//--lux:mat:5--
//--lux:shader:5:0--
// KeyShot material file - KeyShot [64 bit] v6.0.264
#define shader 1 texture_normalmap_normal {
"project" 4,
"filter" 0,
"wrap" on,
"bilinear" on,
"modulate" off,
"scale" 1,
"texture_index" 0,
"bias" 0,
"texture" "Skin_Normal.jpg",
"default_normal" 0 0 0,
"bump_scale" 1,
"transform" 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1,
"transform_obj_to_uv" 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1,
"world_space" off,
"shift_u" 0,
"shift_v" 0,
"scale_u" 1,
"scale_v" 1,
"angle" 0,
"contrast" 1,
"texture_depth" 1,
"dpi" 0,
"two_sided" on,
"sync" on,
"disabled" off,
"texture_face" 0,
}
#define shader 2 texture_rgb {
"project" 4,
"filter" 0,
"wrap" on,
"bilinear" on,
"modulate" off,
"scale" 1,
"texture_index" 0,
"bias" 0,
"texture" "Skin_Color.jpg",
"default_color" 1 1 1,
"color_scale" 1,
"transform" 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1,
"transform_obj_to_uv" 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1,
"world_space" off,
"shift_u" 0,
"shift_v" 0,
"scale_u" 1,
"scale_v" 1,
"angle" 0,
"contrast" 1,
"texture_depth" 1,
"dpi" 0,
"two_sided" on,
"sync" on,
"disabled" off,
"texture_face" 0,
}
#define shader 3 lux_translucent {
"diffuse" 0.458824 0.32549 0.227451,
"transmission" 0.564706 0.027451 0.0666667,
"translucency" 5,
"ior" 1.3,
"roughness" 0.1,
"specularity" 1,
"samples" 32,
"texture_color" 1 1 1,
"texture_color" ! 2,
"alpha" 1,
"specular_color" 1 1 1,
"global illumination" off,
}
#define shader 4 lux_bumpmap {
"bumpmap" 1,
"bumpmap" 1,
"shader" 3,
"shader" 3,
"bump_scale" 1,
}

#define material xXe7b1b3e889b2e79aaee882a4 {
icon [encoded data, 61230 characters]
surface 4
id 567
}
