# All global modifiers are here.  They are applied from certain game-features.
#
# Effects are fully scriptable here.

# The names can NOT be removed or changed since the code references them

mod_ragnarok_depleted = {
	ship_weapon_damage = -10.0
	ship_fire_rate_mult = -1.0
}

mod_ragnarok_activated = {
	ship_weapon_damage = 10.0
	ship_fire_rate_mult = 1.0
	ship_upkeep_mult = 0.75
}