// Translation By：Sky_Orc_Mm
// Special Thanks：半夏微凉.柒染
// Last updated：March 7, 2016 20:05
// Without the author's permission is prohibited edit following content
// 未经作者许可，禁止编辑/转载/拷贝/传播/以下内容！
*****************************************

UI_CN = {
    -- 主菜单
    UI_mainscreen_laststand = "挑战模式",
    UI_mainscreen_option = "游戏选项",
    UI_mainscreen_debug = "DEBUG",
    UI_mainscreen_demoBtn = "你被感染了!",
    UI_mainscreen_sandbox = "沙盒模式",
    UI_mainscreen_survival = "生存模式",
	UI_mainscreen_beginner = "入门模式",
	UI_mainscreen_tutorial = "教程",
    UI_mainscreen_mods = "MOD",
    UI_mainscreen_exit = "退出游戏",
	UI_mainscreen_continue = "继续游戏",
	UI_High = "高",
	UI_Low = "低",
	UI_Lowest = "最低",
	UI_Medium = "中等",
	UI_trait_lucky = "幸运",
	UI_trait_luckydesc = "幸运<br>谁知道这种时候运气还有什么用呢,也许能让你获得更多的资源~",
	UI_trait_unlucky = "坏运气",
	UI_trait_unluckydesc = "坏运气<br>谁知道这种时候运气还有什么用呢,也许能让你获得更少的资源~",
    -- 设置菜单
	UI_mainscreen_online = "多人游戏",
	UI_mainscreen_scoreboard = "在线玩家"
	UI_optionscreen_zoomlevels = "缩放等级",
    UI_optionscreen_gameoption = "游戏设定",
    UI_optionscreen_vsync = "垂直同步",
    UI_optionscreen_display = "视频选项",
    UI_optionscreen_fullscreen = "全屏模式",
    UI_optionscreen_videomemory = "显卡显存",
    UI_optionscreen_framerate = "锁定帧率",
    UI_optionscreen_lighting = "阴影质量",
    UI_optionscreen_lighting_fps = "阴影刷新速度",
    UI_optionscreen_lighting_fps_tt = "阴影的刷新速度!",
    UI_optionscreen_multicore = "多核渲染",
    UI_optionscreen_needreboot = "重启游戏生效",
    UI_optionscreen_shaders = "着色器",
	UI_optionscreen_texture_compress = "纹理压缩",
	UI_optionscreen_texture_compress_tt = "压缩纹理并将其保存在更快的显存中处理,更改后需要重新启动.",
	UI_optionscreen_texture2x = "多重纹理",
	UI_optionscreen_texture2x_tt = "启用新的多重纹理功能,更改后需要重新启动.",
    UI_optionscreen_shadersunsupported = "您的硬件不支持此选项",
    UI_optionscreen_controller_tip = "使用控制器/手柄",
    UI_optionscreen_controller = "控制器/手柄",
    UI_optionscreen_resolution = "分辨率",
    UI_optionscreen_keybinding = "按键设置",
    UI_optionscreen_language = "语言",
    UI_optionscreen_inventory_font = "字体大小",
    UI_optionscreen_zoom = "启用/关闭缩放"
    UI_optionscreen_reloading = "装弹模式",
    UI_optionscreen_easy = "简单",
    UI_optionscreen_normal = "普通",
    UI_optionscreen_hardcore = "专家",
    UI_optionscreen_audio = "语音/音乐"
	UI_optionscreen_sound_volume = "游戏音量"
	UI_optionscreen_music_volume = "音乐音量"
	UI_optionscreen_corpses = "3D尸体模型",
    -- Map selecter (lua)
    UI_mapselecter_title = "选择地图以开始游戏",
    UI_mapselecter_savename = "保存名称: ",
    -- World screen (lua)
    UI_worldscreen_title = "载入已保存的存档",
    UI_worldscreen_deletesave = "请确认是否删除此存档?",
    -- login screen (lua)
    UI_loginscreen_desurakey = "Desura Key:",
    UI_loginscreen_username = "角色名称:",
    UI_loginscreen_purchasemethod = "购买方法: ",
    UI_loginscreen_desura = "Desura",
    UI_loginscreen_google = "Google Checkout/PayPal",
    UI_loginscreen_password = "密码: ",
    UI_loginscreen_login = "登入",
    UI_loginscreen_loginfailed = "登入失败",
    UI_loginscreen_loginsuccess = "登入成功",
    -- characters creation (lua)
    UI_characreation_title = "自定义角色",
    UI_characreation_title2 = "选择职业和特质",
    UI_characreation_forename = "名",
    UI_characreation_surname = "姓",
    UI_characreation_gender = "性别",
    UI_characreation_body = "身体",
    UI_characreation_bodytype = "身型",
    UI_characreation_hair = "头发",
    UI_characreation_hairtype = "发型",
    UI_characreation_color = "颜色",
    UI_characreation_beard = "胡子",
    UI_characreation_beardtype = "胡须类型",
    UI_characreation_addtrait = "新增特质",
    UI_characreation_removetrait = "< 移除特质",
    UI_characreation_pointToSpend = "剩余点数",
    UI_characreation_occupation = "职业",
    UI_characreation_availabletraits = "可用特性",
    UI_characreation_choosentraits = "已选特性",
    UI_characreation_description = "特性描述",
    UI_characreation_cost = "花费",
	UI_charactercreation_needpoints = "你的点数不够,你得平衡你的特性才能开始游戏",
    -- professions and Traits
    UI_prof_securityguard = "警卫",
    UI_prof_constructionworker = "建筑工人",
    UI_prof_parkranger = "公园巡护员",
    UI_prof_policeoff = "警官",
    UI_prof_fireoff = "消防员",
    UI_prof_unemployed = "无职",
    UI_trait_axeman = "斧头专精",
    UI_trait_axemandesc = "斧头专精<br>对门造成两倍的伤害,挥舞斧头的速度也变快了.",
    UI_trait_handy = "巧手",
    UI_trait_handydesc = "巧手<br>比普通人拥有更快的建筑速度",
    UI_trait_thickskinned = "厚外皮",
    UI_trait_thickskinneddesc = "厚外皮<br>降低被僵尸攻击时抓伤和咬伤的机率",
    UI_trait_patient = "有耐心的人",
    UI_trait_patientdesc = "有耐心的人<br>不容易生气和愤怒",
    UI_trait_shorttemper = "坏脾气",
    UI_trait_shorttemperdesc = "坏脾气<br>容易发怒和生气",
    UI_trait_brooding = "忧郁",
    UI_trait_broodingdesc = "忧郁<br>从坏情绪中恢复较慢",
    UI_trait_brave = "勇敢",
    UI_trait_bravedesc = "勇敢<br>遇到危机时能从容应对,不容易恐慌",
    UI_trait_cowardly = "懦弱",
    UI_trait_cowardlydesc = "懦弱<br>容易被突如其来的危险吓倒,容易恐慌",
    UI_trait_clumsy = "笨拙",
    UI_trait_clumsydesc = "笨拙<br>移动时总是会发出较大的噪音",
