extends /templates/base

block content

  p
    input.create-clan-name(type='text', data-i18n="[placeholder]clans.new_name", placeholder='New clan name')
  p
    textarea.create-clan-description(rows=2, data-i18n="[placeholder]clans.new_description", placeholder='New clan description')
  p
    input(type='checkbox').private-clan-checkbox
    span.spl(data-i18n="clans.make_private") Make clan private
    span.spl (
    a.private-more-info(data-i18n="clans.private_preview")
    span )
  p
    button.btn.btn-success.create-clan-btn(data-i18n="clans.create_clan") Create New Clan

  div(role='tabpanel')
    ul.nav.nav-tabs(role='tablist')
      li.active(role='presentation')
        a(href='#public-clans', aria-controls='public-clans', role='tab', data-toggle='tab', data-i18n="clans.public_clans") Public Clans
      li(role='presentation')
        a(href='#my-clans', aria-controls='my-clans', role='tab', data-toggle='tab', data-i18n="clans.my_clans") My Clans

  .tab-content
    .tab-pane.active#public-clans(role='tabpanel')
      table.table.table-striped.table-condensed
        thead
          tr
            th(data-i18n="clans.clan_name") Clan Name
            th(data-i18n="play.heroes") Heroes
            th(data-i18n="clans.chieftain") Chieftain
            th  
        tbody
          if view.publicClansArray.length
            each clan in view.publicClansArray
              tr
                td
                  if clan.get('ownerID') === me.id
                    a(href="/clans/#{clan.id}", style='font-weight:bold')= clan.get('name')
                  else
                    a(href="/clans/#{clan.id}")= clan.get('name')
                td= clan.get('memberCount')
                td 
                  if view.idNameMap && view.idNameMap[clan.get('ownerID')]
                    a(href="/user/#{clan.get('ownerID')}")= view.idNameMap[clan.get('ownerID')]
                  else
                    a(href="/user/#{clan.get('ownerID')}") Anonymous
                td
                  if view.myClanIDs.indexOf(clan.id) < 0
                    button.btn.btn-success.join-clan-btn(data-id="#{clan.id}", data-i18n="clans.join_clan") Join Clan
                  else if clan.get('ownerID') !== me.id
                    button.btn.btn-xs.btn-warning.leave-clan-btn(data-id="#{clan.id}", data-i18n="clans.leave_clan") Leave Clan

    .tab-pane#my-clans(role='tabpanel')
      table.table.table-striped.table-condensed
        thead
          tr
            th(data-i18n="clans.clan_name") Clan Name
            th(data-i18n="play.heroes") Heroes
            th(data-i18n="clans.chieftain") Chieftain
            th(data-i18n="editor.level_components_type") Type
            th
        tbody
          if view.myClansArray.length
            each clan in view.myClansArray
              tr
                td
                  if clan.get('ownerID') === me.id
                    a(href="/clans/#{clan.id}", style='font-weight:bold')= clan.get('name')
                  else
                    a(href="/clans/#{clan.id}")= clan.get('name')
                td= clan.get('memberCount')
                td 
                  if view.idNameMap && view.idNameMap[clan.get('ownerID')]
                    a(href="/user/#{clan.get('ownerID')}")= view.idNameMap[clan.get('ownerID')]
                  else
                    a(href="/user/#{clan.get('ownerID')}") Anonymous
                td= clan.get('type')
                td
                  if clan.get('ownerID') !== me.id
                    button.btn.btn-xs.btn-warning.leave-clan-btn(data-id="#{clan.id}", data-i18n="clans.leave_clan") Leave Clan
