	@NATIONS
*****************************************************************
	@aus

	@fra

	@eng

	@spa

	@rus

	@ukr

	@pol

	@swe

	@pru

	@ven

	@tur

	@alg

	@por

	@pie
ϒ
	@net
ͳ
	@sax

	@mis

	@*************Symbols************************
	@def
#151
	@pos
#151
	@neg
#151
	@*************INCLUDES TEMPLATES*************

	@descr.inf.sword
%def%ϳ,  .
	@descr.inf.saber
%def%ϳ,  .
	@descr.inf.longpike
%def%ϳ,   .
	@descr.inf.musket
%def%ϳ,  .
	@descr.inf.musketbayonet
%def%ϳ,    .
	@descr.inf.bow
%def%ϳ,    .
	@descr.any.musketbayonet
%def% ,   .
	@descr.any.musketonly
%def%   .
	@descr.any.musket
%def% .
	@descr.any.bow
%def%   .
	@descr.cav.light.saber
%def% ,  .
	@descr.cav.light.spear
%def% ,  .
	@descr.cav.light.pike
%def% ,  .
	@descr.cav.light.longpike
%def% ,   .
	@descr.cav.heavy.sword
%def% ,  .
	@descr.cav.heavy.broadsword
%def% ,  .
	@descr.cav.heavy.mace
%def% ,  .
	@descr.cav.heavy.longpike
%def% ,   .
	@descr.cav.any.saber
%def%,  .
	@descr.cav.any.longpike
%def%,   .
	@descr.cav.any.musket
%def%,  .
	@descr.cav.any.bow
%def%,  .
	@***********************

	@descr.armored
%pos% ,       .
	@***********************

	@descr.effective.form
%pos%   .
	@descr.effective.formvscav
%pos%     .
	@descr.effective.infcav
%pos%    .
	@descr.effective.formonly
%pos%    .
	@descr.effective.melee
%pos%   .
	@descr.effective.squareform
%pos%   .
	@descr.effective.onlywithinf
%pos%     .
	@descr.effective.sabotage
%pos%   .
	@descr.effective.notforminfheavycav
%neg%        .
	@descr.effective.notcuirassier
%neg%  .
	@descr.effective.infcavsabotage
%pos%  ,     .
	@descr.effective.inflightcav
%pos%     .
	@descr.effective.infcav2
%pos%    .
	@descr.effective.inf
%pos%  .
	@descr.effective.mercgrenadier
%pos%  -.
	@descr.effective.ships
%pos%  .
	@descr.effective.merc
%pos%  -  .
	@***********************

	@descr.mosteffective.pikeman17
%pos%  17 .
	@descr.mosteffective.shooter
%pos%   .
	@descr.mosteffective.shooter2
%pos%     .
	@descr.mosteffective.speedcav
%pos%   .
	@***********************

	@descr.combination.highbuildmovespeed
%pos%    .
	@descr.combination.highcostlowbuildtime
%neg%     .
	@descr.combination.longbuildtimehighcost
%neg%     .
	@descr.combination.highbuildspeedhighcost
%pos%     .
	@descr.combination.lowrateoffirehighbuildtime
%neg%      . 
	@***********************

	@descr.params.lowattack
%neg%  .
	@descr.params.midattack
%def%  .
	@descr.params.highattack
%pos%  .
	@descr.params.veryhighattack
%pos%   .
	@descr.params.lowattackprotection
%neg%    .
	@descr.params.highattackprotection
%pos%    .
	@descr.params.veryhighattackprotection
%pos%     .
	@descr.params.lowshootdamage
%neg%  .
	@***********************

	@descr.cost.low
%pos%  .
	@descr.cost.low2
%pos%  .
	@descr.cost.lowafterupgrade
%pos%      쳿.
	@descr.cost.nothigh
%neg%  .
	@descr.cost.nothigh2
%pos%  .
	@descr.cost.high
%neg%  .
	@descr.cost.high2
%neg%  .
	@***********************

	@descr.build.veryhighspeed
%pos%   .
	@descr.build.veryhighspeed2
%pos%  .
	@descr.build.highspeed
%pos%  .
	@descr.build.highspeed2
%pos% .
	@descr.build.lowspeed
%neg% .
	@descr.build.lowspeed2
%neg%  .
	@descr.build.lowspeed3
%neg%   .
	@descr.build.lowspeed4
%neg%  .
	@***********************

