//--lux:mat:5--
//--lux:shader:5:0--
// KeyShot material file - KeyShot [64 bit] v6.0.264
#define shader 1 lux_leather_tex {
"color1" 0.849989 0.849989 0.849989,
"color2" 0.990021 0.990021 0.990021,
"scale" 1000,
"bump_height" 0.05,
"transform_obj_to_uv" 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1,
"sync" on,
}
#define shader 2 lux_leather_tex {
"color1" 0.849989 0.849989 0.849989,
"color2" 0.990021 0.990021 0.990021,
"scale" 1000,
"bump_height" 0.05,
"transform_obj_to_uv" 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1,
"sync" on,
}
#define shader 3 lux_plastic_simple {
"diffuse" 0.3 0.3 0.3,
"diffuse" ! 2,
"alpha" 1,
"specular" 1 1 1,
"roughness" 0.1,
"ior" 1.5,
}
#define shader 4 lux_bumpmap {
"bumpmap" 1,
"bumpmap" 1,
"shader" 3,
"shader" 3,
"bump_scale" 1,
}

#define material xXe799bde889b2e79aaee99da9 {
icon [encoded data, 44734 characters]
surface 4
id 60
}
