return {
        ANNOUNCE_ADVENTUREFAIL = "不!现在不能失败..",
        ANNOUNCE_BOOMERANG = "愚蠢的木棒!",
        ANNOUNCE_CHARLIE = "我不怕你!皇冠是我一个人的!",
        ANNOUNCE_CHARLIE_ATTACK = "嗷!别再躲了!",
        ANNOUNCE_COLD = "哦!我的手指都快冻坏了!",
        ANNOUNCE_HOT = "天哪,这可真热啊!",
        ANNOUNCE_DUSK = "夜晚快到了..",
        ANNOUNCE_EAT =
        {
                GENERIC = "真好吃!",
                PAINFUL = "真恶心!",
                SPOILED = "尝起来就像皮弗娄牛的便便一样!",
                STALE = "呃..快坏了!",
        },
        ANNOUNCE_HOUNDS = "出来和我打一架!",
        ANNOUNCE_HUNGRY = "有东西吃吗?我好饿啊..",
        ANNOUNCE_HUNT_BEAST_NEARBY = "嗯,我闻到它了,它就在附近!",
        ANNOUNCE_HUNT_LOST_TRAIL = "嘘..我闻不到它了.",
        ANNOUNCE_HUNT_LOST_TRAIL_SPRING = "嘘..我闻不到它了.",
        ANNOUNCE_ACCOMPLISHMENT= "没有人能抢走我的皇冠!",
        ANNOUNCE_ACCOMPLISHMENT_DONE = "我永远不会停下我的脚步!",     
        ANNOUNCE_PECKED = "嘿!别闹了,白痴!",
        ANNOUNCE_TORCH_OUT = "哦~火炬灭了!",
        ANNOUNCE_WORMHOLE = "呃...这可真恶心!",
        ANNOUNCE_TRAP_WENT_OFF = "呀!",
    ANNOUNCE_CRAFTING_FAIL = "嗯,少了什么呢?",
    ANNOUNCE_QUAKE = "所有东西都在震动动~~!",
    ANNOUNCE_NODANGERSLEEP = "现在不能睡觉,要小心一点.",
    ANNOUNCE_NOHUNGERSLEEP = "啊,好饿啊,我的床看起来好好吃啊.",
    ANNOUNCE_FREEDOM = "哈!你不能能阻止我的!",
    ANNOUNCE_RESEARCH = "这个还行,只是字太多了.",
    ANNOUNCE_NO_TRAP = "就这样我又赢一次!",
    ANNOUNCE_HIGHRESEARCH = "哦,我的头变大了吗?",
    ANNOUNCE_THORNS = "啊!你可真粗鲁",
    ANNOUNCE_NODAYSLEEP_CAVE = "我不能睡在这里,这会让我的毛变脏的.",
    ANNOUNCE_BEES = "哔吱哔吱叫的虫子!",
    ANNOUNCE_KNOCKEDOUT = "哦..闪闪发光的小星星.",
    ANNOUNCE_LOWRESEARCH = "我喜欢那个,它上面有图片.",
    ANNOUNCE_DEERCLOPS = "噢,我的鼻子说有危险!",
    ANNOUNCE_MOSQUITOS = "我要咬死你,小虫虫!",
    ANNOUNCE_NODAYSLEEP = "睡觉?我还想去冒险呢!",
    ANNOUNCE_INSUFFICIENTFERTILIZER = "我猜这个并不好吃..",
        ANNOUNCE_CANFIX = "\n我能修好这个!",
        ANNOUNCE_LIGHTNING_DAMAGE_AVOIDED = "还好不是我.",
        BATTLECRY =
        {
                GENERIC = "打我啊!",
                PIG = "你会变成培根!",
                PREY = "我要杀了你!",
                SPIDER = "碾碎你!臭蜘蛛!",
                SPIDER_WARRIOR = "进攻!",
        },
        COMBAT_QUIT =
        {
                GENERIC = "这就是我的想法!",
                PIG = "嘿!回来!",
                PREY = "下回再找你算账!",
                SPIDER = "它流口水了!",
                SPIDER_WARRIOR = "快跑吧,小虫子!",
        },
        DESCRIBE =
        {
                GLOWDUST ="这是月亮糖果",
                MUSHA_EGG ="很暖和,我应该能把它孵出来..",
                MUSHA_EGG1 ="小家伙想出来冒险了?",
                MUSHA_EGG2 ="看起来在发抖..",
                MUSHA_EGG3 ="快!快!快和我去冒险!",
                MUSHA_EGGS1 ="快!快!出来吧!",
                MUSHA_EGGS2 ="快!快!出来吧!",
                MUSHA_EGGS3 ="快!快!出来吧!",
                MUSHA_EGG8 ="终于,新生命诞生了!",

                 GHOSTHOUND = "远古时代的狗,来保护我的 !",
                 GHOSTHOUND2 = "远古时代的小狗, 跟着我 !",
                MUSHA_FLUTE = "Yamche喜欢我吹的曲子",
 
        BOOK_BIRDS = "关于小鸟的书.",
        BOOK_TENTACLES = "触手的秘密.",
        BOOK_GARDENING = "能提高植物的能力",
        BOOK_SLEEP = "一本很无聊的书.",
        BOOK_BRIMSTONE = "这本书看起来不怎么好..",
 
