namespace OurMsg
{
    partial class FormRefuseReason
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormRefuseReason));
            this.SuspendLayout();
            // 
            // FormRefuseReason
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(347, 140);
            this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
            this.MaximumSize = new System.Drawing.Size(360, 160);
            this.Name = "FormRefuseReason";
            this.Padding = new System.Windows.Forms.Padding(3, 26, 3, 3);
            this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
            this.SysButton = IMLibrary.Controls.ExControls.Enum.SystemButton.Close;
            this.Text = "拒绝理由";
            this.Load += new System.EventHandler(this.FormRespondAddFriendorRoom_Load);
            this.ResumeLayout(false);

        }

        #endregion


    }
}