local T, C, L, _ = unpack(select(2, ...))
if T.client ~= "zhCN" then return end

L.WELCOME_LINE                                  = "欢迎使用 DarkUI "
L.POPUP_INSTALLUI                               = "该角色首次使用 DarkUI.你必须重新加载UI来配置."
L.INVALID_UISCALE                               = "注意: UI缩放无效，可用比例应在 0.64 ~ 1.15 之间."

L.MAP_REMOVEFOG                                 = "地图全亮"
L.MAP_MOUSEOVER                                 = "鼠标"
L.MAP_HIDE_TASK_POI                             = "隐藏任务地点标记"
L.MAP_PLAYER                                    = "玩家"
L.MAP_BOUNDS                                    = "超出范围"

L.AURA_CAST_BY                                  = "来自"

L.UNITFRAME_DEAD                                = "死亡"
L.UNITFRAME_GHOST                               = "灵魂"
L.UNITFRAME_OFFLINE                             = "离线"
L.UNITFRAME_AFK                                 = "[AFK]"
L.UNITFRAME_DND                                 = "[DND]"

L.TOOLTIP_NO_TALENT                             = "没有天赋"
L.TOOLTIP_LOADING                               = "读取中..."
L.TOOLTIP_ACH_STATUS                            = "你的状态:"
L.TOOLTIP_ACH_COMPLETE                          = "你的状态: 完成 "
L.TOOLTIP_ACH_INCOMPLETE                        = "你的状态: 未完成"
L.TOOLTIP_SPELL_ID                              = "法术ID:"
L.TOOLTIP_ITEM_ID                               = "物品ID:"
L.TOOLTIP_WHO_TARGET                            = "关注"
L.TOOLTIP_ITEM_COUNT                            = "物品数量:"
L.TOOLTIP_INSPECT_OPEN                          = "检查框体已打开"

L.ACTIONBAR_BINDING_INCOMBATLOCKDOWN            = "不能在战斗状态下设置按键绑定"
L.ACTIONBAR_BINDING_TRIGGER                     = "触发"
L.ACTIONBAR_BINDING_NOBINDING                   = "未设置任何按键绑定"
L.ACTIONBAR_BINDING_BINDING                     = "按键绑定"
L.ACTIONBAR_BINDING_KEY                         = "按键"
L.ACTIONBAR_BINDING_ALLCLEAR                    = "|cff00ff00%s|r 所有按键绑定已清除"
L.ACTIONBAR_BINDING_BINDTO                      = "|cff00ff00 %s 按键已绑定到 %s |r"
L.ACTIONBAR_BINDING_SAVE                        = "所有按键绑定已保存"
L.ACTIONBAR_BINDING_DISCARDED                   = "按键绑定变动已还原"
L.ACTIONBAR_BINDING_MODETEXT                    = "鼠标悬停动作条按钮按下按键后进行绑定，按 ESCAPE 或 鼠标右键 取消当前绑定"
L.ACTIONBAR_BINDING_SAVEBTN                     = "确认"
L.ACTIONBAR_BINDING_DISCARDEBTN                 = "取消"
L.ACTIONBAR_REP                                 = "声望"
L.ACTIONBAR_EXP                                 = "经验"
L.ACTIONBAR_APB                                 = "神器"
L.ACTIONBAR_AP_NAME                             = "装备"
L.ACTIONBAR_AP_TOTAL                            = "总量"
L.ACTIONBAR_AP_UPGRADE                          = "升级"
L.ACTIONBAR_AP_POINT                            = "进化"