                WORMLIGHT = "好漂亮,我能吃掉它吗?",
                WORM =
                {
                    PLANT = "哦!哦!快看那个!",
                    DIRT = "这闻起来不怎么对劲.",
                    WORM = "啊!杀了它!",
                },
                EEL = "呃...黏糊糊的鱼!",
                EEL_COOKED = "就算烤过了,我还是不太喜欢它.",
                UNAGI = "真没想到这东西能吃.",
                EYETURRET = "它为我而战!",
                EYETURRET_ITEM = "嘿!你!快干点什么!",
                MINOTAURHORN = "这么强大!",
                MINOTAURCHEST = "想一想,里面全是宝物!",
                THULECITE_PIECES = "把这些碎片组合到一起.",
                POND = "我才不会洗澡,你一定会偷看的.",
                POND_ALGAE = "呼~~这没有火鸡.",
                GREENSTAFF = "看起来很神奇.",
                POTTEDFERN = "一个有房子的小植物.",
 
                THULECITE = "感觉老.闻着老..尝起来还是老!",
                ARMORRUINS = "这么轻.但感觉很结实!",
                RUINS_BAT = "感觉就是一家俱乐部.",
                RUINSHAT = "我不轻易戴别人的皇冠..",
                NIGHTMARE_TIMEPIECE = --Keeps track of the nightmare cycle
                {
                        CALM = "看起来很正常.",   --Calm phase
                        WARN = "有一点点光.",       --Before nightmare
                        WAXING = "它开始了!", --Nightmare Phase first 33%
                        STEADY = "我能感觉到什么东西!", --Nightmare 33% - 66%
                        WANING = "快结束了.", --Nightmare 66% +
                        DAWN = "它又变黑了", --After nightmare
                        NOMAGIC = "没什么不正常的.", --Place with no nightmare cycle.
                },
                BISHOP_NIGHTMARE = "他在这里多长时间了?",
                ROOK_NIGHTMARE = "我一点都不喜欢他.",
                KNIGHT_NIGHTMARE = "他看起来很拖垮.",
                MINOTAUR = "这是真的牛头怪吗?",       --Monster in labyrinth
                SPIDER_DROPPER = "别动我的头发!",        --White spider that comes from the roof
                NIGHTMARELIGHT = "这灯让我的眼睛很难受.",     --Lights that activate during nightmare.
                GREENGEM = "淡淡的青苹果味.",
                RELIC = "没有气味,应该走了很长时间了.",    --Fixed relic
                RUINS_RUBBLE = "有些东西丢了.",       --Broken relic
                MULTITOOL_AXE_PICKAXE = "这是我发明的东西!",      --Works as axe and pickaxe
                ORANGESTAFF = "这真好玩!",   --Teleports player.
                YELLOWAMULET = "一闪一闪的!",     --Emits light, player walks faster.
                GREENAMULET = "告诉我该怎么组装到一起.",    --Reduce cost of crafting
 
                SLURPER = "恶心,这是什么味道?",
                SLURPER_PELT = "现在更难闻了.",
                ARMORSLURPER = "恶心!真恶心!",
                ORANGEAMULET = "现在我可以休息一下.",
                YELLOWSTAFF = "这么亮!",
                YELLOWGEM = "我最喜欢黄色的东西!",
                ORANGEGEM = "不,闻起来不像橘子.",
                TELEBASE = 
                {
                        VALID = "啊!可以动了!",
                        GEMS = "少了什么呢???",
                },
                GEMSOCKET = 
                {
                        VALID = "任何东西配上宝石都是极好的!",
                        GEMS = "有点掉出来了?",
                },
                STAFFLIGHT = "再多点!再多点!",
                RESEARCHLAB4 = "这个帽子可不会去干活.",
        
        ANCIENT_ALTAR =
        {
                WORKING = "你能听见我的鬼叫吗?",
                BROKEN = "感觉很冷.",
        },  
  
        ANCIENT_STATUE = "呃..真难看.",
 
        LICHEN = "只是个苔藓.",
                CUTLICHEN = "呃...为什么我要去吃植物?",
 
        CAVE_BANANA = "..它为什么会在这里?",
        CAVE_BANANA_COOKED = "哦,神奇的食物!",
        CAVE_BANANA_TREE = "这棵树酷毙了!",
        ROCKY = "活着的石头!?!",
 
        BLUEAMULET = "啊!窝滴射透逗补挺屎幻勒",
                PURPLEAMULET = "这给我的感觉并不好..",
                TELESTAFF = "他们要去哪?",
                MINERHAT = "就像专业的一样!",
                MONKEY = "臭烘烘的毛茸茸的怪物!",
                MONKEYBARREL = "闻起来就像便便一样.",
 
