<?xml version="1.0" encoding="utf-8" ?>
<PawnKindDefs>

	<PawnKindDef>
		<defName>Commando</defName>
		<label>Commando</label>
		<race>Human</race>
		<combatPower>70</combatPower>
		<defaultFactionType>Commando</defaultFactionType>
		<baseRecruitDifficulty>100</baseRecruitDifficulty>
		<backstoryCategory>Raider</backstoryCategory>
		<backstoryCryptosleepCommonality>0.4</backstoryCryptosleepCommonality>
		<maxGenerationAge>48</maxGenerationAge>
		<invFoodCount>2</invFoodCount>
		<itemQuality>Superior</itemQuality>
		<gearHealthRange>
			<min>1</min>
			<max>1.8</max>
		</gearHealthRange>
		<apparelTags>
			<li>GlitterArmor</li>
			<li>GlitterHelmet</li>
		</apparelTags>
		<apparelMoney>
			<min>6800</min>
			<max>6800</max>
		</apparelMoney>
		<apparelAllowHeadwearChance>1</apparelAllowHeadwearChance>
		<weaponMoney>
			<min>1800</min>
			<max>2200</max>
		</weaponMoney>
		<weaponTags>
			<li>GlitterTech</li>
		</weaponTags>
		<techHediffsMoney>
			<min>3400</min>
			<max>3400</max>
		</techHediffsMoney>
		<techHediffsTags>
			<li>AdvancedGTLimb</li>
			<li>AdvancedWeapon</li>
		</techHediffsTags>
		<techHediffsChance>1.0</techHediffsChance>
		<inventoryOptions>
			<skipChance>0.4</skipChance>
			<subOptionsChooseOne>
				<li>
					<thingDef>Silver</thingDef>
					<countRange>
						<min>250</min>
						<max>500</max>
					</countRange>
				</li>
				<li>
					<thingDef>Medicine</thingDef>
					<countRange>
						<min>1</min>
						<max>4</max>
					</countRange>
				</li>
			</subOptionsChooseOne>
		</inventoryOptions>
	</PawnKindDef>
	
	<PawnKindDef>
		<defName>CommandoH</defName>
		<label>Commando Heavy</label>
		<race>Human</race>
		<combatPower>70</combatPower>
		<defaultFactionType>Commando</defaultFactionType>
		<baseRecruitDifficulty>100</baseRecruitDifficulty>
		<backstoryCategory>Raider</backstoryCategory>
		<backstoryCryptosleepCommonality>0.4</backstoryCryptosleepCommonality>
		<maxGenerationAge>48</maxGenerationAge>
		<invFoodCount>2</invFoodCount>
		<itemQuality>Superior</itemQuality>
		<gearHealthRange>
			<min>1</min>
			<max>1.8</max>
		</gearHealthRange>
		<apparelTags>
			<li>GlitterArmor</li>
			<li>GlitterHelmet</li>
			<li>GlitterArmorR</li>
		</apparelTags>
		<apparelMoney>
			<min>8600</min>
			<max>8600</max>
		</apparelMoney>
		<apparelAllowHeadwearChance>1</apparelAllowHeadwearChance>
		<weaponMoney>
			<min>1800</min>
			<max>2200</max>
		</weaponMoney>
		<weaponTags>
			<li>GlitterTech</li>
		</weaponTags>
		<techHediffsMoney>
			<min>3400</min>
			<max>3400</max>
		</techHediffsMoney>
		<techHediffsTags>
			<li>AdvancedGTLimb</li>
			<li>AdvancedWeapon</li>
		</techHediffsTags>
		<techHediffsChance>0.8</techHediffsChance>
		<inventoryOptions>
			<skipChance>0.4</skipChance>
			<subOptionsChooseOne>
				<li>
					<thingDef>Silver</thingDef>
					<countRange>
						<min>250</min>
						<max>500</max>
					</countRange>
				</li>
				<li>
					<thingDef>GlitterworldMedicine</thingDef>
					<countRange>
						<min>1</min>
						<max>4</max>
					</countRange>
				</li>
			</subOptionsChooseOne>
		</inventoryOptions>
	</PawnKindDef>
	
	<PawnKindDef>
		<defName>CommandoScout</defName>
		<label>Commando Scout</label>
		<race>Human</race>
		<combatPower>70</combatPower>
		<defaultFactionType>Commando</defaultFactionType>
		<baseRecruitDifficulty>100</baseRecruitDifficulty>
		<backstoryCategory>Raider</backstoryCategory>
		<backstoryCryptosleepCommonality>0.4</backstoryCryptosleepCommonality>
		<maxGenerationAge>48</maxGenerationAge>
		<invFoodCount>2</invFoodCount>
		<itemQuality>Superior</itemQuality>
		<gearHealthRange>
			<min>1</min>
			<max>1.8</max>
		</gearHealthRange>
		<apparelTags>
			<li>GlitterArmor</li>
			<li>GlitterHelmet</li>
			<li>GlitterArmorSpeed</li>
		</apparelTags>
		<apparelMoney>
			<min>9600</min>
			<max>9600</max>
		</apparelMoney>
		<apparelAllowHeadwearChance>1</apparelAllowHeadwearChance>
		<weaponMoney>
			<min>1500</min>
			<max>2200</max>
		</weaponMoney>
		<weaponTags>
			<li>GlitterTech</li>
			<li>GlitterTechEMRG</li>
		</weaponTags>
		<techHediffsMoney>
			<min>3400</min>
			<max>3400</max>
		</techHediffsMoney>
		<techHediffsTags>
			<li>AdvancedGTLimb</li>
			<li>AdvancedWeapon</li>
		</techHediffsTags>
		<techHediffsChance>1</techHediffsChance>
		<inventoryOptions>
			<skipChance>0.4</skipChance>
			<subOptionsChooseOne>
				<li>
					<thingDef>Silver</thingDef>
					<countRange>
						<min>250</min>
						<max>500</max>
					</countRange>
				</li>
				<li>
					<thingDef>Medicine</thingDef>
					<countRange>
						<min>1</min>
						<max>4</max>
					</countRange>
				</li>
			</subOptionsChooseOne>
		</inventoryOptions>
	</PawnKindDef>

</PawnKindDefs>