using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
    class Sim_GVG_114 : SimTemplate //* Sneed's Old Shredder
    {

        // Deathrattle: Summon a random legendary minion.
		
        CardDB.Card kid = CardDB.Instance.getCardDataFromID(CardDB.cardIDEnum.EX1_014);

        public override void onDeathrattle(Playfield p, Minion m)
        {
            int pos = (m.own) ? p.ownMinions.Count : p.enemyMinions.Count;
            p.callKid(kid, pos, m.own); 
        }
    }
}