                HOUNDSTOOTH="我的牙齿没有这么大..",
                ARMORSNURTLESHELL="我能睡在这里吗?",
                BAT="长有毛的大飞虫!",
                BATBAT = "你确定这玩意不是吃的!",
                BATWING="噢,我想飞.",
                BATWING_COOKED="美味的食物!",
                BEDROLL_FURRY="哦,这么舒服!",
                BUNNYMAN="哦.他们看起来好好吃..",
                FLOWER_CAVE="最好的植物朋友!",
                FLOWER_CAVE_DOUBLE="最好的植物朋友!",
                FLOWER_CAVE_TRIPLE="最好的植物朋友!",
                GUANO="他们没有浴室吗?",
                LANTERN="比火炬好一点.",
                LIGHTBULB="它怎么长出来的?",
                MANRABBIT_TAIL="蓬茸的绒毛!",
                MUSHTREE_TALL="我也能成巨人吗?",
                MUSHTREE_MEDIUM="时尚的蘑菇.",
                MUSHTREE_SMALL="它不是糖做的,我尝过!",
                RABBITHOUSE="这里面住着我的晚餐.",
                SLURTLE="带壳的虫字!",
                SLURTLE_SHELLPIECES="哦,它坏了.",
                SLURTLEHAT="现在我也有壳了!",
                SLURTLEHOLE="谁在那?",
                SLURTLESLIME="恶心的粘液!",
                SNURTLE="快回来,我并不可怕!",
                SPIDER_HIDER="它有装甲!",
                SPIDER_SPITTER="呃.蜘蛛够多了!",
                SPIDERHOLE="全部都是网.",
                STALAGMITE="山的宝宝!",
                STALAGMITE_FULL="山的宝宝!",
                STALAGMITE_LOW="山的宝宝!",
                STALAGMITE_MED="山的宝宝!",
                STALAGMITE_TALL="山的宝宝!",
                STALAGMITE_TALL_FULL="山的宝宝!",
                STALAGMITE_TALL_LOW="山的宝宝!",
                STALAGMITE_TALL_MED="山的宝宝!",
                -- Crafted floor items
                TURF_CARPETFLOOR = "无聊的地板.",
                TURF_CHECKERFLOOR = "无聊的地板.",
                TURF_DIRT = "无聊的地板.",
                TURF_FOREST = "无聊的地板.",
                TURF_GRASS = "无聊的地板.",
                TURF_MARSH = "无聊的地板.",
                TURF_ROAD = "无聊的地板.",
                TURF_ROCKY = "无聊的地板.",
                TURF_SAVANNA = "无聊的地板.",
                TURF_WOODFLOOR = "无聊的地板.",
 
                TURF_CAVE="无聊的地板.",
                TURF_FUNGUS="无聊的地板.",
                TURF_SINKHOLE="无聊的地板.",
                TURF_UNDERROCK="无聊的地板.",
                TURF_MUD="无聊的地板.",
 
                TURKEYDINNER = "现在我要吃掉这只火鸡!",
                TWIGS = "树的枝杈!",
                POWCAKE = "我不确定这是食物..",
        CAVE_ENTRANCE = 
        {
            GENERIC="洞被石头堵住了.",
            OPEN = "看起来非常黑..",
        },
        CAVE_EXIT = "我有重见阳光了!",
 
