Initialize engine version: 2017.1.0f3 (472613c02cf7)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 1060 3GB (ID=0x1c02)
    Vendor:   NVIDIA
    VRAM:     2971 MB
    Driver:   22.21.13.8494
Begin MonoManager ReloadAssembly
Platform assembly: E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\UnityEngine.Timeline.dll (this message is harmless)
Loading E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\UnityEngine.Timeline.dll into Unity Child Domain
Platform assembly: E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\DOTween.dll (this message is harmless)
Loading E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\DOTween.dll into Unity Child Domain
Platform assembly: E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\DOTween43.dll (this message is harmless)
Loading E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\DOTween43.dll into Unity Child Domain
Platform assembly: E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\DOTween46.dll (this message is harmless)
Loading E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\DOTween46.dll into Unity Child Domain
Platform assembly: E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\DOTween50.dll (this message is harmless)
Loading E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\DOTween50.dll into Unity Child Domain
Platform assembly: E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\System.dll (this message is harmless)
Platform assembly: E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\System.Core.dll (this message is harmless)
- Completed reload, in  0.020 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.853421 ms
[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

InvalidOperationException: Steamworks is not initialized.
  at Steamworks.InteropHelp.TestIfAvailableClient () [0x00000] in <filename unknown>:0 
  at Steamworks.SteamUtils.GetAppID () [0x00000] in <filename unknown>:0 
  at Achive.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Setting up 2 worker threads for Enlighten.
  Thread -> id: af4 -> priority: 1 
  Thread -> id: 1dfc -> priority: 1 
The referenced script on this Behaviour (Game Object 'Sphere') is missing!
 
(Filename:  Line: 1758)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 7.302414 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)


Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 845.
Total: 0.550565 ms (FindLiveObjects: 0.048468 ms CreateObjectMapping: 0.037204 ms MarkObjects: 0.304807 ms  DeleteObjects: 0.159742 ms)

5
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 6.858685 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)


Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 799.
Total: 1.148234 ms (FindLiveObjects: 0.093183 ms CreateObjectMapping: 0.078847 ms MarkObjects: 0.724643 ms  DeleteObjects: 0.250536 ms)

4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.325384 ms

Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 610.
Total: 1.140724 ms (FindLiveObjects: 0.091817 ms CreateObjectMapping: 0.095231 ms MarkObjects: 0.675833 ms  DeleteObjects: 0.276818 ms)

1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The referenced script on this Behaviour (Game Object 'Sphere') is missing!
 
(Filename:  Line: 1758)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.259166 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)


Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 890.
Total: 1.149599 ms (FindLiveObjects: 0.130388 ms CreateObjectMapping: 0.109566 ms MarkObjects: 0.816461 ms  DeleteObjects: 0.091817 ms)

2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.163935 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)


Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 773.
Total: 0.743075 ms (FindLiveObjects: 0.040276 ms CreateObjectMapping: 0.041300 ms MarkObjects: 0.527696 ms  DeleteObjects: 0.133460 ms)

The referenced script on this Behaviour (Game Object 'Sphere') is missing!
 
(Filename:  Line: 1758)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.584698 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)


Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 890.
Total: 0.575823 ms (FindLiveObjects: 0.041300 ms CreateObjectMapping: 0.037887 ms MarkObjects: 0.334844 ms  DeleteObjects: 0.161790 ms)

4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.680026 ms

Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 610.
Total: 1.184756 ms (FindLiveObjects: 0.070313 ms CreateObjectMapping: 0.093524 ms MarkObjects: 0.685731 ms  DeleteObjects: 0.334162 ms)

1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The referenced script on this Behaviour (Game Object 'Sphere') is missing!
 