L.CHAT_WHISPER                                  = "来自"
L.CHAT_BN_WHISPER                               = "来自"
L.CHAT_AFK                                      = "[AFK]"
L.CHAT_DND                                      = "[DND]"
L.CHAT_GM                                       = "[GM]"
L.CHAT_GUILD                                    = "公会"
L.CHAT_PARTY                                    = "小队"
L.CHAT_PARTY_LEADER                             = "队长"
L.CHAT_RAID                                     = "团队"
L.CHAT_RAID_LEADER                              = "团长"
L.CHAT_RAID_WARNING                             = "团队警告"
L.CHAT_INSTANCE_CHAT                            = "副本"
L.CHAT_INSTANCE_CHAT_LEADER                     = "副本领袖"
L.CHAT_OFFICER                                  = "官员"
L.CHAT_PET_BATTLE                               = "宠物对战"
L.CHAT_COME_ONLINE                              = "|cff298F00上线了|r。"
L.CHAT_GONE_OFFLINE                             = "|cffff0000下线了|r。"
L.CHAT_INTERRUPTED                              = "打断施法"

L.LOOT_RANDOM                                   = "随机拾取"
L.LOOT_SELF                                     = "自由拾取"
L.LOOT_FISH                                     = "钓鱼拾取"
L.LOOT_MONSTER                                  = ">> 拾取自 "
L.LOOT_CHEST                                    = ">> 拾取自宝箱"
L.LOOT_ANNOUNCE                                 = "向频道通告"
L.LOOT_TO_RAID                                  = "  团队"
L.LOOT_TO_PARTY                                 = "  队伍"
L.LOOT_TO_GUILD                                 = "  公会"
L.LOOT_TO_SAY                                   = "  说"

L.AUTO_INVITE_KEYWORD                           = '邀请'
L.AUTO_INVITE_INFO                              = '接受邀请: '
L.AUTO_DECLINE_DUEL_INFO                        = '拒绝决斗请求: '
L.AUTO_DECLINE_DUEL_PET_INFO                    = '拒绝宠物决斗请求: '
L.AUTO_REPAIR_GUIDE_INFO                        = '修理装备花费了公费: '
L.AUTO_REPAIR_INFO                              = '修理装备花费了现金: '
L.AUTO_REPAIR_NOTENOUGH_INFO                    = '没有足够的现金以完成修理!'
L.AUTO_SELL_INFO                                = '出售垃圾收入: '

-- Combat text
L.COMBATTEXT_KILLING_BLOW                       = "最后一击"
L.COMBATTEXT_ALREADY_UNLOCKED                   = "战斗信息已解锁."
L.COMBATTEXT_ALREADY_LOCKED                     = "战斗信息已锁定."
L.COMBATTEXT_TEST_DISABLED                      = "战斗信息测试模式已禁用."
L.COMBATTEXT_TEST_ENABLED                       = "战斗信息测试模式已启用."
L.COMBATTEXT_TEST_USE_UNLOCK                    = "输入 /xct unlock 移动/调整战斗信息框架大小."
L.COMBATTEXT_TEST_USE_LOCK                      = "输入 /xct lock 锁定战斗信息框架."
L.COMBATTEXT_TEST_USE_TEST                      = "输入 /xct test 启用/禁用战斗信息测试模式."
L.COMBATTEXT_POPUP                              = "保存战斗信息窗口的位置须重载插件."
L.COMBATTEXT_UNSAVED                            = "战斗信息窗口位置尚未保存,不要忘记重新载入插件."
L.COMBATTEXT_UNLOCKED                           = "战斗信息已解锁."

L.MAIL_MESSAGES                                 = "新邮件"
L.MAIL_NEEDMAILBOX                              = "需要邮箱"
L.MAIL_NOMAIL                                   = "无邮件"
L.MAIL_COMPLETE                                 = "全部已读"
L.MAIL_ENVFULL                                  = "背包已满"
L.MAIL_MAXCOUNT                                 = "物品已达最大堆叠限制"