	@descr.canshoot
%pos%   .
	@descr.canmeleeandshoot
%pos%       .
	@descr.cantshotclose
%neg% ,    .
	@***********************

	@descr.eliteinf
%pos% .
	@descr.elitecav
%pos% .
	@***********************

	@descr.ability.highshootingrange
%pos%  .
	@descr.ability.highspeed
%pos%  .
	@descr.ability.highrateoffire
%pos%  .
	@descr.highvisionradius
%pos%  .
	@***********************

	@descr.ability.grenades
%pos%       .
	@descr.ability.firearrows
%pos% ,       .
	@descr.ability.canfightwhenguarded
%neg%     .
	@descr.ability.canbecaptured
%neg%     .
	@descr.ability.cannotbecaptured
%pos%     .
	@descr.ability.consumegold
%neg%   .
	@descr.ability.cannottfight
%neg%  .
	@descr.ability.canextractresources
%def%  .
	@descr.canbuildandrepair
%def%   ,  .
	@descr.canheal
%pos%˳    .
	@***********************

	@descr.ability.highshootcost
%neg%       .
	@***********************

	@descr.ability.createformation
%pos%     .
	@descr.ability.createformation17
%pos%      17.
	@descr.ability.createformation18
%pos%      18.
	@descr.ability.neededforformation
%pos%     .
	@descr.ability.neededforformation17
%pos%      17.
	@descr.ability.neededforformation18
%pos%      18.
	@***********************

	@descr.ability.mercenary
()
	@UNITS.INF.MELEE
****************************************************************
	@pikeman
ϳ 17.
	@pikeman.ext
%include(units;descr.inf.longpike)%
%include(units;descr.armored)%
%include(units;descr.effective.form)%
	@pikemanpol
ϳ 17.
	@pikemanpol.ext
%include(units;descr.inf.longpike)%
%include(units;descr.effective.form)%
	@pikemantur
 
	@pikemantur.ext
%include(units;descr.inf.longpike)%
%include(units;descr.effective.form)%
%include(units;descr.build.highspeed2)%
	@pikemanrus

	@pikemanrus.ext
%include(units;descr.inf.longpike)%
%include(units;descr.armored)%
%include(units;descr.mosteffective.pikeman17)%
	@pikeman18
ϳ 18.
	@pikeman18.ext
%include(units;descr.inf.longpike)%
%include(units;descr.effective.infcav)%
%include(units;descr.params.midattack)%
%include(units;descr.build.veryhighspeed2)%
	@pikeman18swe
ϳ 18.
	@pikeman18swe.ext
%include(units;descr.inf.longpike)%
%include(units;descr.effective.infcav)%
%include(units;descr.params.midattack)%
%include(units;descr.build.veryhighspeed2)%
	@lightinfantry
 
	@lightinfantry.ext
%include(units;descr.inf.saber)%
%include(units;descr.params.lowattack)%
%include(units;descr.build.veryhighspeed)%
%include(units;descr.effective.formonly)%
	@roundshier

	@roundshier.ext
%include(units;descr.inf.sword)%
%include(units;descr.armored)%
%include(units;descr.build.highspeed)%
%include(units;descr.params.lowattack)%
	@UNITS.INF.SHOOTER
*****************************************************************
	@musketeer
 17.
	@musketeer.ext
%include(units;descr.inf.musket)%
%include(units;descr.canshoot)%
%include(units;descr.cantshotclose)%
%include(units;descr.build.lowspeed3)%
	@musketeeraus
 17.
	@musketeeraus.ext
%include(units;descr.inf.musket)%
%include(units;descr.canshoot)%
%include(units;descr.cantshotclose)%
%include(units;descr.build.lowspeed3)%
	@musketeernet
 17.
	@musketeernet.ext
%include(units;descr.inf.musket)%
%include(units;descr.canshoot)%
%include(units;descr.cantshotclose)%
%include(units;descr.build.lowspeed3)%
	@musketeerpol
 17.
	@musketeerpol.ext
%include(units;descr.inf.musket)%
%include(units;descr.canshoot)%
%include(units;descr.cantshotclose)%
%include(units;descr.params.highattack)%
%include(units;descr.build.lowspeed3)%
	@musketeerspa
 17.
	@musketeerspa.ext
%include(units;descr.inf.musket)%
%include(units;descr.canshoot)%
%include(units;descr.armored)%
%include(units;descr.cantshotclose)%
%include(units;descr.params.midattack)%
%include(units;descr.build.lowspeed3)%
	@musketeer18
 18.
	@musketeer18.ext
%include(units;descr.inf.musketbayonet)%
%include(units;descr.canmeleeandshoot)%
%include(units;descr.cost.lowafterupgrade)%
%include(units;descr.effective.melee)%
	@musketeer18pru
 18.
	@musketeer18pru.ext
%include(units;descr.inf.musketbayonet)%
%include(units;descr.canmeleeandshoot)%
%include(units;descr.cost.lowafterupgrade)%
%include(units;descr.effective.melee)%
	@musketeer18sax
 18.
	@musketeer18sax.ext
%include(units;descr.inf.musket)%
%include(units;descr.canshoot)%
%include(units;descr.cantshotclose)%
%include(units;descr.mosteffective.shooter)%
	@grenadier