                MAXWELLPHONOGRAPH = "我想要听好听的歌曲!",
                PIGGUARD = "暴脾气的小猪.",
                BOOMERANG = "一个会回来的棒子!",
                ADVENTURE_PORTAL = "更多的游戏!",
                AMULET = "这让我感到很安全.",
                ANIMAL_TRACK = "*吸...* 我能跟上他.",
                ARMORGRASS = "又破又扎人!",
                ARMORMARBLE = "石头做的铠甲?",
                ARMORWOOD = "用木片做的衣服.",
                ARMOR_SANITY = "这是真的吗?",
                ASH =
                {
                        GENERIC = "大火把这一切都毁了.",
                        REMAINS_EYE_BONE = "它烧起来了!",
                        REMAINS_THINGIE = "它现在烧光了..",
                },
                AXE = "有了它才能活下去!",
                BABYBEEFALO =
                {
                        GENERIC = "难看的小牛!.",
                        SLEEPING = "它在打鼾",
                },
                BACKPACK = "给物品做的房间!",
                BACONEGGS = "嗯,肉肉和蛋蛋!",
                BANDAGE = "可以包扎我的伤口.",
                BASALT = "一个结实的石头!",
                BEARDHAIR = "这是谁的毛?",
                BEDROLL_STRAW = "哦~~我喜欢午睡.",
                BEE =
                {
                        GENERIC = "哔吱哔吱叫的虫子!",
                        HELD = "在那好好呆着.",
                },
                BEEBOX =
                {
                        GENERIC = "给虫子住的房子!",
                        READY = "蜂蜜都冒出来了!",
                },
                BEEFALO =
                {
                        FOLLOWER = "我应该比它们好闻吧?",
                        GENERIC = "哦...看着它们我都饿了.",
                        NAKED = "可笑的牛.",
                        SLEEPING = "它看起来睡得好舒服啊.",
                },
                BEEFALOHAT = "痒痒的!",
                BEEFALOWOOL = "这让我浑身发痒.",
                BEEHIVE = "这太吵了.",
                BEEMINE = "它们在里面很生气.",
                BEEMINE_MAXWELL = "我要给它们一个教训!.",
                BEEHAT = "现在我可以和虫子们玩了!",
                BERRIES = "我要把它们做成糖果.",
                BERRIES_COOKED = "不....为什么还是浆果.",
                BERRYBUSH =
                {
                        BARREN = "它必须要加快速度.",
                        WITHERED = "噢..它快死了.",
                        GENERIC = "看起来很棒.",
                        PICKED = "嗯...现在没了.",
                },
                BIRDCAGE =
                {
                        GENERIC = "新朋友的及家!",
                        OCCUPIED = "呆在这!",
                        SLEEPING = "哦..它把头藏在翅膀下边了!",
                },
                BIRDTRAP = "小鸟进来就出不去了!",
                BIRD_EGG = "包装食品!",
                BIRD_EGG_COOKED = "美味的蛋蛋!",
                BISHOP = "机器人?",
                BLOWDART_FIRE = "要小心使用!",
                BLOWDART_SLEEP = "可以用这个让怪物睡觉.",
                BLOWDART_PIPE = "我是会用暗器的忍者!",
                BLUEGEM = "像蓝色的大海!",
                BLUEPRINT = "啊哦..我的方法是错误的!",
                BLUE_CAP = "蓝色是健康的颜色.",
                BLUE_CAP_COOKED = "靠熟了之后味道更好!",
                BLUE_MUSHROOM =
                {
                        GENERIC = "我会把它拔出来.",
                        INGROUND = "狡猾的蘑菇!",
                        PICKED = "它还会再长回来吗?",
                },
                BOARDS = "我现在是木匠!",
                BONESTEW = "这份量真足!",
                BUGNET = "Musha一分!虫子零分!",
                BUSHHAT = "火鸡会在里面吗??",
                BUTTER = "下午茶必备!",
                BUTTERFLY =
                {
                        GENERIC = "它有一对大翅膀.",
                        HELD = "抓到你了!",
                },
                BUTTERFLYMUFFIN = "蝴蝶马芬?我也不知道这是什么.",
                BUTTERFLYWINGS = "噢..可怜的蝴蝶.",
                CAMPFIRE =
                {
                        EMBERS = "快灭了.",
                        GENERIC = "火??是火!!!",
                        HIGH = "喔吼!!我要烤面包!!.",
                        LOW = "不是太暖和..",
                        NORMAL = "耶!!篝火晚会!",
                        OUT = "它需要更多燃料.",
                },
                CANE = "散步时间到!",
                CARROT = "它看起来像是橘子的远房亲戚.",
                CARROT_COOKED = "啊!它原来是蔬菜..",
                CARROT_PLANTED = "我看到你了!",
                CARROT_SEEDS = "胡萝卜先生的儿子!",
                CAVE_FERN = "你想去我的锅里玩吗?",
                CHARCOAL = "永别了,树先生!",
        CHESSJUNK1 = "好破啊.",
        CHESSJUNK2 = "太可怕了..",
        CHESSJUNK3 = "它死了吗? 太棒了.",
                CHESTER = "哇哦,它的角好好看!",
                CHESTER_EYEBONE =
                {
                        GENERIC = "..看起来应该很好吃.",
                        WAITING = "它不见了.",
                },
                COOKEDMEAT = "耶!!烤肉耶!!!",
                COOKEDMONSTERMEAT = "嗯..味道真棒啊!.",
                COOKEDSMALLMEAT = "呃..能给我个大一点的吗?",
                CORN = "小鸟特别爱吃这个.",
                CORN_COOKED = "火把它搞坏了!",
                CORN_SEEDS = "这是鸟食.",
                CROW =
                {
                        GENERIC = "嗨!!小鸟!",
                        HELD = "我抓到你了!",
                },
                CUTGRASS = "柔软但很结实.",
                CUTREEDS = "比草还要结实一点.",
                CUTSTONE = "我要盖一个城堡!",
                DEADLYFEAST = "闻起来不妙.",
                DEERCLOPS = "哦...我要走了,再见!",
                DEERCLOPS_EYEBALL = "啊!!我可不想去碰它!",
                DIRTPILE = "瞧瞧我发现了什么!",
                DIVININGROD =
                {
                        COLD = "噢..它发出了奇怪的声音!",
                        GENERIC = "这真是一个神奇的棍子.",
                        HOT = "安静点!死棍子!!",
                        WARM = "更多的噪音!",
                        WARMER = "哔啵哔啵哔啵哔啵!",
                },
                DIVININGRODBASE =
                {
                        GENERIC = "哈?这是什么东西?",
                        READY = "它是不是还需要什么东西?",
                        UNLOCKED = "有效了!",
                },
                DIVININGRODSTART = "还需要其他的东西!",
 
