<?xml version="1.0" encoding="utf-8" ?>
<TerrainDefs>

	<TerrainDef Name="FloorBase" Abstract="True">
		<layerable>true</layerable>
		<affordances>
			<li>Light</li>
			<li>Heavy</li>
			<li>SmoothHard</li>
		</affordances>
		<statBases>
			<WorkToMake>135</WorkToMake>
		</statBases>
		<designationCategory>Floors</designationCategory>
		<Fertility>0</Fertility>
		<constructEffect>ConstructDirt</constructEffect>
		<AcceptTerrainSourceFilth>True</AcceptTerrainSourceFilth>
		<terrainAffordanceNeeded>Light</terrainAffordanceNeeded>
	</TerrainDef>


	<!-- ================= Tile ================= -->

	<TerrainDef  ParentName="FloorBase" Name="GTTile" Abstract="True">
		<RenderPrecedence>240</RenderPrecedence>
		<Description>Tiles, for that Glitter world look.</Description>
		<texturePath>Things/Building/Floor/TitaniumTile</texturePath>
		<color>(255,255,255)</color>
		<EdgeType>Hard</EdgeType>
		<constructEffect>ConstructMetal</constructEffect>
		<researchPrerequisite>MetalFab</researchPrerequisite>
	</TerrainDef>

	<TerrainDef  ParentName="GTTile">
		<DefName>TitaniumTile</DefName>
		<Label>Titanium tile</Label>
		<Description>Titanium tiles, for that Glitter world look.</Description>
		<color>(255,255,255)</color>
		<statBases>
			<WorkToMake>135</WorkToMake>
			<Beauty>8</Beauty>
		</statBases>
		<CostList>
			<Titanium>3</Titanium>
		</CostList>
	</TerrainDef>

	<TerrainDef  ParentName="GTTile">
		<DefName>AlphaTile</DefName>
		<Label>Alpha-Poly tile</Label>
		<Description>Alpha-Poly tiles, for that alien spaceship look.</Description>
		<color>(100,60,100)</color>
		<statBases>
			<WorkToMake>15</WorkToMake>
			<Beauty>16</Beauty>
		</statBases>
		<CostList>
			<AlphaPoly>3</AlphaPoly>
		</CostList>
	</TerrainDef>

	<TerrainDef  ParentName="GTTile">
		<DefName>BetaTile</DefName>
		<Label>Beta-Poly tile</Label>
		<Description>Beta-Poly tiles, for that alien spaceship look.</Description>
		<color>(100,60,60)</color>
		<statBases>
			<WorkToMake>100</WorkToMake>
			<Beauty>30</Beauty>
		</statBases>
		<CostList>
			<BetaPoly>3</BetaPoly>
		</CostList>
	</TerrainDef>

</TerrainDefs>