	@grenadier.ext
%include(units;descr.eliteinf)%
%include(units;descr.any.musketbayonet)%
%include(units;descr.canshoot)%
%include(units;descr.effective.squareform)%
%include(units;descr.ability.grenades)%
	@grenadiersax

	@grenadiersax.ext
%include(units;descr.eliteinf)%
%include(units;descr.any.musketbayonet)%
%include(units;descr.canshoot)%
%include(units;descr.effective.squareform)%
%include(units;descr.ability.grenades)%
%include(units;descr.params.highattackprotection)%
%include(units;descr.cost.high2)%
	@chasseur

	@chasseur.ext
%include(units;descr.any.musketonly)%
%include(units;descr.canshoot)%
%include(units;descr.cantshotclose)%
%include(units;descr.cost.low)%
	@highlander
 
	@highlander.ext
%include(units;descr.any.musketonly)%
%include(units;descr.canshoot)%
%include(units;descr.cantshotclose)%
%include(units;descr.cost.low)%
	@strelet

	@strelet.ext
%include(units;descr.any.musket)%
%include(units;descr.canshoot)%
%include(units;descr.effective.onlywithinf)%
%include(units;descr.cantshotclose)%
%include(units;descr.params.highattack)%
%include(units;descr.build.lowspeed3)%
	@pandur

	@pandur.ext
%include(units;descr.inf.musket)%
%include(units;descr.canshoot)%
%include(units;descr.cantshotclose)%
%include(units;descr.mosteffective.shooter)%
	@serdiuk

	@serdiuk.ext
%include(units;descr.any.musket)%
%include(units;descr.canshoot)%
%include(units;descr.effective.onlywithinf)%
%include(units;descr.cantshotclose)%
%include(units;descr.mosteffective.shooter2)%
%include(units;descr.ability.highshootingrange)%
	@jannisary

	@jannisary.ext
%include(units;descr.any.musket)%
%include(units;descr.canshoot)%
%include(units;descr.effective.onlywithinf)%
%include(units;descr.cantshotclose)%
%include(units;descr.params.highattack)%
%include(units;descr.build.lowspeed)%
	@archer

	@archer.ext
%include(units;descr.any.bow)%
%include(units;descr.effective.onlywithinf)%
%include(units;descr.cantshotclose)%
%include(units;descr.ability.firearrows)%
	@UNITS.INF.SUPPORT
********************************ϳ*********************************
	@peaaus

	@peaaus.ext
%include(units;descr.ability.canextractresources)%
%include(units;descr.canbuildandrepair)%
%include(units;descr.ability.canfightwhenguarded)%
%include(units;descr.ability.canbecaptured)%
	@peaukr

	@peaukr.ext
%include(units;descr.ability.canextractresources)%
%include(units;descr.canbuildandrepair)%
%include(units;descr.ability.cannotbecaptured)%
	@peatur

	@peatur.ext
%include(units;peaaus.ext)%
	@pearus

	@pearus.ext
%include(units;peaaus.ext)%
	@peapol

	@peapol.ext
%include(units;peaaus.ext)%
	@peaspa

	@peaspa.ext
%include(units;peaaus.ext)%
	@peaeng

	@peaeng.ext
%include(units;peaaus.ext)%
	@officer
 17.
	@officer.ext
%include(units;descr.ability.createformation17)%
%include(units;descr.params.veryhighattackprotection)%
%include(units;descr.ability.consumegold)%
	@officertur

