return {
	ACTIONFAIL =
	{
		SHAVE =
		{
			AWAKEBEEFALO = "I think he likes his hair, I'll pilfer it while he sleeps instead.",
			GENERIC = "That's not something I want to shave.",
			NOBITS = "Too baby soft for that.",
		},
		STORE =
		{
			GENERIC = "It's stuffed.",
			NOTALLOWED = "I can't get it in there.",
			INUSE = "I'll wait till they finish.",
		},
		RUMMAGE =
		{	
			GENERIC = "I can't do that.",
			INUSE = "I'll wait till they finish.",	
		},
        COOK =
        {
            GENERIC = "I can't do that.",
            INUSE = "I'll wait till they finish.",
        },
        GIVE =
        {
            DEAD = "I have more uses for this than a corpse does.",
            SLEEPING = "They can't really take it right now.",
            BUSY = "Let's not bother them.",
        },
        GIVETOPLAYER = 
        {
        	FULL = "They're carrying too much stuff!",
            DEAD = "I have more uses for this than a corpse does.",
            SLEEPING = "They can't really take it right now.",
            BUSY = "Let's not bother them.",
    	},
    	GIVEALLTOPLAYER = 
        {
        	FULL = "They're carrying too much stuff!",
            DEAD = "I have more uses for this than a corpse does.",
            SLEEPING = "They can't really take it right now.",
            BUSY = "Let's not bother them.",
    	},
		WRITE =
        {
            GENERIC = "I think it's fine as is.",
        },
        CHANGEIN =
        {
            GENERIC = "I don't want to change right now.",
            BURNING = "It's too dangerous right now!",
        },
		REPAIRBOAT = 
		{
			GENERIC = "She's floating just fine right now.",
		},
		TEACH =
        {
            KNOWN = "I already know that one.",
            CANTLEARN = "I can't learn that one.",
        },
	},
	ACTIONFAIL_GENERIC = "Well, that was a bust.",
	ANNOUNCE_MAGIC_FAIL = "It won't work here.",
	
	ANNOUNCE_ADVENTUREFAIL = "Perhaps that's better, it's simpler here.",
	ANNOUNCE_BEES = "I wonder if honey could be used for painting.",
	ANNOUNCE_BOOMERANG = "Why must we fight?",
	ANNOUNCE_CHARLIE = "Somethings out there.",
	ANNOUNCE_CHARLIE_ATTACK = "I'm too young to die!",
	ANNOUNCE_COLD = "Sometimes I wish I was a fire mage.",
	ANNOUNCE_HOT = "It's hotter here than it was back home.",
	ANNOUNCE_CRAFTING_FAIL = "As much as I'd love to improvise, I think I need more.",
	ANNOUNCE_DEERCLOPS = "The ground's shaking, something bad's going to happen.",
	ANNOUNCE_DUSK = "It's getting late, I don't want to be left in the darkness",
	ANNOUNCE_EAT =
	{
		GENERIC = "Much better than paint.",
		PAINFUL = "Even paint tastes better than that.",
		SPOILED = "I could have at least used the mold for art.",
		STALE = "Tastes like cardboard.",
		INVALID = "No way I'm putting that in my mouth.",
		YUCKY = "Even I wouldn't eat that!",
	},
	ANNOUNCE_ENTER_DARK = "Darkness this thick means there's no color to enjoy.",
	ANNOUNCE_ENTER_LIGHT = "Vibrancy returns!",
	ANNOUNCE_FREEDOM = "It's good to be out.",
	ANNOUNCE_HIGHRESEARCH = "I'm a smart little demon!",
	ANNOUNCE_HOUNDS = "Sounds like dogs are coming out to play.",
	ANNOUNCE_WORMS = "Did you feel that?",
	ANNOUNCE_SHARX = "I'm going to need a bigger boat...",
	ANNOUNCE_HUNGRY = "I miss home.",
	ANNOUNCE_HUNT_BEAST_NEARBY = "Fluffy is around here somewhere.",
	ANNOUNCE_HUNT_LOST_TRAIL = "Fluffy has eluded me.",
	ANNOUNCE_HUNT_LOST_TRAIL_SPRING = "No way I can find Fluffy in this mud.",
	ANNOUNCE_INV_FULL = "I'm too frail to carry any more.",
	ANNOUNCE_KNOCKEDOUT = "Not exactly what I'd call beauty sleep.",
	ANNOUNCE_LOWRESEARCH = "I only learned a little bit.",
	ANNOUNCE_MOSQUITOS = "Darn bloodsuckers!",
	ANNOUNCE_NOWARDROBEONFIRE = "I can't change while it's on fire!",
	ANNOUNCE_NODANGERSLEEP = "There's no way I can sleep with those bumps in the night.",
	ANNOUNCE_NODAYSLEEP = "I'm still young, no need for early naps at my age.",
	ANNOUNCE_NODAYSLEEP_CAVE = "I'm not tired yet.",
	ANNOUNCE_NOHUNGERSLEEP = "I can't sleep while my stomach is eating itself.",
	ANNOUNCE_NOSLEEPONFIRE = "That'd be quite a way to go out.",
	ANNOUNCE_NODANGERSIESTA = "There's no way I can sleep with those bumps in the night.",
	ANNOUNCE_NONIGHTSIESTA = "I'd really rather be in a tent.",
	ANNOUNCE_NONIGHTSIESTA_CAVE = "I'd really rather be in a tent.",
	ANNOUNCE_NOHUNGERSIESTA = "I can't nap while my stomach is eating itself.",
	ANNOUNCE_NODANGERAFK = "I can't run right now!",
	ANNOUNCE_NO_TRAP = "All the reward, none of the hassle.",
	ANNOUNCE_PECKED = "Quit it, birdbrain.",
	ANNOUNCE_QUAKE = "Is there an earth mage in the house?",
	ANNOUNCE_RESEARCH = "Never stop learning!",
	ANNOUNCE_SHELTER = "Mr. Tree will keep me dry.",
	ANNOUNCE_THORNS = "Who's bright idea was it to pick a prickly bush? Oh wait, mine.",
	ANNOUNCE_BURNT = "Ow! Hot!",
	ANNOUNCE_TORCH_OUT = "Lights out!",
	ANNOUNCE_FAN_OUT = "My fan is gone with the wind.",
    ANNOUNCE_COMPASS_OUT = "This compass doesn't point anymore.",
	ANNOUNCE_TRAP_WENT_OFF = "Oops.",
	ANNOUNCE_UNIMPLEMENTED = "OW! I don't think it's ready yet.",
	ANNOUNCE_WORMHOLE = "I should tell Mr. Chaleco about that.",
	ANNOUNCE_CANFIX = "Just stick the doohickey here and it's back to work.",
	ANNOUNCE_ACCOMPLISHMENT = "Hopefully my hard work will pay off.",
	ANNOUNCE_ACCOMPLISHMENT_DONE = "Mr. and Mrs. Rojo would be proud.",	
	ANNOUNCE_INSUFFICIENTFERTILIZER = "Needs more poop.",
	ANNOUNCE_TOOL_SLIP = "Whoops, butterfingers.",
	ANNOUNCE_LIGHTNING_DAMAGE_AVOIDED = "Did I do something wrong, Mom?",

	ANNOUNCE_DAMP = "Feels right at home.",
	ANNOUNCE_WET = "Okay now it's starting to get a bit cumbersome.",
	ANNOUNCE_WETTER = "My clothes feel completely weighed down.",
	ANNOUNCE_SOAKED = "It feels like I'm drowning.",
	
	ANNOUNCE_TREASURE = "It's a map! And it marks a location!",
	ANNOUNCE_MORETREASURE = "Seriously? Another one!?",
	ANNOUNCE_OTHER_WORLD_TREASURE = "This map doesn't correlate to my current surroundings.",
	ANNOUNCE_OTHER_WORLD_PLANT = "I don't think this soil has the proper nutrients.",

	ANNOUNCE_MESSAGEBOTTLE =
	{
		"The message is faded. I can't read it.",
	},
	ANNOUNCE_VOLCANO_ERUPT = "That can't be good.",
	ANNOUNCE_MAPWRAP_WARN = "Here be monsters.",
	ANNOUNCE_MAPWRAP_LOSECONTROL = "It would seem my future is foggy.",
	ANNOUNCE_MAPWRAP_RETURN = "I think I felt something brush against my leg...",
	ANNOUNCE_CRAB_ESCAPE = "I could've sworn it was right there...",
	ANNOUNCE_TRAWL_FULL = "My net filled up!",
	ANNOUNCE_BOAT_DAMAGED = "I think I sprung a leak.",
	ANNOUNCE_BOAT_SINKING = "I seem to be sinking.",
	ANNOUNCE_BOAT_SINKING_IMMINENT = "I need to get to land!",
	ANNOUNCE_WAVE_BOOST = "Weeeee!",

	ANNOUNCE_WHALE_HUNT_BEAST_NEARBY = "Follow those bubbles!",
	ANNOUNCE_WHALE_HUNT_LOST_TRAIL = "I wonder where it went...",
	ANNOUNCE_WHALE_HUNT_LOST_TRAIL_SPRING = "The water is too rough!",	
	
	ANNOUNCE_BECOMEGHOST = "ooOOOooOOOoooooo! Hehe.",
	ANNOUNCE_GHOSTDRAIN = "I'm starting to feel weak...",

