using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_AT_125 : SimTemplate //* Icehowl
	{
		//Charge. Can't attack heroes.

        public override void onTurnEndsTrigger(Playfield p, Minion m, bool turnEndOfOwner)
        {
            if (m.own == turnEndOfOwner) m.cantAttackHeroes = true;
        }
    }
}