	@officertur.ext
%include(units;descr.ability.createformation)%
%include(units;descr.params.veryhighattackprotection)%
%include(units;descr.ability.consumegold)%
	@officerrus

	@officerrus.ext
%include(units;descr.ability.createformation17)%
%include(units;descr.params.veryhighattackprotection)%
%include(units;descr.ability.consumegold)%
	@officer18
 18.
	@officer18.ext
%include(units;descr.ability.createformation18)%
%include(units;descr.params.veryhighattackprotection)%
%include(units;descr.ability.consumegold)%
	@drummer
 17.
	@drummer.ext
%include(units;descr.ability.neededforformation17)%
%include(units;descr.ability.cannottfight)%
%include(units;descr.highvisionradius)%
	@drummerrus
 17.
	@drummerrus.ext
%include(units;descr.ability.neededforformation17)%
%include(units;descr.ability.cannottfight)%
%include(units;descr.highvisionradius)%
	@drummertur

	@drummertur.ext
%include(units;descr.ability.neededforformation)%
%include(units;descr.ability.cannottfight)%
%include(units;descr.highvisionradius)%
	@drummer18
 18.
	@drummer18.ext
%include(units;descr.ability.neededforformation18)%
%include(units;descr.ability.cannottfight)%
%include(units;descr.highvisionradius)%
	@bagpiper

	@bagpiper.ext
%include(units;descr.ability.neededforformation18)%
%include(units;descr.ability.cannottfight)%
%include(units;descr.highvisionradius)%
	@priest

	@priest.ext
%include(units;descr.canheal)%
	@padre

	@padre.ext
%include(units;descr.canheal)%
	@pope

	@pope.ext
%include(units;descr.canheal)%
	@mullah

	@mullah.ext
%include(units;descr.canheal)%
	@UNITS.CAV.FAST
******************************** *********************************
	@croat

	@croat.ext
%include(units;descr.cav.light.saber)%
%include(units;descr.effective.sabotage)%
%include(units;descr.combination.highbuildmovespeed)%
%include(units;descr.effective.notforminfheavycav)%
	@hussar

	@hussar.ext
%include(units;descr.cav.light.saber)%
%include(units;descr.effective.sabotage)%
%include(units;descr.combination.highbuildmovespeed)%
%include(units;descr.effective.notcuirassier)%
	@hussarpru

	@hussarpru.ext
%include(units;descr.cav.light.saber)%
%include(units;descr.effective.sabotage)%
%include(units;descr.combination.highbuildmovespeed)%
%include(units;descr.effective.notcuirassier)%
	@wingedhussar
 
	@wingedhussar.ext
%include(units;descr.cav.heavy.longpike)%
%include(units;descr.effective.infcavsabotage)%
%include(units;descr.armored)%
%include(units;descr.ability.highspeed)%
%include(units;descr.params.highattackprotection)%
%include(units;descr.build.lowspeed3)%
	@cossacksich
ѳ 
	@cossacksich.ext
%include(units;descr.cav.light.saber)%
%include(units;descr.effective.sabotage)%
%include(units;descr.mosteffective.speedcav)%
	@UNITS.CAV.SLOW
******************************** *********************************
	@reiter

	@reiter.ext
%include(units;descr.cav.heavy.sword)%
%include(units;descr.armored)%
%include(units;descr.effective.inflightcav)%
	@cuirassier
ʳ
	@cuirassier.ext
%include(units;descr.cav.heavy.broadsword)%
%include(units;descr.armored)%
%include(units;descr.effective.infcav2)%
%include(units;descr.params.highattackprotection)%
%include(units;descr.build.lowspeed2)%
%include(units;descr.cost.high)%
	@cavalryguard
 
	@cavalryguard.ext
%include(units;descr.cav.heavy.sword)%
%include(units;descr.armored)%
%include(units;descr.effective.inflightcav)%
	@reiterswe
 
	@reiterswe.ext
%include(units;descr.cav.heavy.sword)%
%include(units;descr.armored)%
%include(units;descr.effective.inflightcav)%
	@reiterpol
 
