if GetLocale() ~= 'zhTW' then return end

local L = {}
_G.StufRaidOptionsLocalization = L

L["Tooltip goes here"] = "說明文字"
L["Preview Groups"] = "預覽隊伍"
L["Preview Unit Layout"] = "預覽單位樣式"
L["None"] = "無"
L["Normal"] = "普通"
L["Zoom"] = "放大"
L["Normal with Events"] = "普通，帶有事件"
L["Zoom with Events"] = "放大，帶有事件"
L["Loss Value"] = "缺損值"
L["Loss Value with no 'K'"] = "缺損值，不帶K縮寫字元"
L["Percentage"] = "百分比"
L["Percentage w/o Sign"] = "不帶%號的百分比"
L["Remaining"] = "剩餘"
L["Current/Maximum"] = "當前/最大"
L["Only Inactive Status"] = "僅顯示非活動狀態"
L["Power Type"] = "能量類型"
L["Dark Power Type"]  = "暗化能量類型"
L["Class"]  = "職業"
L["Dark Class"]  = "暗化職業顏色"
L["Reaction"]  = "反應色"
L["Dark Reaction"]  = "暗化反應色"
L["Reaction NPC/PVP, else Class"]  = "按NPC/PvP反應，否則為職業"
L["Dark Reaction NPC/PVP, else Class"]  = "暗化NPC/PvP反應，否則為職業"
L["Custom"]  = "自訂"
L["BACKGROUND"]  = "背景"
L["LOW"]  = "低"
L["MEDIUM"]  = "中"
L["HIGH"]  = "高"
L["DIALOG"]  = "對話方塊"
L["X Position"]  = "橫向位置"
L["Y Position"]  = "縱向位置"
L["Width"]  = "寬度"
L["Height"]  = "高度"
L["Alpha"] = ""
L["Frame Level"]  = "框體層級"
L["Font"]  = "字體"
L["Font Size"]  = "文字大小"
L["Font Extras"]  = "字體效果"
L["None"]  = "無"
L["OUTLINE"]  = "描邊"
L["THICKOUTLINE"]  = "厚描邊"
L["MONOCHROME"]  = "黑白"
L["OUTLINE|MONOCHROME"]  = "描邊|黑白"
L["THICKOUTLINE|MONOCHROME"]  = "厚描邊|黑白"
L["Font Color"]  = "文字顏色"
L["Note that StufRaid's Power Bar is only enabled if the power type is mana."] = ""
L["Backdrop Color Method"] = "疊底著色方式"
L["Backdrop Custom Color"] = "疊底自訂顏色"
L["Backdrop Alpha"] = "疊底透明度"
L["Bar Color Method"] = "狀態條著色方式"
L["Bar Custom Color"] = "狀態條自訂顏色"
L["Bar Alpha"] = "狀態條透明度"
L["Vertical Orientation"] = "垂直方向"
L["Reverse Direction"] = "反向"
L["Fill on Loss"] = "缺損時填充"
L["Full Value If Inactive"] = "非活動時顯示為滿"
L["Bar Left Offset"] = "狀態條左偏移"
L["Bar Right Offset"] = "狀態條右偏移"
L["Bar Top Offset"] = "狀態條上偏移"
L["Bar Bottom Offset"] = "狀態條下偏移"
L["Health Bar"] = "生命條"
L["Power Bar"] = "能量條"
L["Color By"] = "著色方式"
L["H Justify"]  = "水準對齊"
L["Left"]  = "左"
L["Center"] = ""
L["Right"]  = "右"
L["V Justify"]  = "垂直對齊"
L["Top"]  = "上"
L["Bottom"]  = "下"
L["Shadow Offset X"]  = "陰影橫向偏移"
L["Shadow Offset Y"]  = "陰影縱向偏移"
L["Number Format"] = "數位格式"
L["Show Group Number"] = "顯示小隊編號"
L["Characters Limit"] = "字數限制"
L["Set to 0 to disable"] = "設置0為取消"
L["Name Text"] = "名稱文字"
L["Health Text"] = "生命文字"
L["Power Text"] = "能量文字"
L["Columns"] = "列"
L["Rows"] = "行"
L["Column Spacing"] = "列間距"
L["Row Spacing"] = "行間距"
L["Growth"] = "增長"
L["Hide Buffs If Debuffed"] = "受到debuff影響時隱藏buff"
L["Show Cooldown Pie"] = "顯示計時漩渦"
L["Enabling may decrease performance."] = "啟用可能降低性能"
L["Hide OmniCC"] = "隱藏OmniCC顯示"
L["Buff Icons"] = "Buff圖示"
L["Debuff Icons"] = "Debuff圖示"
L["Alert Icons"] = "警報圖示"
L["Raid Target Icon"] = "團隊靶心圖表標"
L["Combat Icon"] = "戰鬥圖示"
L["Voice Icon"] = "語音圖示"
L["Leader Icon"] = "領袖圖示"
L["Loot Icon"] = "拾取圖示"
L["Unit Width"] = "單位寬度"
L["Unit Height"] = "單位高度"
L["Group by Class"] = "按職業分組"
L["Show Anchor"] = "顯示錨點"
L["Lock Anchor"] = "鎖定錨點"
L["Custom Tooltip Position"] = "自訂提示位置"
L["Tooltip Anchor"] = "提示錨點"
L["TOP"] = "上"
L["BOTTOM"] = "下"
L["LEFT"] = "左"
L["RIGHT"] = "右"
L["Tooltip X"] = "提示橫向位置"
L["Tooltip Y"] = "提示縱向位置"
L["Hide Tooltip in Combat"] = "戰鬥中隱藏提示"
L["Group"] = "小隊"
L["Label Text"] = "標籤文字"
L["Sort Direction"] = "排列方向"
L["Ascending"] = "昇冪"
