local T, C, L, _ = unpack(select(2, ...))
if T.client ~= "zhTW" then return end

L.WELCOME_LINE                                  = "歡迎使用 DarkUI "
L.POPUP_INSTALLUI                               = "該角色首次使用 DarkUI.妳必須重新加載UI來配置."
L.INVALID_UISCALE                               = "註意: UI縮放無效，可用比例應在 0.64 ~ 1.15 之間."

L.MAP_REMOVEFOG                                 = "地圖全亮"
L.MAP_MOUSEOVER                                 = "鼠標"
L.MAP_HIDE_TASK_POI                             = "隱藏任務地點標記"
L.MAP_PLAYER                                    = "玩家"
L.MAP_BOUNDS                                    = "超出範圍"

L.AURA_CAST_BY                                  = "來自"

L.UNITFRAME_DEAD                                = "死亡"
L.UNITFRAME_GHOST                               = "靈魂"
L.UNITFRAME_OFFLINE                             = "離線"
L.UNITFRAME_AFK                                 = "[AFK]"
L.UNITFRAME_DND                                 = "[DND]"

L.TOOLTIP_NO_TALENT                             = "沒有天賦"
L.TOOLTIP_LOADING                               = "讀取中..."
L.TOOLTIP_ACH_STATUS                            = "妳的狀態:"
L.TOOLTIP_ACH_COMPLETE                          = "妳的狀態: 完成 "
L.TOOLTIP_ACH_INCOMPLETE                        = "妳的狀態: 未完成"
L.TOOLTIP_SPELL_ID                              = "法術ID:"
L.TOOLTIP_ITEM_ID                               = "物品ID:"
L.TOOLTIP_WHO_TARGET                            = "關註"
L.TOOLTIP_ITEM_COUNT                            = "物品數量:"
L.TOOLTIP_INSPECT_OPEN                          = "檢查框體已打開"

L.ACTIONBAR_BINDING_INCOMBATLOCKDOWN            = "不能在戰鬥狀態下設置按鍵綁定"
L.ACTIONBAR_BINDING_TRIGGER                     = "觸發"
L.ACTIONBAR_BINDING_NOBINDING                   = "未設置任何按鍵綁定"
L.ACTIONBAR_BINDING_BINDING                     = "按鍵綁定"
L.ACTIONBAR_BINDING_KEY                         = "按鍵"
L.ACTIONBAR_BINDING_ALLCLEAR                    = "|cff00ff00%s|r 所有按鍵綁定已清除"
L.ACTIONBAR_BINDING_BINDTO                      = "|cff00ff00 %s 按鍵已綁定到 %s |r"
L.ACTIONBAR_BINDING_SAVE                        = "所有按鍵綁定已保存"
L.ACTIONBAR_BINDING_DISCARDED                   = "按鍵綁定變動已還原"
L.ACTIONBAR_BINDING_MODETEXT                    = "鼠標懸停動作條按鈕按下按鍵後進行綁定，按 ESCAPE 或 鼠標右鍵 取消當前綁定"
L.ACTIONBAR_BINDING_SAVEBTN                     = "確認"
L.ACTIONBAR_BINDING_DISCARDEBTN                 = "取消"
L.ACTIONBAR_REP                                 = "聲望"
L.ACTIONBAR_EXP                                 = "經驗"
L.ACTIONBAR_APB                                 = "神器"
L.ACTIONBAR_AP_NAME                             = "裝備"
L.ACTIONBAR_AP_TOTAL                            = "總量"
L.ACTIONBAR_AP_UPGRADE                          = "升級"
L.ACTIONBAR_AP_POINT                            = "進化"


