	local Sequences = GSMasterSequences

------------------
----- Monk
------------------

Sequences['酒仙'] = {
PreMacro = [[
/targetenemy [noharm][dead]
]],
"/castsequence reset=15 碧玉疾风,铁骨酒,幻灭猛击,醉酿投,猛虎掌,幻灭猛击,火焰之息,碧玉疾风,铁骨酒,猛虎掌,幻灭猛击,醉酿投,猛虎掌,猛虎掌,碧玉疾风,猛虎掌,铁骨酒,幻灭猛击,火焰之息,猛虎掌,幻灭猛击,醉酿投,碧玉疾风,幻灭猛击,铁骨酒,猛虎掌,猛虎掌,幻灭猛击,火焰之息,碧玉疾风,幻灭猛击,醉酿投,猛虎掌,铁骨酒,幻灭猛击,猛虎掌,猛虎掌",
"/cast [@player]爆炸酒桶",
PostMacro = [[
]],
}

Sequences['踏风'] = {
PreMacro = [[
/targetenemy [noharm][dead]
]],
"/castsequence [nochanneling:怒雷破]reset=6 猛虎掌,幻灭踢,猛虎掌,旭日东升踢,猛虎掌,幻灭踢,猛虎掌,幻灭踢,猛虎掌,怒雷破,猛虎掌,旭日东升踢,猛虎掌,幻灭踢,猛虎掌,幻灭踢",
"/cast 升龙霸",
PostMacro = [[
]],
}

Sequences['踏A'] = {
PreMacro = [[
/targetenemy [noharm][dead]
]],
"/castsequence [nochanneling:怒雷破]reset=6 猛虎掌,幻灭踢,猛虎掌,旭日东升踢,猛虎掌,神鹤引项踢,猛虎掌,幻灭踢,猛虎掌,幻灭踢,猛虎掌,怒雷破,猛虎掌,旭日东升踢,猛虎掌,幻灭踢,猛虎掌,神鹤引项踢,猛虎掌,幻灭踢",
"/cast 升龙霸",
PostMacro = [[
]],
}

