<?xml version="1.0"?>
<_templates Include="plants" />
<PlantBrand
	PlantingMinSpacing="0.5"
	PlantingGroup="lying_tree"
	LocalYOcclusionOffset="0.05"
	AttachToGround="false"
>
	<Occlusion
		Size="(4.0; 10.0)"
		Intensity="0.4"
		Texture="occlusion_vertical.tga"
	/>
	<GameData>
		<WinchSocket ParentFrame="Bone1_cdt" Offset="(-0.117; 0.055; 0.012)" />
	</GameData>
	<PhysicsModel>
		<Body
			ModelFrame="Bone1_cdt"
			Mass="2000.0"
			Friction="2.5"
			ImpactType="Foliage"
			DebrisType="Foliage"
			NoSoftContacts="true"
			AngularDamping="40.0"
		>
			<Constraint Type="UnlimitedHinge" Axis="(1;0;0)" />
			<Body _template="BushBranch" ModelFrame="Bone2_cdt">
				<Constraint _template="BushBranch" />
			</Body>
			<Body _template="BushBranch" ModelFrame="Bone3_cdt">
				<Constraint _template="BushBranch" />
			</Body>
			<Body _template="BushBranch" ModelFrame="Bone4_cdt">
				<Constraint _template="BushBranch" />
			</Body>
			<Body _template="BushBranch" ModelFrame="Bone5_cdt">
				<Constraint _template="BushBranch" />
			</Body>
		</Body>
	</PhysicsModel>
</PlantBrand>
