local zone = "The Bastion of Twilight"

--en_zone, debuffID, order, icon_priority, color_priority, timer, stackable, color, default_disable, noicon

-- Trash
local GridStatusRaidDebuff = GridStatusRaidDebuff;
local function import(self)
	--Magma (falling off)
	--GridStatusRaidDebuff:Debuff(zone, 81114, 1, 6, 5) --Magma
	GridStatusRaidDebuff:Debuff(zone, 81118, 1, 6, 5, true, true) --Magma
	--Tremors
	GridStatusRaidDebuff:Debuff(zone, 87931, 1, 6, 5) --Tremors
	--Phased Burn
	GridStatusRaidDebuff:Debuff(zone, 85799, 1, 6, 5) --Phased Burn
	--Crimson Flames
	GridStatusRaidDebuff:Debuff(zone, 88232, 1, 6, 5) --Crimson Flames
	--Twilight Soulblade
	GridStatusRaidDebuff:Debuff(zone, 84850, 1, 6, 5) --Soul Blade
	GridStatusRaidDebuff:Debuff(zone, 84853, 1, 6, 5) --Dark Pool
	--Crimsonborne Firestarter
	GridStatusRaidDebuff:Debuff(zone, 88219, 1, 6, 5) --Burning Twilight
	--Twilight Elementalist
	GridStatusRaidDebuff:Debuff(zone, 88079, 1, 6, 5) --Frostfire Bolt
	--Twilight Shadow Knight
	GridStatusRaidDebuff:Debuff(zone, 76622, 1, 4, 4, true, true) --Sunder Armor
	GridStatusRaidDebuff:Debuff(zone, 84832, 1, 5, 5) --Dismantle
	--Twilight Dark Mender
	GridStatusRaidDebuff:Debuff(zone, 84856, 1, 6, 5) --Hungering Shadows
	--Twilight Shadow Mender
	GridStatusRaidDebuff:Debuff(zone, 85643, 1, 6, 5) --Mind Sear
	--Twilight-shifter
	GridStatusRaidDebuff:Debuff(zone, 85564, 1, 5, 5, true, true) --Shifted Reality
	--Bound Zephyr
	GridStatusRaidDebuff:Debuff(zone, 93277, 1, 6, 5, true, true) --Rending Gale
	-- More important to show Rending Gale stack imo, but user can adjust priority
	-- if they feel differently
	GridStatusRaidDebuff:Debuff(zone, 93306, 1, 4, 4) --Vaporize
	--Bound Rumbler
	GridStatusRaidDebuff:Debuff(zone, 93327, 1, 6, 5, true, true) --Entomb
	-- More important to show Entomb stack imo, but user can adjust priority
	-- if they feel differently
	GridStatusRaidDebuff:Debuff(zone, 93325, 1, 4, 4) --Shockwave
	--Faceless Guardian
	GridStatusRaidDebuff:Debuff(zone, 85482, 1, 6, 5, true, true) --Shadow Volley
	--Shadow Lord
	GridStatusRaidDebuff:Debuff(zone, 87629, 1, 6, 5) --Gripping Shadows

	--Bound Deluge
	--Everyone should get Cold-Touched
	--Frost Whirl is magic

	--Azureborne Destroyer
	-- Statis Strike is magic
	--GridStatusRaidDebuff:Debuff(zone, 88178, 1, 6, 5) --Stasis Strike

	--Earth Ravager
	-- Petrify Skin is magic
	-- GridStatusRaidDebuff:Debuff(zone, 87917, 1, 6, 5) --Petrify Skin

	--Twist Phase-Twister
	-- Twist Phase is magic
	-- GridStatusRaidDebuff:Debuff(zone, 84838, 1, 6, 5) --Twist Phase

	--Twilight Crossfire
	-- Wyvern Sting is a poison and shows up as one

	--Shadow Lord
	-- Gripping Shadows is magic
	--GridStatusRaidDebuff:Debuff(zone, 87629, 1, 6, 5) --Gripping Shadows