	DESCRIBE_SAMECHARACTER = "Hi me, meet the real me.",
	
	BATTLECRY =
	{
		GENERIC = "I will destroy you!",
		PIG = "Nobody tell Canvas.",
		PREY = "Stop squirming and accept your role as a tasty treat.",
		SPIDER = "Squish! Squish!",
		SPIDER_WARRIOR = "Squish! Squish!",
	},
	COMBAT_QUIT =
	{
		GENERIC = "Maybe another time.",
		PIG = "I don't know why I wanted to killa piggy in the first place.",
		PREY = "You shall survive, Mr. Meat.",
		SPIDER = "No squishing this time.",
		SPIDER_WARRIOR = "No squishing this time.",
	},
	DESCRIBE =
	{
        PLAYER =
        {
            GENERIC = "It's %s!",
            ATTACKER = "That %s looks shifty...",
            MURDERER = "Murderer!",
            REVIVER = "%s, friend of ghosts.",
            GHOST = "%s could use a heart.",
        },
		WILSON = 
		{
			GENERIC = "It's Wilson!",
			ATTACKER = "That Wilson looks shifty...",
			MURDERER = "Murderer!",
			REVIVER = "Wilson, friend of ghosts.",
			GHOST = "Wilson could use a heart.",
		},
		WOLFGANG = 
		{
			GENERIC = "It's Wolfgang!",
			ATTACKER = "That Wolfgang looks shifty...",
			MURDERER = "Murderer!",
			REVIVER = "Wolfgang, friend of ghosts.",
			GHOST = "Wolfgang could use a heart.",
		},
		WAXWELL = 
		{
			GENERIC = "It's Maxwell!",
			ATTACKER = "That Maxwell looks shifty...",
			MURDERER = "Murderer!",
			REVIVER = "Maxwell, friend of ghosts.",
			GHOST = "Maxwell could use a heart.",
		},
		WX78 = 
		{
			GENERIC = "It's WX-78!",
			ATTACKER = "That WX-78 looks shifty...",
			MURDERER = "Murderer!",
			REVIVER = "WX-78, friend of ghosts.",
			GHOST = "WX-78 could use a heart.",
		},
		WILLOW = 
		{
			GENERIC = "It's Willow!",
			ATTACKER = "That Willow looks shifty...",
			MURDERER = "Murderer!",
			REVIVER = "Willow, friend of ghosts.",
			GHOST = "Willow could use a heart.",
		},
		WENDY = 
		{
			GENERIC = "It's Wendy!",
			ATTACKER = "That Wendy looks shifty...",
			MURDERER = "Murderer!",
			REVIVER = "Wendy, friend of ghosts.",
			GHOST = "Wendy could use a heart.",
		},
		WOODIE = 
		{
			GENERIC = "It's Woodie!",
			ATTACKER = "That Woodie looks shifty...",
			MURDERER = "Murderer!",
			REVIVER = "Woodie, friend of ghosts.",
			GHOST = "Woodie could use a heart.",
		},
		WICKERBOTTOM = 
		{
			GENERIC = "It's Wickerbottom!",
			ATTACKER = "That Wickerbottom looks shifty...",
			MURDERER = "Murderer!",
			REVIVER = "Wickerbottom, friend of ghosts.",
			GHOST = "Wickerbottom could use a heart.",
		},
		WES = 
		{
			GENERIC = "It's Wes!",
			ATTACKER = "That Wes looks shifty...",
			MURDERER = "Murderer!",
			REVIVER = "Wes, friend of ghosts.",
			GHOST = "Wes could use a heart.",
		},
		MULTIPLAYER_PORTAL = "It's a portal to another world, unfortunately one way only.",
		GLOMMER = "Aww, it's so cute. I want to paint it.",
		GLOMMERFLOWER = 
		{
			GENERIC = "Reminds me of that flower that smells like dead people.",
			DEAD = "Now it really smells like dead people.",
		},
		GLOMMERWINGS = "Reminds me of my own.",
		GLOMMERFUEL = "It's squishy and I love it.",
		BELL = "Ring ding ding!",
		STATUEGLOMMER = 
		{	
			GENERIC = "I want to meet whatever that is!",
			EMPTY = "A desecrated work of art.",
		},

		WEBBERSKULL = "Aw, he looks about my age.",
		WORMLIGHT = "It's beautiful.",
		WORM =
		{
		    PLANT = "Seems sketchy.",
		    DIRT = "Something is lurking.",
		    WORM = "It's absolutely monstrous.",
		},
		MOLE =
		{
			HELD = "They just spend all day digging, that's pretty cute.",
			UNDERGROUND = "If they dug up the surface I bet they'd make an interesting pattern.",
			ABOVEGROUND = "Show me what you've made, my subterranean friend.",
		},
		MOLEHILL = "Our subterranean friends live in there.",
		MOLEHAT = "Now I can paint, IN THE DARK!",

		EEL = "There's my eel.",
		EEL_COOKED = "A slippy sloppy dish.",
		UNAGI = "It looks delicious really.",
		EYETURRET = "It watches me and protects me.",
		EYETURRET_ITEM = "It wants me to place it.",
		MINOTAURHORN = "It feels like it's missing something.",
		MINOTAURCHEST = "It must hold great treasures!",
		THULECITE_PIECES = "These could be more powerful together.",
		POND_ALGAE = "It has a wonderful color.",
		GREENSTAFF = "I could unbuild the world with this.",
		POTTEDFERN = "Once I had to clean up pee cause of something like this.",

		THULECITE = "Harder and prettier than the average stone.",
		ARMORRUINS = "Long lasting protection.",
		RUINS_BAT = "Now THIS is a weapon made for clubbing!",
		RUINSHAT = "Makes me feel like royalty.",
		NIGHTMARE_TIMEPIECE =
		{
		CALM = "It doesn't seem to be reacting right now.",
		WARN = "It's getting nervous.",
		WAXING = "It's trembling!",
		STEADY = "It's almost as if it's screaming",
		WANING = "It's starting to calm down.",
		DAWN = "It feels safe again.",
		NOMAGIC = "It wants to be someplace else.",
		},
		BISHOP_NIGHTMARE = "An old and outdated machine.",
		ROOK_NIGHTMARE = "An old and outdated machine.",
		KNIGHT_NIGHTMARE = "An old and outdated machine.",
		MINOTAUR = "I feel like he has a sad story.",
		SPIDER_DROPPER = "If it wasn't trying to eat me I'd call it a fuzzy baby.",
		NIGHTMARELIGHT = "Draws power from a macabre source.",
		NIGHTSTICK = "Blessed with mom's power.",
		GREENGEM = "It makes me feel like working harder.",
		RELIC = "An old work of art.",
		RUINS_RUBBLE = "An old work of art in a form in which it can't be appreciated.",
		MULTITOOL_AXE_PICKAXE = "Pick in the back, Axe in the front.",
		ORANGESTAFF = "Where do I go when I use it?.",
		YELLOWAMULET = "It will show me the way.",
		GREENAMULET = "More for less!",
		SLURPERPELT = "Just looking at it makes me hungry.",	

		SLURPER = "It's like a big hungry meatball.",
		SLURPER_PELT = "Just looking at it makes me hungry.",
		ARMORSLURPER = "My stomach grumbles less with it on.",
		ORANGEAMULET = "For when I don't feel like bending over.",
		YELLOWSTAFF = "It calls the stars from the sky to accompany me.",
		YELLOWGEM = "It radiates a warm light.",
		ORANGEGEM = "Makes me feel like laying on the floor.",
		TELEBASE = 
		{
			VALID = "It's like it's trying to pull something towards it.",
			GEMS = "It wants something.",
		},
		GEMSOCKET = 
		{
			VALID = "It seems more powerful than it did before.",
			GEMS = "It wants something.",
		},
		STAFFLIGHT = "A beautiful celestial gift.",
	
        ANCIENT_ALTAR = "It fills me with all sorts of amazing ideas.",

        ANCIENT_ALTAR_BROKEN = "It gives me all sorts of ideas.",

        ANCIENT_STATUE = "That sure is some art.",

        LICHEN = "Useful for sustainable life underground.",
		CUTLICHEN = "If I use it fast it could actually be tasty.",

		CAVE_BANANA = "Tropical fruit that lives underground.",
		CAVE_BANANA_COOKED = "Not sure why you wouldn't just eat it raw but I'm game.",
		CAVE_BANANA_TREE = "It should be on a beach somewhere.",
		ROCKY = "They live simple lives in the darkness.",
		
		COMPASS =
		{
			GENERIC="I can't get a reading.",
			N = "North",
			S = "South",
			E = "East",
			W = "West",
			NE = "Northeast",
			SE = "Southeast",
			NW = "Northwest",
			SW = "Southwest",
		},

		NIGHTMARE_TIMEPIECE =	-- Duplicated
		{
			CALM = "It doesn't seem to be reacting right now.",
			WARN = "It's getting nervous.",
			WAXING = "It's trembling!",
			STEADY = "It's almost as if it's screaming",
			WANING = "It's starting to calm down.",
			DAWN = "It feels safe again.",
			NOMAGIC = "It wants to be someplace else.",
		},

		HOUNDSTOOTH="Sharp and smells like dog breath.",
		ARMORSNURTLESHELL="I carry my home on my back!.",
		BAT="It's a flap flap.",
		BATBAT ="For draining the blood of all who oppose me!",
		BATWING="Feels almost like leather.",
		BATWING_COOKED="A chewy treat.",
		BEDROLL_FURRY="Do I feel bad about the animals slaughtered to make this? Not particularly.",
		BUNNYMAN="Fluffy and, for the most part, friendly.",
		FLOWER_CAVE="It grows beautifully in absolute darkness.",
		FLOWER_CAVE_DOUBLE="It grows beautifully in absolute darkness.",
		FLOWER_CAVE_TRIPLE="It grows beautifully in absolute darkness.",
		GUANO="Special poop.",
		LANTERN="Shows the way through darkness.",
		LIGHTBULB="A tiny bead of light.",
		MANRABBIT_TAIL="It is full of floof.",
		MUSHTREE_TALL  ="A towering mushroom.",
		MUSHTREE_MEDIUM="A big mushroom.",
		MUSHTREE_SMALL ="A pretty big mushroom.",
		RABBITHOUSE=
		{
			GENERIC = "If I ate it I think I'd be able to see everything.",
			BURNT = "You'd expect it to roast."
		},
		SLURTLE="This little guy just wants to eat rocks.",
		SLURTLE_SHELLPIECES="Chunks of slurtle.",
		SLURTLEHAT="Makes me look like a nerdy gladiator.",
		SLURTLEHOLE="A home for creatures that carry their homes on their backs.",
		SLURTLESLIME="It aches to explode.",
		SNURTLE="It's shy.",
		SPIDER_HIDER="It's horrifying, but cowardly.",
		SPIDER_SPITTER="It's got some nasty stuff in its mouth.",
		SPIDERHOLE="Places like this should burn.",
		STALAGMITE="They hold the earth up.",
		STALAGMITE_FULL="They hold the earth up.",
		STALAGMITE_LOW="They hold the earth up.",
		STALAGMITE_MED="They hold the earth up.",
		STALAGMITE_TALL="They hold the earth up.",
		STALAGMITE_TALL_FULL="They hold the earth up.",
		STALAGMITE_TALL_LOW="They hold the earth up.",
		STALAGMITE_TALL_MED="They hold the earth up.",

		TURF_CARPETFLOOR = "Yet another ground type.",
		TURF_CHECKERFLOOR = "Yet another ground type.",
		TURF_DIRT = "Yet another ground type.",
		TURF_FOREST = "Yet another ground type.",
		TURF_GRASS = "Yet another ground type.",
		TURF_MARSH = "Yet another ground type.",
		TURF_ROAD = "Yet another ground type.",
		TURF_ROCKY = "Yet another ground type.",
		TURF_SAVANNA = "Yet another ground type.",
		TURF_WOODFLOOR = "Yet another ground type.",

		TURF_CAVE="Yet another ground type.",
		TURF_FUNGUS="Yet another ground type.",
		TURF_SINKHOLE="Yet another ground type.",
		TURF_UNDERROCK="Yet another ground type.",
		TURF_MUD="Yet another ground type.",

		TURF_DECIDUOUS = "Yet another ground type.",
		TURF_SANDY = "Yet another ground type.",
		TURF_BADLANDS = "Yet another ground type.",