	@reiterpol.ext
%include(units;descr.cav.light.saber)%
%include(units;descr.effective.inf)%
%include(units;descr.build.highspeed)%
%include(units;descr.params.lowattack)%
	@hetman

	@hetman.ext
%include(units;descr.cav.any.saber)%
%include(units;descr.effective.infcav)%
%include(units;descr.params.veryhighattackprotection)%
%include(units;descr.combination.highcostlowbuildtime)%
	@cossackdon
 
	@cossackdon.ext
%include(units;descr.cav.light.spear)%
%include(units;descr.effective.inf)%
%include(units;descr.combination.highbuildspeedhighcost)%
	@vityaz

	@vityaz.ext
%include(units;descr.cav.heavy.mace)%
%include(units;descr.armored)%
%include(units;descr.effective.inflightcav)%
%include(units;descr.params.highattackprotection)%
%include(units;descr.combination.longbuildtimehighcost)%
	@cossackregister
 
	@cossackregister.ext
%include(units;descr.cav.light.pike)%
%include(units;descr.effective.inf)%
%include(units;descr.build.highspeed)%
%include(units;descr.cost.low2)%
	@spakh
 
	@spakh.ext
%include(units;descr.cav.light.longpike)%
%include(units;descr.effective.inf)%
%include(units;descr.build.highspeed)%
%include(units;descr.params.lowattackprotection)%
	@mameluke

	@mameluke.ext
%include(units;descr.cav.any.longpike)%
%include(units;descr.effective.inf)%
%include(units;descr.combination.highbuildspeedhighcost)%
	@UNITS.CAV.SHOOTERS
********************************ʳ *********************************
	@dragoon
 17.
	@dragoon.ext
%include(units;descr.cav.any.musket)%
%include(units;descr.canshoot)%
%include(units;descr.cantshotclose)%
%include(units;descr.ability.highshootingrange)%
%include(units;descr.combination.lowrateoffirehighbuildtime)%
	@dragoon18fra
 18.
	@dragoon18fra.ext
%include(units;descr.cav.any.musket)%
%include(units;descr.canshoot)%
%include(units;descr.cantshotclose)%
%include(units;descr.params.highattack)%
%include(units;descr.build.highspeed2)%
	@dragoon18
 18.
	@dragoon18.ext
%include(units;descr.cav.any.musket)%
%include(units;descr.canshoot)%
%include(units;descr.cantshotclose)%
%include(units;descr.params.highattack)%
%include(units;descr.combination.lowrateoffirehighbuildtime)%
	@kingmusketeer
 
	@kingmusketeer.ext
%include(units;descr.elitecav)%
%include(units;descr.any.musket)%
%include(units;descr.canshoot)%
%include(units;descr.cantshotclose)%
%include(units;descr.params.veryhighattack)%
%include(units;descr.build.lowspeed4)%
	@tatar

	@tatar.ext
%include(units;descr.cav.any.bow)%
%include(units;descr.canshoot)%
%include(units;descr.cantshotclose)%
%include(units;descr.ability.firearrows)%
	@UNITS.DIP.MERCENARIES
*****************************************************************
	@roundshierdip
%include(units;roundshier)% %include(units;descr.ability.mercenary)%
	@roundshierdip.ext
%include(units;descr.cost.nothigh)%
%include(units;descr.params.lowattackprotection)%
%include(units;descr.effective.mercgrenadier)%
	@grenadierdip
%include(units;grenadier)% %include(units;descr.ability.mercenary)%
	@grenadierdip.ext
%include(units;descr.eliteinf)%
%include(units;descr.any.musketbayonet)%
%include(units;descr.cost.low)%
%include(units;descr.params.lowshootdamage)%
%include(units;descr.ability.grenades)%
	@lightinfantrydip
%include(units;lightinfantry)% %include(units;descr.ability.mercenary)%
	@lightinfantrydip.ext
%include(units;descr.cost.nothigh2)%
%include(units;descr.params.lowattackprotection)%
	@archerdip
%include(units;archer)% %include(units;descr.ability.mercenary)%
	@archerdip.ext
%include(units;descr.inf.bow)%
%include(units;descr.cantshotclose)%
%include(units;descr.ability.firearrows)%
%include(units;descr.effective.ships)%
	@dragoon18dip
%include(units;dragoon18)% %include(units;descr.ability.mercenary)%
	@dragoon18dip.ext
%include(units;descr.cav.any.musket)%
%include(units;descr.canshoot)%
%include(units;descr.cantshotclose)%
%include(units;descr.ability.highrateoffire)%
%include(units;descr.ability.consumegold)%
%include(units;descr.ability.highshootcost)%
%include(units;descr.effective.merc)%
	@cossacksichdip
%include(units;cossacksich)% %include(units;descr.ability.mercenary)%
	@cossacksichdip.ext
%include(units;descr.cav.light.saber)%
%include(units;descr.effective.sabotage)%
%include(units;descr.mosteffective.speedcav)%
	@SHIPS
*****************************************************************
	@fishboat
 
