module Hydrocraft
{
    imports
    {
        Base

    }

/************************ITEMS************************/

item HCCrank
	{
	Weight				=	0.5,
	Type				=	Normal,
	DisplayName			=	Crank,
	Icon				=	HCCrank,
	}

item HCCopperrod
	{
	Weight				=	2,
	Type				=	Normal,
	DisplayName			=	Copper Rod,
	Icon				=	HCCopperrod,
	}

item HCTinrod
	{
	Weight				=	2,
	Type				=	Normal,
	DisplayName			=	Tin Rod,
	Icon				=	HCTinrod,
	}

item HCBronzerod
	{
	Weight				=	2,
	Type				=	Normal,
	DisplayName			=	Bronze Rod,
	Icon				=	HCBronzerod,
	}

item HCIronrod
	{
	Weight				=	2,
	Type				=	Normal,
	DisplayName			=	Iron Rod,
	Icon				=	HCIronrod,
	}

item HCLeadrod
	{
	Weight				=	2,
	Type				=	Normal,
	DisplayName			=	Lead Rod,
	Icon				=	HCLeadrod,
	}

item HCSteelrod
	{
	Weight				=	2,
	Type				=	Normal,
	DisplayName			=	Steel Rod,
	Icon				=	HCSteelrod,
	}
 
item HCSteelpole
    {
        Weight    		        = 4,
        Type    		        = Normal,
	DisplayName			= Steel Pole,
	Icon				= HCSteelpole,
    } 

item HCMetalringiron
	{
	Weight				=	2,
	Type				=	Normal,
	DisplayName			=	Iron Ring,
	Icon				=	HCMetalringiron,
	}

item HCMetalring
	{
	Weight				=	2,
	Type				=	Normal,
	DisplayName			=	Steel Ring,
	Icon				=	HCMetalring,
	}


item HCSteelbeam
	{
	Weight				=	4,
	Type				=	Normal,
	DisplayName			=	Steel Beam,
	Icon				=	HCSteelbeam,
	}

item HCCopperboard
	{
	Weight				=	0.3,
	Type				=	Normal,
	DisplayName			=	Small Copper Sheet,
	Icon				=	HCCopperboard,
	}

item HCCoppersheet
	{
	Weight				=	1.5,
	Type				=	Normal,
	DisplayName			=	Copper Sheet,
	Icon				=	HCCoppersheet,
	}

item HCCoppersheetlarge
	{
	Weight				=	3,
	Type				=	Normal,
	DisplayName			=	Large Copper Sheet,
	Icon				=	HCCoppersheetlarge,
	}

item HCTinboard
	{
	Weight				=	0.3,
	Type				=	Normal,
	DisplayName			=	Small Tin Sheet,
	Icon				=	HCTinboard,
	}

item HCTinsheet
	{
	Weight				=	1.5,
	Type				=	Normal,
	DisplayName			=	Tin Sheet,
	Icon				=	HCTinsheet,
	}

item HCTinsheetlarge
	{
	Weight				=	3,
	Type				=	Normal,
	DisplayName			=	Large Tin Sheet,
	Icon				=	HCTinsheetlarge,
	}

item HCBronzeboard
	{
	Weight				=	0.3,
	Type				=	Normal,
	DisplayName			=	Small Bronze Sheet,
	Icon				=	HCBronzeboard,
	}

item HCBronzesheet
	{
	Weight				=	1.5,
	Type				=	Normal,
	DisplayName			=	Bronze Sheet,
	Icon				=	HCBronzesheet,
	}

item HCBronzesheetlarge
	{
	Weight				=	3,
	Type				=	Normal,
	DisplayName			=	Large Bronze Sheet,
	Icon				=	HCBronzesheetlarge,
	}

item HCSilversheet
	{
	Weight				=	1.5,
	Type				=	Normal,
	DisplayName			=	Silver Sheet,
	Icon				=	HCSilversheet,
	}

item HCSilversheetlarge
	{
	Weight				=	3,
	Type				=	Normal,
	DisplayName			=	Large Silver Sheet,
	Icon				=	HCSilversheetlarge,
	}

item HCIronboard
	{
	Weight				=	0.3,
	Type				=	Normal,
	DisplayName			=	Small Iron Sheet,
	Icon				=	HCIronboard,
	}

item HCIronsheet
	{
	Weight				=	1.5,
	Type				=	Normal,
	DisplayName			=	Iron Sheet,
	Icon				=	HCIronsheet,
	}

item HCIronsheetlarge
	{
	Weight				=	3,
	Type				=	Normal,
	DisplayName			=	Large Iron Sheet,
	Icon				=	HCIronsheetlarge,
	}

