// Translation By：Sky_Orc_Mm
// Special Thanks：半夏微凉.柒染
// Last updated：March 7, 2016 20:05
// Without the author's permission is prohibited edit following content
// 未经作者许可,禁止编辑/转载/拷贝/传播/以下内容！
*****************************************

IGUI_CN = {
    -- All the UI text used in game
    -- InventoryPane
    IGUI_invpanel_Type = "名称",
    IGUI_invpanel_Category = "类型",
    IGUI_invpanel_Pack = "放入背包",
    IGUI_invpanel_unpack = "取出",
    IGUI_invpanel_drop_all = "扔掉(全部)",
    IGUI_invpanel_drop_one = "扔掉(一个)",
    IGUI_invpanel_Nutrition = "营养",
    IGUI_invpanel_Remaining = "剩余",
    IGUI_invpanel_Condition = "状态",
	IGUI_invpanel_Cooking = "烹饪中",
	IGUI_invpanel_Burning = "过热",
	IGUI_invpanel_Burnt = "烧焦",
	IGUI_CraftUI_FromBaseItem = "来自 %1",
    -- InventoryPage
    IGUI_invpage_Loot_all = "拿取(所有)",
    -- Character Screen
    IGUI_char_Age = "年龄",
    IGUI_char_Sex = "性别",
	IGUI_char_Weight = "体重",
    IGUI_char_Traits = "特性",
    IGUI_char_Favourite_Weapon = "常用的武器",
    IGUI_char_Zombies_Killed = "击杀僵尸",
    IGUI_char_Survivor_Killed = "击杀幸存者",
    IGUI_char_Survived_For = "存活时间",
    IGUI_char_Male = "男",
    IGUI_char_Female = "女",
	IGUI_Gametime_minute = "null",
    -- Health panel
    IGUI_health_Scratched = "割伤",
    IGUI_health_Wounded = "受伤",
    IGUI_health_Bitten = "咬伤",
    IGUI_health_Bleeding = "流血",
    IGUI_health_Bandaged = "已包扎",
    IGUI_health_Overall_Body_Status = "身体状态",
    IGUI_health_zombified = "僵尸化!!",
    IGUI_health_ok = "良好",
    IGUI_health_Slight_damage = "微微受伤",
    IGUI_health_Very_Minor_damage = "非常轻微受伤",
    IGUI_health_Minor_damage = "轻微受伤",
    IGUI_health_Moderate_damage = "中度受伤",
    IGUI_health_Severe_damage = "严重受伤",
    IGUI_health_Very_Severe_damage = "很严重受伤",
    IGUI_health_Crital_damage = "非常严重受伤",
    IGUI_health_Highly_Crital_damage = "与死亡只差一步",
    IGUI_health_Terminal_damage = "死亡即将来临",
    IGUI_health_Deceased = "已死亡",
    IGUI_health_Left_Hand = "左手",
    IGUI_health_Right_Hand = "右手",
    IGUI_health_Left_Forearm = "左前臂",
    IGUI_health_Right_Forearm = "右前臂",
    IGUI_health_Left_Upper_Arm = "左上臂",
    IGUI_health_Right_Upper_Arm = "右上臂",
    IGUI_health_Upper_Torso = "上身",
    IGUI_health_Lower_Torso = "下身",
    IGUI_health_Head = "头",
