module Hydrocraft
{
    imports
    {
        Base

    }

/************************ITEMS************************/
	

item UmbrellaOpen
    {
        Weight    = 1.5,
        Type    = Normal,
        DisplayName         = Open Umbrella,
        icon = SB_UmbrellaOpen,
    }
	

/************************WEAPONS************************/


     item UmbrellaClosed
    {
        MaxRange	=	1.5,
        WeaponSprite	=	Poolcue,
        MinAngle	=	0.2,
        Type	=	Weapon,
        MinimumSwingTime	=	2,
        KnockBackOnNoDeath	=	FALSE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	Blade,
        ConditionLowerChanceOneIn	=	1,
        Weight	=	1.5,
        SplatNumber	=	0,
        PushBackMod	=	0.3,
        MaxDamage	=	0.7,
        SubCategory	=	Swinging,
        ConditionMax	=	3,
        MaxHitCount	=	2,
        DoorDamage	=	2,
        SwingAnim	=	Bat,
        WeaponWeight	=	1,
        DisplayName	=	Closed Umbrella,
        MinRange	=	0.61,
        SwingTime	=	2,
        MinDamage	=	0.5,
        KnockdownMod	=	0,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	SB_UmbrellaClosed,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        BreakSound  =   PZ_WoodSnap,
        TreeDamage  =   0,
    }


/************************RECIPIES************************/
	
		
		recipe Open Umbrella
		{
		UmbrellaClosed,
		
		Result:UmbrellaOpen,
		Time:20.0
		}
		
		recipe Close Umbrella
		{
		UmbrellaOpen,
		
		Result:UmbrellaClosed,
		Time:20.0
		}

			
}
		