# Star glow from sun is set under atmosphere in   00_planet_classes
# Star surface is set in worldgfx file for each star
# Effects are set in particle effect for each star

### EXAMPLE:
#pc_tropical = {
#	entity = "gaia_planet"
#	entity_scale = 8.0
#
#	picture = pc_tropical	# Use tropical portrait art instead of gaia
#	
#	atmosphere_color 		= hsv { 0.58	0.3 0.7 }
#	atmosphere_intensity 	= 1.0
#	atmosphere_width 		= 0.5
#	
#	city_color_lut = "gfx/portraits/misc/colorcorrection_neutral.tga"
#
#	min_distance_from_sun = 60
#	max_distance_from_sun = 80
#	spawn_odds = 10
#	
#	extra_orbit_size = 0
#	extra_planet_count = 0
#	
#	chance_of_ring = 0.2
#
#	planet_size = { min = @habitable_planet_min_size max = @habitable_planet_max_size }
#	moon_size = { min = @habitable_moon_min_size max = @habitable_moon_max_size }
#	
#	colonizable = yes
#	colonization_tech = { "tech_tropical_colonization@1" }
#}
###


# Planet Variables

@planet_standard_scale = 11
@habitable_planet_max_size = 25
@habitable_planet_min_size = 12
@habitable_moon_max_size = 12
@habitable_moon_min_size = 8
@habitable_min_distance = 60
@habitable_max_distance = 120
@habitable_spawn_odds = 2

# ###########
# Habitable Planets
# ###########

pc_destroyed = {
	entity = "destroyed_planet"
	entity_scale = 13
	icon_frame = 9
	
	atmosphere_color 		= hsv { 0.05 0.6 0.75 }		#DONE
	atmosphere_intensity 	= 1.0
	atmosphere_width 		= 0.5

	min_distance_from_sun = 40
	max_distance_from_sun = 200
	spawn_odds = 0
	
	extra_orbit_size = 0
	extra_planet_count = 0
	
	chance_of_ring = 1.0
	
	planet_size = { min = 12 max = 30 }
	moon_size = { min = 0 max = 0 }
	
	colonizable = no
}

pc_nova = {
	entity = "nova_planet"
	entity_scale = 11.5
	icon_frame = 12
	
	atmosphere_color 		= hsv { 0.05 0.6 0.75 }		#DONE
	atmosphere_intensity 	= 1.0
	atmosphere_width 		= 0.5

	min_distance_from_sun = 40
	max_distance_from_sun = 200
	spawn_odds = 0
	
	extra_orbit_size = 0
	extra_planet_count = 0
	
	chance_of_ring = 1.0
	
	planet_size = { min = 12 max = 30 }
	moon_size = { min = 0 max = 0 }
	
	colonizable = no
}

pc_nova_gas = {
	entity = "nova_planet_gas"
	entity_scale = 16
	icon_frame = 12
	
	atmosphere_color 		= hsv { 0.05 0.6 0.75 }		#DONE
	atmosphere_intensity 	= 1.0
	atmosphere_width 		= 0.5

	min_distance_from_sun = 40
	max_distance_from_sun = 200
	spawn_odds = 0
	
	extra_orbit_size = 0
	extra_planet_count = 0
	
	chance_of_ring = 1.0
	
	planet_size = { min = 12 max = 30 }
	moon_size = { min = 0 max = 0 }
	
	colonizable = no
}


pc_ringworld_habitable_nova = {
	ringworld = yes
	entity = "ringworld_habitable_nova_entity"
	picture = pc_ringworld_broken
	icon_frame = 1
	entity_scale = 1.0
	enable_tilt = no
	fixed_entity_scale = yes
	atmosphere_color 		= hsv { 0.05 0.6 0.75 }		#DONE
	atmosphere_intensity 	= 1.0
	atmosphere_width 		= 0.5
	city_color_lut = "gfx/portraits/misc/colorcorrection_desert.dds"
	extra_orbit_size = 0
	extra_planet_count = 0
	chance_of_ring = 0.0
	planet_size = 10
	moon_size = 1
	colonizable = no
	orbit_lines = no
}

pc_ringworld_tech_nova = {
	ringworld = yes
	entity = "ringworld_tech_nova_entity"
	picture = pc_ringworld_broken
	icon_frame = 1
	entity_scale = 1.0
	enable_tilt = no
	fixed_entity_scale = yes
	atmosphere_color 		= hsv { 0.05 0.6 0.75 }		#DONE
	atmosphere_intensity 	= 1.0
	atmosphere_width 		= 0.5
	city_color_lut = "gfx/portraits/misc/colorcorrection_desert.dds"
	extra_orbit_size = 0
	extra_planet_count = 0
	chance_of_ring = 0.0
	planet_size = 10
	moon_size = 1
	colonizable = no
	orbit_lines = no
}

pc_ringworld_seam_nova = {
	ringworld = yes
	entity = "ringworld_seam_nova_entity"
	picture = pc_ringworld_broken
	icon_frame = 1
	entity_scale = 1.0
	enable_tilt = no
	fixed_entity_scale = yes
	atmosphere_color 		= hsv { 0.05 0.6 0.75 }		#DONE
	atmosphere_intensity 	= 1.0
	atmosphere_width 		= 0.5
	city_color_lut = "gfx/portraits/misc/colorcorrection_desert.dds"
	extra_orbit_size = 0
	extra_planet_count = 0
	chance_of_ring = 0.0
	planet_size = 10
	moon_size = 1
	colonizable = no
	orbit_lines = no
}
