namespace = evolutio_event

country_event = {
	id = evolutio_event.1
	hide_window = yes 

        trigger = {
                NOT = { has_country_flag = evolutio } 

                is_ai = no

                has_policy_flag = evolution_allow
                  
                  }   

        immediate = {

                set_country_flag = evolutio

	        if = {                      
                        limit = {  has_policy_flag = evolution_allow 
                        }
		        modify_species = {
			     species = root

			     add_trait = trait_mechanical
		        }
		        modify_species = {
		 	     species = root

			     add_trait = trait_robotic_3         
		        }
		        modify_species = {
			     species = root

			     remove_trait = trait_pc_desert_preference
		        }
		        modify_species = {
			     species = root

			     remove_trait = trait_pc_tropical_preference
		        }
		        modify_species = {
			     species = root

			     remove_trait = trait_pc_arctic_preference
		        }
		        modify_species = {
			     species = root

			     remove_trait = trait_pc_tundra_preference
		        }
		        modify_species = {
			     species = root

			     remove_trait = trait_pc_arid_preference
		        }
		        modify_species = {
			     species = root

			     remove_trait = trait_pc_continental_preference
		        }
		        modify_species = {
			     species = root

			     remove_trait = trait_pc_ocean_preference
		        }
		        modify_species = {
			     species = root

			     remove_trait = trait_nonadaptive
		        }
		        modify_species = {
			     species = root

			     remove_trait = trait_slow_breeders
		        }
		        modify_species = {
			     species = root

			     remove_trait = trait_slow_learners
		        }
		        modify_species = {
			     species = root

			     remove_trait = trait_weak
		        }
		        modify_species = {
			     species = root

			     remove_trait = trait_solitary
		        }
		        modify_species = {
			     species = root

			     remove_trait = trait_repugnant
		        }
		        modify_species = {
			     species = root

			     remove_trait = trait_sedentary
		        }		
		        modify_species = {
			     species = root

			     remove_trait = trait_decadent
		        }		      	       
                }
        }
}