    UI_trait_graceful = "优雅",
    UI_trait_gracefuldesc = "优雅<br>移动时总是会发出较小的噪音",
    UI_trait_hypochon = "疑病症患者",
    UI_trait_hypochondesc = "疑病症患者<br>就算未被感染也可能出现感染的状况",
    UI_trait_shortsigh = "近视",
    UI_trait_shortsighdesc = "近视<br>视野较小,视觉较差.",
	UI_trait_eagleeyed = "鹰眼",
    UI_trait_eagleeyeddesc = "鹰眼<br>视野很大,视觉很好.",
    UI_trait_hardhear = "听力不好",
    UI_trait_hardheardesc = "听力不好<br>不容易感知周围的危险,较小的听力半径.",
    UI_trait_keenhearing = "伶俐的耳朵",
    UI_trait_keenhearingdesc = "伶俐的耳朵<br>容易感知周围的危险做出反应,较大的听力半径.",
    UI_trait_heartyappetite = "食欲旺盛",
    UI_trait_heartyappetitedesc = "食欲旺盛<br>总是想吃更多的食物,比普通人更容易饿,消耗更多的食物",
    UI_trait_lighteater = "轻食族",
    UI_trait_lighteaterdesc = "轻食族<br>比普通人消耗更少的食物,不容易饿",
    UI_trait_athletic = "运动健将",
    UI_trait_athleticdesc = "运动健将<br>比普通人跑的更快,而且可以长时间奔跑",
    UI_trait_overweight = "肥胖症患者",
    UI_trait_overweightdesc = "肥胖症患者<br>比普通人跑步速度慢,长时间奔跑容易疲劳",
    UI_trait_strong = "强壮",
    UI_trait_strongdesc = "强壮<br>使用近战武器拥有额外的击退效果,而且可以携带更多的物品",
    UI_trait_stout = "壮硕",
    UI_trait_stoutdesc = "壮硕<br>使用近战武器拥有额外的击退效果,可以携带较多的物品",
    UI_trait_weak = "虚弱",
    UI_trait_weakdesc = "虚弱<br>使用近战武器拥有很低的击退效果,不能携带较多的物品",
    UI_trait_feeble = "软弱",
    UI_trait_feebledesc = "软弱<br>使用近战武器拥有很低的击退效果,无法携带较多的物品",
    UI_trait_resilient = "坚毅生命力",
    UI_trait_resilientdesc = "坚毅生命力<br>不容易生病,被感染时,死亡速度较慢",
    UI_trait_pronetoillness = "抵抗力差",
    UI_trait_pronetoillnessdesc = "抵抗力差<br>很容易生病,被感染时,死亡速度较快",
    UI_trait_lightdrink = "易醉",
    UI_trait_lightdrinkdesc = "易醉<br>很容易就会喝醉",
    UI_trait_harddrink = "酒鬼",
    UI_trait_harddrinkdesc = "酒鬼<br>和普通人相比不容易喝醉",
    UI_trait_agoraphobic = "开阔恐惧症",
    UI_trait_agoraphobicdesc = "开阔恐惧症<br>呆在开阔的空间时会惊慌失措",
    UI_trait_claustro = "幽闭恐惧症",
    UI_trait_claustrodesc = "幽闭恐惧症<br>呆在狭小的空间里会惊慌失措",
    UI_trait_marksman = "神枪手",
    UI_trait_marksmandesc = "神枪手<br>准确度较高,装弹速度较快",
    UI_trait_nightowl = "猫头鹰",
    UI_trait_nightowldesc = "猫头鹰<br>睡觉时,有一点风吹草动都会警觉",
    UI_trait_giftgab = "口才高手",
    UI_trait_giftgabdesc = "魅力十足<br>更容易讨好NPC",
    UI_trait_outdoorsman = "野外生存者",
    UI_trait_outdoorsmandesc = "野外生存者<br>不会受到恶劣天气的影响",
    -- various
    UI_btn_back = "返回",
    UI_btn_save = "保存",
    UI_btn_next = "下一页",
    UI_btn_play = "开始",
    UI_btn_delete = "删除",
    UI_btn_new = "开始新游戏",
    UI_Yes = "是",
    UI_No = "否",
    -- Last stand selecter (lua)
    UI_laststand_title = "开始挑战模式",
    UI_characreation_random = "随机角色",
-- Last stand selecter (lua)
	UI_characreation_random = "随机人物",
	UI_ClickToSkip = "点击跳过",
	UI_Loading = "载入中....",
	UI_ConvertWorld = "请稍等,正在将地图转换为新的版本,这可能需要一点时间....",
	UI_servers_servername = "服务器名称",
    UI_servers_desc = "备注",
    UI_servers_Server_Username = "用户名",
	UI_servers_IP = "IP地址：",
	UI_servers_Port = "服务器端口：",
	UI_servers_nameFilter = "过滤器",
	UI_servers_refresh = "刷新",
	UI_servers_publicServer = "公共服务器",
	UI_servers_addToFavorite = "添加到收藏夹",
	UI_servers_enterUsername = "请输入用户名",
	UI_servers_players = "玩家：",
	UI_servers_mods = "使用的插件：",
	UI_Cancel = "取消",
	UI_Ok = "确认",
	UI_LastPlayed = "最后游戏时间：",
	UI_WorldVersion = "地图版本：",
	UI_Map = "地图：",
    UI_servers_erase = "重置默认",
    UI_servers_add = "添加",
    UI_servers_quickJoin = "立即加入",
    UI_servers_joinServer = "加入服务器",
    UI_servers_delete = "删除服务器",
    UI_servers_serverlist = "服务器列表",
    UI_servers_addserver = "添加服务器",
    UI_servers_save = "保存",
    UI_servers_err_username = "请输入用户名.",
    UI_servers_err_ip = "请输入IP",
    UI_servers_err_port = "请输入服务器端口.",
    UI_servers_connecting = "连接中...",
    UI_servers_connectionfailed = "连接失败!!",
    UI_chat_local = "[附近] ",
	UI_optionscreen_heart_volume = "心跳音量",
	UI_optionscreen_heart_volume_tt = "游戏中心跳效果的音量大小",
	UI_mapspawn_title = "选择出生点",
	UI_ChestHair = "胸毛",
    UI_Stubble = "胡子",
    UI_SkinColor = "皮肤颜色",
    UI_HairBaldspot = "发型1",
    UI_HairPicard = "发型2",
    UI_HairRecede = "发型3",
    UI_HairShort = "发型",
    UI_HairMessy = "发型5",
    UI_HairNone = "无",
    UI_HairLong = "长发",
    UI_BeardFull = "胡须1",
    UI_BeardChops = "胡须2",
    UI_BeardNoMoustache = "胡须3",
    UI_BeardGoatee = "胡须4",	
	UI_Loading_Lua = "载入Lua脚本",
    UI_Loading_Texturepack = "载入%1纹理数据",
    UI_optionscreen_pressKeyToBind = "按下任意键绑定%1键",
    UI_optionscreen_keyAlreadyBinded = "按键%1已被%2占用",
    UI_optionscreen_reloadDifficulty = "装弹难度",
    UI_optionscreen_reloadEasy = "背包中有弹药的情况下,按下装弹键即可装填.",
    UI_optionscreen_reloadMedium = "需要分类不同种类的弹夹,装填时需弹出空弹夹,给空弹夹填弹并装填,手动上膛后才可射击",
    UI_optionscreen_reloadHard = "射击前必须取下没有弹药的弹夹,重新装填弹夹才可射击",
    UI_optionscreen_recommended = "推荐设置",
    UI_optionscreen_3DModels = "3D模型",
    UI_optionscreen_None = "禁用",
    UI_optionscreen_PlayerOnly = "仅玩家",
    UI_optionscreen_Player = "玩家",
    UI_optionscreen_All = "所有",
    UI_optionscreen_NotSupportedByHardware = "您的硬件不支持此设置",
