module Hydrocraft
{
    imports
    {
        Base, Radio

    }

/************************ITEMS************************/


item HCCalculator
    {
        Weight    		= 0.7,
        Type    		= Normal,
        DisplayName         	= Calculator,
        icon 			= HCCalculator,
    }  

item HCSolarcell
    {
        Weight    		= 0.1,
        Type    		= Normal,
        DisplayName         	= Solar Cell,
        icon 			= HCSolarcell,
    }  

item HCElectonicscale
    {
        Weight    			= 0.5,
        Type    			= Normal,
        DisplayName         		= Electronic Scale,
        icon 				= HCElectronicscale,
    }

item HCRadioantenna
    {
        Weight    		= 20,
        Type    		= Normal,
        DisplayName         	= Radio Antenna,
        icon 			= HCRadioantenna,
	ResizeWorldIcon 	= 2.0,
    }

item HCMag
    {
        Weight    	= 0.3,
        Type    	= Normal,
        DisplayName     = Magnetron,
        icon 		= HCMag,
    }

item HCPowercord
    {
        Weight    			= 0.3,
        Type    			= Normal,
        DisplayName         		= Powercord,
        icon 				= HCPowercord,
    }

item HCChargingunit
    {
        Weight    			= 20,
        Type    			= Normal,
        DisplayName         		= Charging Unit (On),
        ResizeWorldIcon 	        = 2.0,
        icon 				= HCChargingunit,
    }

item HCChargingunitoff
    {
        Weight    			= 20,
        Type    			= Normal,
        DisplayName         		= Charging Unit (Off),
        ResizeWorldIcon 	        = 2.0,
        icon 				= HCChargingunitoff,
    }

item HCCashregister
    {
        Weight    			= 1.0,
        Type    			= Normal,
        DisplayName         		= Cash Register,
        icon 				= HCCashregister,
    }  

item HCFaxmachine
    {
        Weight    			= 1.0,
        Type    			= Normal,
        DisplayName         		= Fax Machine,
        icon 				= HCFaxmachine,
    } 

item HCPrinter
    {
        Weight    			= 1.0,
        Type    			= Normal,
        DisplayName         		= Printer,
        icon 				= HCPrinter,
    }

item HCJoystick
    {
        Weight    			= 0.3,
        Type    			= Normal,
        DisplayName         		= Joystick,
        icon 				= HCJoystick,
    }

item HCRouter
    {
        Weight    			= 0.5,
        Type    			= Normal,
        DisplayName         		= Router,
        icon 				= HCRouter,
    }

item HCScaner
    {
        Weight    			= 0.8,
        Type    			= Normal,
        DisplayName         		= Router,
        icon 				= HCScaner,
    }

item HCComputermonitor
    {
        Weight    			= 1.0,
        Type    			= Normal,
        DisplayName         		= Computer Monitor,
        icon 				= HCComputermonitor,
    }

item HCComputer
    {
        Weight    			= 2.0,
        Type    			= Normal,
        DisplayName         		= Computer,
        icon 				= HCComputer,
    }

item HCComputerkeyboard
    {
        Weight    			= 0.5,
        Type    			= Normal,
        DisplayName         		= Computer Keyboard,
        icon 				= HCComputerkeyboard,
    }


item HCCablecopper
    {
        Weight    			= 0.1,
        Type    			= Normal,
        DisplayName         		= Copper Cable,
        icon 				= HCCablecopper,
    }

item HCComputermouse
    {
        Weight    			= 0.1,
        Type    			= Normal,
        DisplayName         		= Computer Mouse,
        icon 				= HCComputermouse,
    }

item HCMousepad
    {
        Weight    			= 0.1,
        Type    			= Normal,
        DisplayName         		= Mouse Pad,
        icon 				= HCMousepad,
    }

item HCComputerfan
    {
        Weight    			= 0.1,
        Type    			= Normal,
        DisplayName         		= Computer Fan,
        icon 				= HCComputerfan,
    }

