GAME
{
	version = 1.0.0
	Title = 亚轨道飞行
	Description = 了解如何逃脱Kerbin大气层并安全返回。在本教程中，飞行教员Gene Kerman将带您通过简单的火箭基本飞行控制系统和仪表到达所需高度！
	Mode = 3
	scene = 7
	flag = Squad/Flags/default
	PARAMETERS
	{
		FLIGHT
		{
			CanQuickSave = False
			CanQuickLoad = False
			CanAutoSave = False
			CanUseMap = True
			CanSwitchVesselsNear = False
			CanSwitchVesselsFar = False
			CanTimeWarpHigh = False
			CanTimeWarpLow = False
			CanEVA = False
			CanIVA = True
			CanBoard = True
			CanRestart = True
			CanLeaveToEditor = False
			CanLeaveToTrackingStation = False
			CanLeaveToSpaceCenter = False
			CanLeaveToMainMenu = True
		}
		EDITOR
		{
			CanSave = True
			CanLoad = True
			CanStartNew = True
			CanLaunch = True
			CanLeaveToSpaceCenter = True
			CanLeaveToMainMenu = True
			startUpMode = 0
			craftFileToLoad = 
		}
		TRACKINGSTATION
		{
			CanFlyVessel = True
			CanAbortVessel = True
			CanLeaveToSpaceCenter = True
			CanLeaveToMainMenu = False
		}
		SPACECENTER
		{
			CanGoInVAB = True
			CanGoInSPH = True
			CanGoInTrackingStation = True
			CanLaunchAtPad = True
			CanLaunchAtRunway = True
			CanLeaveToMainMenu = True
		}		
		DIFFICULTY
		{
			MissingCrewsRespawn = True
		}
	}
	SCENARIO
	{
		name = TutorialFlightSuborbital
		scene = 7
	}
	FLIGHTSTATE
	{
		version = 1.0.0
		UT = 385.77999999994
		activeVessel = 0
		mapViewFiltering = -1026
		VESSEL
		{
			pid = a81c914a952248f5acdeb63f9db8fd47
			name = Kerbal 0
			type = Ship
			sit = PRELAUNCH
			landed = True
			landedAt = KSC_LaunchPad_Platform
			splashed = False
			met = 0
			lct = 89.9399999999999
			lastUT = 89.9399999999999
			root = 0
			lat = -0.097207773909019
			lon = 285.442327246855
			alt = 77.781072224956
			hgt = 5.327667
			nrm = 0.0001567304,1,-3.613811E-05
			rot = -0.7009879,-0.09219812,-0.09717554,0.7004802
			CoM = -1.490116E-05,-2.402525,1.166202E-05
			stg = 3
			prst = False
			ref = 2199396643
			ctrl = True
			cPch = 0.2
			cHdg = 0.3
			cMod = 0
			ORBIT
			{
				SMA = 300820.069964623
				ECC = 0.994798347912965
				INC = 0.0972077943951001
				LPE = 89.9706525447416
				LAN = 106.974529405575
				MNA = 3.14158985835093
				EPH = 89.9399999999999
				REF = 1
			}
			PART
			{
				name = mk1pod
				cid = 4292230382
				uid = 2199396643
				mid = 3881854185
				launchID = 1
				parent = 0
				position = 0,0,0
				rotation = 0,0,0,1
				mirror = 1,1,1
				symMethod = Radial
				istg = 0
				dstg = 0
				sqor = -1
				sepI = 0
				sidx = -1
				attm = 0
				srfN = , -1
				attN = bottom, 1
				attN = top, 12
				mass = 0.8
				temp = 311.972280070245
				tempExt = 312.099223434798
				tempExtUnexp = 312.09872243441
				expt = 0.5
				state = 0
				connected = True
				attached = True
				flag = Squad/Flags/default
				rTrf = mk1pod
				modCost = 0
				crew = Jebediah Kerman
				EVENTS
				{
					Debug_OpenCFG
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Edit CFG
						guiName = [EDITOR]: Edit CFG
						category = [EDITOR]: Edit CFG
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
					PingMe
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Show in Inspector
						guiName = [EDITOR]: Show in Inspector
						category = [EDITOR]: Show in Inspector
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
					PingPrefab
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Ping Part Prefab
						guiName = [EDITOR]: Ping Part Prefab
						category = [EDITOR]: Ping Part Prefab
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
				}
				ACTIONS
				{
				}
				PARTDATA
				{
				}
				MODULE
				{
					name = ModuleCommand
					isEnabled = True
					controlSrcStatusText = Operational
					stagingEnabled = True
					EVENTS
					{
						MakeReference
						{
							active = True
							guiActive = True
							guiActiveUncommand = False
							guiIcon = Control From Here
							guiName = Control From Here
							category = Control From Here
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
						RenameVessel
						{
							active = True
							guiActive = True
							guiActiveUncommand = True
							guiIcon = Rename Vessel
							guiName = Rename Vessel
							category = Rename Vessel
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
						ToggleStaging
						{
							active = True
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Disable Staging
							guiName = Disable Staging
							category = Disable Staging
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
					}
					ACTIONS
					{
					}
				}
				MODULE
				{
					name = ModuleReactionWheel
					isEnabled = True
					stateString = Idle
					stagingEnabled = True
					WheelState = Active
					EVENTS
					{
						OnToggle
						{
							active = True
							guiActive = True
							guiActiveEditor = True
							guiActiveUncommand = False
							guiIcon = Toggle Torque
							guiName = Toggle Torque
							category = Toggle Torque
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
						ToggleStaging
						{
							active = True
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Disable Staging
							guiName = Disable Staging
							category = Disable Staging
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
					}
					ACTIONS
					{
						Activate
						{
							actionGroup = None
						}
						Deactivate
						{
							actionGroup = None
						}
						Toggle
						{
							actionGroup = None
						}
					}
				}
				MODULE
				{
					name = ModuleScienceExperiment
					isEnabled = True
					Deployed = False
					Inoperable = False
					stagingEnabled = True
					EVENTS
					{
						DeployExperiment
						{
							active = True
							guiActive = True
							guiActiveUncommand = False
							guiIcon = Deploy
							guiName = Crew Report
							category = Deploy
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
						CollectDataExternalEvent
						{
							active = False
							guiActive = False
							guiActiveUncommand = False
							guiIcon = 
							guiName = Take Data
							category = 
							guiActiveUnfocused = True
							unfocusedRange = 1.5
							externalToEVAOnly = True
						}
						ReviewDataEvent
						{
							active = False
							guiActive = True
							guiActiveUncommand = False
							guiIcon = Review Data
							guiName = Review Report
							category = Review Data
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
						ResetExperiment
						{
							active = False
							guiActive = True
							guiActiveUncommand = False
							guiIcon = Reset
							guiName = Discard Crew Report
							category = Reset
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
						DeployExperimentExternal
						{
							active = True
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Deploy
							guiName = Crew Report
							category = Deploy
							guiActiveUnfocused = True
							unfocusedRange = 2
							externalToEVAOnly = True