    UI_optionscreen_Large = "大",
    UI_optionscreen_Medium = "中",
    UI_optionscreen_Small = "小",
    UI_optionscreen_autozoom = "自动缩放"
	UI_optionscreen_player1 = "玩家 1"
	UI_optionscreen_player2 = "玩家 2"
	UI_optionscreen_player3 = "玩家 3"
	UI_optionscreen_player4 = "玩家 4"
	UI_optionscreen_controller_reload = "加载配置文件"
    -- key binding
    UI_optionscreen_binding_Forward = " 前进",
    UI_optionscreen_binding_Backward = " 后退",
    UI_optionscreen_binding_Left = " 左移",
    UI_optionscreen_binding_Right = " 右移",
    UI_optionscreen_binding_Aim = " 瞄准",
    UI_optionscreen_binding_Run = " 奔跑",
    UI_optionscreen_binding_Interact = " 交互",
    UI_optionscreen_binding_Rotate building = " 旋转建筑",
    UI_optionscreen_binding_Change Graphics = " 快速更改图像设置",
    UI_optionscreen_binding_Toggle UI = " 显示/隐藏 交互界面",
    UI_optionscreen_binding_Main Menu = " 显示/隐藏 主菜单",
    UI_optionscreen_binding_Toggle Inventory = " 显示/隐藏 容器面板",
    UI_optionscreen_binding_Toggle Skill Panel = " 显示/隐藏 技能面板",
    UI_optionscreen_binding_Toggle Health Panel = " 显示/隐藏 健康面板",
    UI_optionscreen_binding_Toggle Info Panel = " 显示/隐藏 信息面板",
    UI_optionscreen_binding_Toggle Music = " 开/关 音乐",
    UI_optionscreen_binding_Take screenshot = " 屏幕截图",
    UI_optionscreen_binding_Toggle Survival Guide = " 开/关 生存指南",
    UI_optionscreen_binding_Display FPS = " 显示FPS",
    UI_optionscreen_binding_Pause = " 暂停游戏",
    UI_optionscreen_binding_Normal Speed = " 正常速度",
    UI_optionscreen_binding_Fast Forward x1 = " 正常速度 x1",
    UI_optionscreen_binding_Fast Forward x2 = " 正常速度 x2",
    UI_optionscreen_binding_Fast Forward x3 = " 正常速度 x3",
    UI_optionscreen_binding_Zoom in = " 放大",
    UI_optionscreen_binding_Zoom out = " 缩小",
    UI_optionscreen_binding_Equip/Unequip Handweapon = " 装备/解除 双手武器",
    UI_optionscreen_binding_Equip/Unequip Firearm = " 装备/解除 远程武器",
    UI_optionscreen_binding_Equip/Unequip Stab weapon = " 装备/解除 尖刺武器",
    UI_optionscreen_binding_Equip/Turn On/Off Light Source = " 装备/解除 开/关 照明装备",
    UI_optionscreen_binding_Toggle Safety = " 开关PVP",
    UI_optionscreen_binding_Local Chat = " 本地聊天",
    UI_optionscreen_binding_Global Chat = " 世界聊天",
    UI_optionscreen_binding_Shout = " 大喊",
    UI_optionscreen_binding_Toggle Lua Debugger = " 开/关 LUA脚本调试",
    UI_optionscreen_translatedBy = "简中翻译君",
	UI_optionscreen_binding_Player Control = "玩家控制",
    UI_optionscreen_binding_UI = "界面",
    UI_optionscreen_binding_Hotkeys = "热键",
    UI_optionscreen_binding_Multiplayer = "多人游戏",
    UI_optionscreen_binding_NPC Interaction = "NPC 交互",
    UI_optionscreen_binding_Debug = "调试",
    UI_servers_LastUpdate = "最后更新: ",
    UI_servers_Users = "昵称: ",
    UI_servers_LogAs = "昵称: ";
    UI_mods_Done = "确定",
    UI_mods_Explaination = "双击信息启用/关闭 MOD目录:",
    UI_mods_GetModsHere = "获取更多MOD",
    UI_mods_OpenWebBrowser = "点击这里获取MOD的相关信息",
    UI_mods_require = "要求: ",
    UI_mods_SelectMods = "选择MOD",
    UI_optionscreen_SandboxOptions = "沙盒设置",
	UI_servers_refresh = "刷新",
	UI_servers_savedServers = "保存服务器",
	UI_servers_username = "昵称: ",
	UI_servers_pwd = "密码（可不填）: ",
	UI_servers_version = "版本: ",
	UI_optionscreen_recommended = "推荐",
	UI_Scoreboard_Kick = "踢出",
    UI_Scoreboard_Invisible = "隐形",
    UI_Scoreboard_GodMod = "上帝模式",
    UI_Scoreboard_BanIp = "封禁IP",
    UI_Scoreboard_Ban = "封禁",
    UI_Scoreboard_Close = "关闭",
    UI_Scoreboard_PlayerConnected = "%1 个玩家",
    UI_Ping = "延迟: %1 ms",
	UI_Inventory = "%1的物品",
    UI_Intro1 = "这将是你最后的时间",
    UI_Intro2 = "没有任何帮助和生存的希望",
    UI_Intro3 = "这就是世界末日!",	
	UI_trait_FastHealer = "快速恢复",
    UI_trait_FastHealerDesc = "快速恢复<br>从伤害和疾病恢复较快",
    UI_trait_FastLearner = "快速学习",
    UI_trait_FastLearnerDesc = "快速学习<br>比普通人获得更多的经验",
    UI_trait_FastReader = "理解较快",
    UI_trait_FastReaderDesc = "理解较快<br>花费更少的时间去阅读书籍",
    UI_trait_AdrenalineJunkie = "肾上腺素上瘾",
    UI_trait_AdrenalineJunkieDesc = "肾上腺素上瘾<br>在非常恐慌的时候动作会变的比平时更快",
    UI_trait_Inconspicuous = "不起眼",
    UI_trait_InconspicuousDesc = "不起眼<br>天生低调,不容易被僵尸被发现",
    UI_trait_LessSleep = "较少睡眠",
    UI_trait_LessSleepDesc = "较少睡眠<br>平时只需要较少的睡眠即可满足活动",
    UI_trait_NightVision = "夜视",
    UI_trait_NightVisionDesc = "夜视<br>在夜晚有着更好的视野",
    UI_trait_Packmule = "有条理",
    UI_trait_PackmuleDesc = "有条理<br>增加背包的容量",
    UI_trait_LowThirst = "不易口渴",
    UI_trait_LowThirstDesc = "不易口渴<br>只需要少量的水即可生存",
    UI_trait_SelfDefenseClass = "自卫",
    UI_trait_SelfDefenseClassDesc = "自卫",
    UI_trait_FirstAid = "急救员",
    UI_trait_FirstAidDesc = "急救员",
    UI_trait_Fishing = "垂钓者",
    UI_trait_FishingDesc = "垂钓者",
    UI_trait_Gardener = "园艺师",
    UI_trait_GardenerDesc = "园艺师",
    UI_trait_Jogger = "运动员",
    UI_trait_JoggerDesc = "运动员",
    UI_trait_SlowHealer = "恢复缓慢",
    UI_trait_SlowHealerDesc = "恢复缓慢<br>从伤害和疾病中恢复较为缓慢",
    UI_trait_SlowLearner = "理解差",