item HCElectornicsbench
    {
	WeightReduction         = 0,
	Weight             	= 10,
	Type                	= Container,
	Capacity             	= 50,
        DisplayName         	= Electronics Workbench,
        icon 			= HCElectornicsbench,
	ResizeWorldIcon 	= 2.0,
    }

item HCCircutchip
    {
        Weight    			= 0.1,
        Type    			= Normal,
        DisplayName         		= Circut Chip,
        icon 				= HCCircutchip,
    }

item HCSolder
	{
	Weight 				= 	0.1,
	Type 				= 	Drainable,
	UseWhileEquipped		=	FALSE,
	UseDelta			=	0.1,
	DisplayName 			= 	Solder,
	Icon 				= 	HCSolder,
	}

item HCSoldergun
	{
	Weight				=	0.5,
	Type				=	Normal,
	DisplayName			=	Solder Gun,
	Icon				=	HCSoldergun,
	}

item HCSoldergunpowered
	{
	Weight 				= 	0.5,
	Type 				= 	Drainable,
	UseWhileEquipped		=	FALSE,
	UseDelta			=	0.125,
	DisplayName 			= 	Solder Gun with Power,
	ReplaceOnDeplete		=	HCSoldergundead,
	Icon 				= 	HCSoldergunpowered,
	}

item HCSoldergundead
    {
        Weight    			= 	0.5,
        Type    			= 	Normal,
        DisplayName         		= 	Solder Gun with Dead Battery,
        icon 				= 	HCSoldergun,
    }

item HCCabletangle
    {
        Weight   		= 0.3,
        Type    		= Normal,
        DisplayName         	= Tangled Cables,
        icon 			= HCCabletangle,
    }

item HCCircuitboarduseless
    {
        Weight   		= 0.1,
        Type    		= Normal,
        DisplayName         	= Useless Circuit Board,
        icon 			= HCCircuitboarduseless,
    }

item HCElectronicpartsbroken

    {
	Weight				=	0.5,
	Type				=	Drainable,
	UseDelta			=	0.125,
	DisplayName			=	Broken Electronic Parts,
	ReplaceOnDeplete		=	HCCircuitboardpieces,
	Icon				=	HCElectronicpartsbroken,
    }

item HCCircuitboardpieces
    {
        Weight   		= 0.1,
        Type    		= Normal,
        DisplayName         	= Empty Circuitboard Pieces,
        icon 			= HCCircuitboardpieces,
    }

item HCElectronicparts01
    {
        Weight   		= 0.3,
        Type    		= Normal,
        DisplayName         	= Small Electronic Parts,
        icon 			= HCElectronicparts01,
    }

item HCElectronicparts02
    {
        Weight   		= 0.3,
        Type    		= Normal,
        DisplayName         	= Small Electronic Parts,
        icon 			= HCElectronicparts02,
    }

item HCElectronicparts03
    {
        Weight   		= 0.3,
        Type    		= Normal,
        DisplayName         	= Small Electronic Parts,
        icon 			= HCElectronicparts03,
    }

item HCElectronicparts04
    {
        Weight   		= 0.3,
        Type    		= Normal,
        DisplayName         	= Small Electronic Parts,
        icon 			= HCElectronicparts04,
    }

item HCPlatinemovingsensor
    {
        Weight    		=    0.5,
        Type    		=    Normal,
        DisplayName    		=    Moving Sensor Platine,
        Icon   		 	=    HCPlatinemovingsensor,
    }

item HCPlatineirremote
    {
        Weight    		=    0.5,
        Type    		=    Normal,
        DisplayName    		=    IR Remote Platine,
        Icon   		 	=    HCPlatineirremote,
    }

item HCPlatineirreceiver
    {
        Weight    		=    0.5,
        Type    		=    Normal,
        DisplayName    		=    IR Receiver Platine,
        Icon   		 	=    HCPlatineirreceiver,
    }

item HCCircuitboardcopperside
	{
	Weight			=	0.1,
	Type			=	Normal,
	DisplayName		=	Copper Circuit Board,
	Icon			=	HCCircuitboardcopperside,
	}

