//--lux:mat:5--
//--lux:shader:5:0--
// KeyShot material file - KeyShot [64 bit] v6.0.264
#define shader 1 texture_rgb {
"project" 4,
"filter" 0,
"wrap" on,
"bilinear" off,
"modulate" on,
"scale" 1,
"texture_index" 0,
"bias" 0,
"texture" "wood_1.jpg",
"default_color" 0.415686 0.0901961 0.0901961,
"color_scale" 1,
"transform" 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1,
"transform_obj_to_uv" 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1,
"world_space" off,
"shift_u" 0,
"shift_v" 0,
"scale_u" 1,
"scale_v" -1,
"angle" 90,
"contrast" 1,
"texture_depth" 1,
"dpi" 200,
"two_sided" on,
"sync" off,
"disabled" off,
"texture_face" 0,
}
#define shader 2 lux_plastic {
"diffuse" 0.415686 0.0901961 0.0901961,
"diffuse" ! 1,
"alpha" 1,
"specular" 1 1 1,
"diffuse_transmission" 0 0 0,
"specular_transmission" 0 0 0,
"roughness" 0.02,
"fresnel" on,
"glossy_samples" 4,
"ior" 1.9,
}

#define material xXe6a8b1e6a183e69ca8 {
icon [encoded data, 60668 characters]
surface 2
id 580
}