                DRAGONFRUIT = "哇!好酷的水果!!",
                DRAGONFRUIT_COOKED = "嗯..闻起来很甜.",
                DRAGONFRUIT_SEEDS = "我吃了它能变成龙吗?",
                DRAGONPIE = "饭后的甜点.",
                DRUMSTICK = "带把的肉!",
                DRUMSTICK_COOKED = "吃了你??好哒!",
                DURIAN = "我要弄死你!",
                DURIAN_COOKED = "现在他死了,真棒.",
                DURIAN_SEEDS = "不!!我不想要这个东西!",
                EARMUFFSHAT = "又酷又暖和.",
                EGGPLANT = "这是蛋蛋?",
                EGGPLANT_COOKED = "啊!这不是蛋,只是个蔬菜.",
                EGGPLANT_SEEDS = "我该怎么分开它们呢? 有了,用我的鼻子!",
                STUFFEDEGGPLANT = "食物是越多越好.",
                DUG_BERRYBUSH = "它看起来很糟糕.",
                DUG_GRASS = "它看起来很糟糕.",
                DUG_MARSH_BUSH = "它看起来很糟糕.",
                DUG_SAPLING = "它看起来很糟糕.",
                EARMUFFS = "又酷又暖和.", -- Unused?
                DECIDUOUSTREE = 
                {
                        BURNING = "可怜的树先生.",
                        BURNT = "它不会再回来了..",
                        CHOPPED = "对不起,树先生!",
                        GENERIC = "这是树先生.",
                },
                ACORN = 
                {
                    GENERIC = "树先生的儿子!",
                    PLANTED = "看起来和它爸爸一样无聊.",
                },
                EVERGREEN =
                {
                        BURNING = "可怜的树先生.",
                        BURNT = "它不会再回来了..",
                        CHOPPED = "对不起,树先生!",
                        GENERIC = "这是树先生.",
                },
                EVERGREEN_SPARSE =
                {
                        BURNING = "可怜的树先生.",
                        BURNT = "它不会再回来了..",
                        CHOPPED = "对不起,树先生!",
                        GENERIC = "这是树先生.",
                },
                EYEPLANT = "啊哈!这证明了蔬菜都是恶魔!",
                FARMPLOT =
                {
                        GENERIC = "我现在是地主!",
                        GROWING = "快!快!快点长大!!",
                        NEEDSFERTILIZER = "我认为它饿了.",
                },
                FEATHERHAT = "我可以伪装成小鸟!",
                FEATHER_CROW = "乌鸦的羽毛.真漂亮.",
                FEATHER_ROBIN = "红雀的羽毛. 真漂亮.",
                FEATHER_ROBIN_WINTER = "雪雀的羽毛.真漂亮",
                FEM_PUPPET = "她闻起来不是好人.",
                FIREFLIES =
                {
                        GENERIC = "耶!!漂亮的虫子!",
                        HELD = "太酷了!",
                },
                FIREHOUND = "你的火焰并不会帮你击败我!",
                FIREPIT =
                {
                        EMBERS = "快灭了.",
                        GENERIC = "火?是火!",
                        HIGH = "哦吼!我要烤面包!.",
                        LOW = "不是太暖和..",
                        NORMAL = "耶!!篝火晚会!",
                        OUT = "需要更多燃料.",
                },
                FIRESTAFF = "我向你保证!我只烧一点点东西.",
                FISH = "两面都是鳞片.",
                FISHINGROD = "用这个来抓鱼.",
                FISHSTICKS = "一口吃下.",
                FISHTACOS = "快餐!",
                FISH_COOKED = "它被烤熟了.",
                FLINT = "锋利的石头.",
                FLOWER = "万岁!",
                FLOWERHAT = "它会给我带来好运.",
                FLOWER_EVIL = "啊! 你可真难闻!",
                FOLIAGE = "小小的植物.",
                FOOTBALLHAT = "闻起来像个猪头.",
                FROG =
                {
                        DEAD = "它真粗鲁.",
                        GENERIC = "跳!跳!跳!.",
                        SLEEPING = "它在做梦.",
                },
                FROGGLEBUNWICH = "看起来他要跳走了.",
                FROGLEGS = "粘糊糊的.",
                FROGLEGS_COOKED = "现在比刚才好多了.",
                FRUITMEDLEY = "水果!",
                GEARS = "可以让一些东西运转起来.",
                GHOST = "我闻不到它!",
                GOLDENAXE = "有钱就是这么任性!",
                GOLDENPICKAXE = "有钱就是这么任性!",
                GOLDENPITCHFORK = "有钱就是这么任性!",
                GOLDENSHOVEL = "有钱就是这么任性!",
                GOLDNUGGET = "可以放进我的皇家银行里.",
                GRASS =
                {
                        BARREN = "它需要来一泡屎.",
                        WITHERED = "它枯萎了.",
                        BURNING = "火!",
                        GENERIC = "这是草,它并不好吃.",
                        PICKED = "剩下的我拔不出来",
                },
                GREEN_CAP = "吃了会让你头晕.",
                GREEN_CAP_COOKED = "现在闻起来很好吃.",
                GREEN_MUSHROOM =
                {
                        GENERIC = "我要把你拔出来.",
                        INGROUND = "狡猾的蘑菇!",
                        PICKED = "它还会长回来吗?",
                },
                GUNPOWDER = "要十分小心,这非常危险..",
                HAMBAT = "它也是一个小吃.",
                HAMMER = "可以用来砸东西.",
                HEALINGSALVE = "又黏又臭的东西.",
                HEATROCK =
                {