    IGUI_health_Neck = "颈",
    IGUI_health_Groin = "腹股沟",
    IGUI_health_Left_Thigh = "左大腿",
    IGUI_health_Right_Thigh = "右大腿",
    IGUI_health_Left_Shin = "左小腿",
    IGUI_health_Right_Shin = "右小腿",
    IGUI_health_Left_Foot = "左脚",
    IGUI_health_Right_Foot = "右脚",
    IGUI_health_Unknown_Body_Part = "未知身体部位",
    -- Skills
    IGUI_skills_Multiplier = "加乘:%1",
    IGUI_XP_Next_skill_point = "下一个技能点",
    IGUI_XP_xp = "经验值",
    IGUI_XP_Skill_point_available = "可用技能点",
    IGUI_XP_Locked = "锁定",
    IGUI_XP_UnLocked = "解锁",
    IGUI_XP_level = " 等级 ",
    IGUI_XP_Skills = "技能",
    IGUI_XP_Health = "状况",
    IGUI_XP_Info = "信息",
    -- Perks
    IGUI_perks_Combat = "战斗",
    IGUI_perks_Blunt = "钝武器",
    IGUI_perks_Blade = "刀剑",
    IGUI_perks_Aiming = "瞄准",
    IGUI_perks_Reloading = "装填",
    IGUI_perks_Crafting = "合成",
    IGUI_perks_Carpentry = "木工",
    IGUI_perks_Cooking = "烹饪",
    IGUI_perks_Farming = "耕作",
    IGUI_perks_Agility = "敏捷",
    IGUI_perks_Sprinting = "冲刺",
    IGUI_perks_Lightfooted = "轻巧",
    IGUI_perks_Nimble = "灵活",
    IGUI_ItemCat_Item = "道具",
    IGUI_ItemCat_Food = "食品",
    IGUI_ItemCat_Drainable = "消耗品",
    IGUI_ItemCat_Weapon = "武器",
    IGUI_ItemCat_Clothing = "服装",
    IGUI_ItemCat_Container = "容器",
    IGUI_ItemCat_Literature = "书籍",
	IGUI_ItemCat_WeaponPart = "武器配件",
    IGUI_perks_Sneaking = "潜行",
    IGUI_perks_Fishing = "钓鱼",
    IGUI_perks_Survivalist = "生存",
    IGUI_perks_Trapping = "陷阱",
    IGUI_perks_Foraging = "采集",
    IGUI_perks_Accuracy = "准确度",
    IGUI_perks_Guard = "格挡",
	IGUI_perks_Firearm = "枪械",
    IGUI_perks_Maintenance = "装备维护",
	IGUI_perks_Doctor = "医疗",	
	IGUI_ItemCat_Ammo = "弹药",
	IGUI_health_RightClickTreatement = "点击右键显示医疗菜单", 
	IGUI_health_Severe = "严重", 
	IGUI_health_Moderate = "中度", 
	IGUI_health_Good = "很好", 
	IGUI_health_NeedCleaning = "需清洁", 
	IGUI_health_NeedTime = "需要时间", 
	IGUI_health_DeepWound = "重伤", 
	IGUI_health_Fracture = "骨折", 
	IGUI_health_Splinted = "已固定", 
	IGUI_health_DirtyBandage = "脏绷带", 
	IGUI_health_Infected = "感染", 
	IGUI_health_LodgedBullet = "中弹", 
	IGUI_health_LodgedGlassShards = "刺伤",
	IGUI_Packing = "打包", 
	IGUI_PuttingInContainer = "放入容器", 
	IGUI_Unpacking = "打开", 
	IGUI_TakingFromContainer = "取出", 
	IGUI_MovingToContainer = "放入", 