		POWCAKE = "Who knows what that cream is made of.",
        CAVE_ENTRANCE = 
        {
            GENERIC="It hides a world of darkness.",
			      OPEN = "Darkness seeps out.",
        },
        CAVE_EXIT = "The portal back to the world of light.",
		MAXWELLPHONOGRAPH = "I'd hate to be stuck listening to that for an eternity.",
		BOOMERANG = "Perfect for playing catch for lonely people.",
		PIGGUARD = "Not as friendly as most other pigs.",
		ABIGAIL = "A ghost taken before her time.",
		ADVENTURE_PORTAL = "A portal to a harsher world.",
		AMULET = "Makes me feel like I have another chance.",
		ANIMAL_TRACK = "Tell-tale signs that the fluffy is nearby.",
		ARMORGRASS = "What I would wear if I was a plant.",
		ARMORMARBLE = "It would probably crush me if I wore it.",
		ARMORWOOD = "Protects me if I'm not on fire.",
		ARMOR_SANITY = "Every hit to it hurts my head a little more.",
		ASH =
		{
			GENERIC = "This used to be something.",
			REMAINS_GLOMMERFLOWER = "Maybe I should have just left it.",
			REMAINS_EYE_BONE = "Maybe I should have just left it.",
			REMAINS_THINGIE = "This used to be something.",
		},
		AXE = "Chop chop, trees fall down.",
		BABYBEEFALO = "A little baby beefalo.",
		BACKPACK = "Useful for what you can't carry in your arms.",
		BACONEGGS = "It's good to get a little normalcy here.",
		BANDAGE = "Sweets to dull my pain.",
		BASALT = "Massive and powerful. I hate it.",
		BATBAT = "For draining the blood of all who oppose me!",	-- Duplicated
		BEARDHAIR = "Whiskers from a creepy animal, or maybe a scientist.",
		BEARGER = "He's like a big angry raccoon.",
		BEARGERVEST = "I could just sleep the cold away in this.",
		ICEPACK = "It's like a portable fridge.",
		BEARGER_FUR = "Mr. Raccoon left a present.",
		BEDROLL_STRAW = "I've slept on worse.",
		BEE =
		{
			GENERIC = "They just go around making flowers and honey.",
			HELD = "Hopefully I can find a place to put it.",
		},
		BEEBOX =
		{
			GENERIC = "Magical insects that creat honey AND flowers.",
			READY = "Will they share?",
			FULLHONEY = "Will they share?",
			NOHONEY = "Soon they'll produce a tasty treat.",
			SOMEHONEY = "They'll make more if I wait.",
			BURNT = "I'll miss that sweet scent.",
		},
		BEEFALO =
		{
			FOLLOWER = "I am the queen of the beefalo!.",
			GENERIC = "It finds comfort in it's family, just like me.",
			NAKED = "He's been left without any protection against the elements.",
			SLEEPING = "Do beefalo dream of stinky sheep?",
		},
		BEEFALOHAT = "It confuses the beefalo into theinking I'm their leader.",
		BEEFALOWOOL = "I stole his warmth.",
		BEEHAT = "Important for honey pilfering.",
		BEEHIVE = "Home to many little stinging insects.",
		BEEMINE = "Bees in a bomb, a deadly trap.",
		BEEMINE_MAXWELL = "Much more dastardly than filling it with bees!",
		BERRIES = "Probably shouldn't go around eating wild berries, but I'll chance it.",
		BERRIES_COOKED = "Roasted balls of flavor.",
		BERRYBUSH =
		{
			BARREN = "It needs to be revived.",
			WITHERED = "The heat has made it sick.",
			GENERIC = "It's adorned with tasty little red beads.",
			PICKED = "It will give me more later.",
		},
		BIGFOOT = "Now that's what I call a BIG FOOT!",
		BIRDCAGE =
		{
			GENERIC = "A gilded home for a little bird.",
			OCCUPIED = "You'll be safe in there little friend.",
			SLEEPING = "They're taking a nap.",
		},
		BIRDTRAP = "For trapping flying animals.",
		BIRD_EGG = "If I give it time maybe a baby will come from it.",
		BIRD_EGG_COOKED = "Scratch that idea for a baby coming from it.",
		BISHOP = "Hey no fair, he's not moving diagonally!",
		BLOWDART_FIRE = "Flame condensed into a dart.",
		BLOWDART_SLEEP = "Forcibly puts things to sleep, but, not like that.",
		BLOWDART_PIPE = "My pipe dispenses hurt.",
		BLUEAMULET = "Like a freezer stuffed into a piece of jewelry.",
		BLUEGEM = "It's cool to the touch.",
		BLUEPRINT = "I can learn secrets from it.",
		BELL_BLUEPRINT = "The schematics for the ringy ding ding.",
		BLUE_CAP = "May be tasty, but probably not.",
		BLUE_CAP_COOKED = "Maybe it'll taste better like this.",
		BLUE_MUSHROOM =
		{
			GENERIC = "It's poking its little head out of the ground.",
			INGROUND = "It's shy.",
			PICKED = "It will come back soon.",
		},
		BOARDS = "Wood squared.",
		BOAT = "It will, unfortunately, not be able to help me leave here.",
		BONESHARD = "Chalky white bits.",
		BONESTEW = "It's made of the corpses of the fallen.",
		BUGNET = "Bugs will be unable to escape this.",
		BUSHHAT = "It's almost as if I don't exist while wearing this.",
		BUTTER = "Well, okay then.",
		BUTTERFLY =
		{
			GENERIC = "It's like a flying flower.",
			HELD = "I want to put it in the ground.",
		},
		BUTTERFLYMUFFIN = "Looks like a food straight out of a fantasy world",
		BUTTERFLYWINGS = "No more will they float like a fairy.",
		BUZZARD = "These birds like to decorate deserts with bones.",
		CACTUS = 
		{
			GENERIC = "Prickly greens.",
			PICKED = "It will come back stronger than before.",
		},
		CACTUS_MEAT_COOKED = "Safe to put in my mouth.",
		CACTUS_MEAT = "Not safe to put in my mouth.",
		CACTUS_FLOWER = "Even the prickliest plant makes something colorful",

		COLDFIRE =
		{
			EMBERS = "The light's dying.",
			GENERIC = "It's cold to the touch.",
			HIGH = "A beautiful medley of fire and ice.",
			LOW = "It needs to not-burn something.",
			NORMAL = "A special kind of burning.",
			OUT = "No more light.",
		},
		CAMPFIRE =
		{
			EMBERS = "The light's dying.",
			GENERIC = "It burns indiscriminately.",
			HIGH = "It wants to spread and burn",
			LOW = "It needs to burn something.",
			NORMAL = "A precious light source.",
			OUT = "No more light.",
		},
		CANE = "Take me to the edge of the world.",
		CATCOON = "If only I had a ball of yarn.",
		CATCOONDEN = 
		{
			GENERIC = "A comfy home for lazy cats.",
			EMPTY = "The inhabitant has passed away.",
		},
		CATCOONHAT = "The mark of a hunter.",
		COONTAIL = "Can I rub it for good luck?.",
		CARROT = "Let's you see the world better.",
		CARROT_COOKED = "Would be great in a stew.",
		CARROT_PLANTED = "I can show it the world.",
		CARROT_SEEDS = "If I plant it this will become a mighty carrot, more or less.",
		WATERMELON_SEEDS = "Full of seeds, but I got these.",
		CAVE_FERN = "A little bit of color in an otherwise colorless land.",
		CHARCOAL = "Burned bits of tree.",
        CHESSJUNK1 = "A broken robot.",
        CHESSJUNK2 = "A broken robot.",
        CHESSJUNK3 = "A broken robot.",
		CHESTER = "More than happy to carry burdens.",
		CHESTER_EYEBONE =
		{
			GENERIC = "Just one half of a bigger creature.",
			WAITING = "It's waiting for its other half to return.",
		},
		COOKEDMANDRAKE = "I think I heard it crying.",
		COOKEDMEAT = "Their sacrifice will sustain me.",
		COOKEDMONSTERMEAT = "Did it just move?",
		COOKEDSMALLMEAT = "The flesh of a tiny creature",
		COOKPOT =
		{
			COOKING_LONG = "I feel like a masterful chef.",
			COOKING_SHORT = "It's kind of like using a microwave, but not.",
			DONE = "Supper time!",
			EMPTY = "Needs to be filled with goodies.",
			BURNT = "Looks like it can dish out heat but not take it.",
		},
		CORN = "It hides in a grassy dress.",
		CORN_COOKED = "I want to throw this at someone.",
		CORN_SEEDS = "A corn kernel.",
		CROW =
		{
			GENERIC = "According to all known laws of aviation",
			HELD = "Its fate is in my hands.",
		},
		CUTGRASS = "Tufts of grass.",
		CUTREEDS = "Bits of reeds.",
		CUTSTONE = "Poorly colored, but useful in some ways.",
		DEADLYFEAST = "Doubtfully a pleasant way to go out.",
		DEERCLOPS = "It has no purpose in life but to destroy.",
		DEERCLOPS_EYEBALL = "A cruel fate for a cruel creature.",
		EYEBRELLAHAT =	"For watching the sky cry.",
		DEPLETED_GRASS =
		{
			GENERIC = "Grass. but less.",
		},
		DEVTOOL = "It fills me with power!",
		DEVTOOL_NODEV = "I'm not someone meant to use this.",
		DIRTPILE = "I never get tired of dirt.",
		DIVININGROD =
		{
			COLD = "Whatever it's leaning to isn't nearby.",
			GENERIC = "It looks for things of power.",
			HOT = "It's found something!",
			WARM = "It's picked up on something.",
			WARMER = "It's pulling much harder now.",
		},
		DIVININGRODBASE =
		{
			GENERIC = "It seems incomplete.",
			READY = "It just needs one more thing.",
			UNLOCKED = "Who knows where it will take me.",
		},
		DIVININGRODSTART = "I should take that.",
		DRAGONFLY = "The world burns beneath it.",
		ARMORDRAGONFLY = "I bet I could swim in a volcano with this.",
		DRAGON_SCALES = "Mighty glowing scales.",
		DRAGONFLYCHEST = "It's like the chest you would find at the end of a dungeon.",
		LAVASPIT = 
		{
			HOT = "Destructive saliva.",
			COOL = "It's become less dangerous.",
		},
		DRAGONFRUIT = "It looks like it'd be painful to eat.",
		DRAGONFRUIT_COOKED = "I'd expect a dragon to be more reistant to fire.",
		DRAGONFRUIT_SEEDS = "Unfortunately, dragons don't grow from these.",
		DRAGONPIE = "It'd be nice if it stayed warm forever.",
		DRUMSTICK = "For playing drums, or eating. Probably eating.",
		DRUMSTICK_COOKED = "Tastes like chicken.",
		DUG_BERRYBUSH = "I'm taking it with me.",
		DUG_GRASS = "I'm taking it with me.",
		DUG_MARSH_BUSH = "I'm taking it with me.",
		DUG_SAPLING = "I'm taking it with me.",
		DURIAN = "The smell makes me nauseous.",
		DURIAN_COOKED = "I think it's going to make me sick.",
		DURIAN_SEEDS = "If placed in the ground they'll make a foul plant.",
		EARMUFFSHAT = "Prevents my pointed ears from turning to ice.",
		EGGPLANT = "Not actually an egg, unfortunately.",
		EGGPLANT_COOKED = "I tried to heat it up to see if it might hatch.",
		EGGPLANT_SEEDS = "An egg will grow from it that will hatch into seeds that grow eggs.",
		DECIDUOUSTREE = 
		{
			BURNING = "Smells like roasting walnuts.",
			BURNT = "It smelled like roasting walnuts.",
			CHOPPED = "It leaves a pretty mark.",
			GENERIC = "Reminds me of a cool autumn.",
			POISON = "Feels just like Halloween!",
		},
		ACORN = 
		{
		    GENERIC = "It's a baby tree.",
		    PLANTED = "It's a tiny tree.",
		},
		ACORN_COOKED = "Roasted on an open fire.",
		BIRCHNUTDRAKE = "A mad little nut.",
		EVERGREEN =
		{
			BURNING = "Smells like a campfire.",
			BURNT = "Smelled like a campfire.",
			CHOPPED = "It leaves a pretty mark.",
			GENERIC = "Smells like old syrup.",
		},
		EVERGREEN_SPARSE =
		{
			BURNING = "Smells like a lumpy campfire.",
			BURNT = "Smelled like a lumpy campfire.",
			CHOPPED = "It leaves a pretty mark.",
			GENERIC = "It has no cones on its lumpy branches.",
		},
		EYEPLANT = "Green eyed eye monsters.",
		FARMPLOT =
		{
			GENERIC = "Life grows from here.",
			GROWING = "Once I had a dream where I was a plant.",
			NEEDSFERTILIZER = "Needs more poop.",
			BURNT = "How do you burn dirt?.",
		},
		FEATHERHAT = "Calls in a swarm of birdies.",
		FEATHER_CROW = "Quoth the raven.",
		FEATHER_ROBIN = "A vibrant red feather.",
		FEATHER_ROBIN_WINTER = "White like snow.",
		FEM_PUPPET = "Ghostly!",
		FIREFLIES =
		{
			GENERIC = "Little friends that hoard precious light.",
			HELD = "I'm forcing them to give me their light.",
		},
		FIREHOUND = "It has a firey spirit, among other things.",
		FIREPIT =
		{
			EMBERS = "The light's dying.",
			GENERIC = "It burns indiscriminately.",
			HIGH = "It wants to spread and burn",
			LOW = "It needs to burn something.",
			NORMAL = "A precious light source.",
			OUT = "No more light.",
		},
		COLDFIREPIT =
		{
			EMBERS = "The light's dying.",
			GENERIC = "It's cold to the touch.",
			HIGH = "A beautiful medley of fire and ice.",
			LOW = "It needs to not-burn something.",
			NORMAL = "A special kind of burning.",
			OUT = "No more light.",
		},
		FIRESTAFF = "Not my element.",
		FIRESUPPRESSOR = 
		{	
			ON = "I'd rather it make slushies.",
			OFF = "Wouldn't it be ironic if it caught fire?",
			LOWFUEL = "It needs to burn more to freeze more.",
		},

