using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Verse;
using RimWorld;
using UnityEngine;

namespace FactionColors
{
    public class ApparelDetail
    {
        public string DetailGraphicPath;
        public float Commonality;
        public List<StatModifier> StatModifiers;
        public string FactionTag;
    }
}
