<?xml version="1.0" encoding="utf-8"?>
<DefPackage-SoundDef>
	<SoundDef>
		<sustain>False</sustain>
		<eventNames />
		<maxVoices>4</maxVoices>
		<maxSimultaneous>1</maxSimultaneous>
		<priorityMode>PrioritizeNewest</priorityMode>
		<slot/>
		<sustainStartSound/>
		<sustainStopSound/>
		<subSounds>
			<li>
				<name>UnnamedSubSoundDef</name>
				<onCamera>False</onCamera>
				<grains>
					<li Class="AudioGrain_Clip">
						<clipPath>Weapons/EM_small</clipPath>
					</li>
				</grains>
				<volumeRange>
					<min>50</min>
					<max>50</max>
				</volumeRange>
				<pitchRange>
					<min>0.8304348</min>
					<max>1.105978</max>
				</pitchRange>
				<distRange>
					<min>25</min>
					<max>70</max>
				</distRange>
				<repeatMode>NeverLastHalf</repeatMode>
				<paramMappings />
				<filters />
				<sustainLoop>True</sustainLoop>
				<sustainLoopDurationRange>
					<min>9999</min>
					<max>9999</max>
				</sustainLoopDurationRange>
				<sustainInterval>0</sustainInterval>
				<sustainAttack>0</sustainAttack>
				<sustainSkipFirstAttack>True</sustainSkipFirstAttack>
				<sustainRelease>0</sustainRelease>
			</li>
		</subSounds>
		<defName>EM_small</defName>
	</SoundDef>
</DefPackage-SoundDef>