                        FROZEN = "冷得像冰!",
                        COLD = "摸起来好冷.",
                        GENERIC = "圆滚滚的石头.",
                        WARM = "舒服.",
                        HOT = "热的都可以烤面包了!",
                },
                HOMESIGN = "我不认字,但我可以闻出来它们的区别.",
                HONEY = "甜甜的粘液!",
                HONEYCOMB = "那些虫子怎么做出来这个的?",
                HONEYHAM = "肉和蜂蜜,如此甜蜜!",
                HONEYNUGGETS = "蜂蜜小吃.",
                HORN = "嘟~~~嘟~~~嘟~~~",
                HOUND = "来咬我啊!",
                HOUNDMOUND = "它们管它叫房子?",
                HOUNDBONE = "这让我感觉有点饿了.",
                ICEBOX = "这里可以储存食物.",
                ICEHOUND = "它的毛上都是霜",
                INSANITYROCK =
                {
                        ACTIVE = "我搞不清楚.",
                        INACTIVE = "石头?",
                },
                JAMMYPRESERVES = "果酱,比蜂蜜差一点.",
                KABOBS = "把肉穿起来带走.",
                KILLERBEE =
                {
                        GENERIC = "看起来像是蜜蜂.",
                        HELD = "我不会扎你的!",
                },
                KNIGHT = "我可以带走它.",
                KOALEFANT_SUMMER = "嗷~~~~~~呜!",
                KOALEFANT_WINTER = "它看起来好暖和..",
                KRAMPUS = "一个混蛋和一个混蛋背包!",
                KRAMPUS_SACK = "现在它是我的了.",
                LEIF = "它在走路!",
                LEIF_SPARSE = "它在走路!",
                LIGHTNING_ROD =
                {
                        CHARGED = "这让我毛骨悚然!",
                        GENERIC = "它在工作吗?",
                },
                LITTLE_WALRUS = "离我远点!!",
                LIVINGLOG = "振作起来,小木头!!.",
                LOCKEDWES = "她需要帮助.",
                LOG =
                {
                        BURNING = "不会燃烧太长时间.",
                        GENERIC = "不知道为什么,它就这样长出来了.",
                },
                LUREPLANT = "蠢植物,你是骗不了我的鼻子的.",
                LUREPLANTBULB = "它能做一个不错的陷阱.",
                MALE_PUPPET = "它闻起来不太好.",
                MANDRAKE =
                {
                        DEAD = "现在还是很奇怪..",
                        GENERIC = "诡异的植物.",
                        PICKED = "我不想去碰它.",
                },
                COOKEDMANDRAKE = "它在看着我!",
                MANDRAKESOUP = "现在问题解决了.",
                MARBLE = "它有像糖一样的花纹.",
                MARBLEPILLAR = "有人雕刻了它.",
                MARBLETREE = "坚硬的树.",
                MARSH_BUSH =
                {
                        BURNING = "它不是非常好.",
                        GENERIC = "带刺的植物.",
                        PICKED = "啊!.",
                },
                MARSH_PLANT = "只是个小小的植物.",
                MARSH_TREE =
                {
                        BURNING = "我不喜欢这样.",
                        BURNT = "它不会再长回来了..",
                        CHOPPED = "用斧头砍掉刺.",
                        GENERIC = "看起来像是树.",
                },
                MAXWELL = "他想要什么?",
                MAXWELLHEAD = "他看起来想说话.",
                MAXWELLLIGHT = "神秘的东西.",
                MAXWELLLOCK = "锁需要钥匙.",
                MAXWELLTHRONE = "它并不是一个真的椅子..",
                MEAT = "耶!!是肉!!!",
                MEATBALLS = "我一次能吃掉几个呢?",
                MEATRACK =
                {
                        DONE = "吃肉时间到!!!",
                        DRYING = "要等一段时间..",
                        DRYINGINRAIN = "雨把它浇湿了.",
                        GENERIC = "要么放在这,要么吃掉它!",
                },
                MEAT_DRIED = "吃肉!!.",
                MERM = "它们闻起来没问题.",
                MERMHEAD = "这就是你为什么这么臭的原因!",
                MERMHOUSE = "又丑又臭的烂房子.",
                MONSTERLASAGNA = "有些人不喜欢,但是我不介意.",
                MONSTERMEAT = "不一样的味道,但还是很美味.",
                MONSTERMEAT_DRIED = "吃肉!!.",
                MOSQUITO =
                {
                        GENERIC = "混蛋蚊子.",
                        HELD = "又笨又丑.",
                },
                MOSQUITOSACK = "它们把它偷走了.",
                MOUND =
                {
                        DUG = "它被我挖开了.",
                        GENERIC = "里面有死人和陪葬品.",
                },
                NIGHTLIGHT = "奇怪的光.",
                NIGHTMAREFUEL = "绞碎的灵魂!",
                NIGHTSWORD = "鬼魂的死亡利器.",
                NITRE = "彩色的石头.",
                ONEMANBAND = "我只会玩其中的一个.",
                PANDORASCHEST = "它们从哪来的角?",
                PANFLUTE = "*嘟.....*",
                PAPYRUS = "折纸时间!",
                PENGUIN = "会捕鱼的鸟!",
                PERD = "晚餐!",
                PEROGIES = "肉都藏在里面.",
                PETALS = "五颜六色的.",
                PETALS_EVIL = "全部都很粗糙.",
                PICKAXE = "把大石头击碎.",
                PIGGYBACK = "它会让我的鼻子分心的.",
                PIGHEAD = "真可怕..",
                PIGHOUSE =
