using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using RimWorld;
using Verse;
using UnityEngine;

namespace FactionColors
{
    public class FactionItemDef : ThingDef
    {
        public Vector3 ItemMeshSize = new Vector3(1f, 1f, 1f);

        public override Color IconDrawColor
        {
            get
            {
                return Color.white;
            }
        }
    }
}
