local L = {}
_G.StufRaidOptionsLocalization = L

L["Tooltip goes here"] = true
L["Preview Groups"] = true
L["Preview Unit Layout"] = true
L["None"] = true
L["Normal"] = true
L["Zoom"] = true
L["Normal with Events"] = true
L["Zoom with Events"] = true
L["Loss Value"] = true
L["Loss Value with no 'K'"] = true
L["Percentage"] = true
L["Percentage w/o Sign"] = true
L["Remaining"] = true
L["Current/Maximum"] = true
L["Only Inactive Status"] = true
L["Power Type"] = true
L["Dark Power Type"] = true
L["Class"] = true
L["Dark Class"] = true
L["Reaction"] = true
L["Dark Reaction"] = true
L["Reaction NPC, Class PC"] = true
L["Dark Reaction NPC, Class PC"] = true
L["Custom"] = true
L["BACKGROUND"] = true
L["LOW"] = true
L["MEDIUM"] = true
L["HIGH"] = true
L["DIALOG"] = true
L["X Position"] = true
L["Y Position"] = true
L["Width"] = true
L["Height"] = true
L["Alpha"] = true
L["Frame Level"] = true
L["Font"] = true
L["Font Size"] = true
L["Font Extras"] = true
L["None"] = true
L["OUTLINE"] = true
L["THICKOUTLINE"] = true
L["MONOCHROME"] = true
L["OUTLINE|MONOCHROME"] = true
L["THICKOUTLINE|MONOCHROME"] = true
L["Font Color"] = true
L["Note that StufRaid's Power Bar is only enabled if the power type is mana."] = true
L["Backdrop Color Method"] = true
L["Backdrop Custom Color"] = true
L["Backdrop Alpha"] = true
L["Bar Color Method"] = true
L["Bar Custom Color"] = true
L["Bar Alpha"] = true
L["Vertical Orientation"] = true
L["Reverse Direction"] = true
L["Fill on Loss"] = true
L["Full Value If Inactive"] = true
L["Bar Left Offset"] = true
L["Bar Right Offset"] = true
L["Bar Top Offset"] = true
L["Bar Bottom Offset"] = true
L["Health Bar"] = true
L["Power Bar"] = true
L["Color By"] = true
L["H Justify"] = true
L["Left"] = true
L["Center"] = true
L["Right"] = true
L["V Justify"] = true
L["Top"] = true
L["Bottom"] = true
L["Shadow Offset X"] = true
L["Shadow Offset Y"] = true
L["Number Format"] = true
L["Show Group Number"] = true
L["Characters Limit"] = true
L["Set to 0 to disable"] = true
L["Name Text"] = true
L["Health Text"] = true
L["Power Text"] = true
L["Columns"] = true
L["Rows"] = true
L["Column Spacing"] = true
L["Row Spacing"] = true
L["Growth"] = true
L["Hide Buffs If Debuffed"] = true
L["Show Cooldown Pie"] = true
L["Enabling may decrease performance."] = true
L["Hide OmniCC"] = true
L["Buff Icons"] = true
L["Debuff Icons"] = true
L["Alert Icons"] = true
L["Raid Target Icon"] = true
L["Combat Icon"] = true
L["Voice Icon"] = true
L["Leader Icon"] = true
L["Loot Icon"] = true
L["Unit Width"] = true
L["Unit Height"] = true
L["Group by Class"] = true
L["Show Anchor"] = true
L["Lock Anchor"] = true
L["Custom Tooltip Position"] = true
L["Tooltip Anchor"] = true
L["TOP"] = true
L["BOTTOM"] = true
L["LEFT"] = true
L["RIGHT"] = true
L["TOP"] = true
L["LEFT"] = true
L["TOP"] = true
L["RIGHT"] = true
L["BOTTOM"] = true
L["LEFT"] = true
L["BOTTOM"] = true
L["RIGHT"] = true
L["Tooltip X"] = true
L["Tooltip Y"] = true
L["Hide Tooltip in Combat"] = true
L["Group"] = true
L["Label Text"] = true
L["Sort Direction"] = true
L["Ascending"] = true
L["Descending"] = true
L["Sort by Name"] = true
L["Will not function properly if a group appears more than once under the 'Raid' supergroup."] = true
L["Add/Remove"] = true
L["Class Order: "] = true
L["Group Order: "] = true
L["Header"] = true
L["Visual Heal Bar"] = true
L["Your Heal"] = true
L["Other Heal"] = true
L["Max Overheal"] = true
L["Invalid spell ID."] = true
L["Global"] = true
L["Only configure while out of combat. For more info or to report bugs, go here:"] = true
L["Statusbar Texture"] = true
L["Border Texture"] = true
L["Name Font"] = true
L["Number Font"] = true
L["Frame Strata"] = true
L["Number Shorten Start"] = true
L["Value must be a number."] = true
L["Out-of-Range Fade Alpha"] = true
L["Inactive Fade Alpha"] = true
L["Titles' Font Size"] = true
L["Titles' Font Color"] = true
L["Hide in Arena"] = true
L["Dead Text"] = true
L["Ghost Text"] = true
L["Offline Text"] = true
L["Base Color"] = true
L["Color that begins to appear as the frame fades"] = true
L["Background Color"] = true
L["Border Color"] = true
L["Target Border Color"] = true
L["Aggro Border Color"] = true
L["Mouseover Border Color"] = true
L["Text Shadow Color"] = true
L["Inactive Text Color"] = true
L["Class Colors"] = true
L["Reaction Colors"] = true
L["Power Type Colors"] = true
L["Restore Defaults"] = true
L["Automatically reloads UI"] = true
L["Save Per Character"] = true
L["Automatically reloads UI and may reset settings for other characters."] = true
L["Copy to Next Char"] = true
L["Current settings will be copied to next character login."] = true
L["Individual group headers each have their own position settings relative to this anchor.  Look under HeaderN to adjust them."] = true
L["Header"] = true
L["Aura Filters"] = true
L["Filter inputs accept either spell name or spell ID. These settings are saved per character."] = true
L["Buffs Filter"] = true
L["Castable, Plus Include and Minus Exclude"] = true
L["All, No Filters"] = true
L["Any of Mine Except Exclude Filter"] = true
L["Only Mine in Include Filter"] = true
L["Any in Include Filter"] = true
L["Disabled"] = true
L["Include Filter Add"] = true
L["Include Filter Remove"] = true
L["Exclude Filter Add"] = true
L["Exclude Filter Remove"] = true
L["Debuffs Filter"] = true
L["Curable, Plus Include and Minus Exclude"] = true
L["All, No Filters"] = true
L["Any in Include Filter"] = true
L["Disabled"] = true
L["Alerts Filter"] = true
L["Special attention buffs/debuffs aside from the above filtering. This is also used for vehicle and ready check statuses."] = true
L["Buff Add"] = true
L["Buff Remove"] = true
L["Debuff Add"] = true
L["Debuff Remove"] = true
L["Use !ClassColors"] = true
L["Fast Health Updates"] = true
L["Maybe updates health info faster but guarantees increased CPU usage."] = true
L["Thousand Short"] = true
L["Million Short"] = true