						}
						ResetExperimentExternal
						{
							active = False
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Reset
							guiName = Discard Crew Report
							category = Reset
							guiActiveUnfocused = True
							unfocusedRange = 1.5
							externalToEVAOnly = True
						}
						CleanUpExperimentExternal
						{
							active = False
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Restore
							guiName = Restore
							category = Restore
							guiActiveUnfocused = True
							unfocusedRange = 1.5
							externalToEVAOnly = True
						}
						ToggleStaging
						{
							active = True
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Disable Staging
							guiName = Disable Staging
							category = Disable Staging
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
					}
					ACTIONS
					{
						DeployAction
						{
							actionGroup = None
						}
						ResetAction
						{
							actionGroup = None
						}
					}
				}
				MODULE
				{
					name = ModuleScienceContainer
					isEnabled = True
					stagingEnabled = True
					EVENTS
					{
						StoreDataExternalEvent
						{
							active = False
							guiActive = False
							guiActiveUncommand = False
							guiIcon = 
							guiName = Store Experiments (0)
							category = 
							guiActiveUnfocused = True
							unfocusedRange = 1.3
							externalToEVAOnly = True
						}
						CollectDataExternalEvent
						{
							active = False
							guiActive = False
							guiActiveUncommand = False
							guiIcon = 
							guiName = Take Data (0)
							category = 
							guiActiveUnfocused = True
							unfocusedRange = 1.3
							externalToEVAOnly = True
						}
						ReviewDataEvent
						{
							active = False
							guiActive = True
							guiActiveUncommand = False
							guiIcon = Review Data
							guiName = Review Stored Data (0)
							category = Review Data
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
						ToggleStaging
						{
							active = True
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Disable Staging
							guiName = Disable Staging
							category = Disable Staging
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
					}
					ACTIONS
					{
					}
				}
				MODULE
				{
					name = FlagDecal
					isEnabled = True
					flagDisplayed = True
					stagingEnabled = True
					EVENTS
					{
						ToggleFlag
						{
							active = True
							guiActive = False
							guiActiveEditor = True
							guiActiveUncommand = False
							guiIcon = Toggle Flag
							guiName = Toggle Flag
							category = Toggle Flag
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
						ToggleStaging
						{
							active = True
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Disable Staging
							guiName = Disable Staging
							category = Disable Staging
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
					}
					ACTIONS
					{
					}
				}
				MODULE
				{
					name = ModuleConductionMultiplier
					isEnabled = True
					stagingEnabled = True
					EVENTS
					{
						ToggleStaging
						{
							active = True
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Disable Staging
							guiName = Disable Staging
							category = Disable Staging
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
					}
					ACTIONS
					{
					}
				}
				MODULE
				{
					name = ModuleTripLogger
					isEnabled = True
					stagingEnabled = True
					EVENTS
					{
						ToggleStaging
						{
							active = True
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Disable Staging
							guiName = Disable Staging
							category = Disable Staging
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
					}
					ACTIONS
					{
					}
					Log
					{
						flight = 0
					}
				}
				MODULE
				{
					name = TransferDialogSpawner
					isEnabled = True
					stagingEnabled = True
					EVENTS
					{
						SpawnDialog
						{
							active = True
							guiActive = True
							guiActiveUncommand = True
							guiIcon = Transfer Crew
							guiName = Transfer Crew
							category = Transfer Crew
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
						ToggleStaging
						{
							active = True
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Disable Staging
							guiName = Disable Staging
							category = Disable Staging
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
					}
					ACTIONS
					{
					}
				}
				RESOURCE
				{
					name = ElectricCharge
					amount = 50
					maxAmount = 50
					flowState = True
					isTweakable = True
					hideFlow = False
					isVisible = True
					flowMode = Both
				}
				RESOURCE
				{
					name = MonoPropellant
					amount = 10
					maxAmount = 10
					flowState = True
					isTweakable = True
					hideFlow = False
					isVisible = True
					flowMode = Both
				}
			}
			PART
			{
				name = stackDecoupler
				cid = 4291886820
				uid = 1044440701
				mid = 3881854185
				launchID = 1
				parent = 0
				position = 0,-0.470090866088867,0
				rotation = 0,0,0,1
				mirror = 1,1,1
				symMethod = Radial
				istg = 1
				dstg = 1
				sqor = -1
				sepI = 1
				sidx = 0
				attm = 0
				srfN = , -1
				attN = bottom, 2
				attN = top, 0
				mass = 0.05
				temp = 311.971420468371
				tempExt = 311.96384066537
				tempExtUnexp = 311.963763417835
				expt = 0.5
				state = 0
				connected = True
				attached = True
				flag = Squad/Flags/default
				rTrf = stackDecoupler
				modCost = 0
				EVENTS
				{
					Debug_OpenCFG
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Edit CFG
						guiName = [EDITOR]: Edit CFG
						category = [EDITOR]: Edit CFG
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
					PingMe
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Show in Inspector
						guiName = [EDITOR]: Show in Inspector
						category = [EDITOR]: Show in Inspector
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
					PingPrefab
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Ping Part Prefab
						guiName = [EDITOR]: Ping Part Prefab
						category = [EDITOR]: Ping Part Prefab
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
				}
				ACTIONS
				{
				}
				PARTDATA
				{
				}
				MODULE
				{
					name = ModuleDecouple
					isEnabled = True
					ejectionForcePercent = 100
					isDecoupled = False
					stagingEnabled = True
					ejectionForcePercent_UIFlight
					{
						controlEnabled = True
						minValue = 0
						maxValue = 100
						stepIncrement = 1
					}
					EVENTS
					{
						Decouple
						{
							active = True
							guiActive = True
							guiActiveUncommand = False
							guiIcon = Decouple
							guiName = Decouple
							category = Decouple
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
						ToggleStaging
						{
							active = True
							guiActive = False
							guiActiveEditor = True