	IGUI_Fish_Small = "小", 
	IGUI_Fish_Medium = "中", 
	IGUI_Fish_Big = "大", 
	IGUI_Fish_Pike = "白斑狗魚", 
	IGUI_Fish_Trout = "鳟鱼", 
	IGUI_Fish_Bass = "岩钝鲈鱼", 
	IGUI_Fish_CatFish = "鲶鱼", 
	IGUI_Fish_Crappiefish = "莓鲈鱼", 
	IGUI_Fish_PanFish = "蓝鳃鱼", 
	IGUI_Fish_Perch = "鲈鱼",
	IGUI_perks_Firearm = "枪械",
-- Sleep dialog
	IGUI_Sleep_Prompt = "睡多久？",
	IGUI_Sleep_OneHour = "1小时",
	IGUI_Sleep_NHours = "%1 小时",
	IGUI_Tutorial_MoreInfo = "更多信息",
	IGUI_Tutorial_PressF1 = "按下F1再次打开/关闭生存指南",
    IGUI_Gametime_SurvivedFor = "你幸存了 %1.",
    IGUI_Gametime_Sandbox = " 沙盒模式",
    IGUI_Gametime_month = "个月",
    IGUI_Gametime_hour = "小时",
    IGUI_Gametime_year = "年",
    IGUI_Gametime_day = "天",
    IGUI_Gametime_months = "个月",
    IGUI_Gametime_hours = "小时",
    IGUI_Gametime_years = "年",
    IGUI_Gametime_days = "天",
    IGUI_Gametime_minutes = "分钟",
    IGUI_Gametime_secondes = "秒",
    IGUI_Gametime_zombiesCount = "你杀死了%1个僵尸.",
    IGUI_FoodNaming = "%1%2",
    IGUI_ItemNaming = "%1%2",
    IGUI_Sleep_NotTiredEnough = "你还不累,不需要休息.",
    IGUI_InventoryName = "%1 %2的物品",
-- Controller
    IGUI_Controller_TakeOverPlayer = "加入玩家 1",
    IGUI_Controller_AddNewPlayer = "添加新的玩家",
    IGUI_Controller_AddSavedPlayer = "添加 %1 %2",
    IGUI_Controller_Interact = "交互",
    IGUI_Controller_Inventory = "容器",
    IGUI_Controller_Loot = "背包",
    IGUI_Controller_RotateLeft = "左转",
    IGUI_Controller_RotateRight = "右转",	
	IGUI_health_Burned = "烧伤",
    IGUI_Pages = "页: ",
    IGUI_Tutorial_ShowGuide = "游戏开始时显示生存指南",
    IGUI_health_playerHealth = "%1 的生命值",
	IGUI_health_Stitched = "缝合",
    IGUI_MP_InitMap = "初始化地图.",
    IGUI_MP_LoadWorld = "加载地图中...",
    IGUI_MP_LoadTileDef = "从硬盘加载区块定义文件...",
    IGUI_MP_Checksum = "校验文件中....",
	
	IGUI_SetCode = "设置你的密码",
    IGUI_EnterCode = "输入数字密码",
	IGUI_XP_tooltipxp = "经验值: %1 / %2",
	IGUI_XP_tooltipxpboost = "经验值提升: +%1",
	IGUI_perks_Strength = "负重",
	IGUI_perks_Fitness = "健康",
	IGUI_ItemCat_Key = "钥匙",
	IGUI_Gametime_GameMode = "游戏模式: %1",
	IGUI_Gametime_Beginner = "新手模式",
	IGUI_Gametime_Multiplayer = "多人游戏",
	IGUI_Gametime_Survival = "生存模式",
	IGUI_Gametime_Tutorial = "教程模式",
	IGUI_KeyRingName = "%1 %2'的钥匙圈",
	IGUI_BackButton_Zoom = "缩放 %1%",
	IGUI_BackButton_Play = "开始",