(Filename:  Line: 1758)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.584356 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)


Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 890.
Total: 0.503803 ms (FindLiveObjects: 0.045055 ms CreateObjectMapping: 0.041642 ms MarkObjects: 0.375804 ms  DeleteObjects: 0.040959 ms)

2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.320264 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)


Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 773.
Total: 1.122293 ms (FindLiveObjects: 0.076457 ms CreateObjectMapping: 0.077481 ms MarkObjects: 0.711673 ms  DeleteObjects: 0.255997 ms)

4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.034229 ms

Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 610.
Total: 1.106933 ms (FindLiveObjects: 0.065876 ms CreateObjectMapping: 0.077140 ms MarkObjects: 0.591524 ms  DeleteObjects: 0.371708 ms)

1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The referenced script on this Behaviour (Game Object 'Sphere') is missing!
 
(Filename:  Line: 1758)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.942070 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)


Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 890.
Total: 0.728739 ms (FindLiveObjects: 0.064852 ms CreateObjectMapping: 0.061439 ms MarkObjects: 0.537594 ms  DeleteObjects: 0.064170 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.953772 ms

Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 723.
Total: 0.736931 ms (FindLiveObjects: 0.052223 ms CreateObjectMapping: 0.054612 ms MarkObjects: 0.431441 ms  DeleteObjects: 0.197971 ms)

The referenced script on this Behaviour (Game Object 'Sphere') is missing!
 
(Filename:  Line: 1758)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.641114 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)


Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 882.
Total: 1.995073 ms (FindLiveObjects: 0.101033 ms CreateObjectMapping: 0.098303 ms MarkObjects: 0.950945 ms  DeleteObjects: 0.844109 ms)

The referenced script on this Behaviour (Game Object 'Sphere') is missing!
 
(Filename:  Line: 1758)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.786179 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)


Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 890.
Total: 1.078261 ms (FindLiveObjects: 0.105470 ms CreateObjectMapping: 0.095913 ms MarkObjects: 0.861858 ms  DeleteObjects: 0.014335 ms)

5
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.642821 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)


Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 799.
Total: 1.378631 ms (FindLiveObjects: 0.093183 ms CreateObjectMapping: 0.094889 ms MarkObjects: 0.830797 ms  DeleteObjects: 0.358396 ms)

1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The referenced script on this Behaviour (Game Object 'Sphere') is missing!
 
(Filename:  Line: 1758)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.959137 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)


Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 890.
Total: 0.866636 ms (FindLiveObjects: 0.077481 ms CreateObjectMapping: 0.062122 ms MarkObjects: 0.566266 ms  DeleteObjects: 0.160083 ms)

1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.074506 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)


Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 799.
Total: 0.921932 ms (FindLiveObjects: 0.061439 ms CreateObjectMapping: 0.060415 ms MarkObjects: 0.578895 ms  DeleteObjects: 0.220499 ms)

The referenced script on this Behaviour (Game Object 'Sphere') is missing!
 
(Filename:  Line: 1758)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.496390 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)


Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 890.
Total: 1.338354 ms (FindLiveObjects: 0.126633 ms CreateObjectMapping: 0.100009 ms MarkObjects: 0.863906 ms  DeleteObjects: 0.246098 ms)

4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.444167 ms

Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 610.
Total: 1.018528 ms (FindLiveObjects: 0.068948 ms CreateObjectMapping: 0.076116 ms MarkObjects: 0.603812 ms  DeleteObjects: 0.268626 ms)

1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The referenced script on this Behaviour (Game Object 'Sphere') is missing!
 
(Filename:  Line: 1758)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.055733 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)


Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 890.
Total: 1.058464 ms (FindLiveObjects: 0.098303 ms CreateObjectMapping: 0.080553 ms MarkObjects: 0.795640 ms  DeleteObjects: 0.083284 ms)

4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.353032 ms

Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 610.
Total: 1.025014 ms (FindLiveObjects: 0.067242 ms CreateObjectMapping: 0.075433 ms MarkObjects: 0.609274 ms  DeleteObjects: 0.272040 ms)

4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.738296 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)


Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 799.
Total: 0.685731 ms (FindLiveObjects: 0.058367 ms CreateObjectMapping: 0.054954 ms MarkObjects: 0.517114 ms  DeleteObjects: 0.054271 ms)

5
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.025696 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)


Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 773.
Total: 1.177929 ms (FindLiveObjects: 0.078505 ms CreateObjectMapping: 0.076457 ms MarkObjects: 0.804173 ms  DeleteObjects: 0.218109 ms)

