<Ui xmlns = "http://www.blizzard.com/wow/ui/" xmlns:xsi = "http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation = "http://www.blizzard.com/wow/ui/ ..\FrameXML\UI.xsd">
	<Button name = "Lib_UIDropDownMenuButtonTemplate" virtual = "true">
		<Size x = "100" y = "16"/>
		<Layers>
			<Layer level = "BACKGROUND">
				<Texture name = "$parentHighlight" file = "Interface\QuestFrame\UI-QuestTitleHighlight" alphaMode = "ADD" setAllPoints = "true" hidden = "true"/>
			</Layer>
			<Layer level = "ARTWORK">
				<Texture name = "$parentCheck" file = "Interface\Common\UI-DropDownRadioChecks">
					<Size x = "16" y = "16"/>
					<Anchors>
						<Anchor point = "LEFT">
							<Offset x = "0" y = "0"/>
						</Anchor>
					</Anchors>
					<TexCoords left = "0" right = "0.5" top = "0.5" bottom = "1.0"/>
				</Texture>
				<Texture name = "$parentUnCheck" file = "Interface\Common\UI-DropDownRadioChecks">
					<Size x = "16" y = "16"/>
					<Anchors>
						<Anchor point = "LEFT">
							<Offset x = "0" y = "0"/>
						</Anchor>
					</Anchors>
					<TexCoords left = "0.5" right = "1.0" top = "0.5" bottom = "1.0"/>
				</Texture>
				<Texture name = "$parentIcon" hidden = "true">
					<Size>
						<AbsDimension x = "16" y = "16"/>
					</Size>
					<Anchors>
						<Anchor point = "RIGHT">
							<Offset x = "0" y = "0"/>
						</Anchor>
					</Anchors>
				</Texture>
			</Layer>
		</Layers>
		<Frames>
			<Button name = "$parentColorSwatch" hidden = "true">
				<Size>
					<AbsDimension x = "16" y = "16"/>
				</Size>
				<Anchors>
					<Anchor point = "RIGHT">
						<Offset>
							<AbsDimension x = "-6" y = "0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level = "BACKGROUND">
						<Texture name = "$parentSwatchBg">
							<Size>
								<AbsDimension x = "14" y = "14"/>
							</Size>
							<Anchors>
								<Anchor point = "CENTER">
									<Offset>
										<AbsDimension x = "0" y = "0"/>
									</Offset>
								</Anchor>
							</Anchors>
							<Color r = "1.0" g = "1.0" b = "1.0"/>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnClick>
						CloseMenus()
						Lib_UIDropDownMenuButton_OpenColorPicker(self:GetParent())
					</OnClick>
					<OnEnter>
						Lib_CloseDropDownMenus(self:GetParent():GetParent():GetID() + 1)
						_G[self:GetName().."SwatchBg"]:SetVertexColor(NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b)
						Lib_UIDropDownMenu_StopCounting(self:GetParent():GetParent())
					</OnEnter>
					<OnLeave>
						_G[self:GetName().."SwatchBg"]:SetVertexColor(HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b)
						Lib_UIDropDownMenu_StartCounting(self:GetParent():GetParent())
					</OnLeave>
				</Scripts>
				<NormalTexture name = "$parentNormalTexture" file = "Interface\ChatFrame\ChatFrameColorSwatch"/>
			</Button>
			<Button name = "$parentExpandArrow" hidden = "true">
				<Size>
					<AbsDimension x = "16" y = "16"/>
				</Size>
				<Anchors>
					<Anchor point = "RIGHT">
						<Offset>
							<AbsDimension x = "0" y = "0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						Lib_ToggleDropDownMenu(self:GetParent():GetParent():GetID() + 1, self:GetParent().value, nil, nil, nil, nil, self:GetParent().menuList, self)
					</OnClick>
					<OnEnter>
						local level = self:GetParent():GetParent():GetID() + 1