                {
                        FULL = "嘿!我要征用你的浴室!!",
                        GENERIC = "我更喜欢我的城堡.",
                        LIGHTSOUT = "它们需要了解一下三只小猪的故事.",
                },
                PIGKING = "一个国王不应这样慵懒!",
                PIGMAN =
                {
                        DEAD = "变成猪肉了.",
                        FOLLOWER = "他必须要保持上风.",
                        GENERIC = "它们从来不洗澡吗?",
                        GUARD = "它们不知道我是个公主吗.",
                        WEREPIG = "坏猪头.",
                },
                PIGSKIN = "这是最难闻的地方.",
                PIGTORCH = "它们疯了吧.",
                PINECONE = 
                {
                    GENERIC = "树先生的儿子!",
                    PLANTED = "像它爸爸一样无聊.",
                },
                PITCHFORK = "像是个大叉子.",
                PLANTMEAT = "植物肉?",
                PLANTMEAT_COOKED = "还是不能证明它是个肉.",
                PLANT_NORMAL =
                {
                        GENERIC = "喔...我想吃肉.",
                        GROWING = "它正在长大.",
                        READY = "长出了蔬菜.",
                        WITHERED = "干了..植物干?",
                },
                POMEGRANATE = "呃...浆果藏在里面吗?",
                POMEGRANATE_COOKED = "尝起来真棒!",
                POMEGRANATE_SEEDS = "看起来像是个浆果.",
                POOP = "随地大便真不好!",
                PUMPKIN = "耶!!万圣节!",
                PUMPKINCOOKIE = "饼干!!",
                PUMPKIN_COOKED = "对于一个素食者来说很棒.",
                PUMPKIN_LANTERN = "哇哦!这真有意思!.",
                PUMPKIN_SEEDS = "这是饼干的来源.",
                PURPLEGEM = "奇怪的感觉.",
                RABBIT =
                {
                        GENERIC = "兔子先森.",
                        HELD = "抓住它很容易.",
                },
                RABBITHOLE = 
                {
                        GENERIC = "这个房子不怎么样.",
                        SPRING = "这就是我为什么不用泥土做房子的原因了.",
                },
                RAINOMETER = "如果指在蓝色,那么就会下雨.",
                RATATOUILLE = "啊!全部都是蔬菜",
                RAZOR = "我不需要理发,我的毛很珍贵.",
                REDGEM = "闻起来像是草莓.",
                RED_CAP = "它对我的胃不好.",
                RED_CAP_COOKED = "没有任何味道.",
                RED_MUSHROOM =
                {
                        GENERIC = "我会把它拔出来的.",
                        INGROUND = "狡猾的蘑菇!",
                        PICKED = "它还会再长回来吗?",          
                },
                REEDS =
                {
                        BURNING = "火!!!",
                        GENERIC = "它的顶端就像一个香肠.",
                        PICKED = "一个不留.",
                },
        RELIC = 
        {
            GENERIC = "这是某种东西.",
            BROKEN = "它被破坏了.",
        },
        RUBBLE = "杂乱的石头.",
                RESEARCHLAB = "这是发现科学的地方!",
                RESEARCHLAB2 = "两倍的科学!",
                RESEARCHLAB3 = "科学太多啦!",
                RESURRECTIONSTATUE = "这是现代艺术,但它闻起来很香.",
                RESURRECTIONSTONE = "神秘的石头.",
                ROBIN =
                {
                        GENERIC = "它是个快乐的小鸟.",
                        HELD = "口袋里的小鸟!",
                },
                ROBIN_WINTER =
                {
                        GENERIC = "它需要理发.",
                        HELD = "毛茸茸的.",
                },
                ROBOT_PUPPET = "它闻起来不对劲.",
                ROCK_LIGHT =
                {
                        GENERIC = "看起来是个石头.",
                        OUT = "只是个石头.",
                        LOW = "它在变暗.",
                        NORMAL = "这是水的反义词!"
                },
                ROCKS = "尝起来像石头.",
        ROOK = "真难看!",
        ROPE = "可以绑一些东西.",
                ROTTENEGG = "我的鼻子罢工了,它说太臭了.",
                SANITYROCK =
                {
                        ACTIVE = "谁会花这么长时间来雕刻这个?",
                        INACTIVE = "它缩水了?",
                },
                SAPLING =
                {
                        BURNING = "火!",
                        WITHERED = "它需要喝一杯.",
                        GENERIC = "树枝是怎么长出来的.",
                        PICKED = "振作起来,小树苗!",
                },
                SEEDS = "这里面应该会有一棵树.",
                SEEDS_COOKED = "如果没有其他食物我才会吃这个..",
                SEWING_KIT = "缝纫课程,完成!",
                SHOVEL = "可以去挖东西了!",
                SILK = "臭虫子终于干了件好事.",
                SKELETON = "啊哈!他没穿衣服!!",
                SKULLCHEST = "看起来并不好.",
                SMALLBIRD =
                {
                        GENERIC = "你好,小矮子.",
                        HUNGRY = "你想要吃的吗?",
                        STARVING = "饥饿的小鸟.",
                },
                SMALLMEAT = "好小的肉.",
                SMALLMEAT_DRIED = "小小的点心.",
                SPEAR = "我不会变成点心的!",
                SPIDER =
