module Hydrocraft
{
    imports
    {
        Base

    }

/************************ITEMS************************/


item HCLogbarricade
    {
        Weight    		= 20,
        Type    		= Normal,
        DisplayName         	= Log Barricade,
        icon 			= HCLogbarricade,
	ResizeWorldIcon 	= 1.0,
    }

item HCBarbedwirebarricade
    {
        Weight    		= 20,
        Type    		= Normal,
        DisplayName         	= Barbed Wire Barricade,
        icon 			= HCBarbedwirebarricade,
	ResizeWorldIcon 	= 1.0,
    }

item HCConcertinawirebarricade
    {
        Weight    		= 20,
        Type    		= Normal,
        DisplayName         	= Concertina Wire Barricade,
        icon 			= HCConcertinawirebarricade,
	ResizeWorldIcon 	= 1.0,
    }

item HCSandbagbarricade
    {
        Weight    		= 20,
        Type    		= Normal,
        DisplayName         	= Sand Bag Barricade,
        icon 			= HCSandbagbarricade,
	ResizeWorldIcon 	= 1.0,
    }

item HCLogpillar
    {
        Weight    		= 30,
        Type    		= Normal,
        DisplayName         	= Log Pillar,
        icon 			= HCLogpillar,
	ResizeWorldIcon 	= 2.0,
    } 

item HCStonepillar
    {
        Weight    		= 30,
        Type    		= Normal,
        DisplayName         	= Stone Pillar,
        icon 			= HCStonepillar,
	ResizeWorldIcon 	= 2.0,
    } 

item HCBrickpillar
    {
        Weight    		= 30,
        Type    		= Normal,
        DisplayName         	= Brick Pillar,
        icon 			= HCBrickpillar,
	ResizeWorldIcon 	= 2.0,
    } 

/************************RECIPES************************/	

recipe Construct Log Barricade
    {
	SkillRequired:Woodwork=1,
    	Log=6,
    	HCRopethick=2,
	keep Axe,
	keep Saw,
   	CanBeDoneFromFloor:true,
    	Result:HCLogbarricade,
    	Time:50,
    	Category:Carpentry,
    }

recipe Construct Barbed Wire Barricade
    {
	BarbedWire=20,
        HCSteelrod=8,
    	HCWeldingset,
    	keep HCWeldingmask,
    	keep HCWorkgloves,
    	CanBeDoneFromFloor:true,
    	Result:HCBarbedwirebarricade,
    	NeedToBeLearn:true,
    	Time:50,
    	Category:Engineer,
    }

recipe Construct Concertina Wire Barricade
    {
	HCWireconcertina=20,
        HCSteelrod=6,
    	HCWeldingset,
    	keep HCWeldingmask,
    	keep HCWorkgloves,
    	CanBeDoneFromFloor:true,
    	Result:HCConcertinawirebarricade,
    	NeedToBeLearn:true,
    	Time:50,
    	Category:Engineer,
    }

recipe Construct Sand Bag Barricade
    {
	HCConcertinawirebarricade,
	Sandbag=6,
    	keep HCWorkgloves,
    	CanBeDoneFromFloor:true,
    	Result:HCConcertinawirebarricade,
    	Time:50,
    	Category:Engineer,
    }

recipe Construct Log Pillar
    {
	SkillRequired:Woodwork=1,
    	Log=6,
    	HCRopethick=4,
	keep Axe,
	keep Saw,
   	CanBeDoneFromFloor:true,
    	Result:HCLogpillar,
    	Time:50,
    	Category:Carpentry,
    }

recipe Construct Stone Pillar
    {
    	Stone=50,
    	HCWoodenbucketconcrete=12,
    	keep HCMasontrowel,
    	CanBeDoneFromFloor:true,
    	Result:HCStonepillar,
    	NeedToBeLearn:true,
    	Time:50,
    	Category:Stoneworking,
    }

recipe Construct Stone Pillar
    {
    	Stone=50,
    	HCMortar=12,
    	keep HCMasontrowel,
    	CanBeDoneFromFloor:true,
    	Result:HCStonepillar,
    	NeedToBeLearn:true,
    	Time:50,
    	Category:Stoneworking,
    }

recipe Construct Brick Pillar
    {
    	HCRedbrick=50,
    	HCWoodenbucketconcrete=12,
    	keep HCMasontrowel,
    	CanBeDoneFromFloor:true,
    	Result:HCBrickpillar,
    	NeedToBeLearn:true,
    	Time:50,
    	Category:Masonry,
    }

recipe Construct Brick Pillar
    {
    	HCRedbrick=50,
    	HCMortar=12,
    	keep HCMasontrowel,
    	CanBeDoneFromFloor:true,
    	Result:HCBrickpillar,
    	NeedToBeLearn:true,
    	Time:50,
    	Category:Masonry,
    }

}