//--lux:mat:5--
//--lux:shader:5:0--
// KeyShot material file - KeyShot [64 bit] v6.0.264
#define shader 1 lux_mesh_light {
"power" 100,
"color" 0.582651 0.530417 0.518745,
"lumen" 0,
"apply to front of geometry" on,
"apply to back of geometry" on,
"visible to the eye" on,
"visible in reflections" on,
"visible in shadows" on,
"visible in caustics" off,
"samples" 9,
"attribute" "color=Flourescent Cool",
}

#define material xXe799bee793a6e4b8ade680a7e58cbae59f9f {
icon [encoded data, 14530 characters]
surface 1
id 116
}