item HCLeadboard
	{
	Weight				=	0.3,
	Type				=	Normal,
	DisplayName			=	Small Lead Sheet,
	Icon				=	HCLeadboard,
	}

item HCLeadsheet
	{
	Weight				=	1.5,
	Type				=	Normal,
	DisplayName			=	Lead Sheet,
	Icon				=	HCLeadsheet,
	}

item HCLeadsheetlarge
	{
	Weight				=	3,
	Type				=	Normal,
	DisplayName			=	Large Lead Sheet,
	Icon				=	HCLeadsheetlarge,
	}

item HCSteelboard
	{
	Weight				=	0.3,
	Type				=	Normal,
	DisplayName			=	Small Steel Sheet,
	Icon				=	HCSteelboard,
	}

item HCSteelsheet
	{
	Weight				=	1.5,
	Type				=	Normal,
	DisplayName			=	Steel Sheet,
	Icon				=	HCSteelsheet,
	}

item HCSteelsheetlarge
	{
	Weight				=	3,
	Type				=	Normal,
	DisplayName			=	Large Steel Sheet,
	Icon				=	HCSteelsheetlarge,
	}

item HCMetalboard
	{
	Weight				=	0.3,
	Type				=	Normal,
	DisplayName			=	Small Metal Sheet,
	Icon				=	HCMetalboard,
	}

item HCLargesheetmetal
	{
	Weight				=	3,
	Type				=	Normal,
	DisplayName			=	Large Sheet Of Metal,
	Icon				=	HCLargesheetmetal,
	}

item HCTitaniumboard
	{
	Weight				=	0.3,
	Type				=	Normal,
	DisplayName			=	Small Titanium Sheet,
	Icon				=	HCTitaniumboard,
	}

item HCTitaniumsheet
	{
	Weight				=	1.5,
	Type				=	Normal,
	DisplayName			=	Titanium Sheet,
	Icon				=	HCTitaniumsheet,
	}

item HCTitaniumsheetlarge
	{
	Weight				=	3,
	Type				=	Normal,
	DisplayName			=	Large Titanium Sheet,
	Icon				=	HCTitaniumsheetlarge,
	}

item HCCopperpipe
    {
        Weight 			= 	1.25,
        Type 			= 	Normal,
        DisplayName 		= 	Copper Pipe,
        Icon 			= 	HCCopperpipe,
    }

/************************WEAPONS************************/

	item HCSteelpipe
	{
		MaxRange			=	1.3,
		WeaponSprite			=	Baseballbat,
		MinAngle			=	0,
		Type				=	Weapon,
		MinimumSwingTime		=	3,
		KnockBackOnNoDeath 		= 	TRUE,
		SwingAmountBeforeImpact		=	0.02,
		Categories			=	Blunt,
		Weight				=	1.5,
		ConditionLowerChanceOneIn	=	70,
		PushBackMod			=	0.5,
		MinDamage			=	0.6,
		MaxDamage			=	1.1,
		SubCategory			=	Swinging,
		ConditionMax			=	15,
		MaxHitCount			=	1,
		DoorDamage			=	8,
		IdleAnim			=	Idle_Weapon2,
		SwingAnim			=	Bat,
		CriticalChance			=	10,
		WeaponWeight			=	4,
		DisplayName			=	Steel Pipe,
		MinRange			=	0.61,
		SwingTime			=	3,
		HitAngleMod			=	-30,
		KnockdownMod			=	0,
		Icon				=	HCSteelpipe,
		RunAnim				=	Run_Weapon2,
		BreakSound  			=   	PZ_MetalSnap,
		TreeDamage  			=   	1,
	}

/************************RECIPES************************/
  
recipe Cut Sheet Of Metal
    {
        keep HCSawmetal,
    	HCCoppersheet,
        NeedToBeLearn:true, 
    	Result:HCCopperboard=2,
    	Time:250,
    	Category:Engineer,
    }

recipe Cut Sheet Of Metal
    {
        HCElectricmultitoolsawpowered,
    	HCCoppersheet,
        NeedToBeLearn:true, 
    	Result:HCCopperboard=2,
    	Time:125,
    	Category:Engineer,
    }

recipe Cut Sheet Of Metal
    {
    	keep HCWeldingmask,
    	keep HCWorkgloves,
    	HCCoppersheet,
    	HCWeldingset,
        NeedToBeLearn:true, 
    	Result:HCCopperboard=2,
    	Time:50,
    	Category:Engineer,
    }

recipe Cut Sheet Of Metal
    {
        keep HCSawmetal,
    	HCTinsheet,
        NeedToBeLearn:true, 
    	Result:HCTinboard=2,
    	Time:250,
    	Category:Engineer,
    }

