strUnitInfoUnitInfo	"µ¥ Î» Êô ÐÔ ";
strUnitInfoClass	"Ö° ½× ";
strUnitInfoRange	"¹¥ »÷ ·¶ Î§ ";
strUnitInfoAttk	"¹¥ »÷ Àà ÐÍ ";
strUnitInfoElement	"Ôª ËØ ";
strUnitInfoParam	"ÌØ ÐÔ ";
strUnitInfoTarget	"Ä¿ ±ê ";
strUnitInfoLevel	"µÈ ¼¶ ";
strUnitInfoExp	"¾­ Ñé Öµ ";
strUnitInfoRes	"Îï Àí Óë Ä§ ·¨ ¿¹ ÐÔ ";
strUnitInfoResFire	"»ð ";
strUnitInfoResEarth	"µØ ";
strUnitInfoResWater	"Ë® ";
strUnitInfoResMind	"Äî ";
strUnitInfoResDeath	"Íö ";
strUnitInfoResAir	"Æø ";
strUnitInfoResPierce	"´Ì ";
strUnitInfoResSlash	"Õ¶ ";
strUnitInfoResBlunt	"ÆÆ ";
strUnitInfoResExFire	"»ð Ïµ Ä§ ·¨ ¿¹ ÐÔ ";
strUnitInfoResExEarth	"Ë® Ïµ Ä§ ·¨ ¿¹ ÐÔ ";
strUnitInfoResExWater	"µØ Ïµ Ä§ ·¨ ¿¹ ÐÔ ";
strUnitInfoResExMind	"Äî Ïµ Ä§ ·¨ ¿¹ ÐÔ ";
strUnitInfoResExDeath	"Íö Ïµ Ä§ ·¨ ¿¹ ÐÔ ";
strUnitInfoResExAir	"Æø Ïµ Ä§ ·¨ ¿¹ ÐÔ ";
strUnitInfoResExPierce	"´Ì Ïµ Îï ¹¥ ¿¹ ÐÔ ";
strUnitInfoResExSlash	"Õ¶ Ïµ Îï ¹¥ ¿¹ ÐÔ ";
strUnitInfoResExBlunt	"ÆÆ Ïµ Îï ¹¥ ¿¹ ÐÔ ";
strUnitInfoSpecAbilityCaption	"ÌØ Êâ ÄÜ Á¦ ";
strUnitInfoNoAbility	"ÎÞ ÄÜ Á¦ ";
strUnitInfoEffect	"Ð§ ¹û ";
strUnitInfoAttkMelee	"½ü Õ½ ";
strUnitInfoClassMelee	"Õ½ Ê¿ ";
strUnitInfoClassRange	"Éä ÊÖ ";
strUnitInfoClassMage	"·¨ Ê¦ ";
strUnitInfoClassRogue	"µÁ Ôô ";
strUnitInfoAttkTypeEarth	"µØ ";
strUnitInfoAttkTypeAir	"Æø ";
strUnitInfoAttkTypeFire	"»ð ";
strUnitInfoAttkTypeWater	"Ë® ";
strUnitInfoAttkTypeDeath	"Íö ";
strUnitInfoAttkTypeMind	"Äî ";
strUnitInfoAttkTypeDivine	"Ê¥ ";
strUnitInfoAttkTypeSlash	"Õ¶ ";
strUnitInfoAttkTypePierce	"´Ì ";
strUnitInfoAttkTypeBlunt	"ÆÆ ";
strUnitInfoMoveRange	"ÒÆ ¶¯ ·¶ Î§ ";
strUnitInfoVit	"ÄÍ Á¦ ";
strUnitInfoStr	"Á¦ Á¿ ";
strUnitInfoAgi	"Ãô ½Ý ";
strUnitInfoDex	"Áé ÇÉ ";
strUnitInfoSpd	"ËÙ ¶È ";
strUnitInfoDef	"»¤ ¼× ";
strUnitInfoHP	"Éú Ãü ";
strUnitInfoDmg	"ÉË º¦ ";
strUnitInfoHeal	"ÖÎ ÁÆ ";
strUnitInfoCrit	"Ãü ÖÐ ";
strUnitInfoFlee	"ÉÁ ±Ü ";
strUnitInfoIni	"Ö÷ ¶¯ ";
strUnitInfoCover	"À¹ ½Ø Öµ ";
strUnitInfoMovWM	"µØ Í¼ ÒÆ ¶¯ ";
strUnitInfoMov	"Õ½ ³¡ ÒÆ ¶¯ ";
strUnitInfoAttackRange	"¹¥ »÷ ·¶ Î§ ";
strUnitInfoViewradius	"ÊÓ Ò° ·¶ Î§ ";
strUnitInfoRecovery	"ÔÙ Éú Öµ ";
strUnitInfoDiscount	"Ã³ Ò× ÕÛ ¿Û ";
strUnitInfoBonusExp	"¾­ Ñé ¼Ó ³É ";
strUnitInfoGenVit	"ÄÍ Á¦ ";