		FISH = "I could have spared it.",
		FISHINGROD = "No fish is safe from my grasp with this.",
		FISHSTICKS = "Hopefully it doesn't give me a splinter.",
		FISHTACOS = "Fish with a shell.",
		FISH_COOKED = "The go to meal for those stuck on a tropical island.",
		FLINT = "It's sharp enough to be useful for some things.",
		FLOWER = "Vivid colors shine brightly in dull landscapes.",
		FLOWERHAT = "I've adorned my head in beauty.",
		FLOWER_EVIL = "As bleak as most other things in this world.",
		FOLIAGE = "It's an okay shade of purple.",
		FOOTBALLHAT = "I'm really not fond of football, american or otherwise.",
		FROG =
		{
			DEAD = "It's been squished.",
			GENERIC = "A witch's favorite ingredient.",
			SLEEPING = "The perfect time to toss it in a cauldron.",
		},
		FROGGLEBUNWICH = "It's like a regular sandwich, but with frog.",
		FROGLEGS = "Oddly a popular dish in some places.",
		FROGLEGS_COOKED = "At least it's less slimy now.",
		FRUITMEDLEY = "Apparently it's a type of salad.",
		FURTUFT = "Little clumps of hair.", 
		GEARS = "Largely obsolete pieces of machinery.",
		GHOST = "My spooky friend.",
		GOLDENAXE = "I dropped my old axe in the river.",
		GOLDENPICKAXE = "I dropped my old pickaxe in the river.",
		GOLDENPITCHFORK = "I dropped my old pitchfork in the river.",
		GOLDENSHOVEL = "I dropped my old shovel in the river.",
		GOLDNUGGET = "Inspires men to greed.",
		GRASS =
		{
			BARREN = "It needs poop.",
			WITHERED = "The heat made it sad.",
			BURNING = "It will be nothing but ash soon.",
			GENERIC = "It's like what grows on the ground, but longer.",
			PICKED = "It's given me all it has for now.",
		},
		GREEN_CAP = "May be tasty, but probably not.",
		GREEN_CAP_COOKED = "Maybe it'll taste better like this.",
		GREEN_MUSHROOM =
		{
			GENERIC = "It's poking its little head out of the ground.",
			INGROUND = "It's shy.",
			PICKED = "It will come back soon.",
		},
		GUNPOWDER = "A classic explosive.",
		HAMBAT = "Looks like food, but it's actually a weapon.",
		HAMMER = "For breaking things down into its baser parts.",
		HEALINGSALVE = "Soothes my pains.",
		HEATROCK =
		{
			FROZEN = "It's like holding a chunk of ice, at the bottom of the ocean.",
			COLD = "It's a cool stone.",
			GENERIC = "It could go one way or the other.",
			WARM = "It has a comforting warmth to it.",
			HOT = "This stone feels like holding lava in my hands.",
		},
		HOME = "Someone must live here.",
		HOMESIGN = 
		{
			GENERIC = "It says 'You are here'.",
			BURNT = "I can't read it any longer.",
		},
		HONEY = "One of many gifts bees give us.",
		HONEYCOMB = "Chunks of bee home.",
		HONEYHAM = "A sweet and hearty meal.",
		HONEYNUGGETS = "Bits of meat with a delicious sweet sauce.",
		HORN = "I call the beasts to me with this.",
		HOUND = "A very angry puppy!",
		HOUNDBONE = "Remains that have been picked clean by the ecosystem.",
		HOUNDMOUND = "A dog's playground.",
		ICEBOX = "I can freeze perishables in here to spare them.",
		ICEHAT = "A big block of ice for my head, it's not heavy at all.",
		ICEHOUND = "A beast with a frozen heart.",
		INSANITYROCK =
		{
			ACTIVE = "Voices emanate from it.",
			INACTIVE = "It's a chunk of smooth stone.",
		},
		JAMMYPRESERVES = "A sticky sweet treat.",
		KABOBS = "Meat that comes with a free stick!",
		KILLERBEE =
		{
			GENERIC = "These bees don't make anything good.",
			HELD = "It's disgraceful to all of beekind.",
		},
		KNIGHT = "It doesn't move like it's supposed to.",
		KOALEFANT_SUMMER = "My big fluffy friend.",
		KOALEFANT_WINTER = "My friend has adapted to the season.",
		KRAMPUS = "It wants to ruin christmas.",
		KRAMPUS_SACK = "I could keep everything in here.",
		LEIF = "Its only wish is to protect nature.",
		LEIF_SPARSE = "Its only wish is to protect nature.",
		LIGHTNING_ROD =
		{
			CHARGED = "Channels the power of the sky.",
			GENERIC = "Sorry mom.",
		},
		LIGHTNINGGOAT = 
		{
			GENERIC = "I wonder how much it craves that lightning.",
			CHARGED = "It's fluff gives it super strength!",
		},
		LIGHTNINGGOATHORN = "This horn is filled with power.",
		GOATMILK = "It tingles when I drink it.",
		LITTLE_WALRUS = "A wee hunter.",
		LIVINGLOG = "It's sad that it will never be full again.",
		LOCKEDWES = "A less colorful clown, I'm not really a fan.",
		LOG =
		{
			BURNING = "A campfire with one log.",
			GENERIC = "The flesh and bone of a tree.",
		},
		LUREPLANT = "It has no purpose in life but to eat.",
		LUREPLANTBULB = "It hungers to be placed back in the ground.",
		MALE_PUPPET = "Ghostly!",
		MANDRAKE =
		{
			DEAD = "I should toss it in a cauldron!",
			GENERIC = "A sleepy plant.",
			PICKED = "They shriek for my attention.",
		},
		MANDRAKESOUP = "I tried to give him a warm bath, but he died.",
		MANDRAKE_COOKED = "It looks delicious really.",
	  MARBLE = "Blank, but with great potential.",
		MARBLEPILLAR = "They hold nothing but the air.",
		MARBLETREE = "Marble put to a more artistic use.",
		MARSH_BUSH =
		{
			BURNING = "Spiky and flaming, like a bad original character.",
			GENERIC = "It'll probably hurt to get stuff from it.",
			PICKED = "It hurt it more than it hurt me.",
		},
		BURNT_MARSH_BUSH = "It's all burnt up.",
		MARSH_PLANT = "It's a plant.",
		MARSH_TREE =
		{
			BURNING = "It already looked like it had caught fire.",
			BURNT = "More lifeless than ever before.",
			CHOPPED = "Its mighty thorns were no match for an axe.",
			GENERIC = "This tree won't give you a hug.",
		},
		MAXWELL = "A fellow magic enthusiast, but he's not in great shape.",
		MAXWELLHEAD = "I wonder if he forgot his speech.",
		MAXWELLLIGHT = "They're lighting the way.",
		MAXWELLLOCK = "Looks magical.",
		MAXWELLTHRONE = "It has a foreboding aura, I'd hate to be trapped on it.",
		MEAT = "Spoils of the hunt.",
		MEATBALLS = "Meat, in the form of a ball.",
		MEATRACK =
		{
			DONE = "Meat that will last weeks.",
			DRYING = "Soon it will be like eating bark.",
			DRYINGINRAIN = "Rain keeps things from drying!",
			GENERIC = "Turns meat dry.",
			BURNT = "Now it's really dry.",
		},
		MEAT_DRIED = "Meat preserved for later.",
		MERM = "It's an angry fish, man, pig, thing.",
		MERMHEAD = 
		{
			GENERIC = "A stinky smelly fish head.",
			BURNT = "At least it doesn't stink as much anymore.",
		},
		MERMHOUSE = 
		{
			GENERIC = "It looks like an old toilet.",
			BURNT = "It looks better than it did before.",
		},
		MINERHAT = "Light for my head.",
		MONKEY = "Filthy but adorable! kind of like pigs.",
		MONKEYBARREL = "Monkey architecture at it's finest.",
		MONSTERLASAGNA = "I think I saw it looking at me.",
		FLOWERSALAD = "Time to fill my stomach with color.",
        ICECREAM = "A cold treat.",
        WATERMELONICLE = "Who's bright idea was this?",
        TRAILMIX = "Perfect for long trips.",
        HOTCHILI = "Hotter than home.",
        GUACAMOLE = "You can't hide what's in there from me.",
		MONSTERMEAT = "Stained rotten by evil.",
		MONSTERMEAT_DRIED = "Dry, and probably still not edible.",
		MOOSE = "It's a Moose now, it's a Goose now.",
		MOOSEEGG = "The world's biggest omelette is inside there.",
		MOSSLING = "A bunch of little moosen.",
		FEATHERFAN = "The breeze could send me flying.",
		GOOSE_FEATHER = "I could just sleep on these.",
		STAFF_TORNADO = "The compass gives it power.",
		MOSQUITO =
		{
			GENERIC = "Its only purposes are to suck blood and breed.",
			HELD = "It has no redeeming qualities.",
		},
		MOSQUITOSACK = "Kind of like ketchup, but ripped from a mosquito's stomach.",
		MOUND =
		{
			DUG = "Desecrated for its treasures.",
			GENERIC = "Perhaps there'll be a spooky ghost.",
		},
		NIGHTLIGHT = "I see colors and shapes dancing in its flames.",
		NIGHTMAREFUEL = "I don't feel safe sleeping with this stuff.",
		NIGHTSWORD = "Sharpened with the stuff of nightmares.",
		NITRE = "It's a weird smelly rock.",
		ONEMANBAND = "I will amass an army while wearing this.",
		PANDORASCHEST = "It could release all the evils in the world, or give me goodies!",
		PANFLUTE = "I feel so sleepy when I blow on it.",
		PAPYRUS = "Great for when I want to draw.",
		PENGUIN = "A well dressed kind of guy.",
		PERD = "That bird wants my berries!",
		PEROGIES = "Stuffed with flavor.",
		PETALS = "They're still beautiful, but they'll be gone soon.",
		PETALS_EVIL = "Their natural colors are stained by evil.",
		PHLEGM = "It's not snot... okay it is.",
		PICKAXE = "Strike the earth.",
		PIGGYBACK = "More room, less support.",
		PIGHEAD = 
		{	
			GENERIC = "This would scare a bunch of kids on an island probably.",
			BURNT = "The beast has been slain.",
		},
		PIGHOUSE =
		{
			FULL = "I wonder if they would let me stay with them.",
			GENERIC = "It looks as spacious as a closet.",
			LIGHTSOUT = "How rude!.",
			BURNT = "Poor piggy's gonna have to live outside now.",
		},
		PIGKING = "Piggy Rex, he lords over all pigkind.",
		PIGMAN =
		{
			DEAD = "Rest in peace my ursine friend.",
			FOLLOWER = "He follows me around, just like Canvas.",
			GENERIC = "They remind me of Canvas, but a lot bigger.",
			GUARD = "Less friendly than their average brethren.",
			WEREPIG = "I can't blame them for their curse.",
		},
		PIGSKIN = "Your sacrifice will not be in vain.",
		PIGTENT = "Smells like bacon.",
		PIGTORCH = "The angry ones revere these.",
		PINECONE = 
		{
		    GENERIC = "A baby tree.",
		    PLANTED = "A tiny tree.",
		},
		PITCHFORK = "I can steal the earth with this.",
		PLANTMEAT = "It only looks like meat, I have no clue what it really is.",
		PLANTMEAT_COOKED = "Looks like a rotten steak.",
		PLANT_NORMAL =
		{
		  GENERIC = "An edible plant.",
			GROWING = "Keep growing. I'll wait.",
			READY = "It is ready for the harvest.",
			WITHERED = "It's had the life sucked out of it.",
		},
		POMEGRANATE = "Delicious, but a little cumbersome to eat.",
		POMEGRANATE_COOKED = "Still just as hard to eat.",
		POMEGRANATE_SEEDS = "How'd I get so few seeds from something like that?",
		POND = "Water in a hole, probably other stuff in it too.",
		POOP = "It's poop!",
		FERTILIZER = "Help me think of a poop joke.",
		PUMPKIN = "Let's carve it!",
		PUMPKINCOOKIE = "Almost like something you'd take from a cookie jar.",
		PUMPKIN_COOKED = "It's filled with warm tasty seeds.",
		PUMPKIN_LANTERN = "Halloween is such a fun time of year.",
		PUMPKIN_SEEDS = "It was full of these, but I only got these.",
		PURPLEAMULET = "I can see horrible things in its reflection.",
		PURPLEGEM = "It's filled with darkness.",
		RABBIT =
		{
			GENERIC = "Small and fluffy, it loves to hop around.",
			HELD = "I'd keep you as a pet if I could.",
		},
		RABBITHOLE = 
		{
			GENERIC = "Even I'm too big to fit in there.",
			SPRING = "The rabbits are too busy to come out.",
		},
		RAINOMETER = 
		{	
			GENERIC = "It will tell me when my magic is strongest.",
			BURNT = "The clouds have burned away.",
		},
		RAINCOAT = "It's kind of like my namesake, but made of rubber.",
		RAINHAT = "Aww I liked the feeling of having my hair soaked.",
		RATATOUILLE = "Doesn't actually contain rat.",
		RAZOR = "Some people need this more than me.",
		REDGEM = "It's warm to the touch.",
		RED_CAP = "May be tasty, but probably not.",
		RED_CAP_COOKED = "Maybe it'll taste better like this.",
		RED_MUSHROOM =
		{
			GENERIC = "It's poking its little head out of the ground.",
			INGROUND = "It's shy.",
			PICKED = "It will come back soon.",
		},
		REEDS =
		{
			BURNING = "There will be nothing left of it but ashes soon enough.",
			GENERIC = "It's some reeds, they have plenty of uses.",
			PICKED = "They're gone for now.",
		},
