VER 3 0000000000000011 " framework" "ACHIEVEMENT_GUILD_RIDELIKETHEWIND"
/run print( GetMouseFocus():GetName() )
END
VER 3 0000000000000012 "11" "SPELL_HOLY_PRAYEROFMENDINGTGA"
SetCVar("ffxGlow",0)
END
VER 3 000000000000000F "11111" "ACHIEVEMENT_GUILDPERK_FASTTRACK_RANK2"
/print GetMouseFocus():GetName()
END
VER 3 000000000000001F "123" "SPELL_SHADOW_TELEPORT"
/run local t={["1"]=43730,["2"]=43731,["3"]=43732, ["4"]=43733, ["5"]=43734, ["6"]=43735, ["7"]=43736, ["8"]=43737, ["9"]=43760, ["10"]=43761} for k,v in pairs(t) do print(k,IsQuestFlaggedCompleted(v) and "已完成" or "未完成") end
END
VER 3 0000000000000010 "a1" "INV_MISC_QUESTIONMARK"
END
VER 3 0000000000000021 "Avenge" "SPELL_HOLY_AVENGINEWRATH"
#showtooltip Avenging wrath
/use 13
/use 14
/cast Avenging wrath
END
VER 3 000000000000000E "BF_Mount" "ability_mount_charger"
/bfmount
END
VER 3 0000000000000001 "Decursive" "INV_MISC_QUESTIONMARK"
/script DecursiveRootTable.Dcr:Println('没有相关技能')
END
VER 3 0000000000000013 "great" "ACHIEVEMENT_GUILDPERK_FASTTRACK_RANK2"
关闭死亡特效:   /console ffxDeath 0
关闭全屏幕泛光:   /console ffxGlow 0
检查FB团员有无进度/DBM lockout
检查有无安装插件/DBM ver
自定义计时条/DBM timer <秒> <文本>
/DBM pull <秒>
/DBM break <分钟>
/DBM arrow <Unit ID> 创建箭头
/DBM arrow hide 隐藏箭头
/DBM arrow move 解锁、锁定箭头
END
VER 3 0000000000000014 "RL" "INV_WAND_1H_ORGRIMMARRAID_D_01"
/console reloadui
END
VER 3 0000000000000015 "TalentPanel" "ACHIEVEMENT_GUILDPERK_MRPOPULARITY_RANK2"
/click TalentMicroButton
/run PlayerTalentFrame:SetPoint("TOPLEFT", 650, -410)
/run PlayerTalentFrame:SetScale(.85)
/run WeakAuras.ScanEvents("EVN_O")
END
VER 3 0000000000000016 "加速" "INV_Misc_QuestionMark"
#showtooltip 漂浮术
/use 10
/cast 漂浮术
END
VER 3 000000000000000D "取消标记" "ABILITY_SPY"
/click CompactRaidFrameManagerDisplayFrameLeaderOptionsRaidWorldMarkerButton
/click DropDownList1Button6
END
VER 3 0000000000000006 "吃糖，绝望祷言" "SPELL_HOLY_TESTOFFAITH"
#showtooltip 恢复
/use 治疗石
/cast 绝望祷言
END
VER 3 000000000000001E "喊话宏" "ABILITY_MONK_ZENFLIGHT"
/script T,F=T or 0,F or CreateFrame("frame")if X then X=nil else X=function()local t=GetTime()if t-T>45 then SendChatMessage(">>得闲饮茶<<新工会刚成立，内部稳定和谐。以休闲为主，每周活动周56两天，时间8点-11点半，定期组织H黑石或M悬槌野团！刷屏见谅","channel",nil,5)T=t end end end F:SetScript("OnUpdate",X)
END
VER 3 0000000000000004 "坐骑" "Ability_Mount_Charger"
/RandomMount
END
VER 3 0000000000000017 "坐骑宏" "INV_PET_PRAIRIEDOG.BLP"
/3 >>得闲饮茶<<新工会刚成立，内部稳定和谐。以休闲为主，每周活动周56两天，时间8点-11点半，定期组织H黑石或M悬槌野团！刷屏见谅
/use 风蹄公羊
END
VER 3 0000000000000018 "坐骑宏" "INV_AXE_53.BLP"
/3 >>得闲饮茶<<新工会刚成立，内部稳定和谐。目前开荒黑石中，因过年急需补充新鲜血液，只要你有不错的人品，都欢迎你的加入！活动时间456，团队分配制度！刷屏见谅
/use 迅捷白色陆行鸟
END
VER 3 0000000000000020 "复仇" "SPELL_HOLY_AVENGINEWRATH"
#showtooltip 复仇之怒
/use 勇气号角
/cast 复仇之怒
/cast 征伐
END
VER 3 0000000000000019 "恢复" "INV_Misc_QuestionMark"
#showtooltip 恢复
/cast [target=mouseover,exists][]恢复
END
VER 3 000000000000001A "打断宏" "INV_ENCHANT_SHARDGLIMMERINGLARGE"
/s 1队已打断！！！  1队已打断！！！  
1队已打断！！！  
/cast 你打断技能的名称
END
VER 3 000000000000001B "新星宏" "SPELL_HOLY_HOLYNOVA"
/stopcasting 
/use 神圣新星 
END
VER 3 000000000000000A "标记" "INV_ENCHANT_SHARDGLIMMERINGLARGE"
/click CompactRaidFrameManagerDisplayFrameLeaderOptionsRaidWorldMarkerButton
/click DropDownList1Button2
END
VER 3 0000000000000009 "标记1" "ABILITY_DUALWIELD"
/click CompactRaidFrameManagerDisplayFrameLeaderOptionsRaidWorldMarkerButton
/click DropDownList1Button1
END
VER 3 000000000000000B "标记3" "ACHIEVEMENT_GUILD_RIDELIKETHEWIND"
/click CompactRaidFrameManagerDisplayFrameLeaderOptionsRaidWorldMarkerButton
/click DropDownList1Button3
END
VER 3 000000000000000C "标记4" "INV_PET_BATTLEPETTRAINING"
END
VER 3 000000000000001C "环" "INV_Misc_QuestionMark"
#showtooltip 治疗之环
/cast [target=mouseover,exists][]治疗之环
END
VER 3 0000000000000007 "痛" "SPELL_SHADOW_SHADOWWORDPAIN"
#showtooltip 暗言术：痛 
/cast [modifier:alt,@focus]暗言术：痛;[harm]暗言术：痛;[@targettarget, harm] 暗言术：痛 
/script UIErrorsFrame:Clear()
END
VER 3 0000000000000008 "触" "SPELL_HOLY_STOICISM"
#showtooltip 吸血鬼之触
/cast [modifier:alt,@focus]吸血鬼之触;[harm]吸血鬼之触;[@targettarget, harm] 吸血鬼之触
/script UIErrorsFrame:Clear()
END
VER 3 000000000000001D "货车" "SPELL_NATURE_SWIFTNESS"
/RW ***
/in 2 /RW 4
/in 3 /RW 3
/in 4 /RW 2
/in 5 /RW 1
END