	IGUI_BackButton_FF1 = "快进 x 1",
	IGUI_BackButton_FF2 = "快进 x 2",
	IGUI_BackButton_FF3 = "快进 x 3",
	IGUI_BackButton_LastStand = "挑战模式",
	IGUI_ItemCat_Trap = "陷阱",
	IGUI_Gametime_second = "秒",
	IGUI_ItemNameControllerLinked = "%1 (连接)",
	IGUI_BBQ_FuelAmount = "燃料: %1",
	IGUI_BBQ_TypeCharcoal = "炭火烧烤架",
	IGUI_BBQ_TypePropane = "丙烷烧烤架",
	IGUI_BBQ_NeedsPropaneTank = "需要丙烷罐",
	IGUI_Generator_TypeGas = "汽油动力发电机",
	IGUI_Generator_FuelAmount = "燃料: %1%",
	IGUI_Generator_Condition = "状态: %1%",
	IGUI_perks_Electricity = "电工",
	IGUI_TimerSecondsBeforeActivation = "设置多少秒后激活",
	IGUI_TimerSecondsBeforeExplosion = "设置多少秒后激活",	
	IGUI_Tutorial1_Fight3Bis = " <CENTRE> <SIZE:medium> 你几乎做到了! <LINE> <LINE> 打开或关闭窗户可以使用 '%1' 键. 爬过窗户可以通过长按 '%1' 键. <LINE> <LINE> 现在点击 '%1' 键试试回到这里!",
	IGUI_Tutorial1_Welcome1 = " <CENTRE> <SIZE:large> 欢迎来到Project Zomboid! <LINE> <LINE> <SIZE:small>用不了多久,你就会发现死亡的可怕. <LINE> <LINE> 没有人会哀悼你,你会被遗忘,也许一切都是虚惊一场. <LINE> <LINE> 所以,让我们去战斗吧!! <LINE> <LINE> (按空格键继续)",
	IGUI_Tutorial1_Welcome2 = " <CENTRE> <SIZE:medium> 首先:你可以使用鼠标滚轮或者 %1/%2 键缩放视野大小. <LINE> <LINE> 所以不要只用较小的视野去观察,你会死的很惨的. <LINE> <LINE> 请记得善于使用滚轮来调整视野大小!",
	IGUI_Tutorial1_Welcome3 = " <CENTRE> <SIZE:medium> 太棒了! <LINE> <LINE> 接下来点击跳动的心型图标 <LINE> <LINE> 会显示角色的健康信息. <LINE> <LINE> 现在点击它.",
	IGUI_Tutorial1_Welcome4 = " <CENTRE> <SIZE:medium> 在这里,你可以看到你的健康状况. <LINE> <LINE> 划伤,咬伤,骨折还是其他什么的：在这里会全部显示出来 <LINE> <LINE> 如果你有医疗技能,在这里你可以治疗自己. <LINE> <LINE> (按空格键继续)",
	IGUI_Tutorial1_Welcome5 = " <CENTRE> <SIZE:small> 现在让我们看看令人兴奋的技能面板! <LINE> <LINE> 点击技能标签.",
	IGUI_Tutorial1_Welcome6 = " <CENTRE> <SIZE:medium> 你真的很擅长这个！失去你这个玩家会让我们感到可惜. <LINE> <LINE> 这里显示你的各种生存技巧,和其他技能. <LINE> <LINE> (按空格键继续)",
	IGUI_Tutorial1_Welcome7 = " <CENTRE> <SIZE:small> 当你试图生存更久 <LINE> <LINE> 你会发现技能对于生存是很重要的 <LINE> <LINE> 你需要合理安排自己的技能. <LINE> <LINE> 通过阅读书籍,可以提高你的学习速度 <LINE> <LINE> 你现在为什么不去学习木工呢？ <LINE> <LINE> (按空格键继续)",
	IGUI_Tutorial1_Welcome8 = " <CENTRE> <SIZE:medium> 我对即将发生的事情感觉到很兴奋！ <LINE> <LINE>现在关闭技能面板!",
	IGUI_Tutorial1_Welcome9 = " <CENTRE> <SIZE:medium> 观察周围 <LINE> <LINE> 按住鼠标左键转动鼠标来调整攻击角度和视角角度",
	IGUI_Tutorial1_Welcome10 = " <CENTRE> <SIZE:large> 剧情转折! <LINE> <LINE> <SIZE:medium> 你只能看到你当前面对的方向 <LINE> <LINE> 它们会从背后袭击你,所以请注意你的背后 不管是僵尸还是人类 <LINE> <LINE> (按空格键继续)",