recipe Cut Sheet Of Metal
    {
        HCElectricmultitoolsawpowered,
    	HCTinsheet,
        NeedToBeLearn:true, 
    	Result:HCTinboard=2,
    	Time:125,
    	Category:Engineer,
    }

recipe Cut Sheet Of Metal
    {
    	keep HCWeldingmask,
    	keep HCWorkgloves,
    	HCTinsheet,
    	HCWeldingset,
        NeedToBeLearn:true, 
    	Result:HCTinboard=2,
    	Time:50,
    	Category:Engineer,
    }

recipe Cut Sheet Of Metal
    {
        keep HCSawmetal,
    	HCBronzesheet,
        NeedToBeLearn:true, 
    	Result:HCBronzeboard=2,
    	Time:250,
    	Category:Engineer,
    }

recipe Cut Sheet Of Metal
    {
        HCElectricmultitoolsawpowered,
    	HCBronzesheet,
        NeedToBeLearn:true, 
    	Result:HCTinboard=2,
    	Time:125,
    	Category:Engineer,
    }

recipe Cut Sheet Of Metal
    {
    	keep HCWeldingmask,
    	keep HCWorkgloves,
    	HCBronzesheet,
    	HCWeldingset,
        NeedToBeLearn:true, 
    	Result:HCBronzeboard=2,
    	Time:50,
    	Category:Engineer,
    }

recipe Cut Sheet Of Metal
    {
        keep HCSawmetal,
    	HCIronsheet,
        NeedToBeLearn:true, 
    	Result:HCIronboard=2,
    	Time:250,
    	Category:Engineer,
    }

recipe Cut Sheet Of Metal
    {
        HCElectricmultitoolsawpowered,
    	HCIronsheet,
        NeedToBeLearn:true, 
    	Result:HCIronboard=2,
    	Time:125,
    	Category:Engineer,
    }

recipe Cut Sheet Of Metal
    {
    	keep HCWeldingmask,
    	keep HCWorkgloves,
    	HCIronsheet,
    	HCWeldingset,
        NeedToBeLearn:true, 
    	Result:HCIronboard=2,
    	Time:50,
    	Category:Engineer,
    }

recipe Cut Sheet Of Metal
    {
        keep HCSawmetal,
    	HCLeadsheet,
        NeedToBeLearn:true, 
    	Result:HCLeadboard=2,
    	Time:250,
    	Category:Engineer,
    }

recipe Cut Sheet Of Metal
    {
        HCElectricmultitoolsawpowered,
    	HCLeadsheet,
        NeedToBeLearn:true, 
    	Result:HCLeadboard=2,
    	Time:125,
    	Category:Engineer,
    }

recipe Cut Sheet Of Metal
    {
    	keep HCWeldingmask,
    	keep HCWorkgloves,
    	HCLeadsheet,
    	HCWeldingset,
        NeedToBeLearn:true, 
    	Result:HCLeadboard=2,
    	Time:50,
    	Category:Engineer,
    }

recipe Cut Sheet Of Metal
    {
        keep HCSawmetal,
    	HCSteelsheet,
        NeedToBeLearn:true, 
    	Result:HCSteelboard=2,
    	Time:250,
    	Category:Engineer,
    }

recipe Cut Sheet Of Metal
    {
        HCElectricmultitoolsawpowered,
    	HCSteelsheet,
        NeedToBeLearn:true, 
    	Result:HCSteelboard=2,
    	Time:125,
    	Category:Engineer,
    }

recipe Cut Sheet Of Metal
    {
    	keep HCWeldingmask,
    	keep HCWorkgloves,
    	HCSteelsheet,
    	HCWeldingset,
        NeedToBeLearn:true, 
    	Result:HCSteelboard=2,
    	Time:50,
    	Category:Engineer,
    }

recipe Cut Sheet Of Metal
    {
        keep HCSawmetal,
    	SheetMetal,
        NeedToBeLearn:true, 
    	Result:HCMetalboard=2,
    	Time:250,
    	Category:Engineer,
    }

recipe Cut Sheet Of Metal
    {
        HCElectricmultitoolsawpowered,
    	SheetMetal,
        NeedToBeLearn:true, 
    	Result:HCMetalboard=2,
    	Time:125,
    	Category:Engineer,
    }

recipe Cut Sheet Of Metal
    {
    	keep HCWeldingmask,
    	keep HCWorkgloves,
    	HCSteelsheet,
    	HCWeldingset,
        NeedToBeLearn:true, 
    	Result:HCMetalboard=2,
    	Time:50,
    	Category:Engineer,
    }

