Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce 830M (ID=0x1340)
    Vendor:   NVIDIA
    VRAM:     1992 MB
    Driver:   10.18.10.3496
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\wallpaper_engine\projects\myprojects\blanc4\blanc_live2d_for_wallpaper_engine_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\wallpaper_engine\projects\myprojects\blanc4\blanc_live2d_for_wallpaper_engine_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\wallpaper_engine\projects\myprojects\blanc4\blanc_live2d_for_wallpaper_engine_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\wallpaper_engine\projects\myprojects\blanc4\blanc_live2d_for_wallpaper_engine_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\wallpaper_engine\projects\myprojects\blanc4\blanc_live2d_for_wallpaper_engine_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\wallpaper_engine\projects\myprojects\blanc4\blanc_live2d_for_wallpaper_engine_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\wallpaper_engine\projects\myprojects\blanc4\blanc_live2d_for_wallpaper_engine_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\wallpaper_engine\projects\myprojects\blanc4\blanc_live2d_for_wallpaper_engine_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\wallpaper_engine\projects\myprojects\blanc4\blanc_live2d_for_wallpaper_engine_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\wallpaper_engine\projects\myprojects\blanc4\blanc_live2d_for_wallpaper_engine_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\wallpaper_engine\projects\myprojects\blanc4\blanc_live2d_for_wallpaper_engine_Data\Managed\Live2DUnity.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\wallpaper_engine\projects\myprojects\blanc4\blanc_live2d_for_wallpaper_engine_Data\Managed\Live2DUnity.dll into Unity Child Domain
- Completed reload, in  0.040 seconds
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\wallpaper_engine\projects\myprojects\blanc4\blanc_live2d_for_wallpaper_engine_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\wallpaper_engine\projects\myprojects\blanc4\blanc_live2d_for_wallpaper_engine_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 3286x1080 at 0,0
<RI> Initialized touch support.

UnloadTime: 2.003135 ms
Live2D version 2.1.02 for Unity

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Add Live2D Model : 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Load live2d/blanc_classic/  filename:blanc_classic.model.json
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

live2d/blanc_classic/blanc_classic.model.json
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start to load model
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Load texture live2d/blanc_classic/blanc_classic.1024/texture_00.png
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Load texture live2d/blanc_classic/blanc_classic.1024/texture_01.png
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Load texture live2d/blanc_classic/blanc_classic.1024/texture_02.png
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Load texture live2d/blanc_classic/blanc_classic.1024/texture_03.png
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Add Live2D Model : 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Load live2d/blanc_normal/  filename:blanc_normal.model.json
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

live2d/blanc_normal/blanc_normal.model.json
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start to load model
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Load texture live2d/blanc_normal/blanc_normal.1024/texture_00.png
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Load texture live2d/blanc_normal/blanc_normal.1024/texture_01.png
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Load texture live2d/blanc_normal/blanc_normal.1024/texture_02.png
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Load texture live2d/blanc_normal/blanc_normal.1024/texture_03.png
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start motion : motions/idle_01.mtn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start motion : motions/idle_02.mtn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce 830M (ID=0x1340)
    Vendor:   NVIDIA
    VRAM:     1992 MB
    Driver:   10.18.10.3496
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\wallpaper_engine\projects\myprojects\blanc4\blanc_live2d_for_wallpaper_engine_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\wallpaper_engine\projects\myprojects\blanc4\blanc_live2d_for_wallpaper_engine_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\wallpaper_engine\projects\myprojects\blanc4\blanc_live2d_for_wallpaper_engine_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\wallpaper_engine\projects\myprojects\blanc4\blanc_live2d_for_wallpaper_engine_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\wallpaper_engine\projects\myprojects\blanc4\blanc_live2d_for_wallpaper_engine_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\wallpaper_engine\projects\myprojects\blanc4\blanc_live2d_for_wallpaper_engine_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\wallpaper_engine\projects\myprojects\blanc4\blanc_live2d_for_wallpaper_engine_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\wallpaper_engine\projects\myprojects\blanc4\blanc_live2d_for_wallpaper_engine_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\wallpaper_engine\projects\myprojects\blanc4\blanc_live2d_for_wallpaper_engine_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\wallpaper_engine\projects\myprojects\blanc4\blanc_live2d_for_wallpaper_engine_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\wallpaper_engine\projects\myprojects\blanc4\blanc_live2d_for_wallpaper_engine_Data\Managed\Live2DUnity.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\wallpaper_engine\projects\myprojects\blanc4\blanc_live2d_for_wallpaper_engine_Data\Managed\Live2DUnity.dll into Unity Child Domain
- Completed reload, in  0.050 seconds
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\wallpaper_engine\projects\myprojects\blanc4\blanc_live2d_for_wallpaper_engine_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\wallpaper_engine\projects\myprojects\blanc4\blanc_live2d_for_wallpaper_engine_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 3286x1080 at 0,0
<RI> Initialized touch support.

UnloadTime: 1.597718 ms
Live2D version 2.1.02 for Unity

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Add Live2D Model : 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Load live2d/blanc_classic/  filename:blanc_classic.model.json
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

live2d/blanc_classic/blanc_classic.model.json
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start to load model
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Load texture live2d/blanc_classic/blanc_classic.1024/texture_00.png
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Load texture live2d/blanc_classic/blanc_classic.1024/texture_01.png
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Load texture live2d/blanc_classic/blanc_classic.1024/texture_02.png
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Load texture live2d/blanc_classic/blanc_classic.1024/texture_03.png
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Add Live2D Model : 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Load live2d/blanc_normal/  filename:blanc_normal.model.json
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

live2d/blanc_normal/blanc_normal.model.json
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start to load model
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Load texture live2d/blanc_normal/blanc_normal.1024/texture_00.png
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Load texture live2d/blanc_normal/blanc_normal.1024/texture_01.png
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Load texture live2d/blanc_normal/blanc_normal.1024/texture_02.png
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Load texture live2d/blanc_normal/blanc_normal.1024/texture_03.png
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start motion : motions/idle_01.mtn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start motion : motions/idle_01.mtn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start motion : motions/idle_02.mtn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start motion : motions/idle_02.mtn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

flick x:-0.1470904 y:-0.3082952
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

flick x:-0.04059732 y:0.5289608
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Flick face
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start motion : motions/flickHead_00.mtn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start motion : motions/idle_01.mtn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start motion : motions/idle_01.mtn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start motion : motions/idle_01.mtn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start motion : motions/idle_02.mtn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start motion : motions/idle_02.mtn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start motion : motions/idle_01.mtn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start motion : motions/idle_00.mtn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start motion : motions/idle_02.mtn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start motion : motions/idle_00.mtn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start motion : motions/idle_00.mtn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start motion : motions/idle_01.mtn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start motion : motions/idle_00.mtn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start motion : motions/idle_01.mtn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start motion : motions/idle_00.mtn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start motion : motions/idle_02.mtn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start motion : motions/idle_00.mtn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start motion : motions/idle_00.mtn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start motion : motions/idle_02.mtn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start motion : motions/idle_01.mtn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start motion : motions/idle_00.mtn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start motion : motions/idle_00.mtn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