	IGUI_Tutorial1_Welcome2bis = " <CENTRE> <SIZE:medium>  现在缩小你的视野!",
	IGUI_Tutorial1_WalkTo1 = " <CENTRE> <SIZE:medium> 在我们获得一些新鲜的血液之前 <LINE> <LINE> 使用 %1 键来移动你的角色. <LINE> 为什么不走到旁边的房间呢去看看呢？ <LINE> <LINE> 我保证它肯定是安全的.",
	IGUI_Tutorial1_WalkTo2 = " <CENTRE> <SIZE:medium> 现在让我们开始移动攻击 按住鼠标右键 <LINE> <LINE> 使用方向键移动角色,并观察周围的情况. <LINE> <LINE> 当然,你还是得小心你的背后. <LINE> <LINE> 现在试一试！ ",
	IGUI_Tutorial1_WalkTo3 = " <CENTRE> <SIZE:medium> 哦不！这听起来像一个死去的人！ <LINE> <LINE> 你需要一直保持快速移动 <LINE> <LINE> 别让那些可怕的僵尸包围你！ <LINE> <LINE> 按住 %1 键和 %2 奔跑 现在跑到厨房里标记的位置",
	IGUI_Tutorial1_InvLoot1 = " <CENTRE> <SIZE:medium> 你可以搜索房屋内任何容器里的资源. <LINE> 将鼠标移到容器面板",
	IGUI_Tutorial1_InvLoot2 = " <CENTRE> <SIZE:large> 一只死老鼠! <SIZE:medium> <LINE> <LINE> <LINE> 让我们双击它,把它放入背包里! ",
	IGUI_Tutorial1_InvLoot3 = " <CENTRE> <SIZE:medium> 应该捡起这个空瓶子,因为口渴是很可怕的! ",
	IGUI_Tutorial1_InvUse1 = " <CENTRE> <SIZE:medium> 现在有没有注意到屏幕右侧那面？ <LINE> 它看起来像有一个隆隆作响的肚子,这说明吃饭的时间到了！ <LINE> <LINE> 右键单击一个物品,会有交互选项. <LINE> <LINE> 现在吃掉老鼠！",
	IGUI_Tutorial1_InvUse2 = " <CENTRE> <SIZE:medium> 除了有点恶心外,应该没什么问题！ <LINE> <LINE> (按空格键继续)",
	IGUI_Tutorial1_InvUse2Bis = " <CENTRE> <SIZE:medium> 噢,你的水瓶没水了. <LINE> <LINE> 右键物品的话在游戏中也会带来互动选项 <LINE> <LINE> 现在装满你的水瓶吧!!.",
	IGUI_Tutorial1_InvUse3 = " <CENTRE> <SIZE:medium> 你会自动喝你存放在主背包内的水源. <LINE> <LINE> 现在让我们看看在其他柜子里有什么！ <LINE> <LINE> 打开它们.",
	IGUI_Tutorial1_InvUse4 = " <CENTRE> <SIZE:medium> 你可以看到附近的容器和地板上的物品 <LINE> <LINE> 点击这些图标 非常方便 <LINE> <LINE> 可能有一把武器藏在附近,所以仔细搜索它吧！ <LINE> 找到武器！",
	IGUI_Tutorial1_InvUse5 = " <CENTRE> <SIZE:medium> 嗯,找到了. <LINE> <LINE> 右键单击平底锅,点击装备,使用这一武器",
	IGUI_Tutorial1_InvUse6 = " <CENTRE> <SIZE:medium> 这一切.",
	IGUI_Tutorial1_InvUse7 = " <CENTRE> <SIZE:medium> 整个事件.",
	IGUI_Tutorial1_Fight1 = " <CENTRE> <SIZE:medium> 这儿是不是越来越闷了呢? <LINE> <LINE> 让我们打开窗户,呼吸一些新鲜空气吧. <LINE> <LINE> 现在走到窗口前! ",
	IGUI_Tutorial1_Fight2 = " <CENTRE> <SIZE:medium> 按下 %1 键和当前物体交互. <LINE> 需要注意的是：门窗. <LINE> <LINE> 现在按下 %1 键 ",
	IGUI_Tutorial1_Fight3 = " <CENTRE> <SIZE:medium> 哇,有一个僵尸！! <LINE> <LINE> 按住 %1 键爬到窗外干掉它! ",
	IGUI_Tutorial1_Fight4 = " <CENTRE> <SIZE:medium> 它没有发现我们,好哇！ <LINE> <LINE> 除了潜入,观察以及移动,按住鼠标右键会进入攻击状态 <LINE> <LINE> 现在按住鼠标右键! ",
	IGUI_Tutorial1_Fight5 = " <CENTRE> <SIZE:medium> 按住的时间越长,威力越大,准确度也越高 <LINE> <LINE> 使用鼠标右键和 %1 潜入攻击,需要注意的是 <LINE> <LINE> 僵尸会听到你发出的声音, ",