	--Chosen Seer
	-- Flame Shock is Magic

	--Halfus Wyrmbreaker
	GridStatusRaidDebuff:BossName(zone, 10, "Halfus Wyrmbreaker")
	GridStatusRaidDebuff:Debuff(zone, 83710, 11, 5, 5) --Furious Roar
	GridStatusRaidDebuff:Debuff(zone, 83908, 12, 5, 5, true, true) --Malevolent Strikes
	GridStatusRaidDebuff:Debuff(zone, 83603, 13, 5, 5) --Stone Touch

	-- Valiona and Theralion
	GridStatusRaidDebuff:BossName(zone, 20, "Valiona and Theralion")
	GridStatusRaidDebuff:Debuff(zone, 86788, 21, 5, 5) --Blackout 10-normal
	GridStatusRaidDebuff:Debuff(zone, 86622, 22, 5, 5) --Engulfing Magic 10-normal
	GridStatusRaidDebuff:Debuff(zone, 86202, 23, 5, 5, true, true) --Twilight Shift 10-normal
	GridStatusRaidDebuff:Debuff(zone, 86014, 24, 5, 5) --Twilight Meteorite
	GridStatusRaidDebuff:Debuff(zone, 92886, 25, 6, 6, true, true) --Twilight Zone

	-- Twilight Ascendant Council
	GridStatusRaidDebuff:BossName(zone, 30, "Ascendant Council")
	GridStatusRaidDebuff:Debuff(zone, 82762, 31, 5, 5) --Waterlogged
	GridStatusRaidDebuff:Debuff(zone, 83099, 32, 5, 5) --Lightning Rod
	GridStatusRaidDebuff:Debuff(zone, 82285, 33, 6, 6) --Elemental Stasis
	GridStatusRaidDebuff:Debuff(zone, 82660, 34, 6, 6) --Burning Blood
	GridStatusRaidDebuff:Debuff(zone, 82665, 35, 6, 6) --Heart of Ice
	GridStatusRaidDebuff:Debuff(zone, 82772, 36, 7, 7) --Frozen
	GridStatusRaidDebuff:Debuff(zone, 84948, 37, 6, 6) --Gravity Crush
	GridStatusRaidDebuff:Debuff(zone, 83500, 38, 4, 4) --Swirling Winds
	GridStatusRaidDebuff:Debuff(zone, 83581, 38, 4, 4) --Grounded
	GridStatusRaidDebuff:Debuff(zone, 82285, 38, 4, 4) --Elemental Stasis
	-- Debuffs we don't care about seeing:
	-- GridStatusRaidDebuff:Debuff(zone, 83587, 39, 4, 4) --Magnetic Pull
	-- Heroic
	GridStatusRaidDebuff:Debuff(zone, 92307, 39, 7, 7) --Frost Beacon
	GridStatusRaidDebuff:Debuff(zone, 92467, 39, 7, 7) --Static Overload
	GridStatusRaidDebuff:Debuff(zone, 92538, 39, 7, 7) --Gravity Core

	-- Cho'gall
	GridStatusRaidDebuff:BossName(zone, 40, "Cho'gall")
	GridStatusRaidDebuff:Debuff(zone, 81701, 41, 4, 4, true, true) --Corrupted Blood
	-- Corruption: Accelerated is lower priority than the stacks so it won't overwrite
	GridStatusRaidDebuff:Debuff(zone, 81836, 42, 3, 3) --Corruption: Accelerated
	GridStatusRaidDebuff:Debuff(zone, 82125, 43, 3, 3) --Corruption: Malformation
	GridStatusRaidDebuff:Debuff(zone, 82170, 44, 5, 5) --Corruption: Absolute
	GridStatusRaidDebuff:Debuff(zone, 82523, 45, 6, 6) --Gall's Blast
	GridStatusRaidDebuff:Debuff(zone, 82518, 46, 6, 6) --Cho's Blast
	GridStatusRaidDebuff:Debuff(zone, 82411, 47, 7, 7) --Debilitating Beam

	-- Sinestra
	GridStatusRaidDebuff:BossName(zone, 50, "Sinestra")
	GridStatusRaidDebuff:Debuff(zone, 89299, 51, 4, 4, true, true) --Twilight Spit
	-- Wrack is dispellable
	-- GridStatusSinestra handles this better
	-- GridStatusRaidDebuff:Debuff(zone, 92955, 51, 4, 4) --Wrack
end

GridStatusRaidDebuff:Import(import)