recipe Cut Sheet Of Metal
    {
    	keep HCWeldingmask,
    	keep HCWorkgloves,
    	HCTitaniumsheet,
    	HCWeldingset,
        NeedToBeLearn:true, 
    	Result:HCTitaniumboard=2,
    	Time:50,
    	Category:Engineer,
    }

recipe Make Small Sheet Of Metal
	{
	HCCopperingot=2,
    	keep HCSmithyhammercopper/HCSmithyhammerbronze/HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    	keep HCTongs,
    	keep HCWorkgloves/HCOvenmitts,
	keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    	CanBeDoneFromFloor:true,
	Result:HCCopperboard,
	Time:150.0,
        Category:Blacksmithing,
	}

recipe Make Small Sheet Of Metal
	{
	HCTiningot=2,
    	keep HCSmithyhammercopper/HCSmithyhammerbronze/HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    	keep HCTongs,
    	keep HCWorkgloves/HCOvenmitts,
	keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    	CanBeDoneFromFloor:true,
	Result:HCTinboard,
	Time:150.0,
        Category:Blacksmithing,
	}

recipe Make Small Sheet Of Metal
	{
	HCBronzeingot=2,
    	keep HCSmithyhammerbronze/HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    	keep HCTongs,
    	keep HCWorkgloves/HCOvenmitts,
	keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    	CanBeDoneFromFloor:true,
	Result:HCBronzeboard,
	Time:150.0,
        Category:Blacksmithing,
	}

recipe Make Small Sheet Of Metal
	{
	HCIroningot=2,
    	keep HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    	keep HCTongs,
    	keep HCWorkgloves/HCOvenmitts,
	keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    	CanBeDoneFromFloor:true,
	Result:HCIronboard,
	Time:150.0,
        Category:Blacksmithing,
	}

recipe Make Small Sheet Of Metal
	{
	HCLeadingot=2,
    	keep HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    	keep HCTongs,
    	keep HCWorkgloves/HCOvenmitts,
	keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    	CanBeDoneFromFloor:true,
	Result:HCLeadboard,
	Time:150.0,
        Category:Blacksmithing,
	}

recipe Make Small Sheet Of Metal
	{
	HCSteelingot=2,
    	keep HCSmithyhammersteel/HCSmithyhammertitanium,
    	keep HCTongs,
    	keep HCWorkgloves/HCOvenmitts,
	keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    	CanBeDoneFromFloor:true,
	Result:HCSteelboard,
	Time:150.0,
        Category:Blacksmithing,
	}

recipe Make Small Sheet Of Metal
	{
	HCAluminumingot=2,
    	keep HCSmithyhammersteel/HCSmithyhammertitanium,
    	keep HCTongs,
    	keep HCWorkgloves/HCOvenmitts,
	keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    	CanBeDoneFromFloor:true,
	Result:HCMetalboard,
	Time:150.0,
        Category:Blacksmithing,
	}

recipe Make Small Sheet Of Metal
	{
	HCTitaniumingot=2,
    	keep HCSmithyhammertitanium,
    	keep HCTongs,
    	keep HCWorkgloves/HCOvenmitts,
	keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    	CanBeDoneFromFloor:true,
	Result:HCTitaniumboard,
	Time:150.0,
        Category:Blacksmithing,
	}

recipe Make Sheet Of Metal
	{
	HCCopperingot=4,
    	keep HCSmithyhammercopper/HCSmithyhammerbronze/HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    	keep HCTongs,
    	keep HCWorkgloves/HCOvenmitts,
	keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    	CanBeDoneFromFloor:true,
	Result:HCCoppersheet,
	Time:150.0,
        Category:Blacksmithing,
	}

recipe Make Sheet Of Metal
	{
	HCTiningot=4,
    	keep HCSmithyhammercopper/HCSmithyhammerbronze/HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    	keep HCTongs,
    	keep HCWorkgloves/HCOvenmitts,
	keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    	CanBeDoneFromFloor:true,
	Result:HCTinsheet,
	Time:150.0,
        Category:Blacksmithing,
	}

recipe Make Sheet Of Metal
	{
	HCSilveringot=4,
    	keep HCSmithyhammercopper/HCSmithyhammerbronze/HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    	keep HCTongs,
    	keep HCWorkgloves/HCOvenmitts,
	keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    	CanBeDoneFromFloor:true,
	Result:HCSilversheet,
	Time:150.0,
        Category:Blacksmithing,
	}

