module Hydrocraft
{
    imports
    {
        Base

    }

/************************ITEMS************************/


item Nothing
	{
	Weight    			= 	0.1,
	Type    			= 	Normal,
	DisplayName			=	No Result,
	Icon				=	Nothing,
	}
	

item HCSteelspring
	{
	Weight				=	0.1,
	Type				=	Normal,
	DisplayName			=	Steel Spring,
	Icon				=	HCSteelspring,
	}

item PropaneTrap
    {
        Weight    			= 	25.0,
        Type    			= 	Normal,
        DisplayName         		= 	Set Propane Trap,
        icon 				= 	Propanetrap,
	ResizeWorldIcon 		= 	1.0,
    }

item PropaneTrapCloses
    {
        Weight    			= 	25.0,
        Type    			= 	Normal,
        DisplayName         		= 	Exloded Propane Trap,
        icon 				= 	Propanetrap,
	ResizeWorldIcon 		= 	1.0,
    }

item BearTrap
    {
        Weight    			= 	2.0,
        Type    			= 	Normal,
        DisplayName         		= 	Set Bear Trap,
        icon 				= 	Beartrap,
	ResizeWorldIcon 		= 	0.9,
    }

item BearTrapClosed
    {
        Weight    			= 	2.0,
        Type    			= 	Normal,
        DisplayName         		= 	Closed Bear Trap,
        icon 				= 	Beartrapclosed,
	ResizeWorldIcon 		= 	0.9,
    }

item SpikeTrap
    {
        Weight    			= 	3.0,
        Type    			= 	Normal,
        DisplayName         		= 	Set Nail Trap,
        icon 				= 	Spiketrap,
	ResizeWorldIcon 		= 	0.7,
    }

item SpikeTrapClosed
    {
        Weight    			= 	3.0,
        Type    			= 	Normal,
        DisplayName         		= 	Broken Nail Trap,
        icon 				= 	Spiketrapclosed,
	ResizeWorldIcon 		= 	0.7,
    }

/************************RECIPES************************/
 
recipe Make Steel Spring
    {
        HCSteelingot,
        Charcoal,
	Lighter/Matches/PercedWood,
        keep HCTongs,
        keep Hammer,
        keep HCWorkgloves/HCOvenmitts,
        keep HCSmelter/HCSmelter2,
        CanBeDoneFromFloor:true,
        Result:HCSteelspring=4,
        Time:100,
        Category:Blacksmithing,
        }

recipe Make Mousetrap
    {
	HCWoodblock,
	Wire,
        HCSteelspring,
	HCStaplegunfull,
   	Result:TrapMouse,
	SkillRequired:Trapping=2,
        NeedToBeLearn:true,
    	Time:50,
        Category:Trapper,
    }

recipe Set Trap
    {
	SkillRequired:Trapping=2,
	keep SpikeTrap,
    	Result:Nothing,
    	Time:10.0,
	OnCreate:SetTrapDown,
        Category:Trapper,
    }

recipe Set Trap
    {
	SkillRequired:Trapping=4,
	keep BearTrap,
    	Result:Nothing,
    	Time:10.0,
	OnCreate:SetTrapDown,
        Category:Trapper,
    }

recipe Set Trap
    {
	SkillRequired:Trapping=6,
	keep PropaneTrap,
    	Result:Nothing,
    	Time:10.0,
	OnCreate:SetTrapDown,
        Category:Trapper,
    }

recipe Make Spike Trap
    {
	SkillRequired:Trapping=2,
	Nails=4,
	HCWoodenpallet,
	keep Hammer,
	Result:SpikeTrap,
	CanBeDoneFromFloor:true,
    	Time:200.0,
	Sound:PZ_Hammer,
        Category:Trapper,
    }

recipe Add Nails to Spike Trap
    {
	SkillRequired:Trapping=2,
	SpikeTrapClosed,
	Nails=3,
	keep Hammer,
	Result:SpikeTrap,
	CanBeDoneFromFloor:true,
    	Time:100.0,
        Category:Trapper,
    }

recipe Open BearTrap
    {
	SkillRequired:Trapping=4,
	BearTrapClosed,
    	Result:BearTrap,
	CanBeDoneFromFloor:true,
    	Time:10.0,
        Category:Trapper,
    }

recipe Craft Propane Bomb Trap
    {
	SkillRequired:Trapping=6,
	PropaneTank=8,
	Pistol,
	Bullets9mm,
	HCWoodencrate,
	Twine,
	Result:PropaneTrap,
	CanBeDoneFromFloor:true,
       	NeedToBeLearn:true,
    	Time:100.0,
        Category:Trapper,
    }



}