<setup>
	<name>Paid DLC5</name>
	<id>5</id>
	<device>dlc5</device>
	<enabled/>
	<contentID>99</contentID>
	<compatibility>20</compatibility>
	<skuName>RS-MP3-DLC-PAINFU</skuName>


	<extraMetadata version="2">
		<extraDatFiles/>
		<extraLoadoutItems>
		  <Category displayName="LSC_PISTOLS">
			<Item displayName="LSW_GALIL" unlock_semantic="UL_WEAPON_RIFLE_GALIL" DLCiconName="dlc5_textures/weap_galil" pickupName="PICKUP_WEAPON_RIFLE_GALIL" qualityWeight="4" weight="5.0" type="WEAPON" offsetSlotBot="20.0" displayDamage="3.5" displayFireRate="6" displayAccuracy="6" displayAmmo="7" displayRange="6">
				<Attachment displayName="LSA_SUPPRESSOR" slot="BARREL" attachment="WEAPON_ATTACHMENT_SUPPRESSOR" description="SUP_DES" displayRange="-1.0" weight="1.0" />
				<Attachment displayName="LSA_BARREL_UPGRADES" slot="BARREL" attachment="WEAPON_ATTACHMENT_BARREL_UPGRADES" description="BARREL_DES" displayRange="1" weight="1.0" />
				<Attachment displayName="LSA_DOT_SIGHT" slot="RAIL" attachment="WEAPON_ATTACHMENT_RED_DOT_SCOPE" description="REDDOT_DES" displayAccuracy="1.0" weight="1.0" />
				<Attachment displayName="LSA_LASER_SIGHT" slot="UNDERSLUNG" attachment="WEAPON_ATTACHMENT_LASER_SIGHT" description="LASSGHT_DES" displayAccuracy="0.5" weight="1.0" />
				<Attachment displayName="LSA_EXTMAG" slot="UNDERSLUNG" attachment="WEAPON_ATTACHMENT_HIGH_CAPACITY_CLIP" description="EXTMAG_DES" displayAmmo="2" weight="1.0" />
				<Attachment displayName="LSA_MAG_GUIDE" slot="UNDERSLUNG" attachment="WEAPON_ATTACHMENT_MAG_GUIDE" description="GUIDE_DES" weight="1.0" />
				<Attachment displayName="LSA_GAS_BLOCK" slot="INTERNAL" attachment="WEAPON_ATTACHMENT_GAS_BLOCK" description="BLOCK_DES" weight="-2.0" />
				<Attachment displayName="LSA_GAS_SYSTEMS" slot="INTERNAL" attachment="WEAPON_ATTACHMENT_GAS_SYSTEMS" description="SYSTEMS_DES" displayDamage="0.5" displayRange="-0.5" weight="1.0" />
				<Attachment displayName="LSA_GOLD" slot="TINT" attachment="WEAPON_ATTACHMENT_GOLD" description="GOLD_DESC" weight="0.0" />
				<Attachment displayName="LSA_CHROME" slot="TINT" attachment="WEAPON_ATTACHMENT_CHROME" description="CHROME_DESC" weight="0.0" />
			</Item>
			<Item displayName="LSW_TAR" unlock_semantic="UL_WEAPON_RIFLE_TAR" DLCiconName="dlc5_textures/weap_tar" pickupName="PICKUP_WEAPON_RIFLE_TAR" qualityWeight="4" weight="3.0" type="WEAPON" offsetSlotBot="58.40" displayDamage="3.5" displayFireRate="8" displayAccuracy="5" displayAmmo="5" displayRange="5.5">
				<Attachment displayName="LSA_SUPPRESSOR" slot="BARREL" attachment="WEAPON_ATTACHMENT_SUPPRESSOR" description="SUP_DES" displayRange="-1.0" weight="1.0" />
				<Attachment displayName="LSA_COMPENSATOR" slot="BARREL" attachment="WEAPON_ATTACHMENT_COMPENSATOR" description="COMP_DES" displayAccuracy="0.5" weight="1.0" />
				<Attachment displayName="LSA_BARREL_UPGRADES" slot="BARREL" attachment="WEAPON_ATTACHMENT_BARREL_UPGRADES" description="BARREL_DES" displayRange="1" weight="1.0" />
				<Attachment displayName="LSA_DOT_SIGHT" slot="RAIL" attachment="WEAPON_ATTACHMENT_RED_DOT_SCOPE" description="REDDOT_DES" displayAccuracy="1.0" weight="1.0" />
				<Attachment displayName="LSA_LASER_SIGHT" slot="UNDERSLUNG" attachment="WEAPON_ATTACHMENT_LASER_SIGHT" description="LASSGHT_DES" displayAccuracy="0.5" weight="1.0" />
				<Attachment displayName="LSA_EXTMAG" slot="UNDERSLUNG" attachment="WEAPON_ATTACHMENT_HIGH_CAPACITY_CLIP" description="EXTMAG_DES" displayAmmo="2" weight="1.0" />
				<Attachment displayName="LSA_MAG_GUIDE" slot="UNDERSLUNG" attachment="WEAPON_ATTACHMENT_MAG_GUIDE" description="GUIDE_DES" weight="1.0" />
				<Attachment displayName="LSA_GAS_BLOCK" slot="INTERNAL" attachment="WEAPON_ATTACHMENT_GAS_BLOCK" description="BLOCK_DES" weight="-1.0" />
				<Attachment displayName="LSA_GAS_SYSTEMS" slot="INTERNAL" attachment="WEAPON_ATTACHMENT_GAS_SYSTEMS" description="SYSTEMS_DES" displayDamage="0.5" displayRange="-0.5" weight="1.0" />
				<Attachment displayName="LSA_GOLD" slot="TINT" attachment="WEAPON_ATTACHMENT_GOLD" description="GOLD_DESC" weight="0.0" />
				<Attachment displayName="LSA_CHROME" slot="TINT" attachment="WEAPON_ATTACHMENT_CHROME" description="CHROME_DESC" weight="0.0" />
			</Item>
		  </Category>
		<Category displayName="LSC_ITEMS">
			<Item displayName="LSI_HIP_FLASK" unlock_semantic="UL_MP_SPECIAL_HIP_FLASK" DLCiconName="dlc5_textures/loadout_hipflask" pickupName="PICKUP_MP_SPECIAL_HIP_FLASK" infoText="LSII_HIP_FLASK" specialItem="MP_SPECIAL_HIP_FLASK" weight="2.0" type="MP_ITEM" />
			<Item displayName="LSI_BETTING_SLIP" unlock_semantic="UL_MP_SPECIAL_BETTING_SLIP" DLCiconName="dlc5_textures/loadout_bettingslip" pickupName="PICKUP_MP_SPECIAL_BETTING_SLIP" infoText="LSII_BETTING_SLIP" specialItem="MP_SPECIAL_BETTING_SLIP" weight="1.0" type="MP_ITEM" />
			<Item displayName="LSI_CALCULATOR" unlock_semantic="UL_MP_SPECIAL_CALCULATOR" DLCiconName="dlc5_textures/loadout_calculator" pickupName="PICKUP_MP_SPECIAL_CALCULATOR" infoText="LSII_CALCULATOR" specialItem="MP_SPECIAL_CALCULATOR" weight="2.0" type="MP_ITEM" />
		</Category>
		<Category displayName="LSC_STREAKS">
			<Item displayName="LSS_HANGOVER" unlock_semantic="UL_MP_STREAK_HANGOVER" DLCiconName="dlc5_textures/burst_hangover" streak="MP_STREAK_HANGOVER" lvl2_unlock_semantic="UL_MP_STREAK_HANGOVER_LVL2" lvl3_unlock_semantic="UL_MP_STREAK_HANGOVER_LVL3" addInfo="LSSI_HANGOVER" infoText="LSSI_HANGOVER1" infoText2="LSSI_HANGOVER2" infoText3="LSSI_HANGOVER3" type="STREAK" />
		</Category>
		</extraLoadoutItems>
	</extraMetadata>