item HCCircuitboardcoppersidephotolacquer
	{
	Weight			=	0.1,
	Type			=	Normal,
	DisplayName		=	Circuit Board With Photo Lacquer,
	Icon			=	HCCircuitboardcoppersidephotolacquer,
	}

item HCCircuitprint
	{
	Weight			=	0.1,
	Type			=	Normal,
	DisplayName		=	Circuit Print,
	Icon			=	HCCircuitprint,
	}

item HCCircuitboardprinted
	{
	Weight			=	0.1,
	Type			=	Normal,
	DisplayName		=	Printet Circuit Board,
	Icon			=	HCCircuitboardprinted,
	}

item HCCircuitboarddeveloped
	{
	Weight			=	0.1,
	Type			=	Normal,
	DisplayName		=	Developed Circuit Board,
	Icon			=	HCCircuitboardcopperside,
	}

item HCCircuitboardwashed01
	{
	Weight			=	0.1,
	Type			=	Normal,
	DisplayName		=	Washed Circuit Board,
	Icon			=	HCCircuitboardwashed01,
	}

item HCCircuitboardwashed02
	{
	Weight			=	0.1,
	Type			=	Normal,
	DisplayName		=	Re-Washed Circuit Board,
	Icon			=	HCCircuitboardwashed02,
	}

item HCCircuitboarddrilled
	{
	Weight			=	0.1,
	Type			=	Normal,
	DisplayName		=	Circuit Board With Holes,
	Icon			=	HCCircuitboarddrilled,
	}

item HCCircuitboardempty
	{
	Weight			=	0.1,
	Type			=	Normal,
	DisplayName		=	Empty Circuit Board,
	Icon			=	HCCircuitboardempty,
	}

item HCDisplay
    {
        Weight   		= 0.1,
        Type    		= Normal,
        DisplayName         	= Display,
        icon 			= HCDisplay,
    }

item HCSwitch
    {
        Weight   		= 0.1,
        Type    		= Normal,
        DisplayName         	= Switch,
        icon 			= HCSwitch,
    }

item HCLedred
    {
        Weight   		= 0.1,
        Type    		= Normal,
        DisplayName         	= Red LED,
        icon 			= HCLedred,
    }

item HCLedgreen
    {
        Weight   		= 0.1,
        Type    		= Normal,
        DisplayName         	= Green LED,
        icon 			= HCLedgreen,
    }

item HCLedyellow
    {
        Weight   		= 0.1,
        Type    		= Normal,
        DisplayName         	= Yellow LED,
        icon 			= HCLedyellow,
    }

item HCLedblue
    {
        Weight   		= 0.1,
        Type    		= Normal,
        DisplayName         	= Blue LED,
        icon 			= HCLedblue,
    }

item HCCapacitor01
    {
        Weight   		= 0.1,
        Type    		= Normal,
        DisplayName         	= Capacitor,
        icon 			= HCCapacitor01,
    }

item HCCapacitor02
    {
        Weight   		= 0.1,
        Type    		= Normal,
        DisplayName         	= Capacitor,
        icon 			= HCCapacitor02,
    }

item HCCeramicoscillator
    {
        Weight   		= 0.1,
        Type    		= Normal,
        DisplayName         	= Ceramic Oscillator,
        icon 			= HCCeramicoscillator,
    }

item HCColoredwire
    {
        Weight   		= 0.3,
        Type    		= Normal,
        DisplayName         	= Colored Wire,
        icon 			= HCColoredwire,
    }

item HCComputerfandismantled
    {
        Weight   		= 0.1,
        Type    		= Normal,
        DisplayName         	= Dismantled Computer Fan,
        icon 			= HCComputerfandismantled,
    }

item HCCoppercablered
    {
        Weight   		= 0.1,
        Type    		= Normal,
        DisplayName         	= Red Copper Cable,
        icon 			= HCCoppercablered,
    }

item HCCoppercablestriped
    {
        Weight   		= 0.1,
        Type    		= Normal,
        DisplayName         	= Striped Copper Cable,
        icon 			= HCCoppercablestriped,
    }