	IGUI_Tutorial1_Fight6 = " <CENTRE> <SIZE:medium> 看起来你很擅长这个,按住右键移动你的位置 <LINE> <LINE> (请记住: 快速点击鼠标的话效率并不是很高.) ",
	IGUI_Tutorial1_Fight7 = " <CENTRE> <SIZE:medium> 干掉她！! <LINE> <LINE> 现在她倒地了,快点击左键用武器砸烂它的大脑! ",
	IGUI_Tutorial1_Fight8 = " <CENTRE> <SIZE:small> 恭喜您,已经成功通过了教程！ <SIZE:small> <LINE> <LINE> 现在您应该算是一个菜鸟了,为了生存而努力吧！ <LINE> <LINE> 你也可以继续查看僵尸生存指南 (%1) 了解对生存的一些技巧 <LINE> <LINE> 从烹饪到制作,建筑,农业和搜寻！ <LINE> <LINE> (按空格键继续)",
	IGUI_Tutorial1_Fight9 = " <CENTRE> <SIZE:medium> 现在只有一件事你需要记住! <LINE> <LINE> 如果你被僵尸咬了,你需要按下 '%1' 键 你便会吃下解毒剂,以避免被感染. <LINE> <LINE> 现在按下 %1 试试",
	IGUI_Tutorial1_Fight10 = " <CENTRE> <SIZE:large> 开个玩笑！ <SIZE:small>  <LINE> <LINE> 可爱的玩家,你被骗了! 并没有解药. <LINE> <LINE> 祝您玩得开兴 (*^__^*).",   
    IGUI_Tutorial1_MovementKeys = "%1 / %2 / %3 / %4",	
	IGUI_perks_Passive = "被动技能",
	IGUI_JobType_AddingIngredient = "添加: %1 和 %2",
	IGUI_JobType_Burn = "烧伤",
	IGUI_JobType_Dropping = "丢弃",
	IGUI_JobType_Grabbing = "拿取: %1",
	IGUI_JobType_PourIn = "倒入",
	IGUI_JobType_PourOut = "倒出",
	IGUI_JobType_Repair = "修理",
	IGUI_BackButton_PlayerInfo = "玩家信息",
	IGUI_BackButton_Crafting = "合成",
	IGUI_CraftUI_Title = "合成",
	IGUI_CraftUI_RequiredItems = "所需物品:",
	IGUI_CraftUI_RequiredSkills = "所需技能:",
	IGUI_CraftUI_RequiredTime = "所需时间: %1",
	IGUI_CraftUI_BaseItem = "基础物品:",
	IGUI_CraftUI_AlreadyContainsItems = "已经包含的物品:",
	IGUI_CraftUI_ItemsToAdd = "添加物品:",
	IGUI_CraftUI_ButtonCraftOne = "合成一个",
	IGUI_CraftUI_ButtonCraftAll = "合成全部",
	IGUI_CraftUI_ButtonCraftAllCount = "合成全部 (%1)",
	IGUI_CraftUI_ButtonAddIngredient = "添加配料",
	IGUI_CraftUI_CustomRecipeName = "%1 (来自 %2)",
	IGUI_CraftUI_OneOf = "一个:",
	IGUI_CraftUI_Controls1 = "%1/%2 = 上/下     %3/%4 = 变更类别     C = 合成一个     R = 合成全部     F = 添加到收藏     ESC = 关闭",
	IGUI_CraftUI_Controls2 = "%1/%2 = 上/下     %3/%4 = 变更类别     C = 添加配料     F = 添加到收藏     ESC = 关闭",
	IGUI_CraftUI_Note = "Tips: 容器附近的物品即使不在背包里,也可以用来合成.",
	IGUI_CraftUI_CraftOne = "合成一个",
	IGUI_CraftUI_CraftAll = "合成所有",
	IGUI_CraftUI_Favorite = "收藏",
	IGUI_CraftUI_Close = "关闭",
	IGUI_CraftCategory_Favorite = "收藏",
	IGUI_CraftCategory_General = "普通",
	IGUI_CraftCategory_Carpentry = "木工",
	IGUI_CraftCategory_Cooking = "烹饪",
	IGUI_CraftCategory_Health = "医疗",
	IGUI_CraftCategory_Survivalist = "生存",
	IGUI_CraftCategory_Electrical = "电工",