L.CHAT_WHISPER                                  = "來自"
L.CHAT_BN_WHISPER                               = "來自"
L.CHAT_AFK                                      = "[AFK]"
L.CHAT_DND                                      = "[DND]"
L.CHAT_GM                                       = "[GM]"
L.CHAT_GUILD                                    = "公會"
L.CHAT_PARTY                                    = "小隊"
L.CHAT_PARTY_LEADER                             = "隊長"
L.CHAT_RAID                                     = "團隊"
L.CHAT_RAID_LEADER                              = "團長"
L.CHAT_RAID_WARNING                             = "團隊警告"
L.CHAT_INSTANCE_CHAT                            = "副本"
L.CHAT_INSTANCE_CHAT_LEADER                     = "副本領袖"
L.CHAT_OFFICER                                  = "官員"
L.CHAT_PET_BATTLE                               = "寵物對戰"
L.CHAT_COME_ONLINE                              = "|cff298F00上線了|r。"
L.CHAT_GONE_OFFLINE                             = "|cffff0000下線了|r。"
L.CHAT_INTERRUPTED                              = "打斷施法"

L.LOOT_RANDOM                                   = "隨機拾取"
L.LOOT_SELF                                     = "自由拾取"
L.LOOT_FISH                                     = "釣魚拾取"
L.LOOT_MONSTER                                  = ">> 拾取自 "
L.LOOT_CHEST                                    = ">> 拾取自寶箱"
L.LOOT_ANNOUNCE                                 = "向頻道通告"
L.LOOT_TO_RAID                                  = "  團隊"
L.LOOT_TO_PARTY                                 = "  隊伍"
L.LOOT_TO_GUILD                                 = "  公會"
L.LOOT_TO_SAY                                   = "  說"

L.AUTO_INVITE_KEYWORD                           = '邀請'
L.AUTO_INVITE_INFO                              = '接受邀請: '
L.AUTO_DECLINE_DUEL_INFO                        = '拒絕決鬥請求: '
L.AUTO_DECLINE_DUEL_PET_INFO                    = '拒絕寵物決鬥請求: '
L.AUTO_REPAIR_GUIDE_INFO                        = '修理裝備花費了公費: '
L.AUTO_REPAIR_INFO                              = '修理裝備花費了現金: '
L.AUTO_REPAIR_NOTENOUGH_INFO                    = '沒有足夠的現金以完成修理!'
L.AUTO_SELL_INFO                                = '出售垃圾收入: '

-- Combat text
L.COMBATTEXT_KILLING_BLOW                       = "最後壹擊"
L.COMBATTEXT_ALREADY_UNLOCKED                   = "戰鬥信息已解鎖."
L.COMBATTEXT_ALREADY_LOCKED                     = "戰鬥信息已鎖定."
L.COMBATTEXT_TEST_DISABLED                      = "戰鬥信息測試模式已禁用."
L.COMBATTEXT_TEST_ENABLED                       = "戰鬥信息測試模式已啟用."
L.COMBATTEXT_TEST_USE_UNLOCK                    = "輸入 /xct unlock 移動/調整戰鬥信息框架大小."
L.COMBATTEXT_TEST_USE_LOCK                      = "輸入 /xct lock 鎖定戰鬥信息框架."
L.COMBATTEXT_TEST_USE_TEST                      = "輸入 /xct test 啟用/禁用戰鬥信息測試模式."
L.COMBATTEXT_POPUP                              = "保存戰鬥信息窗口的位置須重載插件."
L.COMBATTEXT_UNSAVED                            = "戰鬥信息窗口位置尚未保存,不要忘記重新載入插件."
L.COMBATTEXT_UNLOCKED                           = "戰鬥信息已解鎖."

L.MAIL_MESSAGES                                 = "新郵件"
L.MAIL_NEEDMAILBOX                              = "需要郵箱"
L.MAIL_NOMAIL                                   = "無郵件"
L.MAIL_COMPLETE                                 = "全部已讀"
L.MAIL_ENVFULL                                  = "背包已滿"
L.MAIL_MAXCOUNT                                 = "物品已達最大堆疊限制"