						local listFrame = _G["Lib_DropDownList"..level]
						if not listFrame or not listFrame:IsShown() or select(2, listFrame:GetPoint()) ~= self then
							Lib_ToggleDropDownMenu(level, self:GetParent().value, nil, nil, nil, nil, self:GetParent().menuList, self)
						end
						Lib_UIDropDownMenu_StopCounting(self:GetParent():GetParent())
					</OnEnter>
					<OnLeave>
						Lib_UIDropDownMenu_StartCounting(self:GetParent():GetParent())
					</OnLeave>
				</Scripts>
				<NormalTexture file = "Interface\ChatFrame\ChatFrameExpandArrow"/>
			</Button>
			<Button name = "$parentInvisibleButton" hidden = "true">
				<Anchors>
					<Anchor point = "TOPLEFT"/>
					<Anchor point = "BOTTOMLEFT"/>
					<Anchor point = "RIGHT" relativeTo = "$parentColorSwatch" relativePoint = "LEFT">
						<Offset>
							<AbsDimension x = "0" y = "0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnEnter>
						Lib_UIDropDownMenu_StopCounting(self:GetParent():GetParent())
						Lib_CloseDropDownMenus(self:GetParent():GetParent():GetID() + 1)
						local parent = self:GetParent()
						if parent.tooltipTitle and parent.tooltipWhileDisabled then
							if parent.tooltipOnButton then
								GameTooltip:SetOwner(parent, "ANCHOR_RIGHT")
								GameTooltip:AddLine(parent.tooltipTitle, 1.0, 1.0, 1.0)
								GameTooltip:AddLine(parent.tooltipText, nil, nil, nil, 1)
								GameTooltip:Show()
							else
								GameTooltip_AddNewbieTip(parent, parent.tooltipTitle, 1.0, 1.0, 1.0, parent.tooltipText, 1)
							end
						end
					</OnEnter>
					<OnLeave>
						Lib_UIDropDownMenu_StartCounting(self:GetParent():GetParent())
						GameTooltip:Hide()
					</OnLeave>
				</Scripts>
			</Button>
		</Frames>
		<Scripts>
			<OnLoad>
				self:SetFrameLevel(self:GetParent():GetFrameLevel()+2)
			</OnLoad>
			<OnClick>
				Lib_UIDropDownMenuButton_OnClick(self, button, down)
			</OnClick>
			<OnEnter>
				if self.hasArrow then
					local level = self:GetParent():GetID() + 1
					local listFrame = _G["Lib_DropDownList"..level]
					if not listFrame or not listFrame:IsShown() or select(2, listFrame:GetPoint()) ~= self then
						Lib_ToggleDropDownMenu(self:GetParent():GetID() + 1, self.value, nil, nil, nil, nil, self.menuList, self)
					end
				else
					Lib_CloseDropDownMenus(self:GetParent():GetID() + 1)
				end
				_G[self:GetName().."Highlight"]:Show()
				Lib_UIDropDownMenu_StopCounting(self:GetParent())
				if self.tooltipTitle then
					if self.tooltipOnButton then
						GameTooltip:SetOwner(self, "ANCHOR_RIGHT")
						GameTooltip:AddLine(self.tooltipTitle, 1.0, 1.0, 1.0)
						GameTooltip:AddLine(self.tooltipText)
						GameTooltip:Show()
					else
						GameTooltip_AddNewbieTip(self, self.tooltipTitle, 1.0, 1.0, 1.0, self.tooltipText, 1)
					end
				end
			</OnEnter>
			<OnLeave>
				_G[self:GetName().."Highlight"]:Hide()
				Lib_UIDropDownMenu_StartCounting(self:GetParent())
				GameTooltip:Hide()
			</OnLeave>
		</Scripts>
		<ButtonText name = "$parentNormalText">
			<Anchors>
				<Anchor point = "LEFT">
					<Offset x = "-5" y = "0"/>
				</Anchor>
			</Anchors>
		</ButtonText>
		<NormalFont style = "GameFontHighlightSmallLeft"/>
		<HighlightFont style = "GameFontHighlightSmallLeft"/>
		<DisabledFont style = "GameFontDisableSmallLeft"/>
	</Button>