    UI_trait_SlowLearnerDesc = "理解差<br>比普通人获得更少的经验值",
    UI_trait_SlowReader = "阅读慢",
    UI_trait_SlowReaderDesc = "阅读慢<br>阅读能力比较差,阅读书籍比普通人更慢",
    UI_trait_MoreSleep = "贪睡",
    UI_trait_MoreSleepDesc = "贪睡<br>需要更多的睡眠才可以满足活动",
    UI_trait_Conspicuous = "显眼",
    UI_trait_ConspicuousDesc = "显眼<br>天生喜欢浪,更容易被僵尸发现",
    UI_trait_Disorganized = "缺乏条理",
    UI_trait_DisorganizedDesc = "缺乏条理<br>减少背包的容量",
    UI_trait_HighThirst = "易口渴",
    UI_trait_HighThirstDesc = "易口渴<br>比普通人需要更多的水才可以生存",
    UI_trait_Illiterate = "文盲",
    UI_trait_IlliterateDesc = "文盲<br>看不懂文字,无法阅读任何书籍",
    UI_trait_Insomniac = "失眠症",
    UI_trait_InsomniacDesc = "失眠症<br>休息时疲劳减少的较少",
    UI_trait_Pacifist = "和平主义者",
    UI_trait_PacifistDesc = "和平主义者<br>使用武器的效果不是太好",
    UI_trait_ThinSkinned = "防御力差",
    UI_trait_ThinSkinnedDesc = "防御力差<br>容易被抓伤和感染",
    UI_trait_Dexterous = "灵巧",
    UI_trait_DexterousDesc = "灵巧<br>增加拿取物品时的速度",
    UI_trait_AllThumbs = "笨手笨脚",
    UI_trait_AllThumbsDesc = "笨手笨脚<br>减少拿取物品时的速度",
    UI_trait_Desensitized = "麻木",
    UI_trait_DesensitizedDesc = "麻木<br>不会恐慌",
    UI_trait_BarFighter = "打手",
    UI_trait_BarFighterDesc = "打手",
    UI_trait_PlaysBaseball = "棒球运动员",
    UI_trait_PlaysBaseballDesc = "棒球运动员",
    UI_trait_Hiker = "远足者",
    UI_trait_HikerDesc = "远足者",
    UI_trait_Hunter = "猎人",
    UI_trait_HunterDesc = "猎人",
    UI_trait_Gymnast = "体操运动员",
    UI_trait_GymnastDesc = "体操运动员",
	UI_mainscreen_challenges = "挑战模式",
	UI_characreation_MajorSkills = "主要技能",
	UI_characreation_clothing = "服装",
	UI_characreation_clothing_none = "无",
	UI_characreation_clothing_top = "上衣",
	UI_characreation_clothing_bottom = "裤子",
	UI_characreation_clothing_footwear = "鞋子",
	UI_trait_deaf = "聋子",
	UI_trait_deafdesc = "聋子<br>无法听到任何声音,对周围的环境不会作出反应.",
	UI_trait_fit = "业余运动员",
	UI_trait_fitdesc = "业余运动员<br>较快的跑步速度,较好的体力.",
	UI_trait_obese = "肥胖者",
	UI_challenge_title = "挑战模式",
	UI_challengeplayer_title = "选择玩家",
	UI_optionscreen_binding_Melee = " 近战",
	UI_trait_WeakStomach = "肠胃不好",
	UI_trait_WeakStomachDesc = "肠胃不好<br>吃东西时容易吃坏肚子",
	UI_trait_IronGut = "脾胃强健",
	UI_trait_IronGutDesc = "脾胃强健<br>不容易吃坏肚子",
	UI_trait_Hemophobic = "恐惧症",
	UI_trait_HemophobicDesc = "恐惧症<br>受伤的时候,无法对它人进行治疗",
	UI_trait_Asthmatic = "哮喘",
	UI_trait_AsthmaticDesc = "哮喘<br>更快的耐力消耗",
	UI_trait_Scout = "侦察员",
	UI_trait_ScoutDesc = "侦察员<br>拥有较大的视野",
	UI_prof_Carpenter = "木匠",
	UI_prof_Burglar = "窃贼",
	UI_prof_Chef = "厨师",
	UI_prof_Repairman = "修理工",
	UI_prof_Farmer = "农民",
	UI_prof_Fisherman = "渔夫",
	UI_prof_Doctor = "医生",
	UI_prof_Veteran = "退伍军人",
	UI_prof_Lumberjack = "伐木工人",
	UI_prof_Nurse = "护工",
	UI_prof_FitnessInstructor = "健身教练",
	UI_prof_BurgerFlipper = "汉堡店员工",
	UI_profdesc_xp1 = "经验值提升 %1",
	UI_profdesc_xp2 = "较多的经验值提升 %1",
	UI_profdesc_xp3 = "非常多的经验值提升 %1",
	UI_profdesc_unemployed = "8点自由特征点",
	UI_optionscreen_binding_Show Ping = " 显示/隐藏 延迟",
	UI_optionscreen_rack_progress = "显示装弹进度",
	UI_optionscreen_rack_progress_tt = "开/关 显示装填弹药的进度条.",
	UI_optionscreen_binding_Rack Firearm = "上膛/退膛(专家装填难度专用)",
	UI_optionscreen_binding_Combat = "战斗",
	UI_challengeplayer_delete = "您确定要删除该存档吗?",	
	UI_prof_Electrician = "电工",
	UI_prof_Engineer = "工程师",
	UI_Tooltip_Popup = "如果你是第一次接触该游戏<br>你现在应该先试一试教程!",
    UI_profdesc_electrician = "可以操作发电机",
	UI_profdesc_engineer = "可以制作陷阱和爆炸物",
	UI_characreation_SavedBuilds = "已保存的特性:",
	UI_characreation_SelectToLoad = "[--选择已保存的特性--]",
	UI_characreation_BuildSave = "保存",
	UI_characreation_BuildDel = "删除",
	UI_optionscreen_clock_format = "时钟格式",
	UI_optionscreen_clock_month_day = "月/日",
	UI_optionscreen_clock_day_month = "日/月",
	UI_optionscreen_music_library = "背景音乐",
	UI_optionscreen_music_library_1 = "新增音乐",
	UI_optionscreen_music_library_2 = "旧版音乐",
	UI_optionscreen_music_library_3 = "随机",
	UI_optionscreen_music_track1 = "当前音乐",
	UI_optionscreen_music_track2 = "%1 (%2)",
	UI_worldscreen_MapNotFound = "这张地图无法找到,检查所需的MOD是否安装.",
	UI_worldscreen_SavefileCorrupt = "存档似乎已损坏,当前地图版本错误且无法读取（0）.",
	UI_worldscreen_SavefileOld = "存档过旧,无法载入.",
	UI_characreation_BuildSavePrompt = "名称:",
	UI_characreation_BuildDeletePrompt = "删除 '%1'?",
	UI_optionscreen_binding_Crafting UI = " 切换/打开 合成列表",
	UI_mainscreen_solo = "单人/本地游戏",
	UI_mainscreen_online2 = "在线游戏",
	UI_soloscreen_survival = "生存模式",
	UI_soloscreen_survivalDesc = "完整的游戏体验,硬核但不适合新手.",
	UI_soloscreen_challenge = "挑战模式",
	UI_soloscreen_challengeDesc = "生存下去!!<br><br>只要你能在可怕的环境下生存下去!<br><br>挑战自己!",
	UI_soloscreen_beginner = "入门模式",
	UI_soloscreen_beginnerDesc = "适合刚入门的新手<br><br>该模式对新手基本无害<br><br>但也不要太过于大意.",
	UI_soloscreen_sandbox = "沙盒模式",
	UI_soloscreen_sandboxDesc = "自定义您的游戏内容!<br><br>死在你想要的方式上吧!",
	UI_PressAToStart = "开始",
	UI_mods_ExplanationJoypad = " 启用/禁用 MOD. 将您的MOD文件存放于： ",
	UI_mainscreen_ErrorLoadingSavefile = "错误:无法载入存档文件..",
	UI_mainscreen_SavefileNotFound = "无法找到存档文件或该存档已无效..",