-- LiteStats
L.STATS_ACC_PLAYED = "帳號啟用總時間"
L.STATS_BANDWIDTH = "寬帶占用:"
L.STATS_DOWNLOAD = "下載:"
L.STATS_CURRENCY_RAID = "副本徽記"
L.STATS_WORLD_MAP = "點擊開啟世界地圖"
L.STATS_CURRENT_XP = "當前/升級所需經驗值"
L.STATS_MEMORY_USAGE = "插件內存占用:"
L.STATS_GARBAGE_COLLECTED = "整理內存"
L.STATS_CHANGE_SORTING = "[公會]右鍵更改排列方式,Shift+右鍵反向排列"
L.STATS_HIDDEN = "隱藏"
L.STATS_VIEW_NOTES = "按住Alt鍵檢視公會成員會階/註記/幹部註記"
L.STATS_HR = "小時"
L.STATS_INF = "無限"
L.STATS_ALREADY_EXCEPTIONS = "物品已在例外名單列表"
L.STATS_ITEMLINK = "物品鏈接"
L.STATS_KILLS = "擊殺"
L.STATS_OPEN_CALENDAR = "左鍵開啟日歷"
L.STATS_OPEN_CHARACTER = "左鍵開啟角色面板"
L.STATS_OPEN_CURRENCY = "左鍵單擊開啟貨幣面板."
L.STATS_OPEN_TALENT = "左鍵開啟天賦面板"
L.STATS_XP_RATE = "當前等級經驗百分值"
L.STATS_IGNORED_ITEMS = "列出目前忽略物品"
L.STATS_TOGGLE_TIME = "本地/服務器及24小時制可顯示於時間管理器"
L.STATS_LOCATION = "位置/座標"
L.STATS_MEMORY = "內存"
L.STATS_ON = "啟用"
L.STATS_OTHER_OPTIONS = "其它選項可能配置在%s"
L.STATS_PLAYED_LEVEL = "當前等級總上線時間"
L.STATS_PLAYED_SESSION = "此次在線時長"
L.STATS_PLAYED_TOTAL = "總在線時長"
L.STATS_QUEST = "任務"
L.STATS_QUESTS_TO = "任務/殺怪得到經驗值 %s"
L.STATS_REMAINING_XP = "升級尚需經驗值"
L.STATS_REMOVED_JUNK = "移除自動出售例外名單"
L.STATS_RESTED_XP = "休息獎勵經驗值"
L.STATS_RC_COLLECTS_GARBAGE = "右鍵點擊整理內存"
L.STATS_RC_TIME_MANAGER = "右鍵開啟計時器"
L.STATS_RC_EXPERIENCE = "右鍵切換經驗值/在線時間/角色信息顯示"
L.STATS_RC_AUTO_REPAIRING = "右鍵顯示自動修裝"
L.STATS_RC_AUTO_SELLING = "右鍵開啟自動出售"
L.STATS_RC_TALENT = "右鍵切換天賦"
L.STATS_SERVER_GOLD = "帳號總現金"
L.STATS_SESSION_GAIN = "此次在線時段獲得/損失金額"
L.STATS_SESSION_XP = "此次上線時段所得經驗值"
L.STATS_INSERTS_COORDS = "Shift+點擊地名/座標可在聊天框通告妳所在座標"
L.STATS_EQUIPMENT_CHANGER = "左鍵/中鍵開啟裝備管理員"
L.STATS_SORTING_BY = "排列方式:"
L.STATS_TIPS = "提示:"
L.STATS_TOTAL_MEMORY_USAGE = "總內存:"
L.STATS_WATCH_CURRENCY = "在貨幣面板選定的項目將在鼠標提示中顯示."
L.STATS_WATCH_FACTIONS = "從角色面板查看"
L.STATS_TOOLTIP_TIME_PLAYED = "達到最高等級後,提示將顯示角色上線時間紀錄"
L.STATS_TOOLTIP_EXPERIENCE = "未達最高等級時,提示將顯示經驗值信息"
L.STATS_SEALS = "本周已領徽記"
L.STATS_AUTO_REPAIR = "自動修裝"
L.STATS_AUTO_SELL = "自動出售灰色物品"

L.PANELS_AFK = "妳處於暫離狀態!"
L.PANELS_AFK_RCLICK = "右鍵點擊隱藏."
L.PANELS_AFK_LCLICK = "左鍵點擊返回."