	<Button name = "Lib_UIDropDownListTemplate" hidden = "true" frameStrata = "DIALOG" enableMouse = "true" virtual = "true">
		<Frames>
			<Frame name = "$parentBackdrop" setAllPoints = "true">
				<Backdrop bgFile = "Interface\DialogFrame\UI-DialogBox-Background-Dark" edgeFile = "Interface\DialogFrame\UI-DialogBox-Border" tile = "true">
					<BackgroundInsets>
						<AbsInset left = "11" right = "12" top = "12" bottom = "9"/>
					</BackgroundInsets>
					<TileSize>
						<AbsValue val = "32"/>
					</TileSize>
					<EdgeSize>
						<AbsValue val = "32"/>
					</EdgeSize>
				</Backdrop>
			</Frame>
			<Frame name = "$parentMenuBackdrop" setAllPoints = "true">
				<Backdrop bgFile = "Interface\Tooltips\UI-Tooltip-Background" edgeFile = "Interface\Tooltips\UI-Tooltip-Border" tile = "true">
					<EdgeSize>
						<AbsValue val = "16"/>
					</EdgeSize>
					<TileSize>
						<AbsValue val = "16"/>
					</TileSize>
					<BackgroundInsets>
						<AbsInset left = "5" right = "5" top = "5" bottom = "4"/>
					</BackgroundInsets>
				</Backdrop>
				<Scripts>
					<OnLoad>
						self:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g, TOOLTIP_DEFAULT_COLOR.b)
						self:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r, TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b)
					</OnLoad>
				</Scripts>
			</Frame>
			<Button name = "$parentButton1" inherits = "Lib_UIDropDownMenuButtonTemplate" id = "1"/>
			<Button name = "$parentButton2" inherits = "Lib_UIDropDownMenuButtonTemplate" id = "2"/>
			<Button name = "$parentButton3" inherits = "Lib_UIDropDownMenuButtonTemplate" id = "3"/>
			<Button name = "$parentButton4" inherits = "Lib_UIDropDownMenuButtonTemplate" id = "4"/>
			<Button name = "$parentButton5" inherits = "Lib_UIDropDownMenuButtonTemplate" id = "5"/>
			<Button name = "$parentButton6" inherits = "Lib_UIDropDownMenuButtonTemplate" id = "6"/>
			<Button name = "$parentButton7" inherits = "Lib_UIDropDownMenuButtonTemplate" id = "7"/>
			<Button name = "$parentButton8" inherits = "Lib_UIDropDownMenuButtonTemplate" id = "8"/>
		</Frames>
		<Scripts>
			<OnClick>
				self:Hide()
			</OnClick>
			<OnEnter>
				Lib_UIDropDownMenu_StopCounting(self, motion)
			</OnEnter>
			<OnLeave>
				Lib_UIDropDownMenu_StartCounting(self, motion)
			</OnLeave>
			<OnUpdate>
				Lib_UIDropDownMenu_OnUpdate(self, elapsed)
			</OnUpdate>
			<OnShow>
				for i = 1, LIB_UIDROPDOWNMENU_MAXBUTTONS do
					if not self.noResize then
						_G[self:GetName().."Button"..i]:SetWidth(self.maxWidth)
					end
				end
				if not self.noResize then
					self:SetWidth(self.maxWidth+25)
				end
				self.showTimer = nil
				if self:GetID() > 1 then
					self.parent = _G["Lib_DropDownList"..(self:GetID() - 1)]
				end
			</OnShow>
			<OnHide>
				Lib_UIDropDownMenu_OnHide(self)
			</OnHide>
		</Scripts>
	</Button>

	<Frame name="Lib_UIDropDownMenuTemplate" virtual="true">
		<Size>
			<AbsDimension x="40" y="32"/>
		</Size>
		<Layers>
			<Layer level="ARTWORK">
				<Texture name="$parentLeft" file="Interface\Glues\CharacterCreate\CharacterCreate-LabelFrame">
					<Size>
						<AbsDimension x="25" y="64"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT">
							<Offset>
								<AbsDimension x="0" y="17"/>
							</Offset>
						</Anchor>
					</Anchors>
					<TexCoords left="0" right="0.1953125" top="0" bottom="1"/>
