"VertexLitGeneric"
{
	"$basetexture" "Brick/brickwall048i"
	"$surfaceprop" "brick"
	"%keywords" "wasteland"
	"$bumpmap" "Brick/brickwall048i_normal"
	"$parallaxmap" "Brick/brickwall048i_height"
	"$parallaxmapscale" ".005"
}