							guiActiveUncommand = False
							guiIcon = Disable Staging
							guiName = Decoupler: Disable Staging
							category = Disable Staging
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
					}
					ACTIONS
					{
						DecoupleAction
						{
							actionGroup = None
						}
					}
				}
				MODULE
				{
					name = ModuleToggleCrossfeed
					isEnabled = True
					crossfeedStatus = False
					stagingEnabled = True
					EVENTS
					{
						ToggleEvent
						{
							active = True
							guiActive = True
							guiActiveEditor = True
							guiActiveUncommand = False
							guiIcon = Disable Crossfeed
							guiName = Enable Crossfeed
							category = Disable Crossfeed
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
						ToggleStaging
						{
							active = True
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Disable Staging
							guiName = Disable Staging
							category = Disable Staging
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
					}
					ACTIONS
					{
						ToggleAction
						{
							actionGroup = None
						}
						EnableAction
						{
							actionGroup = None
						}
						DisableAction
						{
							actionGroup = None
						}
					}
				}
				MODULE
				{
					name = ModuleTestSubject
					isEnabled = True
					stagingEnabled = True
					EVENTS
					{
						RunTestEvent
						{
							active = False
							guiActive = True
							guiActiveUncommand = False
							guiIcon = Run Test
							guiName = Run Test
							category = Run Test
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
						ToggleStaging
						{
							active = True
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Disable Staging
							guiName = Disable Staging
							category = Disable Staging
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
					}
					ACTIONS
					{
					}
				}
			}
			PART
			{
				name = fuelTankSmallFlat
				cid = 4292254290
				uid = 2797493686
				mid = 3881854185
				launchID = 1
				parent = 1
				position = 0,-0.915580749511719,0
				rotation = 0,0,0,1
				mirror = 1,1,1
				symMethod = Radial
				istg = 2
				dstg = 2
				sqor = -1
				sepI = 1
				sidx = -1
				attm = 0
				srfN = srfAttach, -1
				attN = top, 1
				attN = bottom, 3
				mass = 0.0625
				temp = 311.971867826939
				tempExt = 311.940347481588
				tempExtUnexp = 311.940420492724
				expt = 0.5
				state = 0
				connected = True
				attached = True
				flag = Squad/Flags/default
				rTrf = fuelTankSmallFlat
				modCost = 0
				EVENTS
				{
					Debug_OpenCFG
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Edit CFG
						guiName = [EDITOR]: Edit CFG
						category = [EDITOR]: Edit CFG
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
					PingMe
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Show in Inspector
						guiName = [EDITOR]: Show in Inspector
						category = [EDITOR]: Show in Inspector
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
					PingPrefab
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Ping Part Prefab
						guiName = [EDITOR]: Ping Part Prefab
						category = [EDITOR]: Ping Part Prefab
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
				}
				ACTIONS
				{
				}
				PARTDATA
				{
				}
				RESOURCE
				{
					name = LiquidFuel
					amount = 45
					maxAmount = 45
					flowState = True
					isTweakable = True
					hideFlow = False
					isVisible = True
					flowMode = Both
				}
				RESOURCE
				{
					name = Oxidizer
					amount = 55
					maxAmount = 55
					flowState = True
					isTweakable = True
					hideFlow = False
					isVisible = True
					flowMode = Both
				}
			}
			PART
			{
				name = fuelTankSmallFlat
				cid = 4290423914
				uid = 2241866781
				mid = 3881854185
				launchID = 1
				parent = 2
				position = 0,-1.54058074951172,0
				rotation = 0,0,0,1
				mirror = 1,1,1
				symMethod = Radial
				istg = 2
				dstg = 2
				sqor = -1
				sepI = 1
				sidx = -1
				attm = 0
				srfN = srfAttach, -1
				attN = top, 2
				attN = bottom, 4
				mass = 0.0625
				temp = 311.971866973161
				tempExt = 311.938757484927
				tempExtUnexp = 311.938853586867
				expt = 0.5
				state = 0
				connected = True
				attached = True
				flag = Squad/Flags/default
				rTrf = fuelTankSmallFlat
				modCost = 0
				EVENTS
				{
					Debug_OpenCFG
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Edit CFG
						guiName = [EDITOR]: Edit CFG
						category = [EDITOR]: Edit CFG
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
					PingMe
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Show in Inspector
						guiName = [EDITOR]: Show in Inspector
						category = [EDITOR]: Show in Inspector
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
					PingPrefab
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Ping Part Prefab
						guiName = [EDITOR]: Ping Part Prefab
						category = [EDITOR]: Ping Part Prefab
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
				}
				ACTIONS
				{
				}
				PARTDATA
				{
				}
				RESOURCE
				{
					name = LiquidFuel
					amount = 45
					maxAmount = 45
					flowState = True
					isTweakable = True
					hideFlow = False
					isVisible = True
					flowMode = Both
				}
				RESOURCE
				{
					name = Oxidizer
					amount = 55
					maxAmount = 55
					flowState = True
					isTweakable = True
					hideFlow = False
					isVisible = True
					flowMode = Both
				}
			}
			PART
			{
				name = fuelTankSmallFlat
				cid = 4290423506
				uid = 3621923004
				mid = 3881854185
				launchID = 1
				parent = 3
				position = 0,-2.16558074951172,0
				rotation = 0,0,0,1
				mirror = 1,1,1
				symMethod = Radial
				istg = 2
				dstg = 2
				sqor = -1
				sepI = 1
				sidx = -1
				attm = 0
				srfN = srfAttach, -1
				attN = top, 3
				attN = bottom, 5
				mass = 0.0625
				temp = 311.971873148676
				tempExt = 311.940435274335
				tempExtUnexp = 311.94054177582
				expt = 0.5
				state = 0
				connected = True
				attached = True
				flag = Squad/Flags/default
				rTrf = fuelTankSmallFlat
				modCost = 0
				EVENTS
				{
					Debug_OpenCFG
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Edit CFG
						guiName = [EDITOR]: Edit CFG
						category = [EDITOR]: Edit CFG
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
					PingMe
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Show in Inspector
						guiName = [EDITOR]: Show in Inspector
						category = [EDITOR]: Show in Inspector
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
					PingPrefab
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Ping Part Prefab
						guiName = [EDITOR]: Ping Part Prefab
						category = [EDITOR]: Ping Part Prefab
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
				}
				ACTIONS
				{
				}
				PARTDATA
				{
				}
				RESOURCE
				{
					name = LiquidFuel
					amount = 45
					maxAmount = 45
