//--lux:mat:5--
//--lux:shader:6:0--
// KeyShot material file - KeyShot [64 bit] v6.0.264
#define shader 1 texture_rgb {
"project" 4,
"filter" 0,
"wrap" on,
"bilinear" on,
"modulate" off,
"scale" 1,
"texture_index" 0,
"bias" -2,
"texture" "Textures\OldTiles_exterior_diffuse.jpg",
"default_color" 0.2 0.3 0.5,
"color_scale" 1,
"transform" 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1,
"transform_obj_to_uv" 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1,
"world_space" off,
"shift_u" 0,
"shift_v" 0,
"scale_u" 1,
"scale_v" 1,
"angle" 0,
"contrast" 1,
"texture_depth" 1,
"dpi" 72,
"two_sided" off,
"sync" on,
"disabled" off,
"texture_face" 0,
}
#define shader 2 texture_rgb {
"project" 4,
"filter" 0,
"wrap" on,
"bilinear" on,
"modulate" off,
"scale" 1,
"texture_index" 0,
"bias" -2,
"texture" "Textures\OldTiles_exterior_roughness.png",
"default_color" 0 0 0,
"color_scale" 1,
"transform" 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1,
"transform_obj_to_uv" 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1,
"world_space" off,
"shift_u" 0,
"shift_v" 0,
"scale_u" 1,
"scale_v" 1,
"angle" 0,
"contrast" 1,
"texture_depth" 1,
"dpi" 72,
"two_sided" off,
"sync" on,
"disabled" off,
"texture_face" 0,
}
#define shader 3 edgeshader_rgba_float {
"input" 0 0 0 0,
"input" ! 2,
}
#define shader 4 lux_paint {
"color" 0.2 0.3 0.5,
"color" ! 1,
"alpha" 1,
"roughness" 0,
"roughness" ! 3,
"ior" 1.526,
"glossy" on,
"samples" 9,
}

#define material xXe697a7e7a096 {
icon [encoded data, 61500 characters]
surface 4
id 562
}