	<ide-files>
		<ide>dlc5_weapons.ide</ide>
	</ide-files>
	
	<text>
		<addtext file="dlc5_american.gxt" lang="0"/>
		<addtext file="dlc5_french.gxt" lang="1"/>
		<addtext file="dlc5_german.gxt" lang="2"/>
		<addtext file="dlc5_italian.gxt" lang="3"/>
		<addtext file="dlc5_spanish.gxt" lang="4"/>
		<addtext file="dlc5_japanese.gxt" lang="5"/>
		<addtext file="dlc5_russian.gxt" lang="6"/>
		<addtext file="dlc5_brazilian.gxt" lang="7"/>
		<addtext file="dlc5_polish.gxt" lang="8"/>
		<addtext file="dlc5_korean.gxt" lang="9"/>
	</text>

  	<audio prefix="DLC_5" root="dlc5:/platform/audio/sfx/" >
		<speech>dlc5:/platform/audio/config/DLC_5_SPEECH.DAT</speech>
		<game>dlc5:/platform/audio/config/DLC_5_GAME.DAT</game>
		<sounds>dlc5:/platform/audio/config/DLC_5_SOUNDS.DAT</sounds>
	</audio>

	<model-files>
		<model>platform/models/cdimages/dlc_weapons5.rpf</model>
		<model>platform/anim/clip_dlc5.rpf</model>
	</model-files>

	<globalTextures>
		<texture dic="dlc5_textures" file="dlc5:/platform/textures/dlc5_textures.rpf" />
		<mapping hash="WEAPON_RIFLE_TAR" source="dlc5_textures/weap_tar_white" />
		<mapping hash="WEAPON_RIFLE_GALIL" source="dlc5_textures/weap_galil_white" />
		<mapping hash="WEAP_TAR" source="dlc5_textures/weap_tar_white" />
		<mapping hash="WEAP_TAR21" source="dlc5_textures/weap_tar_white" />
		<mapping hash="WEAP_GALIL" source="dlc5_textures/weap_galil_white" />
		<mapping hash="map_panama_fullmap" source="dlc5_textures/map_panama_fullmap" />
		<mapping hash="map_yacht_fullmap" source="dlc5_textures/map_yacht_fullmap" />
		<mapping hash="map_sub_fullmap" source="dlc5_textures/map_sub_fullmap" />
		<mapping hash="map_ny_bar_fullmap" source="dlc5_textures/map_ny_bar_fullmap" />
		<mapping hash="XP_SGE_DEFEND" source="dlc5_textures/xp_sge_defend" />
		<mapping hash="XP_CALCULATOR" source="dlc5_textures/xp_calculator" />
		<mapping hash="XP_HO_DENIED" source="dlc5_textures/xp_ho_denied" />
		<mapping hash="CASH_BETTING_SLIP" source="dlc5_textures/cash_betting_slip" />
	</globalTextures>

  <meshmaps>meshmaps.txt</meshmaps>
  
	<avatar>
		<streampedConfig>streamped_meta.xml</streampedConfig>
		<streampedList>streamped_list.txt</streampedList>
		<streampedIDE>peds.ide</streampedIDE>
		<streampedComponents>DLCComponents.xml</streampedComponents>
		<avatarScreen>AvatarScreen.xml</avatarScreen>
	</avatar>

</setup>