					flowState = True
					isTweakable = True
					hideFlow = False
					isVisible = True
					flowMode = Both
				}
				RESOURCE
				{
					name = Oxidizer
					amount = 55
					maxAmount = 55
					flowState = True
					isTweakable = True
					hideFlow = False
					isVisible = True
					flowMode = Both
				}
			}
			PART
			{
				name = fuelTankSmallFlat
				cid = 4290423468
				uid = 1235721202
				mid = 3881854185
				launchID = 1
				parent = 4
				position = 0,-2.79058074951172,0
				rotation = 0,0,0,1
				mirror = 1,1,1
				symMethod = Radial
				istg = 2
				dstg = 2
				sqor = -1
				sepI = 1
				sidx = -1
				attm = 0
				srfN = srfAttach, -1
				attN = top, 4
				attN = bottom, 6
				mass = 0.0625
				temp = 311.971857465325
				tempExt = 311.933262144275
				tempExtUnexp = 311.933405580789
				expt = 0.5
				state = 0
				connected = True
				attached = True
				flag = Squad/Flags/default
				rTrf = fuelTankSmallFlat
				modCost = 0
				EVENTS
				{
					Debug_OpenCFG
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Edit CFG
						guiName = [EDITOR]: Edit CFG
						category = [EDITOR]: Edit CFG
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
					PingMe
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Show in Inspector
						guiName = [EDITOR]: Show in Inspector
						category = [EDITOR]: Show in Inspector
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
					PingPrefab
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Ping Part Prefab
						guiName = [EDITOR]: Ping Part Prefab
						category = [EDITOR]: Ping Part Prefab
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
				}
				ACTIONS
				{
				}
				PARTDATA
				{
				}
				RESOURCE
				{
					name = LiquidFuel
					amount = 45
					maxAmount = 45
					flowState = True
					isTweakable = True
					hideFlow = False
					isVisible = True
					flowMode = Both
				}
				RESOURCE
				{
					name = Oxidizer
					amount = 55
					maxAmount = 55
					flowState = True
					isTweakable = True
					hideFlow = False
					isVisible = True
					flowMode = Both
				}
			}
			PART
			{
				name = fuelTankSmallFlat
				cid = 4290423142
				uid = 990058065
				mid = 3881854185
				launchID = 1
				parent = 5
				position = 0,-3.41558074951172,0
				rotation = 0,0,0,1
				mirror = 1,1,1
				symMethod = Radial
				istg = 2
				dstg = 2
				sqor = -1
				sepI = 1
				sidx = -1
				attm = 0
				srfN = srfAttach, -1
				attN = top, 5
				attN = bottom, 11
				mass = 0.0625
				temp = 311.971788911002
				tempExt = 311.911264824598
				tempExtUnexp = 311.911480458375
				expt = 0.5
				state = 0
				connected = True
				attached = True
				flag = Squad/Flags/default
				rTrf = fuelTankSmallFlat
				modCost = 0
				EVENTS
				{
					Debug_OpenCFG
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Edit CFG
						guiName = [EDITOR]: Edit CFG
						category = [EDITOR]: Edit CFG
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
					PingMe
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Show in Inspector
						guiName = [EDITOR]: Show in Inspector
						category = [EDITOR]: Show in Inspector
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
					PingPrefab
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Ping Part Prefab
						guiName = [EDITOR]: Ping Part Prefab
						category = [EDITOR]: Ping Part Prefab
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
				}
				ACTIONS
				{
				}
				PARTDATA
				{
				}
				RESOURCE
				{
					name = LiquidFuel
					amount = 45
					maxAmount = 45
					flowState = True
					isTweakable = True
					hideFlow = False
					isVisible = True
					flowMode = Both
				}
				RESOURCE
				{
					name = Oxidizer
					amount = 55
					maxAmount = 55
					flowState = True
					isTweakable = True
					hideFlow = False
					isVisible = True
					flowMode = Both
				}
			}
			PART
			{
				name = basicFin
				cid = 4291819156
				uid = 4259647100
				mid = 3881854185
				launchID = 1
				parent = 6
				position = 5.387937562773E-08,-3.56759071350098,-0.616301298141479
				rotation = 1.62843E-07,0.7071068,-1.62843E-07,-0.7071068
				mirror = 1,1,1
				symMethod = Radial
				istg = 2
				dstg = 2
				sqor = -1
				sepI = 1
				sidx = -1
				attm = 1
				sym = 8
				sym = 9
				sym = 10
				srfN = srfAttach, 6
				mass = 0.01
				temp = 311.964683522352
				tempExt = 311.899718152844
				tempExtUnexp = 311.899954062946
				expt = 0.1
				state = 0
				connected = True
				attached = True
				flag = Squad/Flags/default
				rTrf = basicFin
				modCost = 0
				EVENTS
				{
					Debug_OpenCFG
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Edit CFG
						guiName = [EDITOR]: Edit CFG
						category = [EDITOR]: Edit CFG
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
					PingMe
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Show in Inspector
						guiName = [EDITOR]: Show in Inspector
						category = [EDITOR]: Show in Inspector
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
					PingPrefab
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Ping Part Prefab
						guiName = [EDITOR]: Ping Part Prefab
						category = [EDITOR]: Ping Part Prefab
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
				}
				ACTIONS
				{
				}
				PARTDATA
				{
				}
				MODULE
				{
					name = ModuleLiftingSurface
					isEnabled = True
					stagingEnabled = True
					EVENTS
					{
						ToggleStaging
						{
							active = True
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Disable Staging
							guiName = Disable Staging
							category = Disable Staging
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
					}
					ACTIONS
					{
					}
				}
			}
			PART
			{
				name = basicFin
				cid = 4290420902
				uid = 2965016753
				mid = 3881854185
				launchID = 1
				parent = 6
				position = -0.616301238536835,-3.56759071350098,-9.06093191588297E-08
				rotation = 0,5.960464E-08,-2.302948E-07,-1
				mirror = 1,1,1
				symMethod = Radial
				istg = 2
				dstg = 2
				sqor = -1
				sepI = 1
				sidx = -1
				attm = 1
				sym = 7
				sym = 9
				sym = 10
				srfN = srfAttach, 6
				mass = 0.01
				temp = 311.962714751924
				tempExt = 311.882080135048
				tempExtUnexp = 311.882346182691
				expt = 0.1
				state = 0
				connected = True
				attached = True
				flag = Squad/Flags/default
				rTrf = basicFin
				modCost = 0
				EVENTS
				{
					Debug_OpenCFG
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Edit CFG
						guiName = [EDITOR]: Edit CFG
						category = [EDITOR]: Edit CFG
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
					PingMe
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Show in Inspector
						guiName = [EDITOR]: Show in Inspector
						category = [EDITOR]: Show in Inspector
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
					PingPrefab