				</Texture>
				<Texture name="$parentMiddle" file="Interface\Glues\CharacterCreate\CharacterCreate-LabelFrame">
					<Size>
						<AbsDimension x="115" y="64"/>
					</Size>
					<Anchors>
						<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"/>
					</Anchors>
					<TexCoords left="0.1953125" right="0.8046875" top="0" bottom="1"/>
				</Texture>
				<Texture name="$parentRight" file="Interface\Glues\CharacterCreate\CharacterCreate-LabelFrame">
					<Size>
						<AbsDimension x="25" y="64"/>
					</Size>
					<Anchors>
						<Anchor point="LEFT" relativeTo="$parentMiddle" relativePoint="RIGHT"/>
					</Anchors>
					<TexCoords left="0.8046875" right="1" top="0" bottom="1"/>
				</Texture>
				<FontString name="$parentText" inherits="GameFontHighlightSmall" wordwrap="false" justifyH="RIGHT">
					<Size>
						<AbsDimension x="0" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="RIGHT" relativeTo="$parentRight">
							<Offset>
								<AbsDimension x="-43" y="2"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
			</Layer>
			<Layer level="OVERLAY">
				<Texture name="$parentIcon" hidden="true">
					<Size>
						<AbsDimension x="16" y="16"/>
					</Size>
					<Anchors>
						<Anchor point="LEFT">
							<Offset x="30" y="2"/>
						</Anchor>
					</Anchors>
				</Texture>
			</Layer>
		</Layers>
		<Frames>
			<Button name="$parentButton"  motionScriptsWhileDisabled="true" >
				<Size>
					<AbsDimension x="24" y="24"/>
				</Size>
				<Anchors>
					<Anchor point="TOPRIGHT" relativeTo="$parentRight">
						<Offset>
							<AbsDimension x="-16" y="-18"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnEnter>
						local parent = self:GetParent();
						local myscript = parent:GetScript("OnEnter");
						if(myscript ~= nil) then
							myscript(parent);
						end
					</OnEnter>
					<OnLeave>
						local parent = self:GetParent();
						local myscript = parent:GetScript("OnLeave");
						if(myscript ~= nil) then
							myscript(parent);
						end
					</OnLeave>
					<OnClick>
						Lib_ToggleDropDownMenu(nil, nil, self:GetParent());
						PlaySound("igMainMenuOptionCheckBoxOn");
					</OnClick>
				</Scripts>
				<NormalTexture name="$parentNormalTexture" file="Interface\ChatFrame\UI-ChatIcon-ScrollDown-Up">
					<Size>
						<AbsDimension x="24" y="24"/>
					</Size>
					<Anchors>
						<Anchor point="RIGHT"/>
					</Anchors>
				</NormalTexture>
				<PushedTexture name="$parentPushedTexture" file="Interface\ChatFrame\UI-ChatIcon-ScrollDown-Down">
					<Size>
						<AbsDimension x="24" y="24"/>
					</Size>
					<Anchors>
						<Anchor point="RIGHT"/>
					</Anchors>
				</PushedTexture>
				<DisabledTexture name="$parentDisabledTexture" file="Interface\ChatFrame\UI-ChatIcon-ScrollDown-Disabled">
					<Size>
						<AbsDimension x="24" y="24"/>
					</Size>
					<Anchors>
						<Anchor point="RIGHT"/>
					</Anchors>
				</DisabledTexture>
				<HighlightTexture name="$parentHighlightTexture" file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD">
					<Size>
						<AbsDimension x="24" y="24"/>
					</Size>
					<Anchors>
						<Anchor point="RIGHT"/>
					</Anchors>
				</HighlightTexture>
			</Button>
		</Frames>
		<Scripts>
			<OnHide>
				Lib_CloseDropDownMenus();
			</OnHide>
		</Scripts>
	</Frame>
</Ui>