using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_AT_069 : SimTemplate //* Sparring Partner
	{
		//Taunt Battlecry: Give a minion Taunt.

		public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice)
		{
            if (target != null && !target.taunt)
            {
                target.taunt = true;
                if (target.own) p.anzOwnTaunt++;
                else p.anzEnemyTaunt++;
            }
		}
	}
}