	UI_mainscreen_SavefileName = "存档: %1",
	UI_soloscreen_ControllerPrompt = "按下控制器在游戏中启用本地合作/分屏游戏.",
	UI_mainscreen_invite = "邀请好友",
	UI_mainscreen_return = "返回",
	UI_mainscreen_version_steam = 版本:"%1 (Steam)",
	UI_optionscreen_clock_24_or_12 = "时间格式 24/12",
	UI_optionscreen_clock_24_hour = "24-小时",
	UI_optionscreen_clock_12_hour = "12-小时",
	UI_btn_accept = "确定",
	UI_btn_cancel = "取消",
	UI_btn_close = "关闭",
	UI_btn_install = "安装",
	UI_btn_disconnect = "断开连接",
	UI_servers_err_saved_server_exists = "已保存的服务器IP端口重复.",
	UI_servers_err_version_mismatch = "服务器版本 (%1) 不匹配当前客户端 (%2).",
	UI_servers_Connecting = "连接服务器中...",
	UI_servers_AuthPending = "获取Steam授权...",
	UI_servers_ConnectionPending = "连接中...",
	UI_servers_TestTCP = "测试TCP下载端口...",
	UI_servers_Connected = "加入游戏...",
	UI_servers_Disconnecting = "断开连接中...",
	UI_servers_Disconnected = "断开连接",
	UI_servers_not_responding = "服务器没有响应.",
	UI_Scoreboard_SteamName = "Steam 昵称: %1",
	UI_Scoreboard_SteamID = "Steam ID: %1",
	UI_InviteFriends_Title = "邀请好友",
	UI_InviteFriends_Invited = "已发送邀请给 %1",
	UI_mainscreen_workshop = "创意工坊",
	UI_WorkshopSubmit_Title1 = "选择插件/项目目录",
	UI_WorkshopSubmit_ContentFolder = "把你的插件/项目放在该目录下:",
	UI_WorkshopSubmit_Title2 = "编辑插件/项目详细信息",
	UI_WorkshopSubmit_ItemTitle = "标题:",
	UI_WorkshopSubmit_ItemDescription = "描述:",
	UI_WorkshopSubmit_EditDescription = "编辑描述...",
	UI_WorkshopSubmit_TitleEditDescription = "编辑项目描述",
	UI_WorkshopSubmit_ItemTags = "标签:",
	UI_WorkshopSubmit_EditTags = "编辑标签...",
	UI_WorkshopSubmit_TitleEditTags = "编辑项目标签",
	UI_WorkshopSubmit_ItemVisibility = "可见性:",
	UI_WorkshopSubmit_VisibilityPublic = "公开",
	UI_WorkshopSubmit_VisibilityFriendsOnly = "仅朋友可见",
	UI_WorkshopSubmit_VisibilityPrivate = "私密",
	UI_WorkshopSubmit_OverlayButton = "打开Steam浏览器查看该插件",
	UI_WorkshopSubmit_ItemPreview = "预览图片:",
	UI_WorkshopSubmit_Title3 = "新的或现有的插件/项目?",
	UI_WorkshopSubmit_UnknownItem = "未知的Steam workshop ID.",
	UI_WorkshopSubmit_BtnNewItem = "这是一个新的Steam workshop插件/项目.\n创建一个新的Steam Workshop ID.",
	UI_WorkshopSubmit_BtnExistingItem = "更新该插件/项目.\n进入Steam workshop.",
	UI_WorkshopSubmit_Title4 = "输入插件/项目的Steam workshop ID",
	UI_WorkshopSubmit_ItemID = "Workshop ID:",
	UI_WorkshopSubmit_Title5 = "准备发布插件/项目",
	UI_WorkshopSubmit_NewID = "新 Workshop 的ID将被创建",
	UI_WorkshopSubmit_TitleEditChangeNotes = "编辑更新说明",
	UI_WorkshopSubmit_BtnChangelog = "编辑更新说明",
	UI_WorkshopSubmit_BtnPublish = "上传到Steam workshop!",
	UI_WorkshopSubmit_Legal1 = "您同意提交此插件/项目",
	UI_WorkshopSubmit_Legal2 = "Workshop服务条款",
	UI_WorkshopSubmit_Title7 = "发布项目至 Steam Workshop",
	UI_WorkshopSubmit_Title8 = "错误插件/项目",
	UI_WorkshopSubmit_Title9 = "创意工坊",
	UI_WorkshopSubmit_BtnOpenWorkshopOverlay = "打开Steam浏览器查看Workshop插件/项目",
	UI_WorkshopSubmit_BtnOpenWorkshopUserOverlay = "打开Steam浏览器查看我创建的插件/项目",
	UI_WorkshopSubmit_BtnViewSubscriptions = "查看订阅插件/项目",
	UI_WorkshopSubmit_BtnCreateAndUpdate = "创建/更新插件/项目",
	UI_WorkshopError_IOError = "意外的I/O错误发生.",
	UI_WorkshopError_MissingContents = "没有内容/文件夹在您选择的文件夹中.\n所有文件和文件夹上传必须是一个文件夹里面的内容,不可重复/.",
	UI_WorkshopError_FolderNotAllowedInContents = "无法识别当前文件夹所在的目录/以下文件夹是唯一允许的位置/:\n%1",
	UI_WorkshopError_FileNotAllowedInContents = "在内容/文件夹中有未被识别的文件.\n只允许可以被识别的内容/.",
	UI_WorkshopError_FileTypeNotAllowed = "您的项目包含不允许的文件类型.\n不支持下列文件扩展名:\n%1",
	UI_WorkshopError_MissingModDotInfo = "你的mod缺少一个mod.info文件.",
	UI_WorkshopError_FileNotAllowedInMods = "文件不在内容/插件/文件夹.\n只有MOD文件夹允许存放在在目录/MODS/.",
	UI_WorkshopError_EmptyContentsFolder = "你的目录/文件夹是空的.\n至少得有一个文件夹.",
	UI_WorkshopError_EmptyModsFolder = "你的Contents/mods/文件夹是空的.\n至少有一个插件文件夹.",
	UI_WorkshopError_PreviewNotFound = "未找到preview.png文件,重新选择.\nA 256x256大小预览图像.",
	UI_WorkshopError_PreviewFileSize = "preview.png文件不得大于1000KB.",
	UI_WorkshopError_PreviewDimensions = "preview.png文件的大小必须是256x256.",
	UI_WorkshopError_PreviewFormat = "preview.png无法读取.\n格式无效/错误.",
	UI_ServerWorkshopItemScreen_Title = "服务器包含的Workshop插件/项目",
	UI_ServerWorkshopItemScreen_Prompt = "该服务器包含Steam Workshop插件/项目:",
	UI_ServerWorkshopItemScreen_Error = "错误: %1",
	UI_WorkshopServerItemState_FileSize = "文件大小 %1 MB",
	UI_WorkshopServerItemState_NotSubscribed = "未订阅",
	UI_WorkshopServerItemState_Downloading = "下载中...",
	UI_WorkshopServerItemState_NeedsUpdate = "需要更新",
	UI_WorkshopServerItemState_Installed = "已安装",
	UI_WorkshopServerItemState_Error = "错误",
	UI_servers_Ping = "延迟: %1",
    UI_servers_versionCheck = "显示其他版本的服务器.",
	UI_Scoreboard_Teleport = "传送",
	UI_Scoreboard_Mute = "屏蔽",
	UI_Scoreboard_Unmute = "取消屏蔽",
	UI_servers_WhitelistOn = "白名单状态:启用",
	UI_servers_WhitelistOff = "白名单状态:禁用",
	UI_servers_LocalIP = "本地IP地址:",
	UI_servers_LocalIP_tt = "服务器的局域网地址（可选）",
	UI_chat_Clear = "清空",
	UI_ControllerTest_Combo = "测试控制器/手柄:",
	UI_ControllerTest_Axis = "轴 %1:",
	UI_ControllerTest_Buttons = "按钮:",
	UI_ControllerTest_Pov = "方向键:",
	UI_ControllerTest_PovX = "X轴:",