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Ping Part Prefab
						guiName = [EDITOR]: Ping Part Prefab
						category = [EDITOR]: Ping Part Prefab
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
				}
				ACTIONS
				{
				}
				PARTDATA
				{
				}
				MODULE
				{
					name = ModuleLiftingSurface
					isEnabled = True
					stagingEnabled = True
					EVENTS
					{
						ToggleStaging
						{
							active = True
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Disable Staging
							guiName = Disable Staging
							category = Disable Staging
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
					}
					ACTIONS
					{
					}
				}
			}
			PART
			{
				name = basicFin
				cid = 4290420866
				uid = 2420564526
				mid = 3881854185
				launchID = 1
				parent = 6
				position = 0,-3.56759071350098,0.616301298141479
				rotation = -1.62843E-07,-0.7071068,-1.62843E-07,-0.7071068
				mirror = 1,1,1
				symMethod = Radial
				istg = 2
				dstg = 2
				sqor = -1
				sepI = 1
				sidx = -1
				attm = 1
				sym = 7
				sym = 8
				sym = 10
				srfN = srfAttach, 6
				mass = 0.01
				temp = 311.962731520632
				tempExt = 311.882285535112
				tempExtUnexp = 311.882550355139
				expt = 0.1
				state = 0
				connected = True
				attached = True
				flag = Squad/Flags/default
				rTrf = basicFin
				modCost = 0
				EVENTS
				{
					Debug_OpenCFG
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Edit CFG
						guiName = [EDITOR]: Edit CFG
						category = [EDITOR]: Edit CFG
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
					PingMe
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Show in Inspector
						guiName = [EDITOR]: Show in Inspector
						category = [EDITOR]: Show in Inspector
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
					PingPrefab
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Ping Part Prefab
						guiName = [EDITOR]: Ping Part Prefab
						category = [EDITOR]: Ping Part Prefab
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
				}
				ACTIONS
				{
				}
				PARTDATA
				{
				}
				MODULE
				{
					name = ModuleLiftingSurface
					isEnabled = True
					stagingEnabled = True
					EVENTS
					{
						ToggleStaging
						{
							active = True
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Disable Staging
							guiName = Disable Staging
							category = Disable Staging
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
					}
					ACTIONS
					{
					}
				}
			}
			PART
			{
				name = basicFin
				cid = 4290420830
				uid = 130724476
				mid = 3881854185
				launchID = 1
				parent = 6
				position = 0.616301298141479,-3.56759071350098,1.71485226019286E-08
				rotation = -2.302948E-07,-1,0,-5.960464E-08
				mirror = 1,1,1
				symMethod = Radial
				istg = 2
				dstg = 2
				sqor = -1
				sepI = 1
				sidx = -1
				attm = 1
				sym = 7
				sym = 8
				sym = 9
				srfN = srfAttach, 6
				mass = 0.01
				temp = 311.960186334491
				tempExt = 311.859521496473
				tempExtUnexp = 311.859824430268
				expt = 0.1
				state = 0
				connected = True
				attached = True
				flag = Squad/Flags/default
				rTrf = basicFin
				modCost = 0
				EVENTS
				{
					Debug_OpenCFG
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Edit CFG
						guiName = [EDITOR]: Edit CFG
						category = [EDITOR]: Edit CFG
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
					PingMe
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Show in Inspector
						guiName = [EDITOR]: Show in Inspector
						category = [EDITOR]: Show in Inspector
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
					PingPrefab
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Ping Part Prefab
						guiName = [EDITOR]: Ping Part Prefab
						category = [EDITOR]: Ping Part Prefab
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
				}
				ACTIONS
				{
				}
				PARTDATA
				{
				}
				MODULE
				{
					name = ModuleLiftingSurface
					isEnabled = True
					stagingEnabled = True
					EVENTS
					{
						ToggleStaging
						{
							active = True
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Disable Staging
							guiName = Disable Staging
							category = Disable Staging
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
					}
					ACTIONS
					{
					}
				}
			}
			PART
			{
				name = liquidEngine2
				cid = 4289923852
				uid = 3163138759
				mid = 3881854185
				launchID = 1
				parent = 6
				position = 0,-4.62991046905518,0
				rotation = 0,0,0,1
				mirror = 1,1,1
				symMethod = Radial
				istg = 2
				dstg = 2
				sqor = -1
				sepI = 1
				sidx = 0
				attm = 0
				srfN = , -1
				attN = top, 6
				attN = bottom, -1
				mass = 1.5
				temp = 311.971628312977
				tempExt = 311.893425796036
				tempExtUnexp = 311.89360713322
				expt = 0.5
				state = 0
				connected = True
				attached = True
				flag = Squad/Flags/default
				rTrf = liquidEngine2
				modCost = 0
				EVENTS
				{
					Debug_OpenCFG
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Edit CFG
						guiName = [EDITOR]: Edit CFG
						category = [EDITOR]: Edit CFG
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
					PingMe
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Show in Inspector
						guiName = [EDITOR]: Show in Inspector
						category = [EDITOR]: Show in Inspector
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
					PingPrefab
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Ping Part Prefab
						guiName = [EDITOR]: Ping Part Prefab
						category = [EDITOR]: Ping Part Prefab
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
				}
				ACTIONS
				{
				}
				PARTDATA
				{
				}
				MODULE
				{
					name = ModuleEngines
					isEnabled = True
					staged = False
					flameout = False
					EngineIgnited = False
					engineShutdown = False
					currentThrottle = 0
					thrustPercentage = 100
					manuallyOverridden = False
					stagingEnabled = True
					thrustPercentage_UIFlight
					{
						controlEnabled = True
						minValue = 0
						maxValue = 100
						stepIncrement = 0.5
					}
					EVENTS
					{
						Activate
						{
							active = True
							guiActive = True
							guiActiveUncommand = False
							guiIcon = Activate Engine
							guiName = Activate Engine
							category = Activate Engine
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
						Shutdown
						{
							active = False
							guiActive = True
							guiActiveUncommand = False
							guiIcon = Shutdown Engine
							guiName = Shutdown Engine
							category = Shutdown Engine
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
						ToggleStaging
						{
							active = True
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Disable Staging
							guiName = Disable Staging
							category = Disable Staging
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
