"VertexLitGeneric"
{
	"$baseTexture" "models\gtaiv\vehicles/vehicle_generic_tyrewallblack"
//	"$bumpmap" "models\gtaiv\vehicles/comet/vehicle_generic_tyrewall_normal"
//	"$phong" "1"
//	"$phongexponent" "20"
//	"$phongboost" ".3"	
//	"$phongfresnelranges"	"[.3 1 8]"
//	"$halflambert" "1"

	// Rim lighting parameters
//	"$rimlight" "1"												// To enable rim lighting (requires phong)
//	"$rimlightexponent" "4"										// Exponent for phong component of rim lighting	
//	"$rimlightboost" "1"	

//	"$normalmapalphaenvmapmask" 1
	"$envmapcontrast" 1
	"$envmap" "env_cubemap"
	//"$envmapfresnel" "1"
	//"$envmapFresnelMinMaxExp" "[.5 .6 .4]"
	"$envmaptint" "[.9 .9 .9]"
}
