Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics 4600 (ID=0x412)
    Vendor:   Intel
    VRAM:     880 MB
    Driver:   10.18.10.3540
Begin MonoManager ReloadAssembly
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Loading F:\bd\640zwb\64.0\64.0_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: F:\bd\640zwb\64.0\64.0_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading F:\bd\640zwb\64.0\64.0_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: F:\bd\640zwb\64.0\64.0_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading F:\bd\640zwb\64.0\64.0_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: F:\bd\640zwb\64.0\64.0_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading F:\bd\640zwb\64.0\64.0_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: F:\bd\640zwb\64.0\64.0_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading F:\bd\640zwb\64.0\64.0_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
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Loading F:\bd\640zwb\64.0\64.0_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
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Loading F:\bd\640zwb\64.0\64.0_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
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Loading F:\bd\640zwb\64.0\64.0_Data\Managed\NAudio.dll into Unity Child Domain
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Loading F:\bd\640zwb\64.0\64.0_Data\Managed\DOTween.dll into Unity Child Domain
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Loading F:\bd\640zwb\64.0\64.0_Data\Managed\DOTween43.dll into Unity Child Domain
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Loading F:\bd\640zwb\64.0\64.0_Data\Managed\DOTween46.dll into Unity Child Domain
Platform assembly: F:\bd\640zwb\64.0\64.0_Data\Managed\DOTween50.dll (this message is harmless)
Loading F:\bd\640zwb\64.0\64.0_Data\Managed\DOTween50.dll into Unity Child Domain
- Completed reload, in  0.236 seconds
Platform assembly: F:\bd\640zwb\64.0\64.0_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: F:\bd\640zwb\64.0\64.0_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 382)

<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

UnloadTime: 4.571646 ms
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C:/Users/admin/AppData/LocalLow/rebelrabbit/64_0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 382.
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Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 462.
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Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.529662 ms

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 1070.
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Setting up 1 worker threads for Enlighten.
  Thread -> id: 32fc -> priority: 1 
