ship_section_template = {
	key = "godemperor_avatar_section"
	ship_size = psionic_avatar
	fits_on_slot = mid
	entity = "shroud_creature_01_entity"
	icon = "GFX_ship_part_core_mid"

	component_slot = {
		name = "PLANET_KILLER_GUN_01"
		slot_size = planet_killer
		slot_type = weapon
		locatorname = "planet_killer_gun_01"
	}
	component_slot = {
		name = "TITANIC_01"
		slot_size = titanic
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "TITANIC_02"
		slot_size = titanic
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "EXTRA_LARGE_01"
		slot_size = extra_large
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "EXTRA_LARGE_02"
		slot_size = extra_large
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "EXTRA_LARGE_03"
		slot_size = extra_large
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "EXTRA_LARGE_04"
		slot_size = extra_large
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "MEDIUM_GUN_01"
		slot_size = medium
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		slot_size = medium
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "MEDIUM_GUN_03"
		slot_size = medium
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "MEDIUM_GUN_04"
		slot_size = medium
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "MEDIUM_GUN_05"
		slot_size = medium
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "MEDIUM_GUN_06"
		slot_size = medium
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "SMALL_GUN_01"
		slot_size = point_defence
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "SMALL_GUN_02"
		slot_size = point_defence
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "SMALL_GUN_03"
		slot_size = point_defence
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "SMALL_GUN_04"
		slot_size = point_defence
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "SMALL_GUN_05"
		slot_size = point_defence
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "SMALL_GUN_06"
		slot_size = point_defence
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "SMALL_GUN_07"
		slot_size = point_defence
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "SMALL_GUN_08"
		slot_size = point_defence
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "SMALL_GUN_09"
		slot_size = point_defence
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "SMALL_GUN_10"
		slot_size = point_defence
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "SMALL_GUN_11"
		slot_size = point_defence
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "SMALL_GUN_12"
		slot_size = point_defence
		slot_type = weapon
		locatorname = "root"
	}
	
	aux_utility_slots = 4
}