Initialize engine version: 2017.1.0f3 (472613c02cf7)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 1060 3GB (ID=0x1c02)
    Vendor:   NVIDIA
    VRAM:     2971 MB
    Driver:   22.21.13.8494
Begin MonoManager ReloadAssembly
Platform assembly: E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\UnityEngine.Timeline.dll (this message is harmless)
Loading E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\UnityEngine.Timeline.dll into Unity Child Domain
Platform assembly: E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\DOTween.dll (this message is harmless)
Loading E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\DOTween.dll into Unity Child Domain
Platform assembly: E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\DOTween43.dll (this message is harmless)
Loading E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\DOTween43.dll into Unity Child Domain
Platform assembly: E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\DOTween46.dll (this message is harmless)
Loading E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\DOTween46.dll into Unity Child Domain
Platform assembly: E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\DOTween50.dll (this message is harmless)
Loading E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\DOTween50.dll into Unity Child Domain
Platform assembly: E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\System.dll (this message is harmless)
Platform assembly: E:\6.11\sh2k17\SimulatorHipstera_Data\Managed\System.Core.dll (this message is harmless)
- Completed reload, in  0.020 seconds
<RI> Initializing input.

<RI> Input initialized.

The referenced script on this Behaviour (Game Object 'Sphere') is missing!
 
(Filename:  Line: 1758)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.123658 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)


Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 890.
Total: 1.293299 ms (FindLiveObjects: 0.092159 ms CreateObjectMapping: 0.078847 ms MarkObjects: 0.782328 ms  DeleteObjects: 0.338599 ms)

5
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.213086 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)


Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 799.
Total: 0.925345 ms (FindLiveObjects: 0.058708 ms CreateObjectMapping: 0.059391 ms MarkObjects: 0.606202 ms  DeleteObjects: 0.200360 ms)

3
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.251657 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)


Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 634.
Total: 1.243465 ms (FindLiveObjects: 0.087039 ms CreateObjectMapping: 0.093183 ms MarkObjects: 0.807586 ms  DeleteObjects: 0.255314 ms)

1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The referenced script on this Behaviour (Game Object 'Sphere') is missing!
 
(Filename:  Line: 1758)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.072458 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)


Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 890.
Total: 1.006582 ms (FindLiveObjects: 0.096596 ms CreateObjectMapping: 0.089428 ms MarkObjects: 0.758435 ms  DeleteObjects: 0.060756 ms)

The referenced script on this Behaviour (Game Object 'Sphere') is missing!
 
(Filename:  Line: 1758)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.410716 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)


Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 890.
Total: 0.936268 ms (FindLiveObjects: 0.089428 ms CreateObjectMapping: 0.077481 ms MarkObjects: 0.756728 ms  DeleteObjects: 0.011263 ms)

3
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.007703 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)


Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 634.
Total: 1.192265 ms (FindLiveObjects: 0.074751 ms CreateObjectMapping: 0.075433 ms MarkObjects: 0.708601 ms  DeleteObjects: 0.332796 ms)

4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.988491 ms

Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 610.
Total: 1.035936 ms (FindLiveObjects: 0.077481 ms CreateObjectMapping: 0.091476 ms MarkObjects: 0.764237 ms  DeleteObjects: 0.102399 ms)

NEW_ACHIEVEMENT_1_1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SAved
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

InvalidOperationException: Steamworks is not initialized.
  at Steamworks.InteropHelp.TestIfAvailableClient () [0x00000] in <filename unknown>:0 
  at Steamworks.SteamUserStats.SetAchievement (System.String pchName) [0x00000] in <filename unknown>:0 
  at Achive+<StartDrop>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
Achive:DropAchives(Int32)
AchiveCatcher:Update()
 
(Filename:  Line: -1)

NEW_ACHIEVEMENT_1_2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SAved
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

InvalidOperationException: Steamworks is not initialized.
  at Steamworks.InteropHelp.TestIfAvailableClient () [0x00000] in <filename unknown>:0 
  at Steamworks.SteamUserStats.SetAchievement (System.String pchName) [0x00000] in <filename unknown>:0 
  at Achive+<StartDrop>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
Achive:DropAchives(Int32)
AchiveCatcher:Update()
 
