//--lux:mat:5--
//--lux:shader:5:0--
// KeyShot material file - KeyShot [64 bit] v6.0.264
#define shader 1 lux_mesh_light {
"power" 100,
"color" 1 1 1,
"lumen" 0,
"apply to front of geometry" on,
"apply to back of geometry" on,
"visible to the eye" on,
"visible in reflections" on,
"visible in shadows" on,
"visible in caustics" off,
"samples" 9,
}

#define material xXe799bee4b887e799bde889b2e58cbae59f9f {
icon [encoded data, 14078 characters]
surface 1
id 118
}