recipe Make Sheet Of Metal
	{
	HCBronzeingot=4,
    	keep HCSmithyhammerbronze/HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    	keep HCTongs,
    	keep HCWorkgloves/HCOvenmitts,
	keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    	CanBeDoneFromFloor:true,
	Result:HCBronzesheet,
	Time:150.0,
        Category:Blacksmithing,
	}

recipe Make Sheet Of Metal
	{
	HCIroningot=4,
    	keep HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    	keep HCTongs,
    	keep HCWorkgloves/HCOvenmitts,
	keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    	CanBeDoneFromFloor:true,
	Result:HCIronsheet,
	Time:150.0,
        Category:Blacksmithing,
	}

recipe Make Sheet Of Metal
	{
	HCLeadingot=4,
    	keep HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    	keep HCTongs,
    	keep HCWorkgloves/HCOvenmitts,
	keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    	CanBeDoneFromFloor:true,
	Result:HCLeadsheet,
	Time:150.0,
        Category:Blacksmithing,
	}

recipe Make Sheet Of Metal
	{
	HCSteelingot=4,
    	keep HCSmithyhammersteel/HCSmithyhammertitanium,
    	keep HCTongs,
    	keep HCWorkgloves/HCOvenmitts,
	keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    	CanBeDoneFromFloor:true,
	Result:HCSteelsheet,
	Time:150.0,
        Category:Blacksmithing,
	}

recipe Make Sheet Of Metal
	{
	HCAluminumingot=4,
    	keep HCSmithyhammersteel/HCSmithyhammertitanium,
    	keep HCTongs,
    	keep HCWorkgloves/HCOvenmitts,
	keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    	CanBeDoneFromFloor:true,
	Result:SheetMetal,
	Time:150.0,
        Category:Blacksmithing,
	}

recipe Make Sheet Of Metal
	{
	HCTitaniumingot=4,
    	keep HCSmithyhammertitanium,
    	keep HCTongs,
    	keep HCWorkgloves/HCOvenmitts,
	keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    	CanBeDoneFromFloor:true,
	Result:HCTitaniumsheet,
	Time:150.0,
        Category:Blacksmithing,
	}

recipe Make Large Sheet Of Metal
	{
	HCCopperingot=8,
    	keep HCSmithyhammercopper/HCSmithyhammerbronze/HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    	keep HCTongs,
    	keep HCWorkgloves/HCOvenmitts,
	keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    	CanBeDoneFromFloor:true,
	Result:HCCoppersheetlarge,
	Time:150.0,
        Category:Blacksmithing,
	}

recipe Make Large Sheet Of Metal
	{
	HCTiningot=8,
    	keep HCSmithyhammercopper/HCSmithyhammerbronze/HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    	keep HCTongs,
    	keep HCWorkgloves/HCOvenmitts,
	keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    	CanBeDoneFromFloor:true,
	Result:HCTinsheetlarge,
	Time:150.0,
        Category:Blacksmithing,
	}

recipe Make Large Sheet Of Metal
	{
	HCSilveringot=8,
    	keep HCSmithyhammercopper/HCSmithyhammerbronze/HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    	keep HCTongs,
    	keep HCWorkgloves/HCOvenmitts,
	keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    	CanBeDoneFromFloor:true,
	Result:HCSilversheetlarge,
	Time:150.0,
        Category:Blacksmithing,
	}

recipe Make Large Sheet Of Metal
	{
	HCBronzeingot=8,
    	keep HCSmithyhammerbronze/HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    	keep HCTongs,
    	keep HCWorkgloves/HCOvenmitts,
	keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    	CanBeDoneFromFloor:true,
	Result:HCBronzesheetlarge,
	Time:150.0,
        Category:Blacksmithing,
	}

recipe Make Large Sheet Of Metal
	{
	HCIroningot=8,
    	keep HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    	keep HCTongs,
    	keep HCWorkgloves/HCOvenmitts,
	keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    	CanBeDoneFromFloor:true,
	Result:HCIronsheetlarge,
	Time:150.0,
        Category:Blacksmithing,
	}

recipe Make Large Sheet Of Metal
	{
	HCLeadingot=8,
    	keep HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    	keep HCTongs,
    	keep HCWorkgloves/HCOvenmitts,
	keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    	CanBeDoneFromFloor:true,
	Result:HCLeadsheetlarge,
	Time:150.0,
        Category:Blacksmithing,
	}

recipe Make Large Sheet Of Metal
	{
	HCSteelingot=8,
    	keep HCSmithyhammersteel/HCSmithyhammertitanium,
    	keep HCTongs,
    	keep HCWorkgloves/HCOvenmitts,
	keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    	CanBeDoneFromFloor:true,
	Result:HCSteelsheetlarge,
	Time:150.0,
        Category:Blacksmithing,
	}