strUnitInfoGenStr	"Á¦ Á¿ ";
strUnitInfoGenAgi	"Ãô ½Ý ";
strUnitInfoGenDex	"Áé ÇÉ ";
strUnitInfoGenSpd	"ËÙ ¶È ";
strUnitInfoGenDef	"»¤ ¼× ";
strUnitInfoGenHP	"Éú Ãü ";
strUnitInfoGenDmg	"ÉË º¦ ";
strUnitInfoGenCrit	"Ãü ÖÐ ";
strUnitInfoGenFlee	"ÉÁ ±Ü ";
strUnitInfoGenIni	"Ö÷ ¶¯ ";
strUnitInfoGenCover	"À¹ ½Ø Öµ ";
strUnitInfoGenMovWM	"µØ Í¼ ÒÆ ¶¯ ";
strUnitInfoGenMov	"Õ½ ³¡ ÒÆ ¶¯ ";
strUnitInfoGenAttackRange	"¹¥ »÷ ·¶ Î§ ";
strUnitInfoGenViewradius	"ÊÓ Ò° ·¶ Î§ ";
strUnitInfoGenRecovery	"ÔÙ Éú Öµ ";
strUnitInfoGenDiscount	"Ã³ Ò× ÕÛ ¿Û ";
strUnitInfoGenBonusExp	"¾­ Ñé ¼Ó ³É ";
strUnitInfoGenLeadership	"Áì µ¼ Á¦ ";
strUnitInfoRefHead	"$(stat). ×Ü ¹² $(value).";
strUnitInfoRefHeadBase	"$(stat). »ñ µÃ Ò» µã ";
strUnitInfoRefHeadBaseShort	"×Ü ¹² »ñ µÃ Ò» µã ";
strUnitInfoRefVit	" +$(value) À´ ×Ô ÄÍ Á¦ ";
strUnitInfoRefStr	" +$(value) À´ ×Ô Á¦ Á¿ ";
strUnitInfoRefAgi	" +$(value) À´ ×Ô Ãô ½Ý ";
strUnitInfoRefDex	" +$(value) À´ ×Ô Áé ÇÉ ";
strUnitInfoRefSpd	" +$(value) À´ ×Ô ËÙ ¶È ";
strUnitInfoRefDef	" +$(value) Îï ¹¥ ¿¹ ÐÔ ";
strUnitInfoRefRes	" +$(value) Ä§ ·¨ ¿¹ ÐÔ ";
strUnitInfoRefHP	" +$(value) µ½ Éú Ãü ";
strUnitInfoRefDmg	" +$(value) µ½ ÉË º¦ ";
strUnitInfoRefCrit	" +$(value) µ½ Ãü ÖÐ ";
strUnitInfoRefFlee	" +$(value) µ½ ÉÁ ±Ü ";
strUnitInfoRefIni	" +$(value) µ½ Ö÷ ¶¯ ";
strUnitInfoRefCover	" +$(value) µ½ À¹ ½Ø Öµ (Ïò ÏÂ È¡ Õû )";
strUnitInfoRefMovWM	" +$(value) µØ Í¼ ÒÆ ¶¯ (Ïò ÏÂ È¡ Õû )";
strUnitInfoRefMov	" +$(value) Õ½ ³¡ ÒÆ ¶¯ (Ïò ÏÂ È¡ Õû )";
strUnitInfoRefAttackRange	" +$(value) ¹¥ »÷ ·¶ Î§ ";
strUnitInfoRefViewradius	" +$(value) ÊÓ Ò° ·¶ Î§ ";
strUnitInfoRefRecovery	" +$(value) ÔÙ Éú Öµ ";
strUnitInfoRefDiscount	" +$(value) Ã³ Ò× ÕÛ ¿Û ";
strUnitInfoRefBonusExp	" +$(value) ¾­ Ñé ¼Ó ³É ";
strUnitInfoMod	"($(points) $(name) * ¼Ó ³É $(mod))";
strUnitInfoOther	"+$(value) À´ ×Ô Æä Ëû Òò ËØ ";
strUnitInfoOtherExt	"(Ð§ ¹û , ×° ±¸ µÈ .)";
strUnitInfoPermanent	"ÓÀ ¾Ã Ð§ ¹û ";
strUnitInfoBuffs	"Ôö Òæ Ð§ ¹û ";
strUnitInfoDebuffs	"¼õ Òæ Ð§ ¹û ";
str_unitinfo_main	"Ö÷ Òª ";
str_unitinfo_more	"¸½ ¼Ó ";
strUnitInfoNoStat	"-";
strUnitInfoRaceTip	"$(race)";
strUnitInfoRaceTipMP	"$(race) ($(player))";
strUnitStatRelation	"ÌØ ÐÔ Ð§ ¹û ";