        RELIC = 
        {
            GENERIC = "This is a remnant of a time long gone.",
            BROKEN = "Pieces of history, incomplete.",
        },
        RUINS_RUBBLE = "Pieces of stone, not much more.",
        RUBBLE = "Just bits and pieces of rock.",
		RESEARCHLAB = 
		{	
			GENERIC = "It's my creation!",
			BURNT = "Yeah that's what usually happens.",
		},
		RESEARCHLAB2 = 
		{
			GENERIC = "Why don't people understand my intentions?",
			BURNT = "Yeah that's what usually happens.",
		},
		RESEARCHLAB3 = 
		{
			GENERIC = "Would you believe I'm actually a research intern?",
			BURNT = "Yeah that's what usually happens.",
		},
		RESEARCHLAB4 = 
		{
			GENERIC = "Would you believe I'm actually a research intern?",
			BURNT = "Yeah that's what usually happens.",
		},
		RESURRECTIONSTATUE = 
		{
			GENERIC = "This will bring me back stronger than before.",
			BURNT = "How does stone burn?",
		},		RESURRECTIONSTONE = "A second chance.",
		ROBIN =
		{
			GENERIC = "Little bird, little bird, fly through my window.",
			HELD = "He's been captured.",
		},
		ROBIN_WINTER =
		{
		  GENERIC = "It can survive even in this frigid weather.",
			HELD = "It's really kind of beautiful.",
		},
		ROBOT_PUPPET = "Ghostly!",
		ROCK_LIGHT =
		{
			GENERIC = "Lava bubbles underneath it.",
			OUT = "It's pretty harmless, for now.",
			LOW = "It's gonna close up soon.",
			NORMAL = "Light and heat provided by lava.",
		},
		ROCK = "It's a big rock, unfortunately, not my element.",
		ROCK_ICE = 
		{
			GENERIC = "Great for destroying boats and burrowing monsters.",
			MELTED = "An everlasting puddle.",
		},
		ROCK_ICE_MELTED = "An everlasting puddle.",
		ICE = "It's frozen water, that's about it.",
		ROCKS = "They're like baby rocks.",
        ROOK = "At least this one kind of moves like it's supposed to.",
		ROPE = "Great for tying things, and hopefully not any other more morbid actions.",
		ROTTENEGG = "Stinky egg.",
		SANITYROCK =
		{
			ACTIVE = "It's a large and smooth pillar.",
			INACTIVE = "It doesn't want to deal with me when I'm this way.",
		},
		SAPLING =
		{
			BURNING = "Burning before it ever reached its prime.",
			WITHERED = "Poor thing can't stand the heat.",
			GENERIC = "Will it ever grow big and tall?",
			PICKED = "It'll take even longer to mature now.",
		},
		SEEDS = "Baby plants, if only they were cuter.",
		SEEDS_COOKED = "It's like eating sunflower seeds.",
		SEWING_KIT = "Always useful to keep your clothes from turning into rags.",
		SHOVEL = "The earth will cough its secrets up to me.",
		SILK = "It's so smooth, no wonder it's a luxury fabric.",
		SKELETON = "This harsh world was too much for them.",
		SCORCHED_SKELETON = "Burned bones.",
		SKELETON_PLAYER = "It's strange looking at your own corpse.",
		SKULLCHEST = "A morbid container.",
		SMALLBIRD =
		{
			GENERIC = "You're adorable my little friend.",
			HUNGRY = "Is your tummy grumbling?",
			STARVING = "Your empty stomach pains me.",
		},
		SMALLMEAT = "Little ol' meat for li'l ol' me.",
		SMALLMEAT_DRIED = "A small bit of jerky.",
		SPAT = "Looks like it wants to tell stories about its youth.",
		SPEAR = "More useful in conventional battle than my rod.",
		SPIDER =
		{
			DEAD = "It's been squished.",
			GENERIC = "Squish! Squish!",
			SLEEPING = "Let's squish it while it sleeps!",
		},
		SPIDERDEN = "Full of squishables.",
		SPIDEREGGSACK = "If placed on the ground they'll infest the area with squishies.",
		SPIDERGLAND = "A little gross, but it soothes pain.",
		SPIDERHAT = "I will become a god to them.",
		SPIDERQUEEN = "She is the queen of the squishies.",
		SPIDER_WARRIOR =
		{
			DEAD = "No match for my squishing powers.",
			GENERIC = "Bigger, but still squishable!",
			SLEEPING = "The perfect time to squish.",
		},
		SPOILED_FOOD = "It may have been left out a little too long.",
		STATUEHARP = "It's pretty, but incomplete.",
		STATUEMAXWELL = "The host of our little survival game.",
		STEELWOOL = "Scratchy metal fibers.",
		STINGER = "The primary line of defense for a bee.",
		STRAWHAT = "Makes me want to adventure.",
		STUFFEDEGGPLANT = "A not-egg, stuffed with food.",
		SUNKBOAT = "It will, unfortunately, not be able to help me leave here.",
		SWEATERVEST = "The pattern is too uniform and the colors are bland.",
		REFLECTIVEVEST = "Looks as if I'm getting ready for construction.",
		HAWAIIANSHIRT = "A cool shirt for lazy summer days.",
		TAFFY = "I'll be able to rot my teeth out!",
		TALLBIRD = "It's probably at least eighty percent leg.",
		TALLBIRDEGG = "Snatched from its home.",
		TALLBIRDEGG_COOKED = "Snatched from home to become a tasty meal.",
		TALLBIRDEGG_CRACKED =
		{
			COLD = "It can't survive this cold.",
			GENERIC = "I feel responsible for its life.",
			HOT = "It's going to melt in this heat.",
			LONG = "It's going to be some time before it springs out.",
			SHORT = "A new life is about to be born!",
		},
		TALLBIRDNEST =
		{
			GENERIC = "That egg is pretty much the only thing the parent will protect.",
			PICKED = "The birds home is empty.",
		},
		TEENBIRD =
		{
			GENERIC = "Soon it will try to leave the nest. Will we still be friends then?",
			HUNGRY = "It needs to eat if it want's to keep going.",
			STARVING = "It gets cranky when it's hungry!",
		},
		TELEBASE =	-- Duplicated
		{
			VALID = "It's like it's trying to pull something towards it.",
			GEMS = "It wants something.",
		},
		GEMSOCKET = -- Duplicated
		{
			VALID = "It seems more powerful than it did before.",
			GEMS = "It wants something.",
		},
		TELEPORTATO_BASE =
		{
			ACTIVE = "A new world is waiting.",
			GENERIC = "It radiates a malicious aura.",
			LOCKED = "It's not open quite yet.",
			PARTIAL = "It looks like it needs more things haphazardly tossed on it.",
		},
		TELEPORTATO_BOX = "It looks simple, but it's extraordinarily important.",
		TELEPORTATO_CRANK = "Don't ask me to explain its purpose.",
		TELEPORTATO_POTATO = "Maybe it's actually something else?",
		TELEPORTATO_RING = "Too big to be worn, must have another use.",
		TELESTAFF = "It has an aura of unpredictability.",
		TENT = 
		{
			GENERIC = "I have weird dreams when I sleep.",
			BURNT = "I can always sleep under the stars.",
		},
		SIESTAHUT = 
		{
			GENERIC = "I have weird dreams when I take a siesta.",
			BURNT = "I can always take a siesta under the sun.",
		},
		TENTACLE = "Seems like something mom would enjoy",
		TENTACLESPOTS = "I'm too young to carry something like this.",
		TENTACLESPIKE = "I've harnessed its power, I will use it to destroy.",
    TENTACLE_PILLAR = "It's massive, though I assume some would only see that as a challenge.",
    TENTACLE_PILLAR_ARM = "Babies!",
    TENTACLE_GARDEN = "This one is different.",
		TOPHAT = "I look quite fanciful in this.",
		TORCH = "It keeps the monsters that live in the dark away.",
		TRANSISTOR = "I have no clue how it works, but it does.",
		TRAP = "For capturing tiny creatures.",
		TRAP_TEETH = "A trap for automated killing.",
		TRAP_TEETH_MAXWELL = "A spiky ball of pain.",
		TREASURECHEST = 
		{
			GENERIC = "It's my tickle trunk!",
			BURNT = "That trunk was truncated.",
		},
		TREASURECHEST_TRAP = "How convenient!",
		TREECLUMP = "It's almost like someone is trying to prevent me from going somewhere.",
		TRINKET_1 = "Marbles, but a little goopier.",
		TRINKET_2 = "Aw, it doesn't work.",
		TRINKET_3 = "Impossible to untie, but not impossible to undo.",
		TRINKET_4 = "They come alive at night sometimes.",
		TRINKET_5 = "I'd fly this straight into the sun, if only it was bigger.",
		TRINKET_6 = "Great for if you want to burn your house down.",
		TRINKET_7 = "It's an old game.",
		TRINKET_8 = "Ah, to be able to take a bath.",
		TRINKET_9 = "To put them all on one article would be a fashion disaster.",
		TRINKET_10 = "It will bite me if I'm not careful.",
		TRINKET_11 = "Tell me the truth, my metal friend.",
		TRINKET_12 = "I'll bring this to mom as a souvenir.",
		TRINKET_13 = "They come alive at night sometimes.",
		TRUNKVEST_SUMMER = "It feels very cozy.",
		TRUNKVEST_WINTER = "Even comfier than the last one.",
		TRUNK_COOKED = "It's a lumpy nose, am I gonna eat it?",
		TRUNK_SUMMER = "What a schnozz!",
		TRUNK_WINTER = "The cold isn't even making it drip.",
		TUMBLEWEED = "It's on a journey with no destination.",
		TURF_CARPETFLOOR = "It's surprisingly scratchy.",	-- Duplicated
		TURF_CHECKERFLOOR = "These are pretty snazzy.",	-- Duplicated
		TURF_DIRT = "A chunk of ground.",	-- Duplicated
		TURF_FOREST = "A chunk of ground.",	-- Duplicated
		TURF_GRASS = "A chunk of ground.",	-- Duplicated
		TURF_MARSH = "A chunk of ground.",	-- Duplicated
		TURF_ROAD = "Hastily cobbled stones.",	-- Duplicated
		TURF_ROCKY = "A chunk of ground.",	-- Duplicated
		TURF_SAVANNA = "A chunk of ground.",	-- Duplicated
		TURF_WOODFLOOR = "These are floorboards.",	-- Duplicated
		TURKEYDINNER = "Let's give thanks for such a beautiful meal.",
		TWIGS = "A handful of sticks.",
		UMBRELLA = "Sometimes I don't want the rain to fall on me.",
		GRASS_UMBRELLA = "Makes me feel like a princess.",
		UNIMPLEMENTED = "Who knows how that got here?",
	  WAFFLES = "A great way to start the day.",
		WALL_HAY = 
		{	
			GENERIC = "Hopefully there's no horses around.",
			BURNT = "What did you expect?",
		},
		WALL_HAY_ITEM = "Cheap defenses.",
		WALL_STONE = "Impressive fortifications.",
		WALL_STONE_ITEM = "I lug it around so it may protect me later.",
		WALL_RUINS = "I'd feel almost invincible behind these!",
		WALL_RUINS_ITEM = "I'm confident wherever I place these will be well defended.",
		WALL_WOOD = 
		{
			GENERIC = "At least I can't just put my hand through it.",
			BURNT = "Wood is still susceptible to burning.",
		},
		WALL_WOOD_ITEM = "They'll give it their all to protect me.",
		WALL_MOONROCK = "The moonmen protect me.",
		WALL_MOONROCK_ITEM = "Carries the essence of the moonmen.",
		WALRUS = "He likes to hunt with his son.",
		WALRUSHAT = "I can hear bagpipes from within.",
		WALRUS_CAMP =
		{
			EMPTY = "When winter comes a base will be set up here",
			GENERIC = "Looks comfy, but they won't share.",
		},
		WALRUS_TUSK = "A tooth, bigger than most others.",
		WARG = "NOT THE FLUFFY I WANTED!",
		WASPHIVE = "It's the home of bees gone rogue.",
		WATERMELON = "It's tastes kind of sweet?",
		WATERMELON_COOKED = "It baffles me that that worked.",
		WATERMELONHAT = "Isn't it fashionable? bluh.",
		WETGOOP = "It belongs in the trash.",
		WINTERHAT = "If I wasn't focused on survival it'd make me want to play in the snow.",
		WINTEROMETER = 
		{
			GENERIC = "Warning me of seasonal changes.",
			BURNT = "However will I tell the season now?",
		},
		WORMHOLE =
		{
			GENERIC = "It looks like something else.",
			OPEN = "The pit of horrors.",
		},
		WORMHOLE_LIMITED = "Looks like it's about to die.",
		ACCOMPLISHMENT_SHRINE = "It's supposed to say I achieved something, really it just seems boastful.",        
		LIVINGTREE = "Seems totally normal!",
		ICESTAFF = "Feels right at home in my hands.",
		REVIVER = "I can give life back to a friend with this!",
		LIFEINJECTOR = "For when being a ghost has started to take its toll",
		SKELETON_PLAYER =
		{
			MALE = "Poor poor %s.",
			FEMALE = "Poor poor %s.",
			ROBOT = "Poor poor %s.",
			DEFAULT = "Poor poor %s.",
		},
		HUMANMEAT = "I mean, it's not entirely looked down upon where I come from.",
		HUMANMEAT_COOKED = "It'll probably be easier to pretend it's not people now.",
		HUMANMEAT_DRIED = "It'll probably be easier to pretend it's not people now",
		MOONROCKNUGGET = "The moonmen sent me it.",