	@fishboat.ext
%def%           .
	@yacht

	@yacht.ext
%def%   .
%pos% .
%pos%  .
%neg%  .
%neg%       .
	@yachttur
 
	@yachttur.ext
%def%         -  .
%def%         ,           .
	@galley

	@galley.ext
%def%   .
%pos%     :   .
%pos%      ,    .
%pos%        .
%neg%   .
%neg%  ,   .
%neg%       .
	@frigate

	@frigate.ext
%def%   .
%neg% .
%neg%       .
	@battleship
˳ 
	@battleship.ext
%def%   .
%pos%     .
%neg%    .
%neg%    .
%neg%  .
	@ferry

	@ferry.ext
%def%       .
%def%     80 .
	@xebec

	@xebec.ext
%def%   .
%pos%    .
%neg%       .
	@ARTILLERY
*****************************************************************
	@cannon

	@cannon.ext
%def%  .
%pos%  ,     .
%pos%      .
%pos%        .
%neg%   .
%neg%  ,   .
%neg%      .
%neg%       .
	@howitzer

	@howitzer.ext
%def%  .
%pos%   .
%pos%       .
%neg%    .
%neg%   .
%neg%  ,   .
%neg%      .
%neg%       .
	@mortar

	@mortar.ext
%def% .
%pos%     .
%pos%    .
%neg%     .
%pos%    .
%neg%   .
%neg%  ,   .
%neg%      .
%neg%       .
	@multicannon
 
	@multicannon.ext
%def%    .
%pos%    .
%pos%  .
%neg%   .
%neg%  ,    .
%neg%       .
%neg%       .
	@BUILDINGS.NATIONAL
******************************** *********************************
	@%nat%aca

	@%nat%aca.ext
%def%  .
%def%    㳿    .
%neg%   .
	@%nat%art
 
	@%nat%art.alternative
 
	@%nat%art.ext
%def%   .
%neg%   .
	@%nat%bar
 17.
	@%nat%bar.ext
%def%   ,    17 .
%pos%  %farm%  .
	@%nat%ba2
 18.
	@%nat%ba2.ext
%def%   ,    18 .
%pos%  %farm%  .
%neg%   18 .
	@%nat%bla

	@%nat%bla.ext
%def%   ,   .
%neg%   .
	@%nat%cen
 
	@%nat%cen.ext
%def%   .
%def%      ,   .
%pos%   %farm%  .
%neg%   .
%def%ϳ             .
	@%nat%dip
 
	@%nat%dip.ext
%def%    .
%neg%      .
	@%nat%hou
ĳ
	@%nat%hou.ext
%pos% %farm%  .
%neg%   .
	@%nat%sta

	@%nat%sta.ext
%def%    17 .
%pos%ϳ   18       18 .
	@%nat%tem

	@%nat%tem.ext
%def%   .
	@BUILDINGS.COMMON
******************************** *********************************
	@%com%coa

	@%com%coa.ext
%def%   .
%neg%   .
%def%ʳ ,    ,       .
%def%     .
%def%  ,          - 95.
	@%com%gol

	@%com%gol.ext
%def%   .
%neg%   .
%def%ʳ ,    ,       .
%def%     .
%def%  ,          - 95.
	@%com%iro

	@%com%iro.ext
%def%   .
%neg%   .
%def%ʳ ,    ,       .
%def%     .
%def%  ,          - 95.
	@%com%mar

