{
  "modName": "GetDirty",
  "displayName": "Get Dirty",
  "minMcmVersion": 1,
  "content": [
    {
      "text": "<font size='30'><p align='center'>GET DIRTY (take a bath)</p></font>",
      "html": true,
      "type": "text"
    },
    {
      "type": "spacer"
    },
	{
      "text": "About",
      "type": "section"
    },
    {
      "text": "Get Dirty provides options to configure bathing, dirt effects and textures.",
      "type": "text"
    },
    { 
	  "type": "spacer" 
	},
	{
      "text": "Bathing",
      "type": "section"
    },
	{
      "text": "To wash off any dirt go swimming and stay in the water. The bathing event starts with undressing and ends with cleaning and redressing. Having finished the bath, a waiting timer prevents event repeats.\nYou can set the following timer durations:",
      "type": "text"
    },
    {
	  "id": "fTimeForSwimmingTimer:Main",
      "text": "- Swimming (before bathing)",
      "type": "slider",
      "help": "Game time in minutes. Range: 2 min - 20 min, Step: 1 min.",
      "valueOptions": {
        "min": 2.0,
        "max": 20.0,
        "step": 1.0,
	    "sourceType": "ModSettingFloat"
      }
    },
	{
	  "id": "fTimeForBathingTimer:Main",
      "text": "- Bathing (undress, get cleaned and redress)",
      "type": "slider",
      "help": "Game time in minutes. Range: 2 min - 20 min, Step: 1 min.",
      "valueOptions": {
        "min": 2.0,
        "max": 20.0,
        "step": 1.0,
	    "sourceType": "ModSettingFloat"
      }
    },
	{
	  "id": "fTimeForWaitingTimer:Main",
      "text": "- Waiting period (cannot take a bath)",
      "type": "slider",
      "help": "Game time in minutes. Range: 30 min - 12 h, Step: 30 min.",
      "valueOptions": {
        "min": 0.5,
        "max": 12.0,
        "step": 0.5,
	    "sourceType": "ModSettingFloat"
      }
    },
	{ 
	  "type": "spacer" 
	},
    {
      "text": "Dirt Effects",
      "type": "section"
    },
	{
      "text": "Dirtiness has four dirt tiers: clean, soiled, dirty and filthy.\nYou can configure the duration for the following dirt tiers:",
      "type": "text"
    },
	{
	  "id": "fTimeForCleanTimer:Main",
      "text": "- Clean Tier (after bathing)",
      "type": "slider",
      "help": "Game time in minutes. Range: 1 h - 24 h, Step: 1 h.",
      "valueOptions": {
        "min": 1.0,
        "max": 24.0,
        "step": 1.0,
	    "sourceType": "ModSettingFloat"
      }
    },
	{
	  "id": "fTimeForSoiledTimer:Main",
      "text": "- Soiled Tier (following the clean state)",
      "type": "slider",
      "help": "Game time in minutes. Range: 1 h - 24 h, Step: 1 h.",
      "valueOptions": {
        "min": 1.0,
        "max": 24.0,
        "step": 1.0,
	    "sourceType": "ModSettingFloat"
      }
    },
	{
	  "id": "fTimeForDirtyTimer:Main",
      "text": "- Dirty Tier (following the soiled state)",
      "type": "slider",
      "help": "Game time in minutes. Range: 1 h - 24 h, Step: 1 h.",
      "valueOptions": {
        "min": 1.0,
        "max": 24.0,
        "step": 1.0,
	    "sourceType": "ModSettingFloat"
      }
    },
	{
      "text": "Dirt tier duration settings will have no effect if CWSS Redux is installed.\nIn this case the durations correspond to the CWSS Redux states.",
      "type": "text"
    },
	{ 
	  "type": "spacer" 
	},
    {
      "text": "Dirt Textures",
      "type": "section"
    },
	{
      "text": "By default Get Dirty applies individual 4k textures for the dirt effect shaders.\nIf CWSS Redux is installed you have the option to choose the dirt effects shaders.",
      "type": "text"
    },
	{
      "id": "iDirtShaderEnabled:Main",
	  "text": "- Take the dirt textures and effect shaders from",
      "type": "stepper",
      "help": "Select the dirt effect shaders from GET DIRTY or CWSS.",
	  "valueOptions": {
        "sourceType": "ModSettingInt",
		"options": ["GET DIRTY", "CWSS"]
      }
    },
	{
      "text": "Dirt texture settings will have no effect if CWSS Redux is not installed.",
      "type": "text"
    }
  ]
}