (ntdll) RtlInitializeExceptionChain
 
(Filename:  Line: 376)

OnLevelWasLoaded was found on SpawnManager
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
0x01AA4C2B (CombatRushSteam) 
0x01AA635B (CombatRushSteam) 
0x0199812B (CombatRushSteam) 
0x0169901A (CombatRushSteam) 
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0x017F227E (CombatRushSteam) 
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0x7713343D (kernel32) BaseThreadInitThunk
0x77649832 (ntdll) RtlInitializeExceptionChain
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(Filename:  Line: 376)

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 4.496797 ms
[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
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0x04EFDD45 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x04EFDCE6 (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x04EFDBAA (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
0x04EFDA81 (Mono JIT Code) UnityEngine.Debug:LogError (object,UnityEngine.Object)
0x04EFAD4A (Mono JIT Code) SteamManager:Awake ()
0x04EB94C9 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x100F1CE9 (mono) mono_set_defaults
0x1005D8E4 (mono) mono_runtime_invoke
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0x04ECB968 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.Object:Internal_CloneSingle (UnityEngine.Object)
0x04ECB8BF (Mono JIT Code) UnityEngine.Object:Instantiate<object> (object)
0x04ECB853 (Mono JIT Code) Loader:Awake ()
0x04EB94C9 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x100F1CE9 (mono) mono_set_defaults
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0x7713343D (kernel32) BaseThreadInitThunk
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0x77649805 (ntdll) RtlInitializeExceptionChain
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 1df8 -> priority: 1 
  Thread -> id: 1604 -> priority: 1 
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 16.132494 ms

Unloading 1252 unused Assets to reduce memory usage. Loaded Objects now: 2859.
Total: 10.268056 ms (FindLiveObjects: 0.241990 ms CreateObjectMapping: 0.172704 ms MarkObjects: 2.306592 ms  DeleteObjects: 7.545745 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.410304 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: 25c4 -> priority: 1 
  Thread -> id: 2740 -> priority: 1 

Unloading 384 unused Assets to reduce memory usage. Loaded Objects now: 8357.
Total: 8.444080 ms (FindLiveObjects: 0.391827 ms CreateObjectMapping: 0.191135 ms MarkObjects: 5.950448 ms  DeleteObjects: 1.909986 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 10.791972 ms

Unloading 419 unused Assets to reduce memory usage. Loaded Objects now: 7464.
Total: 12.459626 ms (FindLiveObjects: 0.382953 ms CreateObjectMapping: 0.179189 ms MarkObjects: 6.654918 ms  DeleteObjects: 5.241883 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.392215 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: 1e74 -> priority: 1 
  Thread -> id: 570 -> priority: 1 

Unloading 381 unused Assets to reduce memory usage. Loaded Objects now: 9733.
Total: 9.710011 ms (FindLiveObjects: 0.417425 ms CreateObjectMapping: 0.174410 ms MarkObjects: 7.523901 ms  DeleteObjects: 1.593589 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 9.791242 ms

Unloading 433 unused Assets to reduce memory usage. Loaded Objects now: 7876.
Total: 12.871932 ms (FindLiveObjects: 0.428688 ms CreateObjectMapping: 0.171680 ms MarkObjects: 6.486992 ms  DeleteObjects: 5.783888 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.430442 ms

Unloading 655 unused Assets to reduce memory usage. Loaded Objects now: 11103.
Total: 9.781003 ms (FindLiveObjects: 0.507532 ms CreateObjectMapping: 0.193865 ms MarkObjects: 7.223545 ms  DeleteObjects: 1.855718 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.654483 ms

Unloading 948 unused Assets to reduce memory usage. Loaded Objects now: 8629.
Total: 9.198724 ms (FindLiveObjects: 0.437904 ms CreateObjectMapping: 0.198644 ms MarkObjects: 6.646727 ms  DeleteObjects: 1.915106 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 6.726935 ms

Unloading 1266 unused Assets to reduce memory usage. Loaded Objects now: 8079.
Total: 11.686894 ms (FindLiveObjects: 0.432102 ms CreateObjectMapping: 0.214344 ms MarkObjects: 6.693828 ms  DeleteObjects: 4.345254 ms)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.281288 ms

Unloading 932 unused Assets to reduce memory usage. Loaded Objects now: 12993.
Total: 12.118655 ms (FindLiveObjects: 0.580914 ms CreateObjectMapping: 0.475790 ms MarkObjects: 8.404488 ms  DeleteObjects: 2.657120 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 6.462076 ms

Unloading 981 unused Assets to reduce memory usage. Loaded Objects now: 8901.
Total: 12.893435 ms (FindLiveObjects: 0.483299 ms CreateObjectMapping: 0.248134 ms MarkObjects: 8.008905 ms  DeleteObjects: 4.152753 ms)