L["Descending"] = "降冪"
L["Sort by Name"] = "按名字排序"
L["Will not function properly if a group appears more than once under the 'Raid' supergroup."] = "如果某個小隊在Raid超級組下出現了多次可能無法正常工作"
L["Add/Remove"] = "添加/移除"
L["Class Order: "] = "職業順序："
L["Group Order: "] = "小隊順序："
L["Header"] = "標題頭"
L["Visual Heal Bar"] = "視覺化治療"
L["Your Heal"]  = "你的治療"
L["Other Heal"]  = "其他人的治療"
L["Max Overheal"] = "最大過量治療"
L["Invalid spell ID."] = "法術ID無效"
L["Global"] = "全域"
L["Only configure while out of combat. For more info or to report bugs, go here:"]  = "只能在戰鬥外設置，要查看更多資訊或報告錯誤，請訪問："
L["Statusbar Texture"] = "狀態條材質"
L["Border Texture"]  = "邊框材質"
L["Name Font"] = "名稱字體"
L["Number Font"] = "數位字體"
L["Frame Strata"] = "框體層級"
L["Number Shorten Start"] = "大於此值的數字簡化"
L["Value must be a number."] = "必須是數位"
L["Out-of-Range Fade Alpha"] = "超出距離淡出透明度"
L["Inactive Fade Alpha"] = "不活動狀態透明度"
L["Titles' Font Size"] = "標題文字大小"
L["Titles' Font Color"] = "標題文字顏色"
L["Hide in Arena"] = "在競技場中隱藏"
L["Dead Text"] = "死亡文字"
L["Ghost Text"] = "靈魂狀態文字"
L["Offline Text"] = "離線文字"
L["Base Color"] = "基礎顏色"
L["Color that begins to appear as the frame fades"] = "在框體淡出時顯示的顏色"
L["Background Color"] = "背景顏色"
L["Border Color"] = "邊框顏色"
L["Target Border Color"] = "目標邊框顏色"
L["Aggro Border Color"] = "仇恨邊框顏色"
L["Mouseover Border Color"] = "滑鼠指向框體顏色"
L["Text Shadow Color"] = "文字陰影顏色"
L["Inactive Text Color"] = "不活動狀態文字顏色"
L["Class Colors"]  = "職業顏色"
L["Reaction Colors"]  = "反應顏色"
L["Power Type Colors"]  = "能量類型顏色"
L["Restore Defaults"]  = "恢復默認"
L["Automatically reloads UI"]  = "自動重載介面"
L["Save Per Character"]  = "角色獨立保存"
L["Automatically reloads UI and may reset settings for other characters."]  = "自動重載介面，可能重置其他角色的設置"
L["Copy to Next Char"]  = "複製到下一個角色"
L["Current settings will be copied to next character login."]  = "當前設置將在登入下一個角色時複製"
L["Individual group headers each have their own position settings relative to this anchor.  Look under HeaderN to adjust them."] = "每個小隊的標題頭的位置設置都是獨立於這個錨點相關的，在標題N下尋找設置。"
L["Header"] = "標題"
L["Aura Filters"] = "法術效果過濾"
L["Filter inputs accept either spell name or spell ID. These settings are saved per character."] = "過濾支持法術名或法術ID，每個角色的設置獨立保存。"
L["Buffs Filter"] = "增益過濾"
L["Castable, Plus Include and Minus Exclude"] = "可施放，+包含，-排除"
L["All, No Filters"] = "所有，無過濾"
L["Any of Mine Except Exclude Filter"] = "我的任何法術，除了..."
L["Only Mine in Include Filter"] = "只包括我的"
L["Any in Include Filter"] = "包括所有"
L["Disabled"] = "禁用"
L["Include Filter Add"] = "添加包括"
L["Include Filter Remove"] = "移除包括"
L["Exclude Filter Add"] = "添加排除"
L["Exclude Filter Remove"] = "移除排除"
L["Debuffs Filter"] = "Debuff過濾"
L["Curable, Plus Include and Minus Exclude"] = "可解除，+包括，-排除"
L["All, No Filters"] = "所有，無過濾"
L["Any in Include Filter"] = "包括所有"
L["Disabled"] = "禁用"
L["Alerts Filter"] = "警報過濾"
L["Special attention buffs/debuffs aside from the above filtering. This is also used for vehicle and ready check statuses."] = "在上述過濾之外的特別提示，同時也被用於載具和準備就緒檢查狀態"
L["Buff Add"] = "添加buff"
L["Buff Remove"] = "移除buff"
L["Debuff Add"] = "添加debuff"
L["Debuff Remove"] = "移除debuff"
L["Use !ClassColors"] = "使用!ClassColors"
L["Fast Health Updates"] = "快速更新生命值"
L["Maybe updates health info faster but guarantees increased CPU usage."] = "使得生命值訊息更新更快速但會使用更多CPU資源"
L["Thousand Short"] = "千位數簡寫"
L["Million Short"] = "百萬數字簡寫"