function SpawnPoints()
return {
  

constructionworker = {
    
	{ worldX = 32, worldY = 31, posX = 260 , posY = 216, posZ = 0 }      
		 
},
 
fireofficer = {
    
    { worldX = 32, worldY = 31, posX = 260 , posY = 216, posZ = 0 }
	          
},
 
parkranger = {
    
	{ worldX = 32, worldY = 31, posX = 260 , posY = 216, posZ = 0 }      

},
 
carpenter = {
	
	{ worldX = 32, worldY = 31, posX = 260 , posY = 216, posZ = 0 }
	
},   
 
burglar = {
	
	{ worldX = 32, worldY = 31, posX = 260 , posY = 216, posZ = 0 }
	
},
 
chef = {
	
	{ worldX = 32, worldY = 31, posX = 260 , posY = 216, posZ = 0 }
	
},
 
repairman = {
	
	{ worldX = 32, worldY = 31, posX = 260 , posY = 216, posZ = 0 }
	
},
 
farmer = {
	
	{ worldX = 32, worldY = 31, posX = 260 , posY = 216, posZ = 0 }
	
},
 
fisherman = {
	
	{ worldX = 32, worldY = 31, posX = 260 , posY = 216, posZ = 0 }
	
},
 
doctor = {
	
	{ worldX = 32, worldY = 31, posX = 260 , posY = 216, posZ = 0 }
	
},
 
veteran = {
	
	{ worldX = 32, worldY = 31, posX = 260 , posY = 216, posZ = 0 }
	
},
 
nurse = {
	
	{ worldX = 32, worldY = 31, posX = 260 , posY = 216, posZ = 0 }
	
},
 
lumberjack = {
	
	{ worldX = 32, worldY = 31, posX = 260 , posY = 216, posZ = 0 }
	
},
 
fitnessinstructor = {
	
	{ worldX = 32, worldY = 31, posX = 260 , posY = 216, posZ = 0 }
	
},
 
burgerflipper = {
	
	{ worldX = 32, worldY = 31, posX = 260 , posY = 216, posZ = 0 }
	
},
 
electrician = {
	
	{ worldX = 32, worldY = 31, posX = 260 , posY = 216, posZ = 0 }
	
},
 
engineer = {
	 	   
    { worldX = 32, worldY = 31, posX = 260 , posY = 216, posZ = 0 }
  
},
 
 policeofficer = {

    { worldX = 32, worldY = 31, posX = 260 , posY = 216, posZ = 0 }
	 
},
 
 securityguard = {
    
    { worldX = 32, worldY = 31, posX = 260 , posY = 216, posZ = 0 }
	 
},
 
 unemployed = {
   	 
   	{ worldX = 32, worldY = 31, posX = 260 , posY = 216, posZ = 0 }
              
}


}
end
