cBnivL = {}
local gl = GetLocale()

cBnivL.Search = SEARCH
cBnivL.Armor = GetItemClassInfo(4)
cBnivL.BattlePet = GetItemClassInfo(17)
cBnivL.Consumables = GetItemClassInfo(0)
cBnivL.Gem = GetItemClassInfo(3)
cBnivL.Quest = GetItemClassInfo(12)
cBnivL.Trades = GetItemClassInfo(7)
cBnivL.Weapon = GetItemClassInfo(2)
cBnivL.bagCaptions = {
	["cBniv_Bank"] 			= BANK,
	["cBniv_BankReagent"]	= REAGENT_BANK,
	["cBniv_BankSets"]		= LOOT_JOURNAL_ITEM_SETS,
	["cBniv_BankArmor"]		= BAG_FILTER_EQUIPMENT,
	["cBniv_BankGem"]		= AUCTION_CATEGORY_GEMS,
	["cBniv_BankQuest"]		= AUCTION_CATEGORY_QUEST_ITEMS,
	["cBniv_BankTrade"]		= BAG_FILTER_TRADE_GOODS,
	["cBniv_BankCons"]		= BAG_FILTER_CONSUMABLES,
	["cBniv_Junk"]			= BAG_FILTER_JUNK,
	["cBniv_ItemSets"]		= LOOT_JOURNAL_ITEM_SETS,
	["cBniv_Armor"]			= BAG_FILTER_EQUIPMENT,
	["cBniv_Gem"]			= AUCTION_CATEGORY_GEMS,
	["cBniv_Quest"]			= AUCTION_CATEGORY_QUEST_ITEMS,
	["cBniv_Consumables"]	= BAG_FILTER_CONSUMABLES,
	["cBniv_TradeGoods"]	= BAG_FILTER_TRADE_GOODS,
	["cBniv_BattlePet"]		= AUCTION_CATEGORY_BATTLE_PETS,
	["cBniv_Bag"]			= INVENTORY_TOOLTIP,
	["cBniv_Keyring"]		= KEYRING,
}	

if gl == "zhTW" then
	cBnivL.MarkAsNew = "標記為新物品"
	cBnivL.MarkAsKnown = "標記為已知物品"
	cBnivL.bagCaptions.cBniv_Stuff = "施法材料"
	cBnivL.bagCaptions.cBniv_NewItems = "新增"
elseif gl == "zhCN" then
	cBnivL.MarkAsNew = "标记为新物品"
	cBnivL.MarkAsKnown = "标记为已知物品"
	cBnivL.bagCaptions.cBniv_Stuff = "施法材料"
	cBnivL.bagCaptions.cBniv_NewItems = "新增"
else
	cBnivL.MarkAsNew = "Mark as New"
	cBnivL.MarkAsKnown = "Mark as Known"
	cBnivL.bagCaptions.cBniv_Stuff = "Cool Stuff"
	cBnivL.bagCaptions.cBniv_NewItems = "New Items"
end