		--SHIPWRECKED DIALOGUE--	
		WILDBOREGUARD = "What's it guarding?",
		STUFFEDEGGPLANT = "I'll be stuffed after eating this!",
		SUNKBOAT = "It's no use to me out there!",
		BANANAPOP = "No, not brain freeze! I need that for science!",
		BISQUE = "Cooking that sure kept me bisque-y!",
		CEVICHE = "Can I get a bigger bowl? This one looks a little shrimpy.",
		SEAFOODGUMBO = "It's a jumbo seafood gumbo.",
		SURFNTURF = "It's perf!",
		SHARKFINSOUP = "It's shark fin-ished!",
		LOBSTERDINNER = "If I eat it in the morning is it still dinner?",
		LOBSTERBISQUE = "Could use more salt, but that's none of my bisque-ness.",
		JELLYOPOP = "Jelly-O pop it right in my mouth!",
		SWEATERVEST = "This vest is dapper as all get-out.",
		REFLECTIVEVEST = "Keep off, evil sun!",
		HAWAIIANSHIRT = "It's not lab safe!",
		TAFFY = "My dentist'd get mad if I ate this... but I don't have one.",

		ANTIVENOM = "Tastes horrible!",
		VENOMGLAND = "Only poison can cure poison.",
		BLOWDART_POISON = "The pointy end goes that way.",
		OBSIDIANMACHETE = "It's hot to the touch.",
		SPEARGUN_POISON = "Poison tipped.",
		OBSIDIANSPEARGUN = "Fire tipped.",
		LUGGAGECHEST = "It looks like a premier steamer trunk.",
		PIRATIHATITATOR =
		{
			GENERIC = "It's twisting my tongue.",
			BURNT = "Fire doesn't really solve naming issues...",
		},
		COFFEEBEANS = "They could use some roasting.",
		COFFEE = "Smells delicious and energizing!",
		COFFEEBEANS_COOKED = "Heat definitely improved them.",
		COFFEEBUSH =
		{
			BARREN = "I think it needs to be fertilized.",
			WITHERED = "Looks malnourished.",
			GENERIC = "This is a plant I could learn to love.",
			PICKED = "Maybe they'll grow back?",
		},
		COFFEEBOT = "It's a coffee maker.",
		MUSSEL = "Could use some flexing.",
		MUSSEL_FARM =
		{
			 GENERIC = "I wonder if they are from Brussels.",
			 STICKPLANTED = "I really stuck it to them."
		},