item HCDiode
    {
        Weight   		= 0.1,
        Type    		= Normal,
        DisplayName         	= Diode,
        icon 			= HCDiode,
    }

item HCElectromotor
    {
        Weight   		= 0.5,
        Type    		= Normal,
        DisplayName         	= Large Electromotor,
        icon 			= HCElectromotor,
    }

item HCElectromotorsmall
    {
        Weight   		= 0.2,
        Type    		= Normal,
        DisplayName         	= Small Electromotor,
        icon 			= HCElectromotorsmall,
    }

item HCFuse
    {
        Weight   		= 0.1,
        Type    		= Normal,
        DisplayName         	= Fuse,
        icon 			= HCFuse,
    }

item HCGlowlamp
    {
        Weight   		= 0.1,
        Type    		= Normal,
        DisplayName         	= Glowlamp,
        icon 			= HCGlowlamp,
    }

item HCHeatelement
    {
        Weight   		= 0.2,
        Type    		= Normal,
        DisplayName         	= Heat Element,
        icon 			= HCHeatelement,
    }

item HCInduktor
    {
        Weight   		= 0.1,
        Type    		= Normal,
        DisplayName         	= Inductor,
        icon 			= HCInduktor,
    }

item HCIREmitter
    {
        Weight   		= 0.1,
        Type    		= Normal,
        DisplayName         	= IR Emitter,
        icon 			= HCIREmitter,
    }

item HCIRReceiver
    {
        Weight   		= 0.1,
        Type    		= Normal,
        DisplayName         	= IR Receiver,
        icon 			= HCIRReceiver,
    }

item HCLDR
    {
        Weight   		= 0.1,
        Type    		= Normal,
        DisplayName         	= LDR,
        icon 			= HCLDR,
    }

item HCPoti
    {
        Weight   		= 0.1,
        Type    		= Normal,
        DisplayName         	= Poti,
        icon 			= HCPoti,
    }

item HCReceiverIC
    {
        Weight   		= 0.1,
        Type    		= Normal,
        DisplayName         	= Receiver IC,
        icon 			= HCReceiverIC,
    }

item HCIRDecoder
    {
        Weight   		= 0.1,
        Type    		= Normal,
        DisplayName         	= IR Decoder,
        icon 			= HCReceiverIC,
    }

item HCIREncoder
    {
        Weight   		= 0.1,
        Type    		= Normal,
        DisplayName         	= IR Encoder,
        icon 			= HCReceiverIC,
    }

item HCResistor
    {
        Weight   		= 0.1,
        Type    		= Normal,
        DisplayName         	= Resistor,
        icon 			= HCResistor,
    }

item HCResistorbox
    {
        Weight   		= 0.3,
        Type    		= Normal,
        DisplayName         	= Box of Resistors,
        icon 			= HCResistorbox,
    }

item HCTerminalstrip
    {
        Weight   		= 0.1,
        Type    		= Normal,
        DisplayName         	= Terminal Strip,
        icon 			= HCTerminalstrip,
    }

item HCTransistor
    {
        Weight   		= 0.1,
        Type    		= Normal,
        DisplayName         	= Transistor,
        icon 			= HCTransistor,
    }

item HCWashingmachinepump
    {
        Weight   		= 0.5,
        Type    		= Normal,
        DisplayName         	= Washingmachine Pump,
        icon 			= HCWashingmachinepump,
    }

/************************RECIPES************************/
    

recipe Upgrade To Charging Unit
    {
	SkillRequired:Electricity=3,
        HCSteammachine,
        ElectronicsScrap=2,
	keep Hammer,
        keep Saw,
        HCSteelbeam=2,
        SheetRope,
        HCDynamo,
        HCPowercord,
	HCCablecopper=5,
        HCXmaslights,
	HCSolder,
	HCSoldergunpowered,
        CanBeDoneFromFloor:true,
        NeedToBeLearn:true,
        Result:HCChargingunitoff,
        Time:1000,
        Category:Electrical,
    }

