local T, C, L, G = unpack(select(2, ...))
if G.Client == "zhCN" or G.Client == "zhTW" then return end

L["团队工具"] = "RaidTools"

L["当前经验"] = "Current: "
L["剩余经验"] = "Remaining: "
L["双倍"] = "Rested: "
L["声望"] = "Rep :"
L["剩余声望"] = "Remaining: "
L["占用前 %d 的插件"] = "Top %d AddOns"
L["自定义插件占用"] = "UI Memory usage"
L["所有插件占用"] = "Total incl. Blizzard"

L["赚得"] = "Earned:"
L["消费"] = "Spent:"
L["赤字"] = "Deficit:"
L["盈利"] = "Profit:"
L["本次登陆"] = "Session"
L["服务器"] = "Server"
L["角色"] = "Character"
L["重置金币信息"] = "Click to reset."

L["脱装备"] = "Undress All"
L["切天赋"] = "Change Active Spec"

L["全部打开"] = "Open All"
L["背包已满"] = "Your bags are full"
L["从邮箱中一共获得"] = "Total money from mailbox "

L["锁定框体"] = "Lock all frames"
L["解锁框体"] = "Unlock all frames"
L["重置框体位置"] = "Reset Positions"

L["你不能在战斗中绑定按键"] = "You can't bind keys in combat."
L["按键绑定解除"] = "All keybindings cleared for"
L["所有键位设定保存"] = "All keybindings have been saved."
L["刚才的键位设定修改取消了"] = "All newly set keybindings have been discarded."
L["绑定到"] = "bound to"
L["绑定模式"] = "Hover your mouse over any actionbutton to bind it. Press the escape key or right click to clear the current actionbutton's keybinding."
L["没有绑定键位"] = "No bindings set."
L["绑定"] = "Binding"
L["键位"] = "Key"
L["保存键位"] = "Save bindings"
L["取消键位"] = "Discard bindings"

L["被闷了"] = "Sapped!"
L["被闷了2"] = "sapped by:"

L["修理花费"] = "Repair Cost:"

L["整理"] = "S"
L["背包"] = "B"

L["复制名字"] = "Copy Name"
L["玩家详情"] = "Who"
L["公会邀请"] = "Guild Invite"
L["添加好友"] = "Add Friend"
L["整理背包提示"] = "LeftButton - sort in an backward order\nRightButton - sort in an forward order"

L["信息条"] = "Info Bar"
L["微型菜单"] = "MicroMenu"
L["控制台"] = "Config"
L["主动作条"] = "Main\nActionbar"
L["额外动作条"] = "Multi\nActionBar"
L["右侧额外动作条"] = "RightMulti\nActionBar"
L["宠物动作条"] = "Pet Actionbar"
L["姿态/形态条"] = "Stance Bar"
L["离开载具按钮"] = "Leave\nVehicle"
L["额外特殊按钮"] = "Extrabar\nButton"
L["增益框"] = "Buff"
L["减益框"] = "Debuff"
L["ROLL点框"] = "Loot Group"
L["鼠标提示"] = "Tooltip"
L["承受伤害"] = "Received\nHealing Text"
L["承受治疗"] = "Received\nDamage Text"
L["输出伤害"] = "OutPut\nHealing Text"
L["输出治疗"] = "OutPut\nDamage Text"
L["任务追踪"] = "Watch Frame"
L["小地图缩放按钮"] = "Minimap\nToggle Button"
L["聊天框缩放按钮"] = "ChatFrame\nToggle Button"
L["背包框"] = "Bag Frame"
L["银行框"] = "Bank Frame"
L["输出模式团队框架"] = "Dps/Tank\nRaid Frame"
L["输出模式宠物团队框架"] = "Dps/Tank\nPet\nRaid Frame"
L["治疗模式团队框架"] = "Healing\nRaid Frame"
L["治疗模式宠物团队框架"] = "Healing\nPet\nRaid Frame"
L["玩家头像"] = "Player Frame"
L["宠物头像"] = "Pet Frame"
L["目标头像"] = "Target Frame"
L["目标的目标头像"] = "ToT Frame"
L["焦点头像"] = "Focus Frame"
L["焦点的目标头像"] = "ToF Frame"
for i = 1, MAX_BOSS_FRAMES do
	L["首领头像"..i] = "Boss"..i
end
for i = 1, 5 do
	L["竞技场敌人头像"..i] = "Arena"..i
end
L["玩家施法条"] = "Player Cast Bar"
L["目标施法条"] = "Target Cast Bar"
L["焦点施法条"] = "Focus Cast Bar"
L["玩家平砍计时条"] = "Player Swing Timer"
L["冷却提示"] = "Cooldown Alert"