	UI_ControllerTest_PovY = "Y轴:",
	UI_ControllerTest_None = "<无>",
	UI_btn_apply = "应用",
	UI_servers_serverpwd = "服务器密码:",
	UI_servers_serverpwd_tt = "通过服务器设置. (选填)",
	UI_servers_username_tt = "显示的昵称.\n所有用户可见.",
	UI_servers_pwd_tt = "阻止其他用户使用你的帐号.\n请不要使用一个重要的密码.",
	UI_servers_ServerFailedToRespond = "服务器无响应",
	UI_servers_P2PSessionConnectFail = "与服务器建立对等连接失败",
	UI_servers_AlreadyAuthenticated = "已认证",
	UI_servers_InvalidServerPassword = "无效的服务器密码",
	UI_servers_SteamIDBanned = "Steam ID已被封禁,请联系服务器管理员以获得更多信息",
	UI_optionscreen_ConfirmPrompt = "应用设置?",
	UI_optionscreen_blood_decals = "血液贴图限制",
	UI_BloodDecals0 = "无",
	UI_BloodDecals1 = "10%",
	UI_BloodDecals2 = "20%",
	UI_BloodDecals3 = "30%",
	UI_BloodDecals4 = "40%",
	UI_BloodDecals5 = "50%",
	UI_BloodDecals6 = "60%",
	UI_BloodDecals7 = "70%",
	UI_BloodDecals8 = "80%",
	UI_BloodDecals9 = "90%",
	UI_BloodDecals10 = "100%",
	UI_optionscreen_borderless = "无边框窗口化模式",
	UI_optionscreen_borderless_tt = "重启游戏生效.",
	UI_optionscreen_CurrentResolution = "%1 (当前分辨率)",
	UI_LoadGameScreen_title = "选择已保存的游戏",
	UI_NewGameScreen_title = "新游戏",
	UI_optionscreen_binding_Toggle mode = " 切换模式",
	UI_optionscreen_binding_Toggle Moveable Panel Mode = " 切换搬运的功能模式",
	UI_trait_Herbalist = "草药医生",
	UI_trait_HerbalistDesc = "草药医生<br>可以找到草药,识别有毒的植物,制作草药.",
	UI_NewGame_Tutorial = "教程",
	UI_NewGame_Tutorial_desc = "如果你是第一次接触该游戏<br><br>你现在应该先试一试教程...",
	UI_NewGame_Scenarios = "游戏场景",
	UI_NewGame_StartingCondition = "选择难度",
	UI_NewGame_InitialInfection = "感染初期",
	UI_NewGame_InitialInfection_desc = "开始时间: 1993年7月9日 <LINE> <LINE> 感染刚开始的世界,一切看起来都那么正常. <LINE> <LINE> 很少的僵尸数量, 适用于入门的玩家.",
	UI_StarterCondition_Easy = "简单",
	UI_StarterCondition_Easy_desc = "经验加成: x2 <LINE> 人物生存需求: 非常低. <LINE> 初始物品: 球棒, 手锯, 书包, 铁锤, 水和食物.",
	UI_NewGame_FirstWeek = "第一周",
	UI_NewGame_FirstWeek_desc = "开始时间: 1993年7月15日 <LINE> <LINE> 距感染已经过去了一周时间 <LINE> <LINE> 中度的僵尸数量,水和电将在一段时间后停止",
	UI_StarterCondition_Normal = "正常",
	UI_StarterCondition_Normal_desc = "经验加成: x1.5 <LINE> 正常的游戏体验 <LINE> 初始物品: 球棒, 书包, 铁锤, 水+食物.",
	UI_NewGame_SixMonths = "六个月后",
	UI_NewGame_SixMonths_desc = "开始时间: 1993年12月25日 <LINE> <LINE> 距感染已经过去了六个月的时间 <LINE> <LINE> 较多的僵尸 洗劫一空的房屋,这个世界杂草丛生,水电也停了!",
	UI_StarterCondition_Hard = "困难",
	UI_StarterCondition_Hard_desc = "经验加成: x1.2 <LINE> 初始物品: 水和食物.",
	UI_NewGame_Survival = "生存下去",
	UI_NewGame_Survival_desc = "开始时间: 1993年7月 <LINE> <LINE> 难度很高,入门玩家慎重选择. <LINE> <LINE> 大量的僵尸,还伴随着无处不在的死亡风险,要如何生存下去!",
	UI_StarterCondition_Hardcore = "硬核",
	UI_StarterCondition_Hardcore_desc = "经验加成: 无 <LINE> 初始物品: 无.",
	UI_NewGame_Sandbox = "自定义沙盒模式",
	UI_NewGame_Sandbox_desc = "自定义您的游戏内容!<br><br>死在你想要的方式上吧..!",
	UI_NewGame_Challenges = "挑战模式",
	UI_NewScreew_SelectDifficulty = "请选择一个难度级别.",
	UI_mainscreen_load = "载入游戏",
	UI_servers_showEmptyServer = "显示空的服务器",
	UI_servers_showWhitelistServer = "显示启用白名单的服务器",
	UI_servers_showPwdProtectedServer = "显示密码保护的服务器",
	UI_optionscreen_ambient_volume = "环境音乐",
	UI_Difficulty = "难度",
	UI_NewGame_SelectDifficulty = "请选择一个游戏难度.",
	UI_mods_ModEnabled = "已启用",
	UI_mods_ModDisabled = "已禁用",
	UI_mods_WorkshopRequiresSteam = "Workshop项目需要启用Steam!",
	UI_WorkshopError_MissingMapDotInfo = "错误：缺少map.info文件.",
	UI_WorkshopError_InvalidMapDotInfo = "错误：map.info文件无效.",
	UI_WorkshopError_InvalidModDotInfo = "错误：mod.info文件无效.",
	UI_ServerWorkshopItemError_SubscribeItemFalse = "错误:订阅插件() 调用失败!",
	UI_ServerWorkshopItemError_DownloadItemFalse = "错误:下载插件() 调用失败!",
	UI_ServerWorkshopItemError_GetItemInstallTimeStamp = "错误:获得插件安装时间戳() 调用失败!",
	UI_ServerWorkshopItemError_VersionMismatch = "错误:已安装插件和服务端插件版本不匹配,请等待服务器/客户端更新!",
	UI_ServerWorkshopItemError_UnknownItemState = "错误:未知的插件状态!",
	UI_ServerWorkshopItemError_ItemNotSubscribed = "错误:订阅Workshop项目发生异常!",
	UI_ServerWorkshopItemError_ItemNotDownloaded = "错误:下载Workshop项目发生异常!",
	UI_OnConnectFailed_UnknownHost = "未知主机!",
	UI_OnConnectFailed_AccessDenied = "拒绝访问!",
	UI_OnConnectFailed_AlreadyConnected = "错误:该用户已连接至服务器!",
	UI_OnConnectFailed_ConnectionLost = "错误:与服务器的连接已丢失!",
	UI_OnConnectFailed_Banned = "你已被禁止加入该服务器!",
	UI_OnConnectFailed_BannedReason = "你已被禁止加入该服务器,说明: %1",
	UI_OnConnectFailed_InvalidServerPassword = "错误的服务器密码",
	UI_OnConnectFailed_ClientVersionMismatch = "当前客户端版本为 (%1) 服务端版本为 (%2) 版本不匹配,请查看是否有更新,或联系服务器管理员!",
	UI_OnConnectFailed_ServerFull = "服务器已满!",
	UI_OnConnectFailed_InvalidUsername = "指定的用户名无效!",
	UI_OnConnectFailed_UnknownUsername = "指定的账户无效!",
	UI_OnConnectFailed_UserPasswordRequired = "必须输入账号和密码!",
	UI_OnConnectFailed_DuplicateAccount = "请输入密码!",
	UI_OnConnectFailed_InvalidUsernamePassword = "用户名&密码错误!",
	UI_OnConnectFailed_MaxAccountsReached = "因为服务器管理员的限制,无法为该账号创建更多用户,请联系服务器管理员以查询更多信息!",
	UI_OnConnectFailed_FailedTCPTest = "无法连接至服务器TCP下载端口 %1",
	UI_OnConnectFailed_CreateQueryUGCDetailsRequest = "获取Workshop插件细节发生错误,请重试!",
	UI_OnConnectFailed_ModRequired = "未安装服务端%1插件,请安装后再试!",
