using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_LOE_111 : SimTemplate //* Excavated Evil
	{
		//Deal 3 damage to all minions. Shuffle this card into your opponent's deck.
		
		public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice)
		{
            int dmg = (ownplay) ? p.getSpellDamageDamage(3) : p.getEnemySpellDamageDamage(3);
            p.allMinionsGetDamage(dmg);
			if (ownplay) p.enemyDeckSize++;
            else p.ownDeckSize++;
		}
	}
}