					}
					ACTIONS
					{
						OnAction
						{
							actionGroup = None
						}
						ShutdownAction
						{
							actionGroup = None
						}
						ActivateAction
						{
							actionGroup = None
						}
					}
				}
				MODULE
				{
					name = ModuleJettison
					isEnabled = True
					isJettisoned = True
					shroudHideOverride = False
					stagingEnabled = True
					shroudHideOverride_UIFlight
					{
						controlEnabled = True
					}
					EVENTS
					{
						Jettison
						{
							active = False
							guiActive = True
							guiActiveUncommand = False
							guiIcon = Jettison
							guiName = Jettison
							category = Jettison
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
						ToggleStaging
						{
							active = True
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Disable Staging
							guiName = Disable Staging
							category = Disable Staging
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
					}
					ACTIONS
					{
						JettisonAction
						{
							actionGroup = None
						}
					}
				}
				MODULE
				{
					name = ModuleGimbal
					isEnabled = True
					gimbalLock = False
					gimbalLimiter = 100
					gimbalActive = False
					stagingEnabled = True
					gimbalLock_UIFlight
					{
						controlEnabled = True
					}
					gimbalLimiter_UIFlight
					{
						controlEnabled = True
						minValue = 0
						maxValue = 100
						stepIncrement = 1
					}
					EVENTS
					{
						ToggleStaging
						{
							active = True
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Disable Staging
							guiName = Disable Staging
							category = Disable Staging
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
					}
					ACTIONS
					{
						ToggleAction
						{
							actionGroup = None
						}
						LockAction
						{
							actionGroup = None
						}
						FreeAction
						{
							actionGroup = None
						}
					}
				}
				MODULE
				{
					name = FXModuleAnimateThrottle
					isEnabled = True
					stagingEnabled = True
					EVENTS
					{
						ToggleStaging
						{
							active = True
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Disable Staging
							guiName = Disable Staging
							category = Disable Staging
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
					}
					ACTIONS
					{
					}
				}
				MODULE
				{
					name = ModuleAlternator
					isEnabled = True
					stagingEnabled = True
					EVENTS
					{
						ToggleStaging
						{
							active = True
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Disable Staging
							guiName = Disable Staging
							category = Disable Staging
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
					}
					ACTIONS
					{
					}
				}
				MODULE
				{
					name = ModuleSurfaceFX
					isEnabled = True
					stagingEnabled = True
					EVENTS
					{
						ToggleStaging
						{
							active = True
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Disable Staging
							guiName = Disable Staging
							category = Disable Staging
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
					}
					ACTIONS
					{
					}
				}
				MODULE
				{
					name = ModuleTestSubject
					isEnabled = True
					stagingEnabled = True
					EVENTS
					{
						RunTestEvent
						{
							active = False
							guiActive = True
							guiActiveUncommand = False
							guiIcon = Run Test
							guiName = Run Test
							category = Run Test
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
						ToggleStaging
						{
							active = True
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Disable Staging
							guiName = Disable Staging
							category = Disable Staging
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
					}
					ACTIONS
					{
					}
				}
				RESOURCE
				{
					name = ElectricCharge
					amount = 0
					maxAmount = 0.12
					flowState = True
					isTweakable = False
					hideFlow = True
					isVisible = True
					flowMode = Both
				}
			}
			PART
			{
				name = parachuteSingle
				cid = 4292211486
				uid = 2049350897
				mid = 3881854185
				launchID = 1
				parent = 0
				position = 0,0.657459259033203,0
				rotation = 0,0,0,1
				mirror = 1,1,1
				symMethod = Radial
				istg = 0
				dstg = 0
				sqor = -1
				sepI = 0
				sidx = 0
				attm = 0
				srfN = srfAttach, -1
				attN = bottom, 0
				mass = 0.1
				temp = 311.973616033611
				tempExt = 312.173749737776
				tempExtUnexp = 312.173038345543
				expt = 0.5
				state = 0
				connected = True
				attached = True
				flag = Squad/Flags/default
				rTrf = parachuteSingle
				modCost = 0
				EVENTS
				{
					Debug_OpenCFG
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Edit CFG
						guiName = [EDITOR]: Edit CFG
						category = [EDITOR]: Edit CFG
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
					PingMe
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Show in Inspector
						guiName = [EDITOR]: Show in Inspector
						category = [EDITOR]: Show in Inspector
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
					PingPrefab
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Ping Part Prefab
						guiName = [EDITOR]: Ping Part Prefab
						category = [EDITOR]: Ping Part Prefab
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
				}
				ACTIONS
				{
				}
				PARTDATA
				{
				}
				MODULE
				{
					name = ModuleParachute
					isEnabled = True
					persistentState = STOWED
					minAirPressureToOpen = 0.75
					deployAltitude = 1000
					stagingEnabled = True
					minAirPressureToOpen_UIFlight
					{
						controlEnabled = True
						minValue = 0.01
						maxValue = 0.75
						stepIncrement = 0.01
					}
					deployAltitude_UIFlight
					{
						controlEnabled = True
						minValue = 50
						maxValue = 5000
						stepIncrement = 50
					}
					EVENTS
					{
						Deploy
						{
							active = True
							guiActive = True
							guiActiveUncommand = False
							guiIcon = Deploy Chute
							guiName = Deploy Chute
							category = Deploy Chute
							guiActiveUnfocused = True
							unfocusedRange = 4
							externalToEVAOnly = True
						}
						CutParachute
						{
							active = False
							guiActive = True
							guiActiveUncommand = False
							guiIcon = Cut Parachute
							guiName = Cut Parachute
							category = Cut Parachute
							guiActiveUnfocused = True
							unfocusedRange = 4
							externalToEVAOnly = True
						}
						Repack
						{
							active = False
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Repack Chute
							guiName = Repack Chute
							category = Repack Chute
							guiActiveUnfocused = True
							unfocusedRange = 4
							externalToEVAOnly = True
						}
						Disarm
						{
							active = False
							guiActive = True
							guiActiveUncommand = False
							guiIcon = Disarm
							guiName = Disarm
							category = Disarm
							guiActiveUnfocused = True