recipe Make Large Sheet Of Metal
	{
	HCAluminumingot=8,
    	keep HCSmithyhammersteel/HCSmithyhammertitanium,
    	keep HCTongs,
    	keep HCWorkgloves/HCOvenmitts,
	keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    	CanBeDoneFromFloor:true,
	Result:HCLargesheetmetal,
	Time:150.0,
        Category:Blacksmithing,
	}

recipe Make Large Sheet Of Metal
	{
	HCTitaniumingot=8,
    	keep HCSmithyhammertitanium,
    	keep HCTongs,
    	keep HCWorkgloves/HCOvenmitts,
	keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    	CanBeDoneFromFloor:true,
	Result:HCTitaniumsheet,
	Time:150.0,
        Category:Blacksmithing,
	}

recipe Make Large Sheet Of Metal
    {
        HCCoppersheet=2,
        HCWeldingset,
        keep HCWorkgloves,   
        keep HCWeldingmask,
        NeedToBeLearn:true,           
	Result:HCCoppersheetlarge,              
        Time:500.0,
        Category:Engineer,
    }

recipe Make Large Sheet Of Metal
    {
        HCTinsheet=2,
        HCWeldingset,
        keep HCWorkgloves,   
        keep HCWeldingmask,
        NeedToBeLearn:true,           
	Result:HCTinsheetlarge,              
        Time:500.0,
        Category:Engineer,
    }

recipe Make Large Sheet Of Metal
    {
        HCSilversheet=2,
        HCWeldingset,
        keep HCWorkgloves,   
        keep HCWeldingmask,
        NeedToBeLearn:true,           
	Result:HCSilversheetlarge,              
        Time:500.0,
        Category:Engineer,
    }

recipe Make Large Sheet Of Metal
    {
        HCBronzesheet=2,
        HCWeldingset,
        keep HCWorkgloves,   
        keep HCWeldingmask,
        NeedToBeLearn:true,           
	Result:HCBronzesheetlarge,              
        Time:500.0,
        Category:Engineer,
    }

recipe Make Large Sheet Of Metal
    {
        HCIronsheet=2,
        HCWeldingset,
        keep HCWorkgloves,   
        keep HCWeldingmask,
        NeedToBeLearn:true,           
	Result:HCIronsheetlarge,              
        Time:500.0,
        Category:Engineer,
    }

recipe Make Large Sheet Of Metal
    {
        HCLeadsheet=2,
        HCWeldingset,
        keep HCWorkgloves,   
        keep HCWeldingmask,
        NeedToBeLearn:true,           
	Result:HCLeadsheetlarge,              
        Time:500.0,
        Category:Engineer,
    }

recipe Make Large Sheet Of Metal
    {
        HCSteelsheet=2,
        HCWeldingset,
        keep HCWorkgloves,   
        keep HCWeldingmask,
        NeedToBeLearn:true,           
	Result:HCSteelsheetlarge,              
        Time:500.0,
        Category:Engineer,
    }

recipe Make Large Sheet Of Metal
    {
        SheetMetal=2,
        HCWeldingset,
        keep HCWorkgloves,   
        keep HCWeldingmask,
        NeedToBeLearn:true,           
	Result:HCLargesheetmetal,              
        Time:500.0,
        Category:Engineer,
    }

recipe Make Large Sheet Of Metal
    {
        HCTitaniumsheet=2,
        HCWeldingset,
        keep HCWorkgloves,   
        keep HCWeldingmask,
        NeedToBeLearn:true,           
	Result:HCTitaniumsheetlarge,              
        Time:500.0,
        Category:Engineer,
    }

recipe Make Steel Beam
	{
	HCSteelrod=3,
	Lighter/Matches/PercedWood/HCMagnesiumstriker,
	Charcoal,

	Water,
	keep HCSteamhammer,
    	keep HCWorkgloves/HCOvenmitts,
    	CanBeDoneFromFloor:true,
        NeedToBeLearn:true, 
	Result:HCSteelbeam,
	Time:150.0,
        Category:Blacksmithing,
	}

recipe Cut Steel Pipe
    {
    	keep HCWeldingmask,
    	keep HCWorkgloves,
    	HCSteelpipe,
    	HCWeldingset,
    	Result:Pipe=5,
    	NeedToBeLearn:true,
    	Time:50,
    	Category:Engineer,
    }

recipe Make Metal Pipe
    {
        HCSteelsheetlarge,
        HCWeldingset,
        keep HCWorkgloves,   
        keep HCWeldingmask,
        NeedToBeLearn:true,           
	Result:HCSteelpipe,              
        Time:500.0,
        Category:Engineer,
    }
 