                {
                        DEAD = "虫子就该这样.",
                        GENERIC = "坏虫子.",
                        SLEEPING = "还是不可爱.",
                },
                SPIDERDEN = "坏虫子的家.",
                SPIDEREGGSACK = "一定要小心的拿着",
                SPIDERGLAND = "啊!!呸!!.",
                SPIDERHAT = "我可不想戴它.",
                SPIDERQUEEN = "虫子!虫子!!虫子!!!虫子!!!!",
                SPIDER_WARRIOR =
                {
                        DEAD = "真是不好对付啊.",
                        GENERIC = "比其他虫子更吓人.",
                        SLEEPING = "真是瞌睡虫.",
                },
                SPOILED_FOOD = "我讨厌腐烂的食物!",
                STATUEHARP = "他没有头!",
                STATUEMAXWELL = "这是个雕像.",
                STINGER = "用来防御屁股的.",
                STRAWHAT = "夏天穿的衣服.",
                SUNKBOAT = "大海很危险.",
                SWEATERVEST = "求生者的时装.",
                TAFFY = "糖!!糖果!",
                TALLBIRD = "看起来它并不友好.",
                TALLBIRDEGG = "噢..这个蛋真大.",
                TALLBIRDEGG_COOKED = "我的早餐就吃这个了!",
                TALLBIRDEGG_CRACKED =
                {
                        COLD = "它一定很冷.",
                        GENERIC = "里面有一个宠物!",
                        HOT = "它看起来很热.",
                        LONG = "它现在在干什么?",
                        SHORT = "出来吧!",
                },
                TALLBIRDNEST =
                {
                        GENERIC = "那个鸟做的窝.",
                        PICKED = "没蛋了.",
                },
                TEENBIRD =
                {
                        GENERIC = "小鸟长大了.",
                        HUNGRY = "你想要更多食物?",
                        STARVING = "好!我会喂你的!",
                },
                TELEPORTATO_BASE =
                {
                        ACTIVE = "我可以离开这个地方了!",
                        GENERIC = "它开始了? 真的?",
                        LOCKED = "都被锁住了.",
                        PARTIAL = "它在干什么.",
                },
                TELEPORTATO_BOX = "嗯..",
                TELEPORTATO_CRANK = "垃圾?",
                TELEPORTATO_POTATO = "发条蔬菜?",
                TELEPORTATO_RING = "项圈?我可不要戴着它",
                TENT = "这是我的小房子!",
                TENTACLE = "紫色是不好的颜色.",
                TENTACLESPOTS = "这是它的皮!",
                TENTACLESPIKE = "碾碎你!",
                TENTACLE_PILLAR = "这是树吗?",
                TENTACLE_PILLAR_ARM = "它们出来打招呼了.",
                TENTACLE_GARDEN = "我能听见它们在地下.",
                TOPHAT = "没有皇冠的话,这就是最好的了.",
                TORCH = "我能闻到东西,但看到更好.",
                TRAP = "盒子和棒子击败了小兔子.",
                TRAP_TEETH = "破破烂烂的.",
                TRAP_TEETH_MAXWELL = "有些人想把它藏起来.",
                TREASURECHEST = "这是我的东西!",
                TRINKET_1 = "像糖一样.",
                TRINKET_10 = "啥?! 假牙?",
                TRINKET_11 = "金属做的小人.",
                TRINKET_12 = "这真恶心.",
                TRINKET_2 = "它不会发出声音.",
                TRINKET_3 = "结是非常有用.",
                TRINKET_4 = "使用粘土和油漆做的.",
                TRINKET_5 = "火箭是什么东西?",
                TRINKET_6 = "金属和绳子.",
                TRINKET_7 = "这些玩具不适合我.",
                TRINKET_8 = "洗澡是很好的.",
                TRINKET_9 = "每个都是独一无二的.",
                TRUNKVEST_SUMMER = "暖和又防水.",
                TRUNKVEST_WINTER = "让你一天都暖暖和和的.",
                TRUNK_COOKED = "这有点奇怪.",
                TRUNK_SUMMER = "它可能会有用.",
                TRUNK_WINTER = "有很多的毛.",
                UMBRELLA = "防雨的罩子.",
                WAFFLES = "我将要吃了你!",
                WALL_HAY = "不结实的墙.",
                WALL_HAY_ITEM = "这是最基础的.",
                WALL_STONE = "像一个城堡!",
                WALL_STONE_ITEM = "可以移动的墙.",
                WALL_RUINS = "这是我上次做的.",
                WALL_RUINS_ITEM = "很难随身携带!",
                WALL_WOOD = "可以用木头来修补.",
                WALL_WOOD_ITEM = "很经典的防御墙.",
                WALRUS = "我对你做过什么吗?",
                WALRUSHAT = "现在谁是真正的猎人?",
                WALRUS_CAMP =
                {
                        EMPTY = "我可不想靠的太近.",
                        GENERIC = "冰做的房子?呃...",
                },
                WALRUS_TUSK = "我会长出这样的牙齿吗?",
                WASPHIVE = "这里的虫子都很坏.",
                WETGOOP = "这是食物的反义词!",
                WINTERHAT = "可以让我的耳朵保持温暖.",
                WINTEROMETER = "它应该呆在中间.",
                WORMHOLE =
                {
                        GENERIC = "周围毛茸茸的.",
                        OPEN = "真懒.",
                },
                ACCOMPLISHMENT_SHRINE = "它有什么企图?",                      
        },
        DESCRIBE_TOODARK = "这可真黑啊!",
        DESCRIBE_SMOLDERING = "它在冒烟!",
        EAT_FOOD =
        {
                TALLBIRDEGG_CRACKED = "哈..嘎嘣脆.",
        },
}