recipe Make Electricity
    {
	SkillRequired:Electricity=3,
	HCChargingunitoff,
        Charcoal=2,
        Water=10,
        keep HCPowercord,
        CanBeDoneFromFloor:true,
        NeedToBeLearn:true,
        Result:HCChargingunit,
        Time:1000,
        Category:Electrical,
    }

recipe Turn Off Charging Unit
    {
	SkillRequired:Electricity=3,
	HCChargingunit,
        CanBeDoneFromFloor:true,
        NeedToBeLearn:true,
        Result:HCChargingunitoff,
        Time:1000,
        Category:Electrical,
    }

recipe Make Electronics Workbench
    {
	SkillRequired:Electricity=1,
	Notebook=3,
	RadioRed/RadioBlack,
	HamRadio1/HamRadio2,
        HCComputermonitor,
	HCComputer,
	HCComputerkeyboard,
	HCComputermouse,
	HCPowercord,
	HCWirecopper=3,
	HCToolbox,
	HCPlasticbin,
	HCWorkbench,
        CanBeDoneFromFloor:true,
        NeedToBeLearn:true,
	Result:HCElectornicsbench,
	Time:1000,
        Category:Electrical,
       	OnGiveXP:DismantleElectronics_OnGiveXP,
    }

recipe Make Circut Chip
    {
	SkillRequired:Electricity=1,
        HCElectrumingot,
        HCIroningot,
        HCCablecopper,
	HCSolder,
	HCSoldergunpowered,
	keep HCElectornicsbench,
        CanBeDoneFromFloor:true,
        NeedToBeLearn:true,
	Result:HCCircutchip,
	Time:200,
        Category:Electrical,
       	OnGiveXP:DismantleElectronics_OnGiveXP,
    }

recipe Make Small Electric Motor
    {
	SkillRequired:Electricity=3,
	HCTinboard=2,
	HCCoil=2,
	HCMagnetiteingot,
	HCSteelrod,
        HCCablecopper,
	HCSolder,
	HCSoldergunpowered,
	keep HCPliers,
	keep HCElectornicsbench,
        CanBeDoneFromFloor:true,
        NeedToBeLearn:true,
	Result:HCElectromotorsmall,
	Time:400,
        Category:Electrical,
       	OnGiveXP:DismantleElectronics_OnGiveXP,
    }

recipe Make Electric Motor
    {
	SkillRequired:Electricity=4,
	HCTinboard=4,
	HCCoil=4,
	HCMagnetiteingot,
	HCSteelrod,
        HCCablecopper,
	HCSolder,
	HCSoldergunpowered,
	keep HCPliers,
	keep HCElectornicsbench,
        CanBeDoneFromFloor:true,
        NeedToBeLearn:true,
	Result:HCElectromotor,
	Time:800,
        Category:Electrical,
       	OnGiveXP:DismantleElectronics_OnGiveXP,
    }

recipe Insert Battery
    {
    	HCSoldergun,
    	HCBatterysmall,
    	Result:HCSoldergunpowered,
    	Time:15,
    	Category:Electrical,
    }

recipe Remove Battery
    {
    	HCSoldergundead,
    	Result:HCSoldergun,
    	Time:15,
    	Category:Electrical,
    	OnCreate:recipe_hcbatterysmalldead,
    }

recipe Loot Electronic Parts
    {
       	SkillRequired:Electricity=1,
       	HCElectronicpartsbroken,
       	HCSoldergunpowered,
	keep HCElectornicsbench,
        CanBeDoneFromFloor:true,
       	NeedToBeLearn:true,
       	Result:HCCircuitboardpieces,
       	Time:200.0,
       	Category:Electrical,
       	OnCreate:recipe_hcelectronics02,
       	OnGiveXP:DismantleElectronics_OnGiveXP,
    }

recipe Loot Electronics Parts
    {
       	SkillRequired:Electricity=1,
       	ElectronicsScrap=2,
       	HCSoldergunpowered,
       	keep HCElectornicsbench,
       	CanBeDoneFromFloor:true,
       	NeedToBeLearn:true,
       	Result:HCCabletangle,
       	Time:200.0,
       	Category:Electrical,
       	OnCreate:recipe_hcelectronicparts,
       	OnGiveXP:DismantleElectronics_OnGiveXP,
    }