	@%com%mar.ext
%def% ,    .
%neg%   .
	@%com%mil

	@%com%mil.ext
%def%      .
%def%      .
%neg%   .
%def%    ,       .
	@%com%sto

	@%com%sto.ext
%def%     ,  .
%neg%   .
	@%com%por

	@%com%por.ext
%def%   .
%def%     .
	@%com%sga
 
	@%com%sga.ext
%def%  .
%pos%    , ,   .
%def%      .
%def%      .
%neg%ϳ     .
	@%com%swa

	@%com%swa.ext
%def%  .
%pos%    , ,   .
%def%      .
%def%      .
%neg%ϳ     .
	@%com%tow

	@%com%tow.ext
%def% .
%pos%    , ,   .
%def%ϳ         ,     .
%def%     .
%neg%         .
	@%com%wga
 
	@%com%wga.ext
%def%     .
%def%     - .
%def%     .
	@%com%wwa

	@%com%wwa.ext
%def%     .
%def%     - .
%def%     .
	@field

	@_del_polaca
%include(units;ausaca)%
	@_del_polaca.ext
%include(units;ausaca.ext)%
	@_del_polart
%include(units;ausart)%
	@_del_polart.ext
%include(units;ausart.ext)%
	@_del_polbar
%include(units;ausbar)%
	@_del_polbar.ext
%include(units;ausbar.ext)%
	@_del_polba2
%include(units;ausba2)%
	@_del_polba2.ext
%include(units;ausba2.ext)%
	@_del_polbla
%include(units;ausbla)%
	@_del_polbla.ext
%include(units;ausbla.ext)%
	@_del_polcen
%include(units;auscen)%
	@_del_polcen.ext
%include(units;auscen.ext)%
	@_del_poldip
%include(units;ausdip)%
	@_del_poldip.ext
%include(units;ausdip.ext)%
	@_del_polhou
%include(units;aushou)%
	@_del_polhou.ext
%include(units;aushou.ext)%
	@_del_polsta
%include(units;aussta)%
	@_del_polsta.ext
%include(units;aussta.ext)%
	@_del_poltem
%include(units;austem)%
	@_del_poltem.ext
%include(units;austem.ext)%
	@UNIQUE
*********************      ********************
	@turbar

	@turbar.ext
%def%   ,   .
%pos%  %farm%  .
	@turtem

	@algtem

	@rustem
 
	@ukrtem
 
	@algbar
%include(units;turbar)%
	@algbar.ext
%include(units;turbar.ext)%
	@turcen.ext
%def%   .
%def%      ,   .
%pos%   %farm%  .
%neg%   .
	@algcen.ext
%include(units;turcen.ext)%
	@ruscen.ext
%include(units;turcen.ext)%
	@ukrbar.ext
%def%   .
%pos%  %farm%  .
	@tursta.ext
%def%   .
	@algsta.ext
%include(units;tursta.ext)%
	@ukrsta.ext
%include(units;tursta.ext)%
	@rushou

	@ukrhou

	@rusbar
 
	@ukrbar
  
	@turmar

	@algmar

	@turaca
̳
	@algaca
̳
	@misdonkey
 
	@misflagman

	@misgeneral

	@mistrader

	@misbridge
̳
	@misblg

	@misblg2

	@miscommandcenter
 
	@mistent

	@misyurt

	@archertur
 
	@archertur.ext
%include(units;descr.any.bow)%
%include(units;descr.effective.onlywithinf)%
%include(units;descr.cantshotclose)%
%include(units;descr.ability.firearrows)%
	@archerturdip
%include(units;archertur)%%include(units;descr.ability.mercenary)%
	@archerturdip.ext
%include(units;descr.inf.bow)%
%include(units;descr.cantshotclose)%
%include(units;descr.ability.firearrows)%
%include(units;descr.effective.ships)%
	@lightcavalry
 
	@lightcavalry.ext
%include(units;descr.cav.any.musket)%
%include(units;descr.canshoot)%
%include(units;descr.cantshotclose)%
%include(units;descr.params.highattack)%
%include(units;descr.combination.lowrateoffirehighbuildtime)%
	@lightcavalrydip
%include(units;lightcavalry)%%include(units;descr.ability.mercenary)%
	@lightcavalrydip.ext
%include(units;descr.cav.any.musket)%
%include(units;descr.canshoot)%
%include(units;descr.cantshotclose)%
%include(units;descr.ability.highrateoffire)%
%include(units;descr.ability.consumegold)%
%include(units;descr.ability.highshootcost)%
%include(units;descr.effective.merc)%