	IGUI_CraftCategory_Farming = "农业",
	IGUI_CraftCategory_Fishing = "钓鱼",
	IGUI_CraftCategory_Trapper = "陷阱",
	IGUI_CraftCategory_Engineer = "工程",
	IGUI_CraftUI_Name_Filter = "按名称查找:",
	IGUI_health_JoypadTreatment = "显示处理菜单",
	IGUI_CraftUI_CountNumber = "%1 x %2",
	IGUI_CraftUI_CountOneUnit = "%1 (1 单位)",
	IGUI_CraftUI_CountUnits = "%1 (%2 单位)",
	IGUI_PlayerText_KnowSkill = "我已经明白了...",
	IGUI_PlayerText_BookObsolete = "嗯,这本书我已经理解了..",
	IGUI_PlayerText_DontUnderstand = "我不能理解它..",
	IGUI_PlayerText_TooComplicated = "这对我来说太复杂了.",
	IGUI_PlayerText_DontGet = "我看不懂这本书...",
	IGUI_PlayerText_Callout1 = "嘿!",
	IGUI_PlayerText_Callout2 = "我在这里!",
	IGUI_PlayerText_Callout3 = "嘿! 说你呢!",
	IGUI_PlayerText_CalloutTutorial = "嘿！我在这里!",
	IGUI_GamePaused = "- 游戏暂停 -",
	IGUI_MP_ServerPlayerIDMismatch = "服务器无法找到对应的存档ID,请更换你的昵称或删除存档重试！.",
	IGUI_UnknownBerry = "未知类型的浆果",
	IGUI_PoisonousBerry = "毒浆果",
	IGUI_Berry = "浆果",
	IGUI_UnknownMushroom = "未知类型的蘑菇",
	IGUI_PoisonousMushroom = "毒蘑菇",
	IGUI_Mushroom = "蘑菇",
	IGUI_PrimaryTooltip = "主要",
	IGUI_SecondaryTooltip = "次要",
	IGUI_InventoryTooltip = "背包",
	IGUI_HealthTooltip = "健康",
	IGUI_CraftingTooltip = "制作合成",
	IGUI_MovableTooltip = "移动家具",
	IGUI_RadioPower = "电源",
	IGUI_RadioSignal = "信号",
	IGUI_RadioVolume = "音量",
	IGUI_RadioMicrophone = "话筒",
	IGUI_RadioChannel = "频道",
	IGUI_RadioPowerNearby = "集成电源",
	IGUI_RadioRequiresPowerNearby = "没有电源",
	IGUI_RadioTuneIn = "调整频道",
	IGUI_RadioAddPreset = "添加频道",
	IGUI_RadioEditPreset = "编辑频道",
	IGUI_RadioRemovePreset = "删除频道",
	IGUI_RadioSelectChannel = "选择频道",
	IGUI_RadioDeselectChannelList = "取消频道列表",
	IGUI_RadioSelectChannelList = "选择频道列表",
	IGUI_RadioDevice = "设备",
	IGUI_RadioFrequency = "频率",
	IGUI_RadioFreqRange = "接收范围",
	IGUI_RadioTwoway = "双向",
	IGUI_RadioStrength = "有效距离",
	IGUI_RadioYes = "是",
	IGUI_RadioNo = "否",
	IGUI_RadioDistance = "距离",
	IGUI_RadioUknownChannel = "未知频道",
	IGUI_RadioMuteMic = "麦克风静音",
	IGUI_RadioUnmuteMic = "取消静音",
	IGUI_RadioDragBattery = "将电池安装在这里,按下鼠标右键移除已安装的电池.",
	IGUI_RadioSave = "保存",
	IGUI_RadioIncFrequency = "提高频率",
	IGUI_RadioDecFrequency = "降低频率",
	IGUI_RadioToggleStep = "切换调整范围, (当前范围: %1 MHz)",
	IGUI_RadioSaveChanges = "保存更改",
	IGUI_RadioDragHeadphones = "将耳机安装在这里,按下鼠标右键移除已安装的耳机.",
