//--lux:mat:5--
//--lux:shader:5:0--
// KeyShot material file - KeyShot [64 bit] v6.0.264
#define shader 1 texture_bumpmap_normal {
"project" 4,
"filter" 0,
"wrap" on,
"bilinear" on,
"modulate" off,
"scale" 1,
"texture_index" 0,
"bias" 0,
"texture" "old_wood_planks_bump.jpg",
"default_normal" 0 0 0,
"bump_scale" 0.1,
"transform" 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1,
"transform_obj_to_uv" 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1,
"world_space" off,
"shift_u" 0,
"shift_v" 0,
"scale_u" 1,
"scale_v" -1,
"angle" 0,
"contrast" 1,
"texture_depth" 1,
"dpi" 30,
"two_sided" on,
"sync" on,
"disabled" off,
"texture_face" 0,
}
#define shader 2 texture_rgb {
"project" 4,
"filter" 0,
"wrap" on,
"bilinear" off,
"modulate" off,
"scale" 1,
"texture_index" 0,
"bias" 0,
"texture" "old_wood_planks.jpg",
"default_color" 0.300008 0.300008 0.300008,
"color_scale" 1,
"transform" 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1,
"transform_obj_to_uv" 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1,
"world_space" off,
"shift_u" 0,
"shift_v" 0,
"scale_u" 1,
"scale_v" -1,
"angle" 0,
"contrast" 1,
"texture_depth" 1,
"dpi" 30,
"two_sided" on,
"sync" on,
"disabled" off,
"texture_face" 0,
}
#define shader 3 lux_plastic {
"diffuse" 0.300008 0.300008 0.300008,
"diffuse" ! 2,
"alpha" 1,
"specular" 0.0784314 0.0784314 0.0784314,
"diffuse_transmission" 0 0 0,
"specular_transmission" 0 0 0,
"roughness" 0.1,
"fresnel" on,
"glossy_samples" 4,
"ior" 1.9,
}
#define shader 4 lux_bumpmap {
"bumpmap" 1,
"bumpmap" 1,
"shader" 3,
"shader" 3,
"bump_scale" 1,
}

#define material xXe697a7e69ca8e69dbf {
icon [encoded data, 63520 characters]
surface 4
id 591
}