recipe Sort Electronic Parts
    {
       	HCElectronicparts01,
       	keep HCElectornicsbench,
       	CanBeDoneFromFloor:true,
       	Result:HCCircuitboarduseless,
       	Time:60.0,
       	Category:Electrical,
       	OnCreate:recipe_hcsortparts01,
    }

recipe Sort Electronic Parts
    {
       	HCElectronicparts02,
       	keep HCElectornicsbench,
       	CanBeDoneFromFloor:true,
       	Result:HCCircuitboarduseless,
       	Time:60.0,
       	Category:Electrical,
      	OnCreate:recipe_hcsortparts02,
    }

recipe Sort Electronic Parts
    {
       	HCElectronicparts03,
       	keep HCElectornicsbench,
       	CanBeDoneFromFloor:true,
       	Result:HCCircuitboarduseless,
       	Time:60.0,
       	Category:Electrical,
       	OnCreate:recipe_hcsortparts03,
    }

recipe Sort Electronic Parts
    {
       	HCElectronicparts04,
       	keep HCElectornicsbench,
       	CanBeDoneFromFloor:true,
       	Result:HCCircuitboarduseless,
       	Time:60.0,
       	Category:Electrical,
       	OnCreate:recipe_hcsortparts04,
    }


recipe Untangle Cables
    {
       	HCCabletangle,
       	keep HCElectornicsbench,
       	CanBeDoneFromFloor:true,
       	Result:HCTerminalstrip=5,
       	Time:120.0,
       	Category:Electrical,
       	OnCreate:recipe_hccabletangle,
    }

recipe Unbox Resistors
    {
       HCResistorbox,
       Result:HCResistor=100,
       Time:10.0,
       Category:Electrical,
    }

recipe Box Resistors
    {
       HCResistor=100,
       SheetPaper,
       Result:HCResistorbox,
       Time:50.0,
       Category:Electrical,
    }

recipe Recycle Colored Wire
    {
       keep KitchenKnife/HuntingKnife/HCJackknife/HCKnifestone,
       HCColoredwire,
       Result:HCCablecopper,
       Time:30.0,
       OnCreate:recipe_hcrecyclecable,
       Category:Electrical,
    }

recipe Make Moving Sensor
    {
    	SkillRequired:Electricity=3,
    	HCCircuitboardempty,
    	HCResistor=4,
    	HCCapacitor02=2,
    	HCLedred,
    	HCLDR,
    	HCTransistor=2,
    	HCSolder,
    	HCSoldergunpowered,
    	HCWirecopper,
    	keep Tweezers,
    	keep HCMagnifyglass,
    	keep HCElectornicsbench,
       	CanBeDoneFromFloor:true,
    	Result:HCPlatinemovingsensor,
    	NeedToBeLearn:true,
    	Time:200,
    	OnGiveXP:DismantleElectronics_OnGiveXP,
    	Category:Electrical,
    }

recipe Put Sensor In Case
    {
    	SkillRequired:Electricity=1,
    	keep Screwdriver,
    	Screws=2,
    	HCPlatinemovingsensor,
    	destroy Battery,
    	HCSelfmadeplasticcase,
    	keep HCElectornicsbench,
       	CanBeDoneFromFloor:true,
    	Result:MotionSensor,
    	NeedToBeLearn:true,
    	Time:50,
    	Category:Electrical,
    }

recipe Make IR Remote
    {
    	SkillRequired:Electricity=6,
    	HCCircuitboardempty,
    	HCResistor=3,
    	HCCapacitor02=2,
    	HCCeramicoscillator,
    	HCIREncoder,
    	HCIREmitter,
    	HCSolder,
    	HCSoldergunpowered,
    	HCWirecopper,
    	keep Tweezers,
    	keep HCMagnifyglass,
    	keep HCElectornicsbench,
       	CanBeDoneFromFloor:true,
    	Result:HCPlatineirremote,
    	NeedToBeLearn:true,
    	Time:200,
    	OnGiveXP:DismantleElectronics_OnGiveXP,
    	Category:Electrical,
    }