	UI_ServerConnectPopup_Label = "你将要连接到:",
	UI_ServerConnectPopup_Connect = "连接",
	UI_GameLoad_UnexpectedError1 = "很抱歉,客户端发生了未知的意外错误,按下Esc或点击鼠标左键退出!",
	UI_GameLoad_UnexpectedError2 = "以下文件可能会包含有关此错误的详细信息:",
	UI_mainscreen_version = "版本 %1",
	UI_trait_underweight = "体格较差",
	UI_trait_underweightdesc = "体格较差<br>较低的人物健康和耐力,易受伤.",
	UI_trait_veryunderweight = "体格极差",
	UI_trait_veryunderweightdesc = "体格极差<br>非常低的体力和耐力,非常容易受伤.",
	UI_trait_emaciated = "瘦弱",
	UI_trait_emaciateddesc = "瘦弱<br>低健康,低耐力,易受伤.",
	UI_trait_outofshape = "身体不好",
	UI_trait_outofshapedesc = "身体不好<br>体力不是太好,体制较差.",
	UI_trait_unfit = "体格不佳",
	UI_trait_unfitdesc = "体格不佳<br>较轻的体重,体制较差.",
	UI_trait_obesedesc = "肥胖者<br>降低了跑步速度,非常低的耐力&容易受伤.",
	UI_trait_nutritionist = "营养师",
	UI_trait_nutritionistdesc = "营养师<br>可以发现所有食物的营养价值.",
	UI_mainscreen_server_settings = "服务器设置",
	UI_ServerSettings_Title1 = "管理配置文件",
	UI_ServerSettings_Title2 = "创建配置文件",
	UI_ServerSettings_Title3 = "编辑配置文件: %1",
	UI_ServerSettings_Title4 = "复制配置文件: %1",
	UI_ServerSettings_Title5 = "重命名配置文件: %1",
	UI_ServerSettings_Title6 = "删除配置文件: %1",
	UI_ServerSettings_ButtonNew = "创建配置文件",
	UI_ServerSettings_ButtonEdit = "编辑配置文件",
	UI_ServerSettings_ButtonDuplicate = "复制配置文件",
	UI_ServerSettings_ButtonRename = "重命名配置文件",
	UI_ServerSettings_ButtonDelete = "删除配置文件",
	UI_ServerSettings_ListOfSettings = "配置文件保存在 %1",
	UI_ServerSettings_LabelNewName = "输入新的配置文件名称:",
	UI_ServerSettings_LabelNewFiles = "以下文件将被创建:",
	UI_ServerSettings_LabelDuplicate = "输入拷贝配置文件的名称:",
	UI_ServerSettings_LabelAffectedFiles = "以下文件将被修改:",
	UI_btn_duplicate = "拷贝",
	UI_btn_remove = "移除",
	UI_ServerSettings_LabelRename = "配置文件的新名称:",
	UI_btn_rename = "重命名",
	UI_ServerSettings_WillBeDeleted = "将被删除",
	UI_ServerSettings_ListOfWorkshopItems = "服务器使用的Workshop项目:",
	UI_ServerSettings_AddInstalledWorkshopItem = "添加已安装的插件到服务器列表:",
	UI_ServerSettings_AddOtherWorkshopItem = "通过Workshop ID添加插件到服务器列表:",
	UI_ServerSettings_AddOtherWorkshopItem_tooltip = "输入Workshop ID安装插件 .",
	UI_ServerSettings_ListOfMods = "服务器使用的MODS:",
	UI_ServerSettings_AddInstalledMod = "添加已安装的插件到服务器列表:",
	UI_ServerSettings_AddOtherMod = "通过Mod ID添加插件到服务器列表:",
	UI_ServerSettings_AddOtherMod_tooltip = "输入Mod ID安装插件.",
	UI_ServerSettings_ListOfMaps = "服务器使用的Maps插件:",
	UI_ServerSettings_AddInstalledMap = "添加可用的Maps插件至列表:",
	UI_ServerSettings_AddInstalledMap_tooltip = "游戏中的地图项目和地图插件都会显示在这里.",
	UI_ServerSettings_AddOtherMap = "添加其他地图:",
	UI_ServerSettings_AddOtherMap_tooltip = "输入文件夹名称，回车确认.",
	UI_ServerSettings_ButtonMoveUp = "上移",
	UI_ServerSettings_ButtonMoveDown = "下移",
	UI_ServerSettingGroup_Details = "服务器信息",
	UI_ServerSettingGroup_Steam = "Steam设置",
	UI_ServerSettingGroup_SteamWorkshop = "Workshop插件设置",
	UI_ServerSettingGroup_Map = "地图设置",
	UI_ServerSettingGroup_SpawnRegions = "出生点设置",
	UI_ServerSettingGroup_Mods = "Mods插件设置",
	UI_ServerSettingGroup_Players = "玩家设置",
	UI_ServerSettingGroup_Fire = "火焰设置",
	UI_ServerSettingGroup_PVP = "PVP设置",
	UI_ServerSettingGroup_Respawn = "物品刷新设置",
	UI_ServerSettingGroup_Safehouse = "安全屋设置",
	UI_ServerSettingGroup_Chat = "聊天设置",
	UI_ServerSettingGroup_RCON = "远程管理",
	UI_ServerSettingGroup_Other = "其他设置",
	UI_ServerSettings_ButtonAddRegion = "添加出生点",
	UI_ServerSettings_ButtonRemoveRegion = "移除出生点",
	UI_ServerOption_Open_tooltip = "没有白名单的用户无法加入服务器.",
	UI_ServerOption_SteamScoreboard_tooltip = "显示在玩家列表的Steam用户名和头像.\n可设置为true, false, admin.",
	UI_mainscreen_coop = "本地合作",
	UI_coopscreen_title = "本地合作游戏",
	UI_coopscreen_account_name = "账户名称",
	UI_coopscreen_server_name = "服务器名称:",
	UI_coopscreen_edit_settings = "服务器设置...",
	UI_coopscreen_server_memory = "内存设置:",
	UI_coopscreen_btn_start = "启动",
	UI_coopscreen_btn_abort = "停止",
	UI_CoopConnectPopup_Title = "加入本地合作游戏",
	UI_coopscreen_delete_world = "删除地图存档",
	UI_coopscreen_delete_world_prompt = "将删除本地存档文件.\n\n以下文件夹将被删除:\n%1\n\n确认删除?",
	UI_coopscreen_delete_player = "删除玩家存档",
	UI_coopscreen_delete_player_prompt = "将删除玩家存档文件.\n\n以下文件夹将被删除:\n%1\n\n确认删除?",
	UI_mapspawn_ServerSpawnPoint = "服务器出生点选项",
	UI_mapspawn_WithPlayer1 = "玩家 1",
	UI_mapspawn_WithPlayer2 = "玩家 2",
	UI_mapspawn_WithPlayer3 = "玩家 3",
	UI_mapspawn_WithPlayer4 = "玩家 4",
	UI_mainscreen_InviteInGame = "游戏时不能接受邀请!.",
	UI_mainscreen_InviteMainMenu = "请在接受邀请前返回主菜单!.",
	UI_mainscreen_InviteFormat = "主机需要使用邀请功能来使你的朋友加入服务器.\n\n%1",
	UI_mainscreen_InviteFromSteamToNoSteam = "非正版(Nosteam)用户无法进入Steam服务器!.",
	UI_servers_NotInvited = "主机必须允许您加入",
	UI_FriendState_Offline = "离线",
	UI_FriendState_Online = "在线",
	UI_FriendState_Busy = "忙碌",
	UI_FriendState_Away = "离开",
	UI_FriendState_Snooze = "休息",
	UI_FriendState_LookingToTrade = "想交易",
	UI_FriendState_LookingToPlay = "想玩游戏",
	UI_FriendState_Unknown = "未知",
	UI_BootstrapConnectPopup_Title = "服务器邀请",
	UI_ServerSettings_Title7 = "编辑出生点文件: %1",