(Filename:  Line: -1)

NEW_ACHIEVEMENT_1_3
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SAved
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

InvalidOperationException: Steamworks is not initialized.
  at Steamworks.InteropHelp.TestIfAvailableClient () [0x00000] in <filename unknown>:0 
  at Steamworks.SteamUserStats.SetAchievement (System.String pchName) [0x00000] in <filename unknown>:0 
  at Achive+<StartDrop>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
Achive:DropAchives(Int32)
AchiveCatcher:Update()
 
(Filename:  Line: -1)

NEW_ACHIEVEMENT_1_4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SAved
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

InvalidOperationException: Steamworks is not initialized.
  at Steamworks.InteropHelp.TestIfAvailableClient () [0x00000] in <filename unknown>:0 
  at Steamworks.SteamUserStats.SetAchievement (System.String pchName) [0x00000] in <filename unknown>:0 
  at Achive+<StartDrop>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
Achive:DropAchives(Int32)
AchiveCatcher:Update()
 
(Filename:  Line: -1)

5
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.146527 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)


Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 802.
Total: 1.045493 ms (FindLiveObjects: 0.094889 ms CreateObjectMapping: 0.079871 ms MarkObjects: 0.791202 ms  DeleteObjects: 0.078847 ms)

4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.021600 ms

Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 613.
Total: 1.041056 ms (FindLiveObjects: 0.065535 ms CreateObjectMapping: 0.075433 ms MarkObjects: 0.667641 ms  DeleteObjects: 0.231421 ms)

NEW_ACHIEVEMENT_1_5
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SAved
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

InvalidOperationException: Steamworks is not initialized.
  at Steamworks.InteropHelp.TestIfAvailableClient () [0x00000] in <filename unknown>:0 
  at Steamworks.SteamUserStats.SetAchievement (System.String pchName) [0x00000] in <filename unknown>:0 
  at Achive+<StartDrop>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
Achive:DropAchives(Int32)
AchiveCatcher:Update()
 
(Filename:  Line: -1)

NEW_ACHIEVEMENT_1_6
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SAved
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

InvalidOperationException: Steamworks is not initialized.
  at Steamworks.InteropHelp.TestIfAvailableClient () [0x00000] in <filename unknown>:0 
  at Steamworks.SteamUserStats.SetAchievement (System.String pchName) [0x00000] in <filename unknown>:0 
  at Achive+<StartDrop>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
Achive:DropAchives(Int32)
AchiveCatcher:Update()
 
(Filename:  Line: -1)

1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The referenced script on this Behaviour (Game Object 'Sphere') is missing!
 
(Filename:  Line: 1758)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.819192 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)


Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 893.
Total: 0.890188 ms (FindLiveObjects: 0.081236 ms CreateObjectMapping: 0.074409 ms MarkObjects: 0.670713 ms  DeleteObjects: 0.063487 ms)

4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.313437 ms

Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 613.
Total: 1.167007 ms (FindLiveObjects: 0.070313 ms CreateObjectMapping: 0.076799 ms MarkObjects: 0.713721 ms  DeleteObjects: 0.305490 ms)

NEW_ACHIEVEMENT_1_7
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SAved
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

InvalidOperationException: Steamworks is not initialized.
  at Steamworks.InteropHelp.TestIfAvailableClient () [0x00000] in <filename unknown>:0 
  at Steamworks.SteamUserStats.SetAchievement (System.String pchName) [0x00000] in <filename unknown>:0 
  at Achive+<StartDrop>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
Achive:DropAchives(Int32)
AchiveCatcher:Update()
 
(Filename:  Line: -1)

NEW_ACHIEVEMENT_1_8
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SAved
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

InvalidOperationException: Steamworks is not initialized.
  at Steamworks.InteropHelp.TestIfAvailableClient () [0x00000] in <filename unknown>:0 
  at Steamworks.SteamUserStats.SetAchievement (System.String pchName) [0x00000] in <filename unknown>:0 
  at Achive+<StartDrop>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
Achive:DropAchives(Int32)
AchiveCatcher:Update()
 