	IGUI_RadioVolUp = "音量+",
	IGUI_RadioVolDown = "音量-",
	IGUI_RadioRemoveHeadphones = "拆下耳机",
	IGUI_RadioAddHeadphones = "安装耳机",
	IGUI_RadioUnmuteSpeaker = "取消静音",
	IGUI_RadioMuteSpeaker = "扬声器静音",
	IGUI_WindowOpen = "窗户是开着的.",
	IGUI_NeedToBeStandingInside = "你需要站在里面才能拆除.",
	IGUI_MustPlaceRoomRoof = "必须放在有屋顶的房间里.",
	IGUI_DeviceOptions = "设备选项",
	IGUI_RadioMeter = "米",
	IGUI_Hotkey = "",
	IGUI_RadioGeneral = "通用",
	IGUI_RadioClose = "关闭",
	IGUI_MP_ServerPlayerIDMissing = "存档版本过旧,无法加载在此服务器上,请尝试更换昵称或删除存档后再试!",
	IGUI_BackButton_Movable = "移动家具",
	IGUI_Pickup = "搬运",
	IGUI_Place = "放置",
	IGUI_Rotate = "旋转",
	IGUI_Exit = "退出搬运功能",
	IGUI_Cycle1 = "循环选择附近的项目",
	IGUI_Cycle2 = "循环选择背包中的项目",
	IGUI_HoldButton = "选中项目,按住鼠标旋转",
	IGUI_ToggleMode = "按下 '%1' 键更改模式.",
	IGUI_PickupItem = "拿去对象",
	IGUI_PlaceObject = "放置物品",
	IGUI_ApplyRotation = "应用旋转",
	IGUI_CycleMode = "循环模式",
	IGUI_CycleObject = "循环对象",
	IGUI_CycleItems = "循环项目",
	IGUI_CycleRotation = "循环旋转",
	IGUI_Cycle3 = "调整旋转位置",
	IGUI_NoMovable = "不可移动",
	IGUI_Name = "名称",
	IGUI_ItemsInContainer = "内有物品.",
	IGUI_CanRotate = "可调整方向",
	IGUI_CanNotRotate = "不可调整方向",
	IGUI_Skill = "技能要求",
	IGUI_Tool = "工具要求",
	IGUI_None = "无",
	IGUI_ChanceToBreak = "损坏几率",
	IGUI_ToHeavy = "超出负重.",
	IGUI_ItemsSurface = "表面有物品.",
	IGUI_RadioSelectInner = "选择内部菜单",
	IGUI_RadioSelectOuter = "退出内部菜单选择",
	IGUI_RemainingPercent = "储水量: %1%",
	IGUI_RadioReleaseFocus = "取消选择",
	IGUI_JobType_ApplyCataplasm = "敷上药膏",
	IGUI_RainCollectorHasWater = "内有水源.",
	IGUI_WindowBarricaded = "已被加固.",
	IGUI_PostDeath_Quit = "关闭游戏",
	IGUI_PostDeath_Exit = "返回主菜单",
	IGUI_PostDeath_Respawn = "重新开始",
}

IGUI_CN = {	
// Hydrocraft Simplified Chinese Translation(Beta)
	IGUI_ItemCat_Toy = "玩具",
    IGUI_CraftCategory_Alchemy = "炼金",
	IGUI_CraftCategory_Ranching = "畜牧",
	IGUI_CraftCategory_Leisure = "娱乐",
	IGUI_CraftCategory_Weaving = "编织",
	IGUI_CraftCategory_Blacksmithing = "锻造",
	IGUI_CraftCategory_Pottery = "陶器",
	IGUI_CraftCategory_Masonry = "砖石",
	IGUI_CraftCategory_Pottery = "陶器",
	IGUI_CraftCategory_Stoneworking = "石材",
	IGUI_CraftCategory_Glassworking = "玻璃",
	IGUI_CraftCategory_Research = "研究",
	IGUI_ItemCat_Trash = "垃圾",
	IGUI_CraftCategory_Death = "自杀",
	IGUI_CraftCategory_Loot = "资源",
	IGUI_CraftCategory_Trade = "交易",
}