	UI_ServerSettings_AddInstalledWorkshopItem_tooltip = "服务器启动时将自动安装Workshop项目\n当客户端连接服务器时,会提示客户端安装Workshop项目.",
	UI_ServerSettings_AddInstalledMod_tooltip = "已安装的MOD列表.",
	UI_ServerSettings_ButtonMoveUp_tooltip = "调整地图优先级,位于顶部的地图拥有更高的优先级\n按需配置可以解决第三方地图重叠问题.",
	UI_ServerSettings_ListOfSpawnProfessions = "职业:",
	UI_ServerSettings_ListOfSpawnPoints = "设置不同职业的出生点:",
	UI_ServerSettings_AddSpawnProfession = "添加职业:",
	UI_ServerSettings_AddSpawnProfession_tooltip = "如果不填写此项将使用默认的"失业者"出生点,任何职业都将在这里显示.",
	UI_ServerSettings_AddOtherSpawnProfession = "添加其他职业:",
	UI_ServerSettings_AddOtherSpawnProfession_tooltip = "填入自定义职业的关键字,然后按下回车(MOD专用).",
	UI_ServerSettings_AddSpawnPoint = "添加一个出生点:",
	UI_ServerSettings_AddSpawnPoint_tooltip = "示例：填入地图的x,y,z坐标,回车确认.",
	UI_ServerSettings_UnemployedRequired = "必须填写一个默认职业的出生点,其他职业在列表中必须有至少一个出生点.",
	UI_ServerSettingGroup_UPnP = "UPnP设置",
	UI_ServerSettings_ButtonEditRegion = "编辑文件",
	UI_ServerSettings_ButtonEditRegion_tooltip1 = "文件夹media/maps/中的文件可能无法编辑.",
	UI_ServerSettings_ButtonEditRegion_tooltip2 = "文件名必须是'spawnpoints.lua'.",
	UI_ServerOption_DefaultPort_tooltip = "UDP端口,客户端连接到服务器使用的功能.",
	UI_ServerOption_PublicName_tooltip = "在公共服务器列表显示的服务器名称.",
	UI_ServerOption_PublicDescription_tooltip = "在公共服务器列表显示的服务器简介.",
	UI_ServerOption_Public_tooltip = "公共服务器列表中列出服务器.",
	UI_ServerOption_Password_tooltip = "服务器密码\n其他玩家必须填写正确的密码才能加入服务器.",
	UI_ServerOption_PauseEmpty_tooltip = "服务器没有玩家时,自动暂停服务器.",
	UI_ServerOption_ResetID_tooltip = "这个数字软重置后会改变.改变这个数字将使玩家存档被删除.",
	UI_ServerOption_MaxAccountsPerUser_tooltip = "限制同一个Steam用户的账户数量\n单个Steam用户可以在此服务器上创建多少账户.",
	UI_ServerOption_SpawnPoint_tooltip = "固定服务器出生点, 0,0,0为服务器默认设置",
	UI_ServerOption_SpawnItems_tooltip = "给予新玩家物品\n可使用逗号分隔多个物品:Base.Axe,Base.BigHikingBag",
	UI_ServerOption_ServerPlayerID_tooltip = "将这个ID写入玩家存档文件\n连接服务器时会检查这个ID（阻止玩家使用其他存档,修改这个值将使玩家存档失效）",
	UI_ServerOption_UPnP_tooltip = "启用UPnP网关,并自动配置端口转发规则.",
	UI_ServerOption_UPnPLeaseTime_tooltip = "端口租约时间 (86400 == 24 小时).",
	UI_ServerOption_UPnPZeroLeaseTimeFallback_tooltip = "如果端口映射失败,是否重试.",
	UI_ServerOption_UPnPForce_tooltip = "移除现有的端口映射.",
	UI_InviteFriends_Allow = "允许",
	UI_InviteFriends_Deny = "拒绝",
	UI_InviteFriends_ButtonInvite = "邀请",
	UI_InviteFriends_ButtonAllow = "允许",
	UI_InviteFriends_ButtonDeny = "拒绝",
	UI_ServerOption_AutoCreateUserInWhiteList_tooltip = "自动添加新玩家至白名单列表\n仅在Open项设置为true时生效.",
	UI_ServerOption_DropOffWhiteListAfterDeath_tooltip = "玩家死亡后自动从服务器的白名单中移除.\n防止玩家在死亡后创建新的角色",
	UI_ServerOption_DisplayUserName_tooltip = "在玩家头顶显示玩家的ID.",
	UI_ServerOption_KickFastPlayers_tooltip = "速度自动检测机制\n自动踢出移动速度过快的玩家(推荐关闭).",
	UI_ServerOption_SleepAllowed_tooltip = "玩家可以睡觉.",
	UI_ServerOption_SleepNeeded_tooltip = "玩家会有疲劳状态\n如果SleepAllowed设置为false则禁用",
	UI_ServerOption_PVP_tooltip = "玩家可以攻击其他玩家.",
	UI_ServerOption_SafetySystem_tooltip = "玩家可以自行开启PVP攻击其他玩家\nSafetySystem设置为false则随时可以攻击玩家.",
	UI_ServerOption_ShowSafety_tooltip = "如果玩家开启了PVP,则在玩家头顶显示一个骷髅头图标.",
	UI_ServerOption_SafetyToggleTimer_tooltip = "设置开关PVP的切换时间.",
	UI_ServerOption_SafetyCooldownTimer_tooltip = "设置开关PVP的冷却时间.",
	UI_ServerOption_HoursForLootRespawn_tooltip = "不可见位置物品刷新.",
	UI_ServerOption_MaxItemsForLootRespawn_tooltip = "设置超过定义数量的容器内物品不会刷新.",
	UI_ServerOption_ConstructionPreventsLootRespawn_tooltip = "物品是否可以刷新在玩家建立的容器中.",
	UI_ServerOption_AdminSafehouse_tooltip = "设置安全屋使用权限.",
	UI_ServerOption_PlayerSafehouse_tooltip = "设置普通玩家是否可以设置安全屋.",
	UI_ServerOption_SafehouseAllowTrepass_tooltip = "设置玩家是否可以随意出入其他玩家的安全屋.",
	UI_ServerOption_SafehouseAllowFire_tooltip = "设置玩家的安全屋是否免疫火焰.",
	UI_ServerOption_SafehouseAllowLoot_tooltip = "设置玩家是否可以随意拿取其他玩家安全屋内的物品.",
	UI_ServerOption_SafehouseAllowRespawn_tooltip = "设置玩家死亡后是否在已设定的安全屋内重生.",
	UI_ServerOption_SafehouseDaySurvivedToClaim_tooltip = "设置玩家存活几天后才可设置安全屋.",
	UI_ServerOption_SafeHouseRemovalTime_tooltip = "自动移除超过设置时间没有上线玩家的安全屋.",
	UI_ServerOption_DoLuaChecksum_tooltip = "踢出和服务器文件不匹配的玩家.",
	UI_ServerOption_AllowDestructionBySledgehammer_tooltip = "设置是否允许玩家使用大铁锤摧毁地图项目.",
	UI_ServerOption_HoursForCorpseRemoval_tooltip = "设置自动移除尸体的时间(单位:游戏每小时).",
	UI_ServerOption_MinutesPerPage_tooltip = "设置阅读书籍所需的时间.",
	UI_ServerOption_nightlengthmodifier_tooltip = "设置夜晚的时间长度.  1.0=正常, 0.0=明亮.",
	UI_ServerOption_SaveWorldEveryMinutes_tooltip = "设置自动保存服务器存档的时间.",
	
	UI_Muldraugh_KY = "马尔德劳",
	UI_West_Point_KY = "西点小镇",
	UI_spawnpoints1 = "南方大桥",
	UI_spawnpoints2 = "南方施工工地",
	UI_spawnpoints3 = "不知名的餐馆",
	UI_spawnpoints4 = "私立小学",
	UI_spawnpoints5 = "南方食品市场",
	UI_spawnpoints6 = "林中小屋",
	UI_spawnpoints7 = "加油站",
	UI_spawnpoints8 = "湖边小屋",
	UI_spawnpoints9 = "林中野餐区",
	UI_spawnpoints10 = "废弃南方赛马场",
	UI_spawnpoints11 = "铁路广场",
	UI_spawnpoints12 = "南方小型码头",
	UI_spawnpoints13 = "细枝酒吧",
	UI_spawnpoints14 = "木材加工厂",	
	UI_spawnpoints15 = "贝德福德",
	UI_spawnpoints16 = "新丹佛",
	UI_spawnpoints17 = "南马尔德劳",
	UI_spawnpoints18 = "市中心",
}