		MUSSEL_STICK = "I'm really going to stick it to those mussels.",
		LOBSTER = "What a Wascally Wobster.",
		LOBSTERHOLE = "That Wascal is sleeping.",
		SEATRAP = "For the deadliest catch.",
		SAND_CASTLE =
		{
			SAND = "It's a sandcastle, in the sand!",
			GENERIC = "Look what I made!"
		},
		BOATREPAIRKIT = "This will add some float to my boat.",

		BALLPHIN = "Such a round, rubbery fellow.",
		BOATCANNON = "The only thing better than a boat is a boat with a cannon.",
		BOTTLELANTERN = "A bottle full of sunshine.",
		BURIEDTREASURE = "Please be a good treasure!",
		BUSH_VINE =
		{
			BURNING = "Whoops.",
			BURNT = "I feel like I could have prevented that.",
			CHOPPED = "Take that, nature!",
			GENERIC = "It's all viney!",
		},
		CAPTAINHAT = "The proper boating attire!",
		COCONADE =
		{
			BURNING = "This seems dangerous.",
			GENERIC = "I'll need to light it first.",
		},
		CORAL = "Living building material!",
		CORALREEF = "The coral's formed a reef!",
		CRABHOLE = "They call a hole in the sand their home.",
		CUTLASS = "I hope this sword doesn't start to smell...",
		DUBLOON = "I'm rich!",
		FABRIC = "Soft cloth made from hard roots!",
		FISHINHOLE = "This area seems pretty fishy.",
		GOLDENMACHETE = "Hack in style!",
		JELLYFISH = "This creature is pure science!",
		JELLYFISH_DEAD = "It lived a good life. Maybe.",
		JELLYFISH_COOKED = "It's all wriggly.",
		JELLYFISH_PLANTED = "Science works in mysterious, blobby ways.",
		JELLYJERKY = "I'd be a jerk not to eat this.",

		LIMPETROCK =
		{
			GENERIC = "I could fill a pail with all those snails.",
			PICKED = "I can't fill a pail without snails.",
		},
		LOGRAFT = "This looks... sort of boat-like...",
		MACHETE = "I like the cut of this blade.",
		MESSAGEBOTTLEEMPTY = "Just an empty bottle.",
		MOSQUITO_POISON = "These blasted mosquitoes carry a terrible sickness.",
		OBSIDIANCOCONADE = "It's even bombier!",
		OBSIDIANFIREPIT =
		{
			EMBERS = "I should put something on the fire before it goes out.",
			GENERIC = "This fire pit is a conductor for even more... fire.",
			HIGH = "Good thing it's contained!",
			LOW = "The fire's getting a bit low.",
			NORMAL = "This is my best invention yet.",
			OUT = "At least I can start it up again.",
		},
		OX = "These creatures seem reasonable.",
		PIRATEHAT = "Fit for a cutthroat scallywag. Or me.",
		RAFT = "This looks adequate.",
		ROWBOAT = "It runs on elbow grease.",
		SAIL = "This should really transform my boating experience.",
		SANDBAG_ITEM = "Sand technology, on the go.",
		SANDBAG = "Keeps the water at bay.",
		SEASACK = "I hate when food has that not-so-fresh taste.",
		SEASHELL_BEACHED = "Sea refuse.",
		SEAWEED = "A weed. Of the sea.",

		SEAWEED_PLANTED = "Is that what passes for food around here?",
		SLOTMACHINE = "I suppose I could linger for a moment or two.",
		SNAKE_POISON = "Even worse than a regular snake!",
		SNAKESKIN = "I'm intrigued AND repelled.",
		SNAKESKINHAT = "It should repel the rain from my hair.",
		SOLOFISH = "It has that wet-dog smell.",
		SPEARGUN = "Oh, the science I could get up to with this!",
		SPOILED_FISH = "I'm not terribly curious about the smell.",
		SWORDFISH = "I think this fish evolved to run me through.",
		TRIDENT = "I wonder how old this artifact is?",
		TRINKET_13 = "What is this substance?",
		TRINKET_14 = "This thing gives me the creeps...",
		TRINKET_15 = "Incredible! This guitar has undergone shrinkification!",
		TRINKET_16 = "How did this get all the way out here?",
		TRINKET_17 = "Where's the other one?",
		TRINKET_18 = "A relic of a bygone era!",
		TRINKET_19 = "Clouding of the brain. Never heard of it...",
		TURBINE_BLADES = "Perhaps this powered that beastly storm?",
		TURF_BEACH = "Sandy ground.",
		TURF_JUNGLE = "Very gnarled ground.",
		VOLCANO_ALTAR =
		{
			GENERIC = "It appears to be closed.",
			OPEN = "The altar is open and ready to accept offerings!",
		},
		VOLCANO_ALTAR_BROKEN = "Er, that won't be a problem, will it?",
		WHALE_BLUE = "That whale has emotional issues.",
		WHALE_CARCASS_BLUE = "Gross. I think the bloating has begun.",
		WHALE_CARCASS_WHITE = "Gross. I think the bloating has begun.",

		ARMOR_SNAKESKIN = "How fashionable!",
		CLOTHSAIL = "That wind isn't getting away now!",
		DUG_COFFEEBUSH = "This belongs in the ground!",
		LAVAPOOL = "A bit hot for my tastes.",
		BAMBOO = "Maybe I can bamboozle my enemies with this?",
		AERODYNAMICHAT = "It really cuts through the air!",
		POISONHOLE = "I think I'll stay away from that.",
		BOAT_LANTERN = "This will do wonders for my night vision!",
		DEAD_SWORDFISH = "I better not run with this.",
		LIMPETS = "Maybe starving wouldn't be so bad.",
		OBSIDIANAXE = "A winning combination!",
		COCONUT = 
		{
		    GENERIC = "It requires a large nut hacker.",
		    PLANTED = "It doesn't need my help to grow anymore.",
		},
		COCONUT_COOKED = "Now I just need a cake.",
		BERMUDATRIANGLE = "Gives me an uneasy feeling.",
		SNAKE = "I wonder if it'll sell me some oil?",
		SNAKEOIL = "The label says \"Jay's Wondrous Snake Oil!\"",
		ARMORSEASHELL = "Arts and crafts!",
		SNAKE_FIRE = "Is that snake smoldering?",
		MUSSEL_COOKED = "I cook a mean mussel.",

		PACKIM_FISHBONE = "This seems like something I should carry around.",
		PACKIM = "I bet I could pack'im full of stuff.",

		ARMORLIMESTONE = "I'm sure this will hold up great!",
		TIGERSHARK = "Well that's terrifying.",
		WOODLEGS_KEY1 = "Something, somewhere must be locked.",
		WOODLEGS_KEY2 = "This key probably unlocks something.",
		WOODLEGS_KEY3 = "That's a key.",
		WOODLEGS_CAGE = "That seems like an excessive amount of locks.",
		OBSIDIAN_WORKBENCH = "I feel inspired.",

		NEEDLESPEAR = "I'm glad I didn't step on this.",
		LIMESTONE = "Could be a useful building material.",
		DRAGOON = "You're a quick one, aren't you?",

		ICEMAKER = 
		{
			OUT = "It needs more fuel.",
			VERYLOW = "I can hear it sputtering.",
			LOW = "It seems to be slowing down.",
			NORMAL = "It's putting along.",
			HIGH = "It's running great!",
		},

		DUG_BAMBOOTREE = "I need to plant this.",
		BAMBOOTREE =
		{
			BURNING = "Bye bye, bamboo.",
			BURNT = "I feel like I could have prevented that.",
			CHOPPED = "Take that, nature!",
			GENERIC = "Looks pretty sturdy.",
		},
		JUNGLETREE =
		{
			BURNING = "What a waste of wood.",
			BURNT = "I feel like I could have prevented that.",
			CHOPPED = "Take that, nature!",
			GENERIC = "That tree needs a hair cut.",
		},
		SHARK_GILLS = "I wish I had gills.",
		TREEGUARD = "Someone gimme a hand with this palm!",
		OBSIDIAN = "It's a fire rock.",
		BABYOX = "It's a tiny meat beast.",
		STUNGRAY = "I think I'll keep my distance.",
		SHARK_FIN = "A sleek fin.",
		FROG_POISON = "It looks meaner than usual.",
		ARMOUREDBOAT = "That is one durable boat.",
		ARMOROBSIDIAN = "I'm a genius.",
		BIOLUMINESCENCE = "These make a soothing glow.",
		SPEAR_POISON = "Now it's extra deadly.",
		SPEAR_OBSIDIAN = "This will leave a mark.",
		SNAKEDEN =
		{
			BURNING = "Whoops.",
			BURNT = "I feel like I could have prevented that.",
			CHOPPED = "Take that, nature!",
			GENERIC = "It's all viney!",
		},
		TOUCAN = "I tou-can't catch him.",
		MESSAGEBOTTLE = "Someone wrote me a note!",
		SAND = "A handy pile of pocket sand.",
		SANDHILL = "You better stay out of my shoes.",
		PEACOCK = "Nothing more than a dressed up thief.",
		VINE = "Maybe I can tie stuff up with this.",
		SUPERTELESCOPE = "I can see forever!",
		SEAGULL = "Shoo! Find some other land!",
		SEAGULL_WATER = "Shoo! Find some other water!",
		PARROT = "I find myself fresh out of crackers.",
		ARMOR_LIFEJACKET = "Keeps me afloat, without my boat!",
		WHALE_BUBBLES = "Something's underwater here.",
		EARRING = "The fewer holes in my body, the better.",
		ARMOR_WINDBREAKER = "The wind doesn't stand a chance!",
		SEAWEED_COOKED = "Crispy.",
		CARGOBOAT = "It has room for all my stuff!",
		GASHAT = "Sucks all the stink out.",
		ELEPHANTCACTUS = "Yikes! I could poke an eye out!",
		DUG_ELEPHANTCACTUS = "A portable poker plant.",
		ELEPHANTCACTUS_ACTIVE = "That cactus seems abnormally pokey.",
		ELEPHANTCACTUS_STUMP = "It'll sprout pokers again eventually.",
		FEATHERSAIL = "It's feather-light!",
		WALL_LIMESTONE_ITEM = "These would do more good if I placed them.",
		JUNGLETREESEED =
        {
            GENERIC = "I can hear the hissing of tiny snakes.",
            PLANTED = "It will grow into a nice jungle tree.",
        },
		VOLCANO = "My scientific know-how tells me that's a perfectly safe mountain!",
		IRONWIND = "This is how a scientist should travel.",
		SEAWEED_DRIED = "Salty!",
		TELESCOPE = "I spy with my little eye...",
		