recipe Put Remote In Case
    {
    	SkillRequired:Electricity=1,
    	keep Screwdriver,
    	destroy Battery,
    	Screws=2,
    	HCPlatineirremote,
    	HCSelfmadeplasticcase,
    	keep HCElectornicsbench,
       	CanBeDoneFromFloor:true,
    	Result:RemoteCraftedV3,
    	NeedToBeLearn:true,
    	Time:50,
    	Category:Electrical,
    }

recipe Make IR Receiver
    {
    	SkillRequired:Electricity=2,
    	HCCircuitboardempty,
    	HCIRReceiver,
    	HCCapacitor02,
    	HCResistor=2,
    	HCIRDecoder,
    	HCTransistor=2,
    	HCSolder,
    	HCSoldergunpowered,
    	HCWirecopper,
    	keep Tweezers,
    	keep HCMagnifyglass,
    	keep HCElectornicsbench,
       	CanBeDoneFromFloor:true,
    	Result:HCPlatineirreceiver,
    	NeedToBeLearn:true,
    	Time:200,
    	OnGiveXP:DismantleElectronics_OnGiveXP,
    	Category:Electrical,
    }

recipe Put Receiver In Case
    {
    	SkillRequired:Electricity=1,
    	keep Screwdriver,
    	Screws=2,
    	destroy Battery,
    	HCPlatineirreceiver,
    	HCSelfmadeplasticcase,
    	keep HCElectornicsbench,
       	CanBeDoneFromFloor:true,
    	Result:TriggerCrafted,
    	NeedToBeLearn:true,
    	Time:50,
    	Category:Electrical,
    }

recipe Spray Photo Lacquer on Platine
    {
    	HCCircuitboardcopperside,
        HCPhotolacquer,
        keep HCPhotobench,
        CanBeDoneFromFloor:true,
    	Result:HCCircuitboardcoppersidephotolacquer,
    	Time:50,
    	Category:Alchemy,
    }

recipe Make Circuit Print
    {
	SheetPaper,
	Pencil/Pen,
        keep HCBookelectrical,
    	Result:HCCircuitprint,
    	Time:60,
    	Category:Electrical,
    }

recipe Place Circuit Print On Circuit Board
    {
    	HCCookingoil,
        HCCircuitprint,
    	HCPlasticcanempty,
        HCCircuitboardcoppersidephotolacquer,
    	Result:HCCircuitboardprinted,
    	Time:50,
    	Category:Electrical,
    }

recipe Expose Printed Circuit Board 
    {
        keep HCPhotobench,
        HCCircuitboardprinted,
    	Result:HCCircuitboarddeveloped,
    	Time:250,
    	Category:Alchemy,
    }

recipe Develope Exposed Circuit Board
    {
        keep HCPhotobench,
	HCPhotodevloper/HCBeakersodiumhydroxidesolution,
        HCCircuitboarddeveloped,
    	Result:HCCircuitboardwashed01,
    	Time:50,
    	Category:Alchemy,
    }

recipe Etch Platine
    {
	HCAcidbathmuriaticacid,
	HCCircuitboardwashed01,
        Battery,
        OnCreate:recipe_hcgetacidbathmuriatic,
    	Result:HCCircuitboardwashed02,
    	Time:200,
    	Category:Alchemy,
    }

recipe Drill Holes In Platine
    {
	HCCircuitboardwashed02,
	HCElectricmultitooldrillpowered,
    	Result:HCCircuitboarddrilled,
    	Time:100,
    	Category:Electrical,
    }

recipe Clean Platine
    {
	HCCircuitboarddrilled,
	Soap/Bleach/HCHandsoap/HCShampoo/HCSoap/CleaningLiquid,
        keep Sponge/HCLoofah/HCSponge/RippedSheets,
    	Result:HCCircuitboardempty,
    	Time:50,
    	Category:Electrical,
    }



}