L["无2"] = "|cffFF0000No|r"
L["无"] = "No"
L["合剂"] = "Flask"
L["食物"] = "Food"
L["过远"] = "OoR"
L["距离过远"] = "Out of range"
L["不在团队中"] = "Not in raid"
L["dbm_pull"] = "Pull"
L["dbm_lag"] = "Check Lag"
L["需要加载DBM"] = "Need to load DBM enable it."
L["无合剂增益"] = "No one has flask buff."
L["无食物增益"] = "No one has food buff."
L["全合剂增益"] = "Everyone has flask buff."
L["全食物增益"] = "Everyone has food buff."
L["偷药水"] = "Didn't have potion buff when combat started: "
L["全偷药水"] = "Everyone had potion buff when combat started."
L["药水"] = "Didn't use potion during combat: "
L["全药水"] = "Everyone used potion during combat."

L["无法自动邀请进组:"] = "I can't invite you:"
L["我不能组人"] = "I'm not a raid leader or an assistant"
L["小队满了"] = "party is full"
L["团队满了"] = "raid is full"
L["客户端错误"] = "I can't invite you by key word now, your account seems to be sticking to %s."

L["的徽章冷却就绪"] = "'s TrinketPVP is ready"
L["使用了徽章"] = " uses TrinketPVP"

L["界面移动工具"] = "Frame Mover"
L["锚点框体"] = "Anchor Frame"
L["重置位置"] = "Reset this frame to it's default position."
L["healer"] = "|cff76EE00Healer|r"
L["dpser"] = "|cffE066FFDps/Tank|r"
L["选中的框体"] = "CurrentFrame"
L["当前模式"] = "CurrentMode"
L["进入战斗锁定"] = "Entered combat, lock all frames."

L["钱不够"] = "Don't have encough money to buy"
L["购买"] = "Bought %d %s."
L["货物不足"] = "The merchat don't have enough"
L["光标"] = "cusor"
L["当前"] = "current"

L["插件管理"] = "Addon Manager"
L[" 搜索"] = "Search"
L["重载插件"] = "Reload UI"
L["配置"] = "Profiles"
L["新配置文件"] = "New Profile"
L["启用全部"] = "Enable All"
L["禁用全部"] = "Disable All"
L["配置文件名字"] = "Profile Name"
L["设置到"] = "Set To.."
L["增加到"] = "Add To.."
L["移除自"] = "Remove From.."
L["删除配置文件"] = "Delete Profile.."
L["删除配置文件确认"] = "Are you sure you want to delete this profile? Hold down shift and click again if you are."

L["上一条"] = "Previous"
L["下一条"] = "Next"
L["我不想看到这些提示"] = "I dont want to see them"
L["隐藏提示的提示"] = "You can Redisplay these tips in GUI → Other"

L["TIPS"] = {
	"Altz UI can hide minimap and chatframe when you enter a combat and show them when you leave.GUI → Other",
	"click clock on the minimap to open the calendar, right click to switch the time text between 12h/24h.",
	"How show class colors on raidframs? GUI → UnitFrames → Style → Classic Theme",
	"How to display the independent castbar ? GUI → Unit Frames → Castbar → Independent player castbar",
	"Want to show healer-style raidframe always？GUI → Raid Frames → Switch → click Disable Auto Switch and Healer",
	"How to switch positions of actionbar 1 and 2？GUI → Actionbars → MainActionbar → Place bar1 above bar2",
	"How to set custom color on the nameplate for a specific unit？GUI → Unit Nameplates → Custom Color",
	"How to change the size of minimap？GUI → Other → Togglebutton Height",
	"/rl - reload UI",
	"/hb - Key Binding Mode",
	"SHIFT+Click - Set Focus. It's available for unit frames",
	"ALT+Click  - Mill/Prospect/Disenchant/Unlock instantly",
	"Press Tab to change between available channels when editbox of chatframe is activate",
	"Where is the font file？Interface\\AddOns\\Aurora\\media\\font.ttf(main font),Interface\\AddOns\\AltzUI\\media\\number.ttf(font for some time text)",
	"Hold Ctrl, Alt or Shift to scoll chatframe to top/buttom.",
 }
 
L["出现了！"] = "spotted!"