-- LiteStats
L.STATS_ACC_PLAYED = "帐号启用总时间"
L.STATS_BANDWIDTH = "宽带占用:"
L.STATS_DOWNLOAD = "下载:"
L.STATS_CURRENCY_RAID = "副本徽记"
L.STATS_WORLD_MAP = "点击开启世界地图"
L.STATS_CURRENT_XP = "当前/升级所需经验值"
L.STATS_MEMORY_USAGE = "插件内存占用:"
L.STATS_GARBAGE_COLLECTED = "整理内存"
L.STATS_CHANGE_SORTING = "[公会]右键更改排列方式,Shift+右键反向排列"
L.STATS_HIDDEN = "隐藏"
L.STATS_VIEW_NOTES = "按住Alt键检视公会成员会阶/注记/干部注记"
L.STATS_HR = "小时"
L.STATS_INF = "无限"
L.STATS_ALREADY_EXCEPTIONS = "物品已在例外名单列表"
L.STATS_ITEMLINK = "物品链接"
L.STATS_KILLS = "击杀"
L.STATS_OPEN_CALENDAR = "左键开启日历"
L.STATS_OPEN_CHARACTER = "左键开启角色面板"
L.STATS_OPEN_CURRENCY = "左键单击开启货币面板."
L.STATS_OPEN_TALENT = "左键开启天赋面板"
L.STATS_XP_RATE = "当前等级经验百分值"
L.STATS_IGNORED_ITEMS = "列出目前忽略物品"
L.STATS_TOGGLE_TIME = "本地/服务器及24小时制可显示于时间管理器"
L.STATS_LOCATION = "位置/座标"
L.STATS_MEMORY = "内存"
L.STATS_ON = "启用"
L.STATS_OTHER_OPTIONS = "其它选项可能配置在%s"
L.STATS_PLAYED_LEVEL = "当前等级总上线时间"
L.STATS_PLAYED_SESSION = "此次在线时长"
L.STATS_PLAYED_TOTAL = "总在线时长"
L.STATS_QUEST = "任务"
L.STATS_QUESTS_TO = "任务/杀怪得到经验值 %s"
L.STATS_REMAINING_XP = "升级尚需经验值"
L.STATS_REMOVED_JUNK = "移除自动出售例外名单"
L.STATS_RESTED_XP = "休息奖励经验值"
L.STATS_RC_COLLECTS_GARBAGE = "右键点击整理内存"
L.STATS_RC_TIME_MANAGER = "右键开启计时器"
L.STATS_RC_EXPERIENCE = "右键切换经验值/在线时间/角色信息显示"
L.STATS_RC_AUTO_REPAIRING = "右键显示自动修装"
L.STATS_RC_AUTO_SELLING = "右键开启自动出售"
L.STATS_RC_TALENT = "右键切换天赋"
L.STATS_SERVER_GOLD = "帐号总现金"
L.STATS_SESSION_GAIN = "此次在线时段获得/损失金额"
L.STATS_SESSION_XP = "此次上线时段所得经验值"
L.STATS_INSERTS_COORDS = "Shift+点击地名/座标可在聊天框通告你所在座标"
L.STATS_EQUIPMENT_CHANGER = "左键/中键开启装备管理员"
L.STATS_SORTING_BY = "排列方式:"
L.STATS_TIPS = "提示:"
L.STATS_TOTAL_MEMORY_USAGE = "总内存:"
L.STATS_WATCH_CURRENCY = "在货币面板选定的项目将在鼠标提示中显示."
L.STATS_WATCH_FACTIONS = "从角色面板查看"
L.STATS_TOOLTIP_TIME_PLAYED = "达到最高等级后,提示将显示角色上线时间纪录"
L.STATS_TOOLTIP_EXPERIENCE = "未达最高等级时,提示将显示经验值信息"
L.STATS_SEALS = "本周已领徽记"
L.STATS_AUTO_REPAIR = "自动修装"
L.STATS_AUTO_SELL = "自动出售灰色物品"

L.PANELS_AFK = "你处于暂离状态!"
L.PANELS_AFK_RCLICK = "右键点击隐藏."
L.PANELS_AFK_LCLICK = "左键点击返回."