		DOYDOY = "I feel oddly protective of this dumb bird.",
		DOYDOYBABY = "What a cute little, uh, thing.",
		DOYDOYEGG = "Maybe I should have let it hatch.",
		DOYDOYEGG_CRACKED = "Oh well. I'm sure there are lots more!",
		DOYDOYFEATHER = "Soft AND endangered!",

		PALMTREE =
		{
			BURNING = "What a waste of wood.",
			BURNT = "I feel like I could have prevented that.",
			CHOPPED = "Take that, nature!",
			GENERIC = "How tropical.",
		},
		PALMLEAF = "I'm fond of these fronds.",
		CHIMINEA = "Take that, wind!",
		DOUBLE_UMBRELLAHAT = "The second umbrella keeps the first umbrella dry.",
		CRAB = 
		{
			GENERIC = "Don't get snappy with me, mister.",
			HIDDEN = "I wonder where that crabbit went?",
		},
		TRAWLNET = "Nothing but net.",
		TRAWLNETDROPPED = 
		{
			SOON = "It is definitely sinking.",
			SOONISH = "I think it's sinking.",
			GENERIC = "It's bulging with potential!",
		},
		VOLCANO_EXIT = "There's a cool breeze blowing in from outside.",
		SHARX = "These things sure are persistent.",
		SEASHELL = "Maybe I could sell these.",
		WHALE_BUBBLES = "Something down there has bad breath.",
		MAGMAROCK = "I can dig it.",
		MAGMAROCK_GOLD = "I see a golden opportunity.",
		CORAL_BRAIN_ROCK = "I wonder what it's plotting...",
		CORAL_BRAIN = "Food for thought.",
		SHARKITTEN = "You've got to be kitten me!",
		SHARKITTENSPAWNER = 
		{
			GENERIC = "Is that sand pile purring?",
			INACTIVE = "That is a rather large pile of sand.",
		},
		LIVINGJUNGLETREE = "Just like any other tree.",
		WALLYINTRO_DEBRIS = "Part of a wrecked ship.",
		MERMFISHER = "You better not try anything fishy.",
        PRIMEAPE = "Those things are going to be the end of me.",
        PRIMEAPEBARREL = "Here be evil.",
        REDBARREL = "How original.",
        PORTAL_SHIPWRECKED = "It's broken.",
		MARSH_PLANT_TROPICAL = "Planty.",
		TELEPORTATO_SW_POTATO = "Seems like it was made with a purpose in mind.",
		PIKE_SKULL = "Ouch.",
		PALMLEAF_HUT = "Shade, sweet shade.",
		FISH_RAW_SMALL_COOKED = "A small bit of cooked fish.",
		LOBSTER_DEAD = "You should cook up nicely.",
		MERMHOUSE_FISHER = "Doesn't smell very good.",
		WILDBORE = "Looks aggressive.",
		PIRATEPACK = "I can keep my booty in here.",
		TUNACAN = "Where did this can come from?",
		MOSQUITOSACK_YELLOW = "Part of a yellow mosquito.",
		SANDBAGSMALL = "This should keep the water out.",
		FLUP = "Leave me alone!",
		OCTOPUSKING = "I'm a sucker for this guy.",
		OCTOPUSCHEST = "I hope that thing is waterproof.",
		GRASS_WATER = "I hope you're thirsty, grass.",
		WILDBOREHOUSE = "What a bore-ing house.",
		FISH_RAW_SMALL = "A small bit of fish.",
		TURF_SWAMP = "Swampy turf.",
		FLAMEGEYSER = "Maybe I should stand back.",
		KNIGHTBOAT = "Get off the waterway, you maniac!",
		MANGROVETREE_BURNT = "I wonder how that happened.",
		TIDAL_PLANT = "Look. A plant.",
		WALL_LIMESTONE = "Sturdy.",
		FISH_RAW = "A chunk of fish meat.",
		LOBSTER_DEAD_COOKED = "I can't wait to eat you.",
		BLUBBERSUIT = "Well, it's something.",
		BLOWDART_FLUP = "Eye see.",
		TURF_MEADOW = "Meadow-y turf.",
		TURF_VOLCANO = "Volcano-y turf.",
		SWEET_POTATO = "Looks yammy!",
		SWEET_POTATO_COOKED = "Looks even yammier!",
		SWEET_POTATO_PLANTED = "That's an odd looking carrot.",
		SWEET_POTATO_SEEDS = "My very own plant eggs.",
		BLUBBER = "Squishy.",
		TELEPORTATO_SW_RING = "Looks like I could use this.",
		TELEPORTATO_SW_BOX = "It looks like a part for something.",
		TELEPORTATO_SW_CRANK = "I wonder what this is used for.",
		TELEPORTATO_SW_BASE = "I think it's missing some parts.",
		VOLCANOSTAFF = "The label says \"Keep out of reach of children.\"",
		THATCHPACK = "I call it a thatchel.",
		TURF_DESERTDIRT = "Dirty turf.",
		SHARK_TEETHHAT = "What a dangerous looking hat.",
		TURF_ASH = "Ashy turf.",
		TURF_FUNGUS_GREEN = "Green fungus-y turf.",
		BOAT_TORCH = "This'll keep my hands free.",
		MANGROVETREE = "I wonder if it's getting enough water?",
		HAIL_ICE = "Chilling.",
		TROPICAL_FISH = "What a tropical looking fish.",
		TIDALPOOL = "A pool, left by the tides.",
		WHALE_WHITE = "Looks like a fighter.",
		VOLCANO_SHRUB = "You look ashen.",
		ROCK_OBSIDIAN = "Blast it! It won't be mined!",
		ROCK_CHARCOAL = "Would need an awfully big stocking for that.",
		DRAGOONDEN = "Even goons gotta sleep.",
		WILBUR_UNLOCK = "He looks kind of regal.",
		WILBUR_CROWN = "It's oddly monkey-sized.",
		TWISTER = "I thought it was strangely windy around here.",
		TWISTER_SEAL = "D'awww.",
		MAGIC_SEAL = "This is a powerful artifact.",
		SAIL_STICK = "There must be a scientific explanation for this.",
		WIND_CONCH = "I can hear the wind trapped within.",
		DRAGOONEGG = "Do I hear cracking?",
		BUOY = "Awww yaaaaa buoy!", 
		TURF_SNAKESKINFLOOR = "Sssstylish ssssstatement.",
        DOYDOYNEST = "It's for doydoy eggs, dummy.",
		ARMORCACTUS = "The best defense is a good offense.",
		BIGFISHINGROD = "To catch a big fish, you need a big rod.",
		BRAINJELLYHAT = "Two brains means double the ideas!",
		COCONUT_HALVED = "When I click them together, they make horsey sounds.",
		CRATE = "There must be a way to open it.",
		DEPLETED_BAMBOOTREE = "Will it grow again?",
		DEPLETED_BUSH_VINE = "One day it may return.",
		DEPLETED_GRASS_WATER = "Farewell, sweet plant.",
		DOYDOYEGG_COOKED = "A controlled chemical reaction has made this egg matter more nutritious.",
		DRAGOONHEART = "Where the dragoon once stored its feelings.",
		DRAGOONSPIT = "It's SPITacularly disgusting!",
		DUG_BUSH_VINE = "I suppose I should pick it up.",
		FRESHFRUITCREPES = "Sugary fruit! Part of a balanced breakfast.",
		KRAKEN = "Now's not the time for me to be Quacken wise!",
		KRAKENCHEST = "To the victor, the spoils.",
		KRAKEN_TENTACLE = "A beast that never sleeps.",
		MAGMAROCK_FULL = "I can dig it.",
		MAGMAROCK_GOLD_FULL = "I see a golden opportunity.",
		MONKEYBALL = "I have a strange desire to name it after myself.",
		MONSTERTARTARE = "There's got to be something else to eat around here.",
		MUSSELBOUILLABAISE = "Imagine the experiments I could run on it!",
		MYSTERYMEAT = "I'm not dissecting that.",
		OXHAT = "Nice and dry. This helmet will protect me from the elements.",
		OX_FLUTE = "Is it dripping...?",
		OX_HORN = "I grabbed the ox by the horn.",
		PARROT_PIRATE = "I try not to eat anything with a name.",
		PEG_LEG = "I can perform amputations if anyone'd like to wear it for real.",
		PIRATEGHOST = "He met a terrible end. I will too if I don't get out of here.",
		SANDBAGSMALL_ITEM = "A bag full of sand. Does science know no bounds?",
		SHADOWSKITTISH_WATER = "Yikes!",
		SHIPWRECKED_ENTRANCE = "Ahoy!",
		SHIPWRECKED_EXIT = "And so, I sail away into the horizon!",
		SNAKESKINSAIL = "Scale it and sail it!",
		SPEAR_LAUNCHER = "Science takes care of me.",
		SWEETPOTATOSOUFFLE = "Sweet potato souffles are a rising trend.",
		SWIMMINGHORROR = "Yikes! Get me back to land!",
		TIGEREYE = "More eyes means better sight... right?",
		TRINKET_20 = "I'm not sure what it is, but it makes me feel smarter!",
		TRINKET_21 = "I ought to measure it to ensure it's to scale.",
		TRINKET_22 = "I'm sure someone would like this.",
		TURF_FUNGUS_RED = "Fungal red floor.",
		TURF_MAGMAFIELD = "Lava-y floor.",
		TURF_TIDALMARSH = "Marsh-y floor.",
		VOLCANO_ALTAR_TOWER = "How scary!",
		WATERYGRAVE = "Sure, I could fish it out of there. But should I?",
		WHALE_TRACK = "Whale, ho!",
		WILDBOREHEAD = "It smells as bad as it looks.",
		WOODLEGSBOAT = "A vessel fit for a scallywag.",
		WOODLEGSHAT = "Does it make me look scurvy... I mean scary!?",
		WOODLEGSSAIL = "The quintessential pirate sail.",
		WRECK = "Poor little boat.",
		INVENTORYGRAVE = "There was someone here before me!",
        INVENTORYMOUND = "There was someone here before me!",
		LIMPETS_COOKED = "Escargotcha!",
		RAWLING = "It's my buddy!",
		CALIFORNIAROLL = "But I don't have chopsticks.",
		--Unique Items
		ROBEWAND = "A conduit for my magic, not necessary, but it feel right."
	},
	DESCRIBE_GENERIC = "I have no words for it.",
	DESCRIBE_TOODARK = "Its colors are muted in the darkness",
	DESCRIBE_SMOLDERING = "It will be ash soon enough.",
	EAT_FOOD =
	{
		TALLBIRDEGG_CRACKED = "What? It's considered a delicacy in some places.",
	},

}