recipe Make Metal Pipe
    {
        HCCoppersheetlarge,
        HCWeldingset,
        keep HCWorkgloves,   
        keep HCWeldingmask,
        NeedToBeLearn:true,           
	Result:HCCopperpipe,              
        Time:500.0,
        Category:Engineer,
    }
  
recipe Make Crank
	{
	   	HCSteelrod,
	   	HCWoodblock,
    		keep HCSmithyhammersteel/HCSmithyhammertitanium,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    		CanBeDoneFromFloor:true,
	   	Result:HCCrank,
	   	Time:150.0,
       		Category:Blacksmithing,
	}

recipe Make Copper Rod
	{
	   	HCCopperingot=4,
    		keep HCSmithyhammercopper/HCSmithyhammerbronze/HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    		CanBeDoneFromFloor:true,
	   	Result:HCCopperrod,
	   	Time:150.0,
    		NeedToBeLearn:true,
       		Category:Blacksmithing,
	}

recipe Make Copper Rod
	{
	   	HCTiningot=4,
    		keep HCSmithyhammercopper/HCSmithyhammerbronze/HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    		CanBeDoneFromFloor:true,
	   	Result:HCTinrod,
	   	Time:150.0,
    		NeedToBeLearn:true,
       		Category:Blacksmithing,
	}

recipe Make Bronze Rod
	{
	   	HCBronzeingot=4,
    		keep HCSmithyhammerbronze/HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    		CanBeDoneFromFloor:true,
	   	Result:HCBronzerod,
	   	Time:150.0,
    		NeedToBeLearn:true,
       		Category:Blacksmithing,
	}

recipe Make Iron Rod
	{
	   	HCIroningot=4,
    		keep HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    		CanBeDoneFromFloor:true,
	   	Result:HCIronrod,
	   	Time:150.0,
    		NeedToBeLearn:true,
       		Category:Blacksmithing,
	}

recipe Make Lead Rod
	{
	   	HCLeadingot=4,
    		keep HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    		CanBeDoneFromFloor:true,
	   	Result:HCLeadrod,
	   	Time:150.0,
    		NeedToBeLearn:true,
       		Category:Blacksmithing,
	}

recipe Make Steel Rod
	{
	   	HCSteelingot=4,
    		keep HCSmithyhammersteel/HCSmithyhammertitanium,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    		CanBeDoneFromFloor:true,
	   	Result:HCSteelrod,
	   	Time:150.0,
    		NeedToBeLearn:true,
       		Category:Blacksmithing,
	}

recipe Make Titanium Rod
	{
	   	HCTitaniumingot=4,
    		keep HCSmithyhammertitanium,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    		CanBeDoneFromFloor:true,
	   	Result:HCTitaniumrod,
	   	Time:150.0,
    		NeedToBeLearn:true,
       		Category:Blacksmithing,
	}

recipe Make Steel Pole
    {
    		HCSteelrod=2,
		Lighter/Matches/PercedWood/HCMagnesiumstriker,
		Charcoal,

		Water,
		keep HCSteamhammer,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
    		CanBeDoneFromFloor:true,
   		Result:HCSteelpole,
    		Time:150.0,
    		NeedToBeLearn:true,
    		Category:Blacksmithing,
    }

recipe Make Metal Ring
    {
    		HCIronrod,
    		keep HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    		CanBeDoneFromFloor:true,
   		Result:HCMetalringiron,
    		Time:150.0,
    		NeedToBeLearn:true,
    		Category:Blacksmithing,
    }

recipe Make Metal Ring
    {
    		HCSteelrod,
    		keep HCSmithyhammersteel/HCSmithyhammertitanium,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    		CanBeDoneFromFloor:true,
   		Result:HCMetalring,
    		Time:150.0,
    		NeedToBeLearn:true,
    		Category:Blacksmithing,
    }

recipe Make Iron Cauldron
	{
		WoodenStick,
		CampfireKit,
	   	HCIroningot=10,
    		keep HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    		CanBeDoneFromFloor:true,
	   	Result:HCCauldroniron,
    		NeedToBeLearn:true,
	   	Time:150.0,
       		Category:Blacksmithing,
	}

recipe Make Iron Trowel
	{
	   	HCIroningot,
    		keep HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    		CanBeDoneFromFloor:true,
	   	Result:HandShovel,
	   	Time:150.0,
       		Category:Blacksmithing,
	}

recipe Make Iron Spade
	{
	   	HCIroningot=2,
    		WoodenStick,
    		keep HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    		CanBeDoneFromFloor:true,
	   	Result:Shovel,
	   	Time:150.0,
       		Category:Blacksmithing,
	}   