							unfocusedRange = 4
							externalToEVAOnly = True
						}
						ToggleStaging
						{
							active = True
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Disable Staging
							guiName = Disable Staging
							category = Disable Staging
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
					}
					ACTIONS
					{
						DeployAction
						{
							actionGroup = None
						}
						CutAction
						{
							actionGroup = None
						}
					}
				}
				MODULE
				{
					name = ModuleTestSubject
					isEnabled = True
					stagingEnabled = True
					EVENTS
					{
						RunTestEvent
						{
							active = False
							guiActive = True
							guiActiveUncommand = False
							guiIcon = Run Test
							guiName = Run Test
							category = Run Test
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
						ToggleStaging
						{
							active = True
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Disable Staging
							guiName = Disable Staging
							category = Disable Staging
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
					}
					ACTIONS
					{
					}
				}
				MODULE
				{
					name = ModuleDragModifier
					isEnabled = True
					stagingEnabled = True
					EVENTS
					{
						ToggleStaging
						{
							active = True
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Disable Staging
							guiName = Disable Staging
							category = Disable Staging
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
					}
					ACTIONS
					{
					}
				}
				MODULE
				{
					name = ModuleDragModifier
					isEnabled = True
					stagingEnabled = True
					EVENTS
					{
						ToggleStaging
						{
							active = True
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Disable Staging
							guiName = Disable Staging
							category = Disable Staging
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
					}
					ACTIONS
					{
					}
				}
			}
			PART
			{
				name = GooExperiment
				cid = 4289966346
				uid = 1522915555
				mid = 3881854185
				launchID = 1
				parent = 0
				position = -0.199760898947716,0.539579391479492,-1.31349224830046E-08
				rotation = 0.1287088,0.6952944,-0.1287089,0.6952941
				mirror = 1,1,1
				symMethod = Radial
				istg = 0
				dstg = 0
				sqor = -1
				sepI = 0
				sidx = -1
				attm = 1
				sym = 14
				srfN = srfAttach, 0
				mass = 0.05
				temp = 311.974066842957
				tempExt = 312.109281260407
				tempExtUnexp = 312.10879575341
				expt = 0.5
				state = 0
				connected = True
				attached = True
				flag = Squad/Flags/default
				rTrf = GooExperiment
				modCost = 0
				EVENTS
				{
					Debug_OpenCFG
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Edit CFG
						guiName = [EDITOR]: Edit CFG
						category = [EDITOR]: Edit CFG
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
					PingMe
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Show in Inspector
						guiName = [EDITOR]: Show in Inspector
						category = [EDITOR]: Show in Inspector
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
					PingPrefab
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Ping Part Prefab
						guiName = [EDITOR]: Ping Part Prefab
						category = [EDITOR]: Ping Part Prefab
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
				}
				ACTIONS
				{
				}
				PARTDATA
				{
				}
				MODULE
				{
					name = ModuleAnimateGeneric
					isEnabled = True
					aniState = LOCKED
					animSwitch = True
					animTime = 0
					animSpeed = 1
					deployPercent = 100
					stagingEnabled = True
					deployPercent_UIFlight
					{
						controlEnabled = True
						minValue = 0
						maxValue = 100
						stepIncrement = 1
					}
					EVENTS
					{
						Toggle
						{
							active = True
							guiActive = False
							guiActiveEditor = True
							guiActiveUncommand = False
							guiIcon = Toggle
							guiName = Deploy
							category = Toggle
							guiActiveUnfocused = True
							unfocusedRange = 5
							externalToEVAOnly = True
						}
						ToggleStaging
						{
							active = True
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Disable Staging
							guiName = Disable Staging
							category = Disable Staging
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
					}
					ACTIONS
					{
						ToggleAction
						{
							actionGroup = None
						}
					}
				}
				MODULE
				{
					name = ModuleScienceExperiment
					isEnabled = True
					Deployed = False
					Inoperable = False
					stagingEnabled = True
					EVENTS
					{
						DeployExperiment
						{
							active = True
							guiActive = True
							guiActiveUncommand = False
							guiIcon = Deploy
							guiName = Observe Mystery Goo
							category = Deploy
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
						CollectDataExternalEvent
						{
							active = False
							guiActive = False
							guiActiveUncommand = False
							guiIcon = 
							guiName = Collect Data
							category = 
							guiActiveUnfocused = True
							unfocusedRange = 1.2
							externalToEVAOnly = True
						}
						ReviewDataEvent
						{
							active = False
							guiActive = True
							guiActiveUncommand = False
							guiIcon = Review Data
							guiName = Review Data
							category = Review Data
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
						ResetExperiment
						{
							active = False
							guiActive = True
							guiActiveUncommand = False
							guiIcon = Reset
							guiName = Reset Goo Canister
							category = Reset
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
						DeployExperimentExternal
						{
							active = True
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Deploy
							guiName = Observe Mystery Goo
							category = Deploy
							guiActiveUnfocused = True
							unfocusedRange = 2
							externalToEVAOnly = True
						}
						ResetExperimentExternal
						{
							active = False
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Reset
							guiName = Reset Goo Canister
							category = Reset
							guiActiveUnfocused = True
							unfocusedRange = 1.2
							externalToEVAOnly = True
						}
						CleanUpExperimentExternal
						{
							active = False
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Restore
							guiName = Restore
							category = Restore
							guiActiveUnfocused = True
							unfocusedRange = 1.2
							externalToEVAOnly = True
						}
						ToggleStaging
						{
							active = True
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Disable Staging
							guiName = Disable Staging
							category = Disable Staging
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
					}
					ACTIONS
					{
						DeployAction
						{
							actionGroup = None
						}
						ResetAction
						{
							actionGroup = None
						}
					}
				}
			}
			PART
			{
				name = GooExperiment
				cid = 4289741084