(Filename:  Line: -1)

NEW_ACHIEVEMENT_1_9
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SAved
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

InvalidOperationException: Steamworks is not initialized.
  at Steamworks.InteropHelp.TestIfAvailableClient () [0x00000] in <filename unknown>:0 
  at Steamworks.SteamUserStats.SetAchievement (System.String pchName) [0x00000] in <filename unknown>:0 
  at Achive+<StartDrop>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
Achive:DropAchives(Int32)
AchiveCatcher:Update()
 
(Filename:  Line: -1)

2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.017504 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)


Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 776.
Total: 1.158815 ms (FindLiveObjects: 0.076799 ms CreateObjectMapping: 0.076799 ms MarkObjects: 0.930465 ms  DeleteObjects: 0.073727 ms)

The referenced script on this Behaviour (Game Object 'Sphere') is missing!
 
(Filename:  Line: 1758)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.744782 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)


Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 893.
Total: 0.853666 ms (FindLiveObjects: 0.060415 ms CreateObjectMapping: 0.057343 ms MarkObjects: 0.522917 ms  DeleteObjects: 0.212648 ms)

4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.324360 ms

Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 613.
Total: 1.102495 ms (FindLiveObjects: 0.058026 ms CreateObjectMapping: 0.075433 ms MarkObjects: 0.693241 ms  DeleteObjects: 0.275453 ms)

NEW_ACHIEVEMENT_1_10
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SAved
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

InvalidOperationException: Steamworks is not initialized.
  at Steamworks.InteropHelp.TestIfAvailableClient () [0x00000] in <filename unknown>:0 
  at Steamworks.SteamUserStats.SetAchievement (System.String pchName) [0x00000] in <filename unknown>:0 
  at Achive+<StartDrop>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
Achive:DropAchives(Int32)
AchiveCatcher:Update()
 
(Filename:  Line: -1)

3
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.190559 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)


Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 637.
Total: 1.177929 ms (FindLiveObjects: 0.086015 ms CreateObjectMapping: 0.094889 ms MarkObjects: 0.903159 ms  DeleteObjects: 0.092159 ms)

3
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The referenced script on this Behaviour (Game Object 'Sphere') is missing!
 
(Filename:  Line: 1758)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.561146 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)


Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 893.
Total: 0.644089 ms (FindLiveObjects: 0.052564 ms CreateObjectMapping: 0.048468 ms MarkObjects: 0.508923 ms  DeleteObjects: 0.033450 ms)

2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.743758 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)


Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 776.
Total: 0.694606 ms (FindLiveObjects: 0.039594 ms CreateObjectMapping: 0.040618 ms MarkObjects: 0.476838 ms  DeleteObjects: 0.136873 ms)

The referenced script on this Behaviour (Game Object 'Sphere') is missing!
 
(Filename:  Line: 1758)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.873804 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)


Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 893.
Total: 1.025014 ms (FindLiveObjects: 0.064852 ms CreateObjectMapping: 0.061439 ms MarkObjects: 0.631460 ms  DeleteObjects: 0.266578 ms)

5
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.581723 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)


Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 802.
Total: 1.470108 ms (FindLiveObjects: 0.092841 ms CreateObjectMapping: 0.095913 ms MarkObjects: 0.974838 ms  DeleteObjects: 0.305490 ms)

5
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.241417 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)


Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 776.
Total: 1.456455 ms (FindLiveObjects: 0.090111 ms CreateObjectMapping: 0.094889 ms MarkObjects: 1.015115 ms  DeleteObjects: 0.255997 ms)

2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The referenced script on this Behaviour (Game Object 'Sphere') is missing!
 
(Filename:  Line: 1758)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.728056 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)


Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 893.
Total: 0.807245 ms (FindLiveObjects: 0.051540 ms CreateObjectMapping: 0.047786 ms MarkObjects: 0.502437 ms  DeleteObjects: 0.204456 ms)