recipe Make Steel Rake
	{
	   	HCSteelingot=2,
    		WoodenStick,
    		keep HCSmithyhammersteel/HCSmithyhammertitanium,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    		CanBeDoneFromFloor:true,
	   	Result:HCRake,
	   	Time:150.0,
       		Category:Blacksmithing,
	}


recipe Make Steel Shears
	{
		SkillRequired:BladeMaintenance=2,
	   	HCSteelingot,
    		keep HCSmithyhammersteel/HCSmithyhammertitanium,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    		CanBeDoneFromFloor:true,
	   	Result:HCShears,
	   	Time:150.0,
    		NeedToBeLearn:true,
       		Category:Blacksmithing,
	}

recipe Make Steel Saw
	{
		SkillRequired:BladeMaintenance=1,
	   	HCSteelingot,
    		keep HCSmithyhammersteel/HCSmithyhammertitanium,
		HCWoodenring,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    		CanBeDoneFromFloor:true,
	   	Result:Saw,
	   	Time:150.0,
    		NeedToBeLearn:true,
       		Category:Blacksmithing,
	}

recipe Make Iron Tongs
	{
	   	HCIroningot,
    		keep HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    		CanBeDoneFromFloor:true,
	   	Result:HCTongs,
	   	Time:150.0,
       		Category:Blacksmithing,
	} 

recipe Make Steel Hammer
	{
		SkillRequired:BluntMaintenance=1,
	   	HCSteelingot,
    		keep HCSmithyhammersteel/HCSmithyhammertitanium,
		WoodenStick,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    		CanBeDoneFromFloor:true,
	   	Result:Hammer,
	   	Time:150.0,
    		NeedToBeLearn:true,
       		Category:Blacksmithing,
	}

recipe Make Aluminum Tent Peg
	{
	   	HCAluminumingot,
    		keep HCSmithyhammersteel/HCSmithyhammertitanium,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    		CanBeDoneFromFloor:true,
	   	Result:TentPeg=2,
	   	Time:150.0,
    		NeedToBeLearn:true,
       		Category:Blacksmithing,
	}

recipe Make Iron Baking Pan
	{
	   	HCIroningot,
    		keep HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    		CanBeDoneFromFloor:true,
	   	Result:BakingPan,
	   	Time:150.0,
       		Category:Blacksmithing,
	} 

recipe Make Iron Baking Tray
	{
	   	HCIroningot,
    		keep HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    		CanBeDoneFromFloor:true,
	   	Result:BakingTray,
	   	Time:150.0,
       		Category:Blacksmithing,
	} 

recipe Make Iron Roasting Pan
	{
	   	HCIroningot=2,
    		keep HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    		CanBeDoneFromFloor:true,
	   	Result:RoastingPan,
	   	Time:150.0,
       		Category:Blacksmithing,
	} 

recipe Make Iron Muffin Pan
	{
	   	HCIroningot,
    		keep HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    		CanBeDoneFromFloor:true,
	   	Result:HCMuffinpan,
	   	Time:150.0,
       		Category:Blacksmithing,
	} 

recipe Make Iron Bread Pan
	{
	   	HCIroningot,
    		keep HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    		CanBeDoneFromFloor:true,
	   	Result:HCBreadpan,
	   	Time:150.0,
       		Category:Blacksmithing,
	} 

recipe Make Iron Cooking Pot
	{
	   	HCIroningot=2,
    		keep HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    		CanBeDoneFromFloor:true,
	   	Result:Pot,
	   	Time:150.0,
       		Category:Blacksmithing,
	} 

recipe Make Iron Kettle
	{
	   	HCIroningot=2,
    		keep HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    		CanBeDoneFromFloor:true,
	   	Result:Kettle,
	   	Time:150.0,
       		Category:Blacksmithing,
	} 

recipe Make Copper Kettle
	{
	   	HCCopperingot=2,
    		keep HCSmithyhammercopper/HCSmithyhammerbronze/HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    		CanBeDoneFromFloor:true,
	   	Result:HCKettlecopper,
	   	Time:150.0,
       		Category:Blacksmithing,
	} 

recipe Make Bronze Candle Holder
	{
	   	HCBronzeingot,
    		keep HCSmithyhammerbronze/HCSmithyhammeriron/HCSmithyhammersteel/HCSmithyhammertitanium,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead/HCAnvil2/HCAnvillead2,
    		CanBeDoneFromFloor:true,
	   	Result:HCCandleholder,
	   	Time:150.0,
    		NeedToBeLearn:true,
       		Category:Blacksmithing,
	}

}