				uid = 4259151333
				mid = 3881854185
				launchID = 1
				parent = 0
				position = 0.199760898947716,0.539579391479492,-4.32919478043914E-09
				rotation = -0.1287089,0.6952941,-0.1287088,-0.6952944
				mirror = 1,1,1
				symMethod = Radial
				istg = 0
				dstg = 0
				sqor = -1
				sepI = 0
				sidx = -1
				attm = 1
				sym = 13
				srfN = srfAttach, 0
				mass = 0.05
				temp = 311.971990770848
				tempExt = 311.990842367837
				tempExtUnexp = 311.990593732318
				expt = 0.5
				state = 0
				connected = True
				attached = True
				flag = Squad/Flags/default
				rTrf = GooExperiment
				modCost = 0
				EVENTS
				{
					Debug_OpenCFG
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Edit CFG
						guiName = [EDITOR]: Edit CFG
						category = [EDITOR]: Edit CFG
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
					PingMe
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Show in Inspector
						guiName = [EDITOR]: Show in Inspector
						category = [EDITOR]: Show in Inspector
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
					PingPrefab
					{
						active = True
						guiActive = True
						guiActiveEditor = True
						guiActiveUncommand = True
						guiIcon = [EDITOR]: Ping Part Prefab
						guiName = [EDITOR]: Ping Part Prefab
						category = [EDITOR]: Ping Part Prefab
						guiActiveUnfocused = True
						unfocusedRange = 2
						externalToEVAOnly = True
					}
				}
				ACTIONS
				{
				}
				PARTDATA
				{
				}
				MODULE
				{
					name = ModuleAnimateGeneric
					isEnabled = True
					aniState = LOCKED
					animSwitch = True
					animTime = 0
					animSpeed = 1
					deployPercent = 100
					stagingEnabled = True
					deployPercent_UIFlight
					{
						controlEnabled = True
						minValue = 0
						maxValue = 100
						stepIncrement = 1
					}
					EVENTS
					{
						Toggle
						{
							active = True
							guiActive = False
							guiActiveEditor = True
							guiActiveUncommand = False
							guiIcon = Toggle
							guiName = Deploy
							category = Toggle
							guiActiveUnfocused = True
							unfocusedRange = 5
							externalToEVAOnly = True
						}
						ToggleStaging
						{
							active = True
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Disable Staging
							guiName = Disable Staging
							category = Disable Staging
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
					}
					ACTIONS
					{
						ToggleAction
						{
							actionGroup = None
						}
					}
				}
				MODULE
				{
					name = ModuleScienceExperiment
					isEnabled = True
					Deployed = False
					Inoperable = False
					stagingEnabled = True
					EVENTS
					{
						DeployExperiment
						{
							active = True
							guiActive = True
							guiActiveUncommand = False
							guiIcon = Deploy
							guiName = Observe Mystery Goo
							category = Deploy
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
						CollectDataExternalEvent
						{
							active = False
							guiActive = False
							guiActiveUncommand = False
							guiIcon = 
							guiName = Collect Data
							category = 
							guiActiveUnfocused = True
							unfocusedRange = 1.2
							externalToEVAOnly = True
						}
						ReviewDataEvent
						{
							active = False
							guiActive = True
							guiActiveUncommand = False
							guiIcon = Review Data
							guiName = Review Data
							category = Review Data
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
						ResetExperiment
						{
							active = False
							guiActive = True
							guiActiveUncommand = False
							guiIcon = Reset
							guiName = Reset Goo Canister
							category = Reset
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
						DeployExperimentExternal
						{
							active = True
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Deploy
							guiName = Observe Mystery Goo
							category = Deploy
							guiActiveUnfocused = True
							unfocusedRange = 2
							externalToEVAOnly = True
						}
						ResetExperimentExternal
						{
							active = False
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Reset
							guiName = Reset Goo Canister
							category = Reset
							guiActiveUnfocused = True
							unfocusedRange = 1.2
							externalToEVAOnly = True
						}
						CleanUpExperimentExternal
						{
							active = False
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Restore
							guiName = Restore
							category = Restore
							guiActiveUnfocused = True
							unfocusedRange = 1.2
							externalToEVAOnly = True
						}
						ToggleStaging
						{
							active = True
							guiActive = False
							guiActiveUncommand = False
							guiIcon = Disable Staging
							guiName = Disable Staging
							category = Disable Staging
							guiActiveUnfocused = False
							unfocusedRange = 2
							externalToEVAOnly = True
						}
					}
					ACTIONS
					{
						DeployAction
						{
							actionGroup = None
						}
						ResetAction
						{
							actionGroup = None
						}
					}
				}
			}
			ACTIONGROUPS
			{
				Stage = False, 0
				Gear = True, 0
				Light = False, 0
				RCS = False, 0
				SAS = False, 0
				Brakes = False, 0
				Abort = False, 0
				Custom01 = False, 0
				Custom02 = False, 0
				Custom03 = False, 0
				Custom04 = False, 0
				Custom05 = False, 0
				Custom06 = False, 0
				Custom07 = False, 0
				Custom08 = False, 0
				Custom09 = False, 0
				Custom10 = False, 0
			}
			DISCOVERY
			{
				state = -1
				lastObservedTime = 0
				lifetime = Infinity
				refTime = Infinity
				size = 2
			}
			FLIGHTPLAN
			{
			}
			CTRLSTATE
			{
				pitch = 0
				yaw = 0
				roll = 0
				trimPitch = 0
				trimYaw = 0
				trimRoll = 0
				mainThrottle = 0.5
			}
		}
	}
	ROSTER
	{
		KERBAL
		{
			name = Jebediah Kerman
			gender = Male
			type = Crew
			trait = Pilot
			brave = 0.5
			dumb = 0.5
			badS = True
			tour = False
			state = Assigned
			ToD = 0
			idx = 0
			CAREER_LOG
			{
				flight = 1
				0 = Recover
			}
			FLIGHT_LOG
			{
				flight = 1
			}
		}
		KERBAL
		{
			name = Bill Kerman
			gender = Male
			type = Crew
			trait = Engineer
			brave = 0.5
			dumb = 0.8
			badS = False
			tour = False
			state = Available
			ToD = 0
			idx = -1
			CAREER_LOG
			{
				flight = 0
			}
			FLIGHT_LOG
			{
				flight = 0
			}
		}
		KERBAL
		{
			name = Bob Kerman
			gender = Male
			type = Crew
			trait = Scientist
			brave = 0.3
			dumb = 0.1
			badS = False
			tour = False
			state = Available
			ToD = 0
			idx = -1
			CAREER_LOG
			{
				flight = 0
			}
			FLIGHT_LOG
			{
				flight = 0
			}
		}
		KERBAL
		{
			name = Valentina Kerman
			gender = Female
			type = Crew
			trait = Pilot
			brave = 0.55
			dumb = 0.4
			badS = True
			tour = False
			state = Available
			ToD = 0
			idx = -1
			CAREER_LOG
			{
				flight = 0
			}
			FLIGHT_LOG
			{
				